changeset 1162:2651158f59b8

Enable altivec blitters on PowerPC Linux, and some fixes for recent GCCs versions.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 20 Oct 2005 06:55:26 +0000
parents 05d4b93b911e
children 96ef83467667
files configure.in src/video/SDL_blit.h src/video/SDL_blit_A.c src/video/SDL_blit_N.c
diffstat 4 files changed, 282 insertions(+), 232 deletions(-) [+]
line wrap: on
line diff
--- a/configure.in	Thu Oct 20 06:53:56 2005 +0000
+++ b/configure.in	Thu Oct 20 06:55:26 2005 +0000
@@ -1910,11 +1910,16 @@
 dnl Check for altivec instruction support using gas syntax
 CheckAltivec()
 {
-    AC_MSG_CHECKING(for GCC Altivec instruction support)
-    have_gcc_altivec=no
+    dnl FIXME: Theoretically, you might not have altivec.h, we should check
+    dnl FIXME:  that seperately, but I think all major platforms have it
+    dnl FIXME:  at the moment...  --ryan.
+
     save_CFLAGS="${CFLAGS}"
-    CFLAGS="${CFLAGS} -DGCC_ALTIVEC -DUSE_ALTIVEC_BLITTERS -faltivec"
+    have_gcc_altivec=no
+    AC_MSG_CHECKING(for Altivec with GCC -maltivec option)
+    CFLAGS="${save_CFLAGS} -DGCC_ALTIVEC -DUSE_ALTIVEC_BLITTERS -maltivec"
     AC_TRY_COMPILE([
+    #include <altivec.h>
     vector unsigned int vzero() {
         return vec_splat_u32(0);
     }
@@ -1922,10 +1927,26 @@
     ],[
     have_gcc_altivec=yes
     ])
+    AC_MSG_RESULT($have_gcc_altivec)
+
+    if test x$have_gcc_altivec = xno; then
+        AC_MSG_CHECKING(for Altivec with GCC -faltivec option)
+        CFLAGS="${CFLAGS} -DGCC_ALTIVEC -DUSE_ALTIVEC_BLITTERS -faltivec"
+        AC_TRY_COMPILE([
+        #include <altivec.h>
+        vector unsigned int vzero() {
+            return vec_splat_u32(0);
+        }
+        ],[
+        ],[
+        have_gcc_altivec=yes
+        ])
+        AC_MSG_RESULT($have_gcc_altivec)
+    fi
+
     if test x$have_gcc_altivec = xno; then
         CFLAGS="${save_CFLAGS}"
     fi
-    AC_MSG_RESULT($have_gcc_altivec)
 }
 
 dnl Check for a valid linux/version.h
--- a/src/video/SDL_blit.h	Thu Oct 20 06:53:56 2005 +0000
+++ b/src/video/SDL_blit.h	Thu Oct 20 06:55:26 2005 +0000
@@ -90,112 +90,112 @@
 
 /* Load pixel of the specified format from a buffer and get its R-G-B values */
 /* FIXME: rescale values to 0..255 here? */
-#define RGB_FROM_PIXEL(pixel, fmt, r, g, b)				\
+#define RGB_FROM_PIXEL(Pixel, fmt, r, g, b)				\
 {									\
-	r = (((pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss); 		\
-	g = (((pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss); 		\
-	b = (((pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss); 		\
+	r = (((Pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss); 		\
+	g = (((Pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss); 		\
+	b = (((Pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss); 		\
 }
-#define RGB_FROM_RGB565(pixel, r, g, b)					\
+#define RGB_FROM_RGB565(Pixel, r, g, b)					\
 {									\
-	r = (((pixel&0xF800)>>11)<<3);		 			\
-	g = (((pixel&0x07E0)>>5)<<2); 					\
-	b = ((pixel&0x001F)<<3); 					\
+	r = (((Pixel&0xF800)>>11)<<3);		 			\
+	g = (((Pixel&0x07E0)>>5)<<2); 					\
+	b = ((Pixel&0x001F)<<3); 					\
 }
-#define RGB_FROM_RGB555(pixel, r, g, b)					\
+#define RGB_FROM_RGB555(Pixel, r, g, b)					\
 {									\
-	r = (((pixel&0x7C00)>>10)<<3);		 			\
-	g = (((pixel&0x03E0)>>5)<<3); 					\
-	b = ((pixel&0x001F)<<3); 					\
+	r = (((Pixel&0x7C00)>>10)<<3);		 			\
+	g = (((Pixel&0x03E0)>>5)<<3); 					\
+	b = ((Pixel&0x001F)<<3); 					\
 }
-#define RGB_FROM_RGB888(pixel, r, g, b)					\
+#define RGB_FROM_RGB888(Pixel, r, g, b)					\
 {									\
-	r = ((pixel&0xFF0000)>>16);		 			\
-	g = ((pixel&0xFF00)>>8);		 			\
-	b = (pixel&0xFF);			 			\
+	r = ((Pixel&0xFF0000)>>16);		 			\
+	g = ((Pixel&0xFF00)>>8);		 			\
+	b = (Pixel&0xFF);			 			\
 }
-#define RETRIEVE_RGB_PIXEL(buf, bpp, pixel)				   \
+#define RETRIEVE_RGB_PIXEL(buf, bpp, Pixel)				   \
 do {									   \
 	switch (bpp) {							   \
 		case 2:							   \
-			pixel = *((Uint16 *)(buf));			   \
+			Pixel = *((Uint16 *)(buf));			   \
 		break;							   \
 									   \
 		case 3: {						   \
 		        Uint8 *B = (Uint8 *)(buf);			   \
 			if(SDL_BYTEORDER == SDL_LIL_ENDIAN) {		   \
-			        pixel = B[0] + (B[1] << 8) + (B[2] << 16); \
+			        Pixel = B[0] + (B[1] << 8) + (B[2] << 16); \
 			} else {					   \
-			        pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \
+			        Pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \
 			}						   \
 		}							   \
 		break;							   \
 									   \
 		case 4:							   \
-			pixel = *((Uint32 *)(buf));			   \
+			Pixel = *((Uint32 *)(buf));			   \
 		break;							   \
 									   \
 		default:						   \
-			pixel = 0; /* appease gcc */			   \
+			Pixel = 0; /* appease gcc */			   \
 		break;							   \
 	}								   \
 } while(0)
 
-#define DISEMBLE_RGB(buf, bpp, fmt, pixel, r, g, b)			   \
+#define DISEMBLE_RGB(buf, bpp, fmt, Pixel, r, g, b)			   \
 do {									   \
 	switch (bpp) {							   \
 		case 2:							   \
-			pixel = *((Uint16 *)(buf));			   \
+			Pixel = *((Uint16 *)(buf));			   \
 		break;							   \
 									   \
 		case 3: {						   \
 		        Uint8 *B = (Uint8 *)buf;			   \
 			if(SDL_BYTEORDER == SDL_LIL_ENDIAN) {		   \
-			        pixel = B[0] + (B[1] << 8) + (B[2] << 16); \
+			        Pixel = B[0] + (B[1] << 8) + (B[2] << 16); \
 			} else {					   \
-			        pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \
+			        Pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \
 			}						   \
 		}							   \
 		break;							   \
 									   \
 		case 4:							   \
-			pixel = *((Uint32 *)(buf));			   \
+			Pixel = *((Uint32 *)(buf));			   \
 		break;							   \
 									   \
 	        default:						   \
-		        pixel = 0;	/* prevent gcc from complaining */ \
+		        Pixel = 0;	/* prevent gcc from complaining */ \
 		break;							   \
 	}								   \
-	RGB_FROM_PIXEL(pixel, fmt, r, g, b);				   \
+	RGB_FROM_PIXEL(Pixel, fmt, r, g, b);				   \
 } while(0)
 
 /* Assemble R-G-B values into a specified pixel format and store them */
-#define PIXEL_FROM_RGB(pixel, fmt, r, g, b)				\
+#define PIXEL_FROM_RGB(Pixel, fmt, r, g, b)				\
 {									\
-	pixel = ((r>>fmt->Rloss)<<fmt->Rshift)|				\
+	Pixel = ((r>>fmt->Rloss)<<fmt->Rshift)|				\
 		((g>>fmt->Gloss)<<fmt->Gshift)|				\
 		((b>>fmt->Bloss)<<fmt->Bshift);				\
 }
-#define RGB565_FROM_RGB(pixel, r, g, b)					\
+#define RGB565_FROM_RGB(Pixel, r, g, b)					\
 {									\
-	pixel = ((r>>3)<<11)|((g>>2)<<5)|(b>>3);			\
+	Pixel = ((r>>3)<<11)|((g>>2)<<5)|(b>>3);			\
 }
-#define RGB555_FROM_RGB(pixel, r, g, b)					\
+#define RGB555_FROM_RGB(Pixel, r, g, b)					\
 {									\
-	pixel = ((r>>3)<<10)|((g>>3)<<5)|(b>>3);			\
+	Pixel = ((r>>3)<<10)|((g>>3)<<5)|(b>>3);			\
 }
-#define RGB888_FROM_RGB(pixel, r, g, b)					\
+#define RGB888_FROM_RGB(Pixel, r, g, b)					\
 {									\
-	pixel = (r<<16)|(g<<8)|b;					\
+	Pixel = (r<<16)|(g<<8)|b;					\
 }
 #define ASSEMBLE_RGB(buf, bpp, fmt, r, g, b) 				\
 {									\
 	switch (bpp) {							\
 		case 2: {						\
-			Uint16 pixel;					\
+			Uint16 Pixel;					\
 									\
-			PIXEL_FROM_RGB(pixel, fmt, r, g, b);		\
-			*((Uint16 *)(buf)) = pixel;			\
+			PIXEL_FROM_RGB(Pixel, fmt, r, g, b);		\
+			*((Uint16 *)(buf)) = Pixel;			\
 		}							\
 		break;							\
 									\
@@ -213,10 +213,10 @@
 		break;							\
 									\
 		case 4: {						\
-			Uint32 pixel;					\
+			Uint32 Pixel;					\
 									\
-			PIXEL_FROM_RGB(pixel, fmt, r, g, b);		\
-			*((Uint32 *)(buf)) = pixel;			\
+			PIXEL_FROM_RGB(Pixel, fmt, r, g, b);		\
+			*((Uint32 *)(buf)) = Pixel;			\
 		}							\
 		break;							\
 	}								\
@@ -226,11 +226,11 @@
 	switch (bpp) {							\
 		case 2: {						\
 			Uint16 *bufp;					\
-			Uint16 pixel;					\
+			Uint16 Pixel;					\
 									\
 			bufp = (Uint16 *)buf;				\
-			PIXEL_FROM_RGB(pixel, fmt, r, g, b);		\
-			*bufp = pixel | (*bufp & Amask);		\
+			PIXEL_FROM_RGB(Pixel, fmt, r, g, b);		\
+			*bufp = Pixel | (*bufp & Amask);		\
 		}							\
 		break;							\
 									\
@@ -249,85 +249,85 @@
 									\
 		case 4: {						\
 			Uint32 *bufp;					\
-			Uint32 pixel;					\
+			Uint32 Pixel;					\
 									\
 			bufp = (Uint32 *)buf;				\
-			PIXEL_FROM_RGB(pixel, fmt, r, g, b);		\
-			*bufp = pixel | (*bufp & Amask);		\
+			PIXEL_FROM_RGB(Pixel, fmt, r, g, b);		\
+			*bufp = Pixel | (*bufp & Amask);		\
 		}							\
 		break;							\
 	}								\
 }
 
 /* FIXME: Should we rescale alpha into 0..255 here? */
-#define RGBA_FROM_PIXEL(pixel, fmt, r, g, b, a)				\
+#define RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a)				\
 {									\
-	r = ((pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss; 		\
-	g = ((pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss; 		\
-	b = ((pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss; 		\
-	a = ((pixel&fmt->Amask)>>fmt->Ashift)<<fmt->Aloss;	 	\
+	r = ((Pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss; 		\
+	g = ((Pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss; 		\
+	b = ((Pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss; 		\
+	a = ((Pixel&fmt->Amask)>>fmt->Ashift)<<fmt->Aloss;	 	\
 }
-#define RGBA_FROM_8888(pixel, fmt, r, g, b, a)	\
+#define RGBA_FROM_8888(Pixel, fmt, r, g, b, a)	\
 {						\
-	r = (pixel&fmt->Rmask)>>fmt->Rshift;	\
-	g = (pixel&fmt->Gmask)>>fmt->Gshift;	\
-	b = (pixel&fmt->Bmask)>>fmt->Bshift;	\
-	a = (pixel&fmt->Amask)>>fmt->Ashift;	\
+	r = (Pixel&fmt->Rmask)>>fmt->Rshift;	\
+	g = (Pixel&fmt->Gmask)>>fmt->Gshift;	\
+	b = (Pixel&fmt->Bmask)>>fmt->Bshift;	\
+	a = (Pixel&fmt->Amask)>>fmt->Ashift;	\
 }
-#define RGBA_FROM_RGBA8888(pixel, r, g, b, a)				\
+#define RGBA_FROM_RGBA8888(Pixel, r, g, b, a)				\
 {									\
-	r = (pixel>>24);						\
-	g = ((pixel>>16)&0xFF);						\
-	b = ((pixel>>8)&0xFF);						\
-	a = (pixel&0xFF);						\
+	r = (Pixel>>24);						\
+	g = ((Pixel>>16)&0xFF);						\
+	b = ((Pixel>>8)&0xFF);						\
+	a = (Pixel&0xFF);						\
 }
-#define RGBA_FROM_ARGB8888(pixel, r, g, b, a)				\
+#define RGBA_FROM_ARGB8888(Pixel, r, g, b, a)				\
 {									\
-	r = ((pixel>>16)&0xFF);						\
-	g = ((pixel>>8)&0xFF);						\
-	b = (pixel&0xFF);						\
-	a = (pixel>>24);						\
+	r = ((Pixel>>16)&0xFF);						\
+	g = ((Pixel>>8)&0xFF);						\
+	b = (Pixel&0xFF);						\
+	a = (Pixel>>24);						\
 }
-#define RGBA_FROM_ABGR8888(pixel, r, g, b, a)				\
+#define RGBA_FROM_ABGR8888(Pixel, r, g, b, a)				\
 {									\
-	r = (pixel&0xFF);						\
-	g = ((pixel>>8)&0xFF);						\
-	b = ((pixel>>16)&0xFF);						\
-	a = (pixel>>24);						\
+	r = (Pixel&0xFF);						\
+	g = ((Pixel>>8)&0xFF);						\
+	b = ((Pixel>>16)&0xFF);						\
+	a = (Pixel>>24);						\
 }
-#define DISEMBLE_RGBA(buf, bpp, fmt, pixel, r, g, b, a)			   \
+#define DISEMBLE_RGBA(buf, bpp, fmt, Pixel, r, g, b, a)			   \
 do {									   \
 	switch (bpp) {							   \
 		case 2:							   \
-			pixel = *((Uint16 *)(buf));			   \
+			Pixel = *((Uint16 *)(buf));			   \
 		break;							   \
 									   \
 		case 3:	{/* FIXME: broken code (no alpha) */		   \
 		        Uint8 *b = (Uint8 *)buf;			   \
 			if(SDL_BYTEORDER == SDL_LIL_ENDIAN) {		   \
-			        pixel = b[0] + (b[1] << 8) + (b[2] << 16); \
+			        Pixel = b[0] + (b[1] << 8) + (b[2] << 16); \
 			} else {					   \
-			        pixel = (b[0] << 16) + (b[1] << 8) + b[2]; \
+			        Pixel = (b[0] << 16) + (b[1] << 8) + b[2]; \
 			}						   \
 		}							   \
 		break;							   \
 									   \
 		case 4:							   \
-			pixel = *((Uint32 *)(buf));			   \
+			Pixel = *((Uint32 *)(buf));			   \
 		break;							   \
 									   \
 		default:						   \
-		        pixel = 0; /* stop gcc complaints */		   \
+		        Pixel = 0; /* stop gcc complaints */		   \
 		break;							   \
 	}								   \
-	RGBA_FROM_PIXEL(pixel, fmt, r, g, b, a);			   \
-	pixel &= ~fmt->Amask;						   \
+	RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a);			   \
+	Pixel &= ~fmt->Amask;						   \
 } while(0)
 
 /* FIXME: this isn't correct, especially for Alpha (maximum != 255) */
-#define PIXEL_FROM_RGBA(pixel, fmt, r, g, b, a)				\
+#define PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a)				\
 {									\
-	pixel = ((r>>fmt->Rloss)<<fmt->Rshift)|				\
+	Pixel = ((r>>fmt->Rloss)<<fmt->Rshift)|				\
 		((g>>fmt->Gloss)<<fmt->Gshift)|				\
 		((b>>fmt->Bloss)<<fmt->Bshift)|				\
 		((a>>fmt->Aloss)<<fmt->Ashift);				\
@@ -336,10 +336,10 @@
 {									\
 	switch (bpp) {							\
 		case 2: {						\
-			Uint16 pixel;					\
+			Uint16 Pixel;					\
 									\
-			PIXEL_FROM_RGBA(pixel, fmt, r, g, b, a);	\
-			*((Uint16 *)(buf)) = pixel;			\
+			PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a);	\
+			*((Uint16 *)(buf)) = Pixel;			\
 		}							\
 		break;							\
 									\
@@ -357,16 +357,16 @@
 		break;							\
 									\
 		case 4: {						\
-			Uint32 pixel;					\
+			Uint32 Pixel;					\
 									\
-			PIXEL_FROM_RGBA(pixel, fmt, r, g, b, a);	\
-			*((Uint32 *)(buf)) = pixel;			\
+			PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a);	\
+			*((Uint32 *)(buf)) = Pixel;			\
 		}							\
 		break;							\
 	}								\
 }
 
-/* Blend the RGB values of two pixels based on a source alpha value */
+/* Blend the RGB values of two Pixels based on a source alpha value */
 #define ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB)	\
 do {						\
 	dR = (((sR-dR)*(A))>>8)+dR;		\
@@ -374,7 +374,7 @@
 	dB = (((sB-dB)*(A))>>8)+dB;		\
 } while(0)
 
-/* Blend the RGB values of two pixels based on a source alpha value */
+/* Blend the RGB values of two Pixels based on a source alpha value */
 #define ACCURATE_ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB)	\
 do {						\
     unsigned tR, tG, tB, tA; \
--- a/src/video/SDL_blit_A.c	Thu Oct 20 06:53:56 2005 +0000
+++ b/src/video/SDL_blit_A.c	Thu Oct 20 06:55:26 2005 +0000
@@ -62,14 +62,14 @@
 	while ( height-- ) {
 	    DUFFS_LOOP4(
 	    {
-		Uint32 pixel;
+		Uint32 Pixel;
 		unsigned sR;
 		unsigned sG;
 		unsigned sB;
 		unsigned dR;
 		unsigned dG;
 		unsigned dB;
-		DISEMBLE_RGB(src, srcbpp, srcfmt, pixel, sR, sG, sB);
+		DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
 		dR = dstfmt->palette->colors[*dst].r;
 		dG = dstfmt->palette->colors[*dst].g;
 		dB = dstfmt->palette->colors[*dst].b;
@@ -114,7 +114,7 @@
 	while ( height-- ) {
 	    DUFFS_LOOP4(
 	    {
-		Uint32 pixel;
+		Uint32 Pixel;
 		unsigned sR;
 		unsigned sG;
 		unsigned sB;
@@ -122,7 +122,7 @@
 		unsigned dR;
 		unsigned dG;
 		unsigned dB;
-		DISEMBLE_RGBA(src,srcbpp,srcfmt,pixel,sR,sG,sB,sA);
+		DISEMBLE_RGBA(src,srcbpp,srcfmt,Pixel,sR,sG,sB,sA);
 		dR = dstfmt->palette->colors[*dst].r;
 		dG = dstfmt->palette->colors[*dst].g;
 		dB = dstfmt->palette->colors[*dst].b;
@@ -169,15 +169,15 @@
 	while ( height-- ) {
 	    DUFFS_LOOP(
 	    {
-		Uint32 pixel;
+		Uint32 Pixel;
 		unsigned sR;
 		unsigned sG;
 		unsigned sB;
 		unsigned dR;
 		unsigned dG;
 		unsigned dB;
-		DISEMBLE_RGB(src, srcbpp, srcfmt, pixel, sR, sG, sB);
-		if ( pixel != ckey ) {
+		DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
+		if ( Pixel != ckey ) {
 		    dR = dstfmt->palette->colors[*dst].r;
 		    dG = dstfmt->palette->colors[*dst].g;
 		    dB = dstfmt->palette->colors[*dst].b;
@@ -298,7 +298,7 @@
 	                        pand_r2r(mm3, mm2); /* 0A0R0G0B -> mm2 */
 	                        packuswb_r2r(mm2, mm2);  /* ARGBARGB -> mm2 */
 	                        por_r2r(mm7, mm2); /* mm7(full alpha) | mm2 -> mm2 */
-			        movd_r2m(mm2, *dstp);/* mm2 -> pixel */
+			        movd_r2m(mm2, *dstp);/* mm2 -> Pixel */
 				++srcp;
 				++dstp;
 			},{
@@ -334,7 +334,7 @@
 	                        psllq_i2r(32, mm6); /* mm6 << 32 -> mm6 */
 	                        por_r2r(mm6, mm2); /* mm6 | mm2 -> mm2 */				
 				por_r2r(mm7, mm2); /* mm7(full alpha) | mm2 -> mm2 */
-                                movq_r2m(mm2, *dstp);/* mm2 -> 2 x pixel */
+                                movq_r2m(mm2, *dstp);/* mm2 -> 2 x Pixel */
 				srcp += 2;
 				dstp += 2;
 			}, width);
@@ -422,7 +422,21 @@
 #endif
 
 #ifdef USE_ALTIVEC_BLITTERS
+#include <altivec.h>
 #include <assert.h>
+
+#if ((defined MACOSX) && (__GNUC__ < 4))
+    #define VECUINT8_LITERAL(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \
+        (vector unsigned char) ( a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p )
+    #define VECUINT16_LITERAL(a,b,c,d,e,f,g,h) \
+        (vector unsigned short) ( a,b,c,d,e,f,g,h )
+#else
+    #define VECUINT8_LITERAL(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \
+        (vector unsigned char) { a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p }
+    #define VECUINT16_LITERAL(a,b,c,d,e,f,g,h) \
+        (vector unsigned short) { a,b,c,d,e,f,g,h }
+#endif
+
 #define UNALIGNED_PTR(x) (((size_t) x) & 0x0000000F)
 #define VECPRINT(msg, v) do { \
     vector unsigned int tmpvec = (vector unsigned int)(v); \
@@ -493,7 +507,7 @@
     if (!dstfmt) {
         dstfmt = &default_pixel_format;
     }
-    vector unsigned char plus = (vector unsigned char)
+    vector unsigned char plus = VECUINT8_LITERAL
                                             ( 0x00, 0x00, 0x00, 0x00,
                                               0x04, 0x04, 0x04, 0x04,
                                               0x08, 0x08, 0x08, 0x08,
@@ -512,7 +526,7 @@
         amask = 0x10101010 & ((dstfmt->Rmask | dstfmt->Gmask | dstfmt->Bmask) ^ 0xFFFFFFFF);
     }
 #undef RESHIFT  
-    ((unsigned int *)&srcvec)[0] = (rmask | gmask | bmask | amask);
+    ((unsigned int *)(char*)&srcvec)[0] = (rmask | gmask | bmask | amask);
     vswiz = vec_add(plus, (vector unsigned char)vec_splat(srcvec, 0));
     return(vswiz);
 }
@@ -533,10 +547,10 @@
     vector unsigned short v3_16 = vec_splat_u16(3);
     vector unsigned int v8_32 = vec_splat_u32(8);
     vector unsigned int v16_32 = vec_add(v8_32, v8_32);
-    vector unsigned short v3f = (vector unsigned short)(
+    vector unsigned short v3f = VECUINT16_LITERAL(
         0x003f, 0x003f, 0x003f, 0x003f,
         0x003f, 0x003f, 0x003f, 0x003f);
-    vector unsigned short vfc = (vector unsigned short)(
+    vector unsigned short vfc = VECUINT16_LITERAL(
         0x00fc, 0x00fc, 0x00fc, 0x00fc,
         0x00fc, 0x00fc, 0x00fc, 0x00fc);
 
@@ -545,7 +559,7 @@
         0x00 - 0x0e evens are the red
         0x01 - 0x0f odds are zero
     */
-    vector unsigned char vredalpha1 = (vector unsigned char)(
+    vector unsigned char vredalpha1 = VECUINT8_LITERAL(
         0x10, 0x00, 0x01, 0x01,
         0x10, 0x02, 0x01, 0x01,
         0x10, 0x04, 0x01, 0x01,
@@ -558,7 +572,7 @@
         0x00 - 0x0f is ARxx ARxx ARxx ARxx
         0x11 - 0x0f odds are blue
     */
-    vector unsigned char vblue1 = (vector unsigned char)(
+    vector unsigned char vblue1 = VECUINT8_LITERAL(
         0x00, 0x01, 0x02, 0x11,
         0x04, 0x05, 0x06, 0x13,
         0x08, 0x09, 0x0a, 0x15,
@@ -571,7 +585,7 @@
         0x00 - 0x0f is ARxB ARxB ARxB ARxB
         0x10 - 0x0e evens are green
     */
-    vector unsigned char vgreen1 = (vector unsigned char)(
+    vector unsigned char vgreen1 = VECUINT8_LITERAL(
         0x00, 0x01, 0x10, 0x03,
         0x04, 0x05, 0x12, 0x07,
         0x08, 0x09, 0x14, 0x0b,
@@ -580,7 +594,7 @@
     vector unsigned char vgreen2 = (vector unsigned char)(
         vec_add((vector unsigned int)vgreen1, vec_sl(v8_32, v8_32))
     );
-    vector unsigned char vgmerge = (vector unsigned char)(
+    vector unsigned char vgmerge = VECUINT8_LITERAL(
         0x00, 0x02, 0x00, 0x06,
         0x00, 0x0a, 0x00, 0x0e,
         0x00, 0x12, 0x00, 0x16,
@@ -601,9 +615,9 @@
 
 #define ONE_PIXEL_BLEND(condition, widthvar) \
         while (condition) { \
-            Uint32 pixel; \
+            Uint32 Pixel; \
             unsigned sR, sG, sB, dR, dG, dB, sA; \
-            DISEMBLE_RGBA(src, 4, srcfmt, pixel, sR, sG, sB, sA); \
+            DISEMBLE_RGBA(src, 4, srcfmt, Pixel, sR, sG, sB, sA); \
             if(sA) { \
                 unsigned short dstpixel = *((unsigned short *)dst); \
                 dR = (dstpixel >> 8) & 0xf8; \
@@ -727,26 +741,26 @@
     vbits = (vector unsigned char)vec_splat_s8(-1);
 
     ckey &= rgbmask;
-    ((unsigned int *)&vckey)[0] = ckey;
+    ((unsigned int *)(char*)&vckey)[0] = ckey;
     vckey = vec_splat(vckey, 0);
-    ((unsigned int *)&vrgbmask)[0] = rgbmask;
+    ((unsigned int *)(char*)&vrgbmask)[0] = rgbmask;
     vrgbmask = vec_splat(vrgbmask, 0);
 
     while(height--) {
         int width = info->d_width;
 #define ONE_PIXEL_BLEND(condition, widthvar) \
         while (condition) { \
-            Uint32 pixel; \
+            Uint32 Pixel; \
             unsigned sR, sG, sB, dR, dG, dB; \
-            RETRIEVE_RGB_PIXEL(((Uint8 *)srcp), 4, pixel); \
-            if(sA && pixel != ckey) { \
-                RGB_FROM_PIXEL(pixel, srcfmt, sR, sG, sB); \
-                DISEMBLE_RGB(((Uint8 *)dstp), 4, dstfmt, pixel, dR, dG, dB); \
+            RETRIEVE_RGB_PIXEL(((Uint8 *)srcp), 4, Pixel); \
+            if(sA && Pixel != ckey) { \
+                RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB); \
+                DISEMBLE_RGB(((Uint8 *)dstp), 4, dstfmt, Pixel, dR, dG, dB); \
                 ACCURATE_ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); \
                 ASSEMBLE_RGBA(((Uint8 *)dstp), 4, dstfmt, dR, dG, dB, dA); \
             } \
-            ((Uint8 *)dstp) += 4; \
-            ((Uint8 *)srcp) += 4; \
+            dstp++; \
+            srcp++; \
             widthvar--; \
         }
         ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width);
@@ -840,11 +854,11 @@
 	while ( height-- ) {
         width = info->d_width;
 #define ONE_PIXEL_BLEND(condition, widthvar) while ((condition)) { \
-            Uint32 pixel; \
+            Uint32 Pixel; \
             unsigned sR, sG, sB, dR, dG, dB, sA, dA; \
-            DISEMBLE_RGBA((Uint8 *)srcp, 4, srcfmt, pixel, sR, sG, sB, sA); \
+            DISEMBLE_RGBA((Uint8 *)srcp, 4, srcfmt, Pixel, sR, sG, sB, sA); \
             if(sA) { \
-              DISEMBLE_RGBA((Uint8 *)dstp, 4, dstfmt, pixel, dR, dG, dB, dA); \
+              DISEMBLE_RGBA((Uint8 *)dstp, 4, dstfmt, Pixel, dR, dG, dB, dA); \
               ACCURATE_ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); \
               ASSEMBLE_RGBA((Uint8 *)dstp, 4, dstfmt, dR, dG, dB, dA); \
             } \
@@ -1040,10 +1054,10 @@
     while(height--) {
         int width = info->d_width;
 #define ONE_PIXEL_BLEND(condition, widthvar) while ((condition)) { \
-            Uint32 pixel; \
+            Uint32 Pixel; \
             unsigned sR, sG, sB, dR, dG, dB; \
-            DISEMBLE_RGB(((Uint8 *)srcp), 4, srcfmt, pixel, sR, sG, sB); \
-            DISEMBLE_RGB(((Uint8 *)dstp), 4, dstfmt, pixel, dR, dG, dB); \
+            DISEMBLE_RGB(((Uint8 *)srcp), 4, srcfmt, Pixel, sR, sG, sB); \
+            DISEMBLE_RGB(((Uint8 *)dstp), 4, dstfmt, Pixel, dR, dG, dB); \
             ACCURATE_ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); \
             ASSEMBLE_RGBA(((Uint8 *)dstp), 4, dstfmt, dR, dG, dB, dA); \
             ++srcp; \
@@ -2002,15 +2016,15 @@
 	  while ( height-- ) {
 	    DUFFS_LOOP4(
 	    {
-		Uint32 pixel;
+		Uint32 Pixel;
 		unsigned sR;
 		unsigned sG;
 		unsigned sB;
 		unsigned dR;
 		unsigned dG;
 		unsigned dB;
-		DISEMBLE_RGB(src, srcbpp, srcfmt, pixel, sR, sG, sB);
-		DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB);
+		DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
+		DISEMBLE_RGB(dst, dstbpp, dstfmt, Pixel, dR, dG, dB);
 		ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB);
 		ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
 		src += srcbpp;
@@ -2043,17 +2057,17 @@
 	while ( height-- ) {
 	    DUFFS_LOOP4(
 	    {
-		Uint32 pixel;
+		Uint32 Pixel;
 		unsigned sR;
 		unsigned sG;
 		unsigned sB;
 		unsigned dR;
 		unsigned dG;
 		unsigned dB;
-		RETRIEVE_RGB_PIXEL(src, srcbpp, pixel);
-		if(sA && pixel != ckey) {
-		    RGB_FROM_PIXEL(pixel, srcfmt, sR, sG, sB);
-		    DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB);
+		RETRIEVE_RGB_PIXEL(src, srcbpp, Pixel);
+		if(sA && Pixel != ckey) {
+		    RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB);
+		    DISEMBLE_RGB(dst, dstbpp, dstfmt, Pixel, dR, dG, dB);
 		    ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB);
 		    ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
 		}
@@ -2093,7 +2107,7 @@
 	while ( height-- ) {
 	    DUFFS_LOOP4(
 	    {
-		Uint32 pixel;
+		Uint32 Pixel;
 		unsigned sR;
 		unsigned sG;
 		unsigned sB;
@@ -2102,9 +2116,9 @@
 		unsigned dB;
 		unsigned sA;
 		unsigned dA;
-		DISEMBLE_RGBA(src, srcbpp, srcfmt, pixel, sR, sG, sB, sA);
+		DISEMBLE_RGBA(src, srcbpp, srcfmt, Pixel, sR, sG, sB, sA);
 		if(sA) {
-		  DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA);
+		  DISEMBLE_RGBA(dst, dstbpp, dstfmt, Pixel, dR, dG, dB, dA);
 		  ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB);
 		  ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
 		}
--- a/src/video/SDL_blit_N.c	Thu Oct 20 06:53:56 2005 +0000
+++ b/src/video/SDL_blit_N.c	Thu Oct 20 06:55:26 2005 +0000
@@ -36,10 +36,11 @@
 /* Functions to blit from N-bit surfaces to other surfaces */
 
 #ifdef USE_ALTIVEC_BLITTERS
+#include <altivec.h>
 #include <assert.h>
+#include <stdlib.h>
 #ifdef MACOSX
 #include <sys/sysctl.h>
-#include <stdlib.h>
 static size_t GetL3CacheSize( void )
 {
     const char key[] = "hw.l3cachesize";
@@ -60,6 +61,18 @@
 }
 #endif /* MACOSX */
 
+#if ((defined MACOSX) && (__GNUC__ < 4))
+    #define VECUINT8_LITERAL(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \
+        (vector unsigned char) ( a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p )
+    #define VECUINT16_LITERAL(a,b,c,d,e,f,g,h) \
+        (vector unsigned short) ( a,b,c,d,e,f,g,h )
+#else
+    #define VECUINT8_LITERAL(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \
+        (vector unsigned char) { a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p }
+    #define VECUINT16_LITERAL(a,b,c,d,e,f,g,h) \
+        (vector unsigned short) { a,b,c,d,e,f,g,h }
+#endif
+
 #define UNALIGNED_PTR(x) (((size_t) x) & 0x0000000F)
 #define VSWIZZLE32(a,b,c,d) (vector unsigned char) \
                                ( 0x00+a, 0x00+b, 0x00+c, 0x00+d, \
@@ -112,7 +125,8 @@
     if (!dstfmt) {
         dstfmt = &default_pixel_format;
     }
-    vector unsigned char plus = (vector unsigned char)( 0x00, 0x00, 0x00, 0x00,
+    vector unsigned char plus = VECUINT8_LITERAL(
+                                      0x00, 0x00, 0x00, 0x00,
                                       0x04, 0x04, 0x04, 0x04,
                                       0x08, 0x08, 0x08, 0x08,
                                       0x0C, 0x0C, 0x0C, 0x0C );
@@ -130,7 +144,7 @@
         amask = 0x10101010 & ((dstfmt->Rmask | dstfmt->Gmask | dstfmt->Bmask) ^ 0xFFFFFFFF);
     }           
 #undef RESHIFT  
-    ((unsigned int *)&srcvec)[0] = (rmask | gmask | bmask | amask);
+    ((unsigned int *)(char*)&srcvec)[0] = (rmask | gmask | bmask | amask);
     vswiz = vec_add(plus, (vector unsigned char)vec_splat(srcvec, 0));
     return(vswiz);
 }
@@ -145,17 +159,17 @@
     SDL_PixelFormat *srcfmt = info->src;
     vector unsigned char valpha = vec_splat_u8(0);
     vector unsigned char vpermute = calc_swizzle32(srcfmt, NULL);
-    vector unsigned char vgmerge = (vector unsigned char)(
+    vector unsigned char vgmerge = VECUINT8_LITERAL(
         0x00, 0x02, 0x00, 0x06,
         0x00, 0x0a, 0x00, 0x0e,
         0x00, 0x12, 0x00, 0x16,
         0x00, 0x1a, 0x00, 0x1e);
     vector unsigned short v1 = vec_splat_u16(1);
     vector unsigned short v3 = vec_splat_u16(3);
-    vector unsigned short v3f = (vector unsigned short)(
+    vector unsigned short v3f = VECUINT16_LITERAL(
         0x003f, 0x003f, 0x003f, 0x003f,
         0x003f, 0x003f, 0x003f, 0x003f);
-    vector unsigned short vfc = (vector unsigned short)(
+    vector unsigned short vfc = VECUINT16_LITERAL(
         0x00fc, 0x00fc, 0x00fc, 0x00fc,
         0x00fc, 0x00fc, 0x00fc, 0x00fc);
     vector unsigned short vf800 = (vector unsigned short)vec_splat_u8(-7);
@@ -172,9 +186,9 @@
         /* do scalar until we can align... */
 #define ONE_PIXEL_BLEND(condition, widthvar) \
         while (condition) { \
-            Uint32 pixel; \
+            Uint32 Pixel; \
             unsigned sR, sG, sB, sA; \
-            DISEMBLE_RGBA((Uint8 *)src, 4, srcfmt, pixel, \
+            DISEMBLE_RGBA((Uint8 *)src, 4, srcfmt, Pixel, \
                           sR, sG, sB, sA); \
             *(Uint16 *)(dst) = (((sR << 8) & 0x0000F800) | \
                                 ((sG << 3) & 0x000007E0) | \
@@ -259,20 +273,20 @@
         0x00 - 0x0e evens are the red
         0x01 - 0x0f odds are zero
     */
-    vector unsigned char vredalpha1 = (vector unsigned char)(
+    vector unsigned char vredalpha1 = VECUINT8_LITERAL(
         0x10, 0x00, 0x01, 0x01,
         0x10, 0x02, 0x01, 0x01,
         0x10, 0x04, 0x01, 0x01,
         0x10, 0x06, 0x01, 0x01
     );
-    vector unsigned char vredalpha2 = (vector unsigned char)(
+    vector unsigned char vredalpha2 = (vector unsigned char) (
         vec_add((vector unsigned int)vredalpha1, vec_sl(v8, v16))
     );
     /*
         0x00 - 0x0f is ARxx ARxx ARxx ARxx
         0x11 - 0x0f odds are blue
     */
-    vector unsigned char vblue1 = (vector unsigned char)(
+    vector unsigned char vblue1 = VECUINT8_LITERAL(
         0x00, 0x01, 0x02, 0x11,
         0x04, 0x05, 0x06, 0x13,
         0x08, 0x09, 0x0a, 0x15,
@@ -285,7 +299,7 @@
         0x00 - 0x0f is ARxB ARxB ARxB ARxB
         0x10 - 0x0e evens are green
     */
-    vector unsigned char vgreen1 = (vector unsigned char)(
+    vector unsigned char vgreen1 = VECUINT8_LITERAL(
         0x00, 0x01, 0x10, 0x03,
         0x04, 0x05, 0x12, 0x07,
         0x08, 0x09, 0x14, 0x0b,
@@ -323,10 +337,10 @@
 #define ONE_PIXEL_BLEND(condition, widthvar) \
         while (condition) { \
             unsigned sR, sG, sB; \
-            unsigned short pixel = *((unsigned short *)src); \
-            sR = (pixel >> 8) & 0xf8; \
-            sG = (pixel >> 3) & 0xfc; \
-            sB = (pixel << 3) & 0xf8; \
+            unsigned short Pixel = *((unsigned short *)src); \
+            sR = (Pixel >> 8) & 0xf8; \
+            sG = (Pixel >> 3) & 0xfc; \
+            sB = (Pixel << 3) & 0xf8; \
             ASSEMBLE_RGBA(dst, 4, dstfmt, sR, sG, sB, alpha); \
             src += 2; \
             dst += 4; \
@@ -404,7 +418,7 @@
         0x00 - 0x0e evens are the red
         0x01 - 0x0f odds are zero
     */
-    vector unsigned char vredalpha1 = (vector unsigned char)(
+    vector unsigned char vredalpha1 = VECUINT8_LITERAL(
         0x10, 0x00, 0x01, 0x01,
         0x10, 0x02, 0x01, 0x01,
         0x10, 0x04, 0x01, 0x01,
@@ -417,7 +431,7 @@
         0x00 - 0x0f is ARxx ARxx ARxx ARxx
         0x11 - 0x0f odds are blue
     */
-    vector unsigned char vblue1 = (vector unsigned char)(
+    vector unsigned char vblue1 = VECUINT8_LITERAL(
         0x00, 0x01, 0x02, 0x11,
         0x04, 0x05, 0x06, 0x13,
         0x08, 0x09, 0x0a, 0x15,
@@ -430,7 +444,7 @@
         0x00 - 0x0f is ARxB ARxB ARxB ARxB
         0x10 - 0x0e evens are green
     */
-    vector unsigned char vgreen1 = (vector unsigned char)(
+    vector unsigned char vgreen1 = VECUINT8_LITERAL(
         0x00, 0x01, 0x10, 0x03,
         0x04, 0x05, 0x12, 0x07,
         0x08, 0x09, 0x14, 0x0b,
@@ -468,10 +482,10 @@
 #define ONE_PIXEL_BLEND(condition, widthvar) \
         while (condition) { \
             unsigned sR, sG, sB; \
-            unsigned short pixel = *((unsigned short *)src); \
-            sR = (pixel >> 7) & 0xf8; \
-            sG = (pixel >> 2) & 0xf8; \
-            sB = (pixel << 3) & 0xf8; \
+            unsigned short Pixel = *((unsigned short *)src); \
+            sR = (Pixel >> 7) & 0xf8; \
+            sG = (Pixel >> 2) & 0xf8; \
+            sB = (Pixel << 3) & 0xf8; \
             ASSEMBLE_RGBA(dst, 4, dstfmt, sR, sG, sB, alpha); \
             src += 2; \
             dst += 4; \
@@ -565,39 +579,39 @@
         valpha = (vector unsigned int)vzero;
     }
     ckey &= rgbmask;
-    ((unsigned int *)&vckey)[0] = ckey;
+    ((unsigned int *)(char*)&vckey)[0] = ckey;
     vckey = vec_splat(vckey, 0);
-    ((unsigned int *)&vrgbmask)[0] = rgbmask;
+    ((unsigned int *)(char*)&vrgbmask)[0] = rgbmask;
     vrgbmask = vec_splat(vrgbmask, 0);
 
     while (height--) {
 #define ONE_PIXEL_BLEND(condition, widthvar) \
         if (copy_alpha) { \
             while (condition) { \
-                Uint32 pixel; \
+                Uint32 Pixel; \
                 unsigned sR, sG, sB, sA; \
-                DISEMBLE_RGBA((Uint8 *)srcp, srcbpp, srcfmt, pixel, \
+                DISEMBLE_RGBA((Uint8 *)srcp, srcbpp, srcfmt, Pixel, \
                           sR, sG, sB, sA); \
-                if ( (pixel & rgbmask) != ckey ) { \
+                if ( (Pixel & rgbmask) != ckey ) { \
                       ASSEMBLE_RGBA((Uint8 *)dstp, dstbpp, dstfmt, \
                             sR, sG, sB, sA); \
                 } \
-                ((Uint8 *)dstp) += dstbpp; \
-                ((Uint8 *)srcp) += srcbpp; \
+                dstp = (Uint32 *) (((Uint8 *) dstp) + dstbpp); \
+                srcp = (Uint32 *) (((Uint8 *) srcp) + srcbpp); \
                 widthvar--; \
             } \
         } else { \
             while (condition) { \
-                Uint32 pixel; \
+                Uint32 Pixel; \
                 unsigned sR, sG, sB; \
-                RETRIEVE_RGB_PIXEL((Uint8 *)srcp, srcbpp, pixel); \
-                if ( pixel != ckey ) { \
-                    RGB_FROM_PIXEL(pixel, srcfmt, sR, sG, sB); \
+                RETRIEVE_RGB_PIXEL((Uint8 *)srcp, srcbpp, Pixel); \
+                if ( Pixel != ckey ) { \
+                    RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB); \
                     ASSEMBLE_RGBA((Uint8 *)dstp, dstbpp, dstfmt, \
                               sR, sG, sB, alpha); \
                 } \
-                ((Uint8 *)dstp) += dstbpp; \
-                ((Uint8 *)srcp) += srcbpp; \
+                dstp = (Uint32 *) (((Uint8 *)dstp) + dstbpp); \
+                srcp = (Uint32 *) (((Uint8 *)srcp) + srcbpp); \
                 widthvar--; \
             } \
         }
@@ -819,6 +833,7 @@
                 /* Feature 2 is has-AltiVec */
                 | ((SDL_HasAltiVec()) ? 2 : 0)
                 /* Feature 4 is dont-use-prefetch */
+                /* !!!! FIXME: Check for G5 or later, not the cache size! Always prefetch on a G4. */
                 | ((GetL3CacheSize() == 0) ? 4 : 0)
             );
         }
@@ -911,43 +926,43 @@
 			dst += dstskip;
 		}
 	} else {
-		int pixel;
+		int Pixel;
 
 		while ( height-- ) {
 #ifdef USE_DUFFS_LOOP
 			DUFFS_LOOP(
-				RGB888_RGB332(pixel, *src);
-				*dst++ = map[pixel];
+				RGB888_RGB332(Pixel, *src);
+				*dst++ = map[Pixel];
 				++src;
 			, width);
 #else
 			for ( c=width/4; c; --c ) {
 				/* Pack RGB into 8bit pixel */
-				RGB888_RGB332(pixel, *src);
-				*dst++ = map[pixel];
+				RGB888_RGB332(Pixel, *src);
+				*dst++ = map[Pixel];
 				++src;
-				RGB888_RGB332(pixel, *src);
-				*dst++ = map[pixel];
+				RGB888_RGB332(Pixel, *src);
+				*dst++ = map[Pixel];
 				++src;
-				RGB888_RGB332(pixel, *src);
-				*dst++ = map[pixel];
+				RGB888_RGB332(Pixel, *src);
+				*dst++ = map[Pixel];
 				++src;
-				RGB888_RGB332(pixel, *src);
-				*dst++ = map[pixel];
+				RGB888_RGB332(Pixel, *src);
+				*dst++ = map[Pixel];
 				++src;
 			}
 			switch ( width & 3 ) {
 				case 3:
-					RGB888_RGB332(pixel, *src);
-					*dst++ = map[pixel];
+					RGB888_RGB332(Pixel, *src);
+					*dst++ = map[Pixel];
 					++src;
 				case 2:
-					RGB888_RGB332(pixel, *src);
-					*dst++ = map[pixel];
+					RGB888_RGB332(Pixel, *src);
+					*dst++ = map[Pixel];
 					++src;
 				case 1:
-					RGB888_RGB332(pixel, *src);
-					*dst++ = map[pixel];
+					RGB888_RGB332(Pixel, *src);
+					*dst++ = map[Pixel];
 					++src;
 			}
 #endif /* USE_DUFFS_LOOP */
@@ -1820,7 +1835,7 @@
 #ifndef USE_DUFFS_LOOP
 	int c;
 #endif
-	int pixel;
+	int Pixel;
 	int width, height;
 	Uint32 *src;
 	const Uint8 *map;
@@ -1839,8 +1854,8 @@
 #ifdef USE_DUFFS_LOOP
 	while ( height-- ) {
 		DUFFS_LOOP(
-			RGB888_RGB332(pixel, *src);
-			*dst++ = map[pixel];
+			RGB888_RGB332(Pixel, *src);
+			*dst++ = map[Pixel];
 			++src;
 		, width);
 		src += srcskip;
@@ -1850,31 +1865,31 @@
 	while ( height-- ) {
 		for ( c=width/4; c; --c ) {
 			/* Pack RGB into 8bit pixel */
-			RGB888_RGB332(pixel, *src);
-			*dst++ = map[pixel];
+			RGB888_RGB332(Pixel, *src);
+			*dst++ = map[Pixel];
 			++src;
-			RGB888_RGB332(pixel, *src);
-			*dst++ = map[pixel];
+			RGB888_RGB332(Pixel, *src);
+			*dst++ = map[Pixel];
 			++src;
-			RGB888_RGB332(pixel, *src);
-			*dst++ = map[pixel];
+			RGB888_RGB332(Pixel, *src);
+			*dst++ = map[Pixel];
 			++src;
-			RGB888_RGB332(pixel, *src);
-			*dst++ = map[pixel];
+			RGB888_RGB332(Pixel, *src);
+			*dst++ = map[Pixel];
 			++src;
 		}
 		switch ( width & 3 ) {
 			case 3:
-				RGB888_RGB332(pixel, *src);
-				*dst++ = map[pixel];
+				RGB888_RGB332(Pixel, *src);
+				*dst++ = map[Pixel];
 				++src;
 			case 2:
-				RGB888_RGB332(pixel, *src);
-				*dst++ = map[pixel];
+				RGB888_RGB332(Pixel, *src);
+				*dst++ = map[Pixel];
 				++src;
 			case 1:
-				RGB888_RGB332(pixel, *src);
-				*dst++ = map[pixel];
+				RGB888_RGB332(Pixel, *src);
+				*dst++ = map[Pixel];
 				++src;
 		}
 		src += srcskip;
@@ -1893,7 +1908,7 @@
 	Uint8 *dst;
 	int srcskip, dstskip;
 	int srcbpp;
-	Uint32 pixel;
+	Uint32 Pixel;
 	int  sR, sG, sB;
 	SDL_PixelFormat *srcfmt;
 
@@ -1912,7 +1927,7 @@
 		while ( height-- ) {
 #ifdef USE_DUFFS_LOOP
 			DUFFS_LOOP(
-				DISEMBLE_RGB(src, srcbpp, srcfmt, pixel,
+				DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel,
 								sR, sG, sB);
 				if ( 1 ) {
 				  	/* Pack RGB into 8bit pixel */
@@ -1925,7 +1940,7 @@
 			, width);
 #else
 			for ( c=width; c; --c ) {
-				DISEMBLE_RGB(src, srcbpp, srcfmt, pixel,
+				DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel,
 								sR, sG, sB);
 				if ( 1 ) {
 				  	/* Pack RGB into 8bit pixel */
@@ -1944,7 +1959,7 @@
 		while ( height-- ) {
 #ifdef USE_DUFFS_LOOP
 			DUFFS_LOOP(
-				DISEMBLE_RGB(src, srcbpp, srcfmt, pixel,
+				DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel,
 								sR, sG, sB);
 				if ( 1 ) {
 				  	/* Pack RGB into 8bit pixel */
@@ -1957,7 +1972,7 @@
 			, width);
 #else
 			for ( c=width; c; --c ) {
-				DISEMBLE_RGB(src, srcbpp, srcfmt, pixel,
+				DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel,
 								sR, sG, sB);
 				if ( 1 ) {
 				  	/* Pack RGB into 8bit pixel */
@@ -1991,11 +2006,11 @@
 	while ( height-- ) {
 		DUFFS_LOOP(
 		{
-		        Uint32 pixel;
+		        Uint32 Pixel;
 			unsigned sR;
 			unsigned sG;
 			unsigned sB;
-			DISEMBLE_RGB(src, srcbpp, srcfmt, pixel, sR, sG, sB);
+			DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
 			ASSEMBLE_RGBA(dst, dstbpp, dstfmt, sR, sG, sB, alpha);
 			dst += dstbpp;
 			src += srcbpp;
@@ -2023,9 +2038,9 @@
 	/* FIXME: should map alpha to [0..255] correctly! */
 	while ( height-- ) {
 		for ( c=width; c; --c ) {
-		        Uint32 pixel;
+		        Uint32 Pixel;
 			unsigned sR, sG, sB, sA;
-			DISEMBLE_RGBA(src, srcbpp, srcfmt, pixel,
+			DISEMBLE_RGBA(src, srcbpp, srcfmt, Pixel,
 				      sR, sG, sB, sA);
 			ASSEMBLE_RGBA(dst, dstbpp, dstfmt,
 				      sR, sG, sB, sA);
@@ -2050,7 +2065,7 @@
 	Uint32 ckey = srcfmt->colorkey;
 	Uint32 rgbmask = ~srcfmt->Amask;
 	int srcbpp;
-	Uint32 pixel;
+	Uint32 Pixel;
 	Uint8  sR, sG, sB;
 
 	/* Set up some basic variables */
@@ -2061,9 +2076,9 @@
 		while ( height-- ) {
 			DUFFS_LOOP(
 			{
-				DISEMBLE_RGB(src, srcbpp, srcfmt, pixel,
+				DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel,
 								sR, sG, sB);
-				if ( (pixel & rgbmask) != ckey ) {
+				if ( (Pixel & rgbmask) != ckey ) {
 				  	/* Pack RGB into 8bit pixel */
 				  	*dst = ((sR>>5)<<(3+2))|
 						((sG>>5)<<(2)) |
@@ -2080,9 +2095,9 @@
 		while ( height-- ) {
 			DUFFS_LOOP(
 			{
-				DISEMBLE_RGB(src, srcbpp, srcfmt, pixel,
+				DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel,
 								sR, sG, sB);
-				if ( (pixel & rgbmask) != ckey ) {
+				if ( (Pixel & rgbmask) != ckey ) {
 				  	/* Pack RGB into 8bit pixel */
 				  	*dst = palmap[((sR>>5)<<(3+2))|
 							((sG>>5)<<(2))  |
@@ -2147,13 +2162,13 @@
 	while ( height-- ) {
 		DUFFS_LOOP(
 		{
-		        Uint32 pixel;
+		        Uint32 Pixel;
 			unsigned sR;
 			unsigned sG;
 			unsigned sB;
-			RETRIEVE_RGB_PIXEL(src, srcbpp, pixel);
-			if ( pixel != ckey ) {
-			        RGB_FROM_PIXEL(pixel, srcfmt, sR, sG, sB);
+			RETRIEVE_RGB_PIXEL(src, srcbpp, Pixel);
+			if ( Pixel != ckey ) {
+			        RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB);
 				ASSEMBLE_RGBA(dst, dstbpp, dstfmt,
 					      sR, sG, sB, alpha);
 			}
@@ -2181,7 +2196,7 @@
 
 	Uint8 srcbpp;
 	Uint8 dstbpp;
-	Uint32 pixel;
+	Uint32 Pixel;
 	Uint8  sR, sG, sB, sA;
 
 	/* Set up some basic variables */
@@ -2193,9 +2208,9 @@
 	while ( height-- ) {
 		DUFFS_LOOP(
 		{
-			DISEMBLE_RGBA(src, srcbpp, srcfmt, pixel,
+			DISEMBLE_RGBA(src, srcbpp, srcfmt, Pixel,
 				      sR, sG, sB, sA);
-			if ( (pixel & rgbmask) != ckey ) {
+			if ( (Pixel & rgbmask) != ckey ) {
 				  ASSEMBLE_RGBA(dst, dstbpp, dstfmt,
 						sR, sG, sB, sA);
 			}