Mercurial > sdl-ios-xcode
changeset 1162:2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
GCCs versions.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 20 Oct 2005 06:55:26 +0000 |
parents | 05d4b93b911e |
children | 96ef83467667 |
files | configure.in src/video/SDL_blit.h src/video/SDL_blit_A.c src/video/SDL_blit_N.c |
diffstat | 4 files changed, 282 insertions(+), 232 deletions(-) [+] |
line wrap: on
line diff
--- a/configure.in Thu Oct 20 06:53:56 2005 +0000 +++ b/configure.in Thu Oct 20 06:55:26 2005 +0000 @@ -1910,11 +1910,16 @@ dnl Check for altivec instruction support using gas syntax CheckAltivec() { - AC_MSG_CHECKING(for GCC Altivec instruction support) - have_gcc_altivec=no + dnl FIXME: Theoretically, you might not have altivec.h, we should check + dnl FIXME: that seperately, but I think all major platforms have it + dnl FIXME: at the moment... --ryan. + save_CFLAGS="${CFLAGS}" - CFLAGS="${CFLAGS} -DGCC_ALTIVEC -DUSE_ALTIVEC_BLITTERS -faltivec" + have_gcc_altivec=no + AC_MSG_CHECKING(for Altivec with GCC -maltivec option) + CFLAGS="${save_CFLAGS} -DGCC_ALTIVEC -DUSE_ALTIVEC_BLITTERS -maltivec" AC_TRY_COMPILE([ + #include <altivec.h> vector unsigned int vzero() { return vec_splat_u32(0); } @@ -1922,10 +1927,26 @@ ],[ have_gcc_altivec=yes ]) + AC_MSG_RESULT($have_gcc_altivec) + + if test x$have_gcc_altivec = xno; then + AC_MSG_CHECKING(for Altivec with GCC -faltivec option) + CFLAGS="${CFLAGS} -DGCC_ALTIVEC -DUSE_ALTIVEC_BLITTERS -faltivec" + AC_TRY_COMPILE([ + #include <altivec.h> + vector unsigned int vzero() { + return vec_splat_u32(0); + } + ],[ + ],[ + have_gcc_altivec=yes + ]) + AC_MSG_RESULT($have_gcc_altivec) + fi + if test x$have_gcc_altivec = xno; then CFLAGS="${save_CFLAGS}" fi - AC_MSG_RESULT($have_gcc_altivec) } dnl Check for a valid linux/version.h
--- a/src/video/SDL_blit.h Thu Oct 20 06:53:56 2005 +0000 +++ b/src/video/SDL_blit.h Thu Oct 20 06:55:26 2005 +0000 @@ -90,112 +90,112 @@ /* Load pixel of the specified format from a buffer and get its R-G-B values */ /* FIXME: rescale values to 0..255 here? */ -#define RGB_FROM_PIXEL(pixel, fmt, r, g, b) \ +#define RGB_FROM_PIXEL(Pixel, fmt, r, g, b) \ { \ - r = (((pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss); \ - g = (((pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss); \ - b = (((pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss); \ + r = (((Pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss); \ + g = (((Pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss); \ + b = (((Pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss); \ } -#define RGB_FROM_RGB565(pixel, r, g, b) \ +#define RGB_FROM_RGB565(Pixel, r, g, b) \ { \ - r = (((pixel&0xF800)>>11)<<3); \ - g = (((pixel&0x07E0)>>5)<<2); \ - b = ((pixel&0x001F)<<3); \ + r = (((Pixel&0xF800)>>11)<<3); \ + g = (((Pixel&0x07E0)>>5)<<2); \ + b = ((Pixel&0x001F)<<3); \ } -#define RGB_FROM_RGB555(pixel, r, g, b) \ +#define RGB_FROM_RGB555(Pixel, r, g, b) \ { \ - r = (((pixel&0x7C00)>>10)<<3); \ - g = (((pixel&0x03E0)>>5)<<3); \ - b = ((pixel&0x001F)<<3); \ + r = (((Pixel&0x7C00)>>10)<<3); \ + g = (((Pixel&0x03E0)>>5)<<3); \ + b = ((Pixel&0x001F)<<3); \ } -#define RGB_FROM_RGB888(pixel, r, g, b) \ +#define RGB_FROM_RGB888(Pixel, r, g, b) \ { \ - r = ((pixel&0xFF0000)>>16); \ - g = ((pixel&0xFF00)>>8); \ - b = (pixel&0xFF); \ + r = ((Pixel&0xFF0000)>>16); \ + g = ((Pixel&0xFF00)>>8); \ + b = (Pixel&0xFF); \ } -#define RETRIEVE_RGB_PIXEL(buf, bpp, pixel) \ +#define RETRIEVE_RGB_PIXEL(buf, bpp, Pixel) \ do { \ switch (bpp) { \ case 2: \ - pixel = *((Uint16 *)(buf)); \ + Pixel = *((Uint16 *)(buf)); \ break; \ \ case 3: { \ Uint8 *B = (Uint8 *)(buf); \ if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \ - pixel = B[0] + (B[1] << 8) + (B[2] << 16); \ + Pixel = B[0] + (B[1] << 8) + (B[2] << 16); \ } else { \ - pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \ + Pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \ } \ } \ break; \ \ case 4: \ - pixel = *((Uint32 *)(buf)); \ + Pixel = *((Uint32 *)(buf)); \ break; \ \ default: \ - pixel = 0; /* appease gcc */ \ + Pixel = 0; /* appease gcc */ \ break; \ } \ } while(0) -#define DISEMBLE_RGB(buf, bpp, fmt, pixel, r, g, b) \ +#define DISEMBLE_RGB(buf, bpp, fmt, Pixel, r, g, b) \ do { \ switch (bpp) { \ case 2: \ - pixel = *((Uint16 *)(buf)); \ + Pixel = *((Uint16 *)(buf)); \ break; \ \ case 3: { \ Uint8 *B = (Uint8 *)buf; \ if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \ - pixel = B[0] + (B[1] << 8) + (B[2] << 16); \ + Pixel = B[0] + (B[1] << 8) + (B[2] << 16); \ } else { \ - pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \ + Pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \ } \ } \ break; \ \ case 4: \ - pixel = *((Uint32 *)(buf)); \ + Pixel = *((Uint32 *)(buf)); \ break; \ \ default: \ - pixel = 0; /* prevent gcc from complaining */ \ + Pixel = 0; /* prevent gcc from complaining */ \ break; \ } \ - RGB_FROM_PIXEL(pixel, fmt, r, g, b); \ + RGB_FROM_PIXEL(Pixel, fmt, r, g, b); \ } while(0) /* Assemble R-G-B values into a specified pixel format and store them */ -#define PIXEL_FROM_RGB(pixel, fmt, r, g, b) \ +#define PIXEL_FROM_RGB(Pixel, fmt, r, g, b) \ { \ - pixel = ((r>>fmt->Rloss)<<fmt->Rshift)| \ + Pixel = ((r>>fmt->Rloss)<<fmt->Rshift)| \ ((g>>fmt->Gloss)<<fmt->Gshift)| \ ((b>>fmt->Bloss)<<fmt->Bshift); \ } -#define RGB565_FROM_RGB(pixel, r, g, b) \ +#define RGB565_FROM_RGB(Pixel, r, g, b) \ { \ - pixel = ((r>>3)<<11)|((g>>2)<<5)|(b>>3); \ + Pixel = ((r>>3)<<11)|((g>>2)<<5)|(b>>3); \ } -#define RGB555_FROM_RGB(pixel, r, g, b) \ +#define RGB555_FROM_RGB(Pixel, r, g, b) \ { \ - pixel = ((r>>3)<<10)|((g>>3)<<5)|(b>>3); \ + Pixel = ((r>>3)<<10)|((g>>3)<<5)|(b>>3); \ } -#define RGB888_FROM_RGB(pixel, r, g, b) \ +#define RGB888_FROM_RGB(Pixel, r, g, b) \ { \ - pixel = (r<<16)|(g<<8)|b; \ + Pixel = (r<<16)|(g<<8)|b; \ } #define ASSEMBLE_RGB(buf, bpp, fmt, r, g, b) \ { \ switch (bpp) { \ case 2: { \ - Uint16 pixel; \ + Uint16 Pixel; \ \ - PIXEL_FROM_RGB(pixel, fmt, r, g, b); \ - *((Uint16 *)(buf)) = pixel; \ + PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \ + *((Uint16 *)(buf)) = Pixel; \ } \ break; \ \ @@ -213,10 +213,10 @@ break; \ \ case 4: { \ - Uint32 pixel; \ + Uint32 Pixel; \ \ - PIXEL_FROM_RGB(pixel, fmt, r, g, b); \ - *((Uint32 *)(buf)) = pixel; \ + PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \ + *((Uint32 *)(buf)) = Pixel; \ } \ break; \ } \ @@ -226,11 +226,11 @@ switch (bpp) { \ case 2: { \ Uint16 *bufp; \ - Uint16 pixel; \ + Uint16 Pixel; \ \ bufp = (Uint16 *)buf; \ - PIXEL_FROM_RGB(pixel, fmt, r, g, b); \ - *bufp = pixel | (*bufp & Amask); \ + PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \ + *bufp = Pixel | (*bufp & Amask); \ } \ break; \ \ @@ -249,85 +249,85 @@ \ case 4: { \ Uint32 *bufp; \ - Uint32 pixel; \ + Uint32 Pixel; \ \ bufp = (Uint32 *)buf; \ - PIXEL_FROM_RGB(pixel, fmt, r, g, b); \ - *bufp = pixel | (*bufp & Amask); \ + PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \ + *bufp = Pixel | (*bufp & Amask); \ } \ break; \ } \ } /* FIXME: Should we rescale alpha into 0..255 here? */ -#define RGBA_FROM_PIXEL(pixel, fmt, r, g, b, a) \ +#define RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a) \ { \ - r = ((pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss; \ - g = ((pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss; \ - b = ((pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss; \ - a = ((pixel&fmt->Amask)>>fmt->Ashift)<<fmt->Aloss; \ + r = ((Pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss; \ + g = ((Pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss; \ + b = ((Pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss; \ + a = ((Pixel&fmt->Amask)>>fmt->Ashift)<<fmt->Aloss; \ } -#define RGBA_FROM_8888(pixel, fmt, r, g, b, a) \ +#define RGBA_FROM_8888(Pixel, fmt, r, g, b, a) \ { \ - r = (pixel&fmt->Rmask)>>fmt->Rshift; \ - g = (pixel&fmt->Gmask)>>fmt->Gshift; \ - b = (pixel&fmt->Bmask)>>fmt->Bshift; \ - a = (pixel&fmt->Amask)>>fmt->Ashift; \ + r = (Pixel&fmt->Rmask)>>fmt->Rshift; \ + g = (Pixel&fmt->Gmask)>>fmt->Gshift; \ + b = (Pixel&fmt->Bmask)>>fmt->Bshift; \ + a = (Pixel&fmt->Amask)>>fmt->Ashift; \ } -#define RGBA_FROM_RGBA8888(pixel, r, g, b, a) \ +#define RGBA_FROM_RGBA8888(Pixel, r, g, b, a) \ { \ - r = (pixel>>24); \ - g = ((pixel>>16)&0xFF); \ - b = ((pixel>>8)&0xFF); \ - a = (pixel&0xFF); \ + r = (Pixel>>24); \ + g = ((Pixel>>16)&0xFF); \ + b = ((Pixel>>8)&0xFF); \ + a = (Pixel&0xFF); \ } -#define RGBA_FROM_ARGB8888(pixel, r, g, b, a) \ +#define RGBA_FROM_ARGB8888(Pixel, r, g, b, a) \ { \ - r = ((pixel>>16)&0xFF); \ - g = ((pixel>>8)&0xFF); \ - b = (pixel&0xFF); \ - a = (pixel>>24); \ + r = ((Pixel>>16)&0xFF); \ + g = ((Pixel>>8)&0xFF); \ + b = (Pixel&0xFF); \ + a = (Pixel>>24); \ } -#define RGBA_FROM_ABGR8888(pixel, r, g, b, a) \ +#define RGBA_FROM_ABGR8888(Pixel, r, g, b, a) \ { \ - r = (pixel&0xFF); \ - g = ((pixel>>8)&0xFF); \ - b = ((pixel>>16)&0xFF); \ - a = (pixel>>24); \ + r = (Pixel&0xFF); \ + g = ((Pixel>>8)&0xFF); \ + b = ((Pixel>>16)&0xFF); \ + a = (Pixel>>24); \ } -#define DISEMBLE_RGBA(buf, bpp, fmt, pixel, r, g, b, a) \ +#define DISEMBLE_RGBA(buf, bpp, fmt, Pixel, r, g, b, a) \ do { \ switch (bpp) { \ case 2: \ - pixel = *((Uint16 *)(buf)); \ + Pixel = *((Uint16 *)(buf)); \ break; \ \ case 3: {/* FIXME: broken code (no alpha) */ \ Uint8 *b = (Uint8 *)buf; \ if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \ - pixel = b[0] + (b[1] << 8) + (b[2] << 16); \ + Pixel = b[0] + (b[1] << 8) + (b[2] << 16); \ } else { \ - pixel = (b[0] << 16) + (b[1] << 8) + b[2]; \ + Pixel = (b[0] << 16) + (b[1] << 8) + b[2]; \ } \ } \ break; \ \ case 4: \ - pixel = *((Uint32 *)(buf)); \ + Pixel = *((Uint32 *)(buf)); \ break; \ \ default: \ - pixel = 0; /* stop gcc complaints */ \ + Pixel = 0; /* stop gcc complaints */ \ break; \ } \ - RGBA_FROM_PIXEL(pixel, fmt, r, g, b, a); \ - pixel &= ~fmt->Amask; \ + RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \ + Pixel &= ~fmt->Amask; \ } while(0) /* FIXME: this isn't correct, especially for Alpha (maximum != 255) */ -#define PIXEL_FROM_RGBA(pixel, fmt, r, g, b, a) \ +#define PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a) \ { \ - pixel = ((r>>fmt->Rloss)<<fmt->Rshift)| \ + Pixel = ((r>>fmt->Rloss)<<fmt->Rshift)| \ ((g>>fmt->Gloss)<<fmt->Gshift)| \ ((b>>fmt->Bloss)<<fmt->Bshift)| \ ((a>>fmt->Aloss)<<fmt->Ashift); \ @@ -336,10 +336,10 @@ { \ switch (bpp) { \ case 2: { \ - Uint16 pixel; \ + Uint16 Pixel; \ \ - PIXEL_FROM_RGBA(pixel, fmt, r, g, b, a); \ - *((Uint16 *)(buf)) = pixel; \ + PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a); \ + *((Uint16 *)(buf)) = Pixel; \ } \ break; \ \ @@ -357,16 +357,16 @@ break; \ \ case 4: { \ - Uint32 pixel; \ + Uint32 Pixel; \ \ - PIXEL_FROM_RGBA(pixel, fmt, r, g, b, a); \ - *((Uint32 *)(buf)) = pixel; \ + PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a); \ + *((Uint32 *)(buf)) = Pixel; \ } \ break; \ } \ } -/* Blend the RGB values of two pixels based on a source alpha value */ +/* Blend the RGB values of two Pixels based on a source alpha value */ #define ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB) \ do { \ dR = (((sR-dR)*(A))>>8)+dR; \ @@ -374,7 +374,7 @@ dB = (((sB-dB)*(A))>>8)+dB; \ } while(0) -/* Blend the RGB values of two pixels based on a source alpha value */ +/* Blend the RGB values of two Pixels based on a source alpha value */ #define ACCURATE_ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB) \ do { \ unsigned tR, tG, tB, tA; \
--- a/src/video/SDL_blit_A.c Thu Oct 20 06:53:56 2005 +0000 +++ b/src/video/SDL_blit_A.c Thu Oct 20 06:55:26 2005 +0000 @@ -62,14 +62,14 @@ while ( height-- ) { DUFFS_LOOP4( { - Uint32 pixel; + Uint32 Pixel; unsigned sR; unsigned sG; unsigned sB; unsigned dR; unsigned dG; unsigned dB; - DISEMBLE_RGB(src, srcbpp, srcfmt, pixel, sR, sG, sB); + DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB); dR = dstfmt->palette->colors[*dst].r; dG = dstfmt->palette->colors[*dst].g; dB = dstfmt->palette->colors[*dst].b; @@ -114,7 +114,7 @@ while ( height-- ) { DUFFS_LOOP4( { - Uint32 pixel; + Uint32 Pixel; unsigned sR; unsigned sG; unsigned sB; @@ -122,7 +122,7 @@ unsigned dR; unsigned dG; unsigned dB; - DISEMBLE_RGBA(src,srcbpp,srcfmt,pixel,sR,sG,sB,sA); + DISEMBLE_RGBA(src,srcbpp,srcfmt,Pixel,sR,sG,sB,sA); dR = dstfmt->palette->colors[*dst].r; dG = dstfmt->palette->colors[*dst].g; dB = dstfmt->palette->colors[*dst].b; @@ -169,15 +169,15 @@ while ( height-- ) { DUFFS_LOOP( { - Uint32 pixel; + Uint32 Pixel; unsigned sR; unsigned sG; unsigned sB; unsigned dR; unsigned dG; unsigned dB; - DISEMBLE_RGB(src, srcbpp, srcfmt, pixel, sR, sG, sB); - if ( pixel != ckey ) { + DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB); + if ( Pixel != ckey ) { dR = dstfmt->palette->colors[*dst].r; dG = dstfmt->palette->colors[*dst].g; dB = dstfmt->palette->colors[*dst].b; @@ -298,7 +298,7 @@ pand_r2r(mm3, mm2); /* 0A0R0G0B -> mm2 */ packuswb_r2r(mm2, mm2); /* ARGBARGB -> mm2 */ por_r2r(mm7, mm2); /* mm7(full alpha) | mm2 -> mm2 */ - movd_r2m(mm2, *dstp);/* mm2 -> pixel */ + movd_r2m(mm2, *dstp);/* mm2 -> Pixel */ ++srcp; ++dstp; },{ @@ -334,7 +334,7 @@ psllq_i2r(32, mm6); /* mm6 << 32 -> mm6 */ por_r2r(mm6, mm2); /* mm6 | mm2 -> mm2 */ por_r2r(mm7, mm2); /* mm7(full alpha) | mm2 -> mm2 */ - movq_r2m(mm2, *dstp);/* mm2 -> 2 x pixel */ + movq_r2m(mm2, *dstp);/* mm2 -> 2 x Pixel */ srcp += 2; dstp += 2; }, width); @@ -422,7 +422,21 @@ #endif #ifdef USE_ALTIVEC_BLITTERS +#include <altivec.h> #include <assert.h> + +#if ((defined MACOSX) && (__GNUC__ < 4)) + #define VECUINT8_LITERAL(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \ + (vector unsigned char) ( a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p ) + #define VECUINT16_LITERAL(a,b,c,d,e,f,g,h) \ + (vector unsigned short) ( a,b,c,d,e,f,g,h ) +#else + #define VECUINT8_LITERAL(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \ + (vector unsigned char) { a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p } + #define VECUINT16_LITERAL(a,b,c,d,e,f,g,h) \ + (vector unsigned short) { a,b,c,d,e,f,g,h } +#endif + #define UNALIGNED_PTR(x) (((size_t) x) & 0x0000000F) #define VECPRINT(msg, v) do { \ vector unsigned int tmpvec = (vector unsigned int)(v); \ @@ -493,7 +507,7 @@ if (!dstfmt) { dstfmt = &default_pixel_format; } - vector unsigned char plus = (vector unsigned char) + vector unsigned char plus = VECUINT8_LITERAL ( 0x00, 0x00, 0x00, 0x00, 0x04, 0x04, 0x04, 0x04, 0x08, 0x08, 0x08, 0x08, @@ -512,7 +526,7 @@ amask = 0x10101010 & ((dstfmt->Rmask | dstfmt->Gmask | dstfmt->Bmask) ^ 0xFFFFFFFF); } #undef RESHIFT - ((unsigned int *)&srcvec)[0] = (rmask | gmask | bmask | amask); + ((unsigned int *)(char*)&srcvec)[0] = (rmask | gmask | bmask | amask); vswiz = vec_add(plus, (vector unsigned char)vec_splat(srcvec, 0)); return(vswiz); } @@ -533,10 +547,10 @@ vector unsigned short v3_16 = vec_splat_u16(3); vector unsigned int v8_32 = vec_splat_u32(8); vector unsigned int v16_32 = vec_add(v8_32, v8_32); - vector unsigned short v3f = (vector unsigned short)( + vector unsigned short v3f = VECUINT16_LITERAL( 0x003f, 0x003f, 0x003f, 0x003f, 0x003f, 0x003f, 0x003f, 0x003f); - vector unsigned short vfc = (vector unsigned short)( + vector unsigned short vfc = VECUINT16_LITERAL( 0x00fc, 0x00fc, 0x00fc, 0x00fc, 0x00fc, 0x00fc, 0x00fc, 0x00fc); @@ -545,7 +559,7 @@ 0x00 - 0x0e evens are the red 0x01 - 0x0f odds are zero */ - vector unsigned char vredalpha1 = (vector unsigned char)( + vector unsigned char vredalpha1 = VECUINT8_LITERAL( 0x10, 0x00, 0x01, 0x01, 0x10, 0x02, 0x01, 0x01, 0x10, 0x04, 0x01, 0x01, @@ -558,7 +572,7 @@ 0x00 - 0x0f is ARxx ARxx ARxx ARxx 0x11 - 0x0f odds are blue */ - vector unsigned char vblue1 = (vector unsigned char)( + vector unsigned char vblue1 = VECUINT8_LITERAL( 0x00, 0x01, 0x02, 0x11, 0x04, 0x05, 0x06, 0x13, 0x08, 0x09, 0x0a, 0x15, @@ -571,7 +585,7 @@ 0x00 - 0x0f is ARxB ARxB ARxB ARxB 0x10 - 0x0e evens are green */ - vector unsigned char vgreen1 = (vector unsigned char)( + vector unsigned char vgreen1 = VECUINT8_LITERAL( 0x00, 0x01, 0x10, 0x03, 0x04, 0x05, 0x12, 0x07, 0x08, 0x09, 0x14, 0x0b, @@ -580,7 +594,7 @@ vector unsigned char vgreen2 = (vector unsigned char)( vec_add((vector unsigned int)vgreen1, vec_sl(v8_32, v8_32)) ); - vector unsigned char vgmerge = (vector unsigned char)( + vector unsigned char vgmerge = VECUINT8_LITERAL( 0x00, 0x02, 0x00, 0x06, 0x00, 0x0a, 0x00, 0x0e, 0x00, 0x12, 0x00, 0x16, @@ -601,9 +615,9 @@ #define ONE_PIXEL_BLEND(condition, widthvar) \ while (condition) { \ - Uint32 pixel; \ + Uint32 Pixel; \ unsigned sR, sG, sB, dR, dG, dB, sA; \ - DISEMBLE_RGBA(src, 4, srcfmt, pixel, sR, sG, sB, sA); \ + DISEMBLE_RGBA(src, 4, srcfmt, Pixel, sR, sG, sB, sA); \ if(sA) { \ unsigned short dstpixel = *((unsigned short *)dst); \ dR = (dstpixel >> 8) & 0xf8; \ @@ -727,26 +741,26 @@ vbits = (vector unsigned char)vec_splat_s8(-1); ckey &= rgbmask; - ((unsigned int *)&vckey)[0] = ckey; + ((unsigned int *)(char*)&vckey)[0] = ckey; vckey = vec_splat(vckey, 0); - ((unsigned int *)&vrgbmask)[0] = rgbmask; + ((unsigned int *)(char*)&vrgbmask)[0] = rgbmask; vrgbmask = vec_splat(vrgbmask, 0); while(height--) { int width = info->d_width; #define ONE_PIXEL_BLEND(condition, widthvar) \ while (condition) { \ - Uint32 pixel; \ + Uint32 Pixel; \ unsigned sR, sG, sB, dR, dG, dB; \ - RETRIEVE_RGB_PIXEL(((Uint8 *)srcp), 4, pixel); \ - if(sA && pixel != ckey) { \ - RGB_FROM_PIXEL(pixel, srcfmt, sR, sG, sB); \ - DISEMBLE_RGB(((Uint8 *)dstp), 4, dstfmt, pixel, dR, dG, dB); \ + RETRIEVE_RGB_PIXEL(((Uint8 *)srcp), 4, Pixel); \ + if(sA && Pixel != ckey) { \ + RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB); \ + DISEMBLE_RGB(((Uint8 *)dstp), 4, dstfmt, Pixel, dR, dG, dB); \ ACCURATE_ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); \ ASSEMBLE_RGBA(((Uint8 *)dstp), 4, dstfmt, dR, dG, dB, dA); \ } \ - ((Uint8 *)dstp) += 4; \ - ((Uint8 *)srcp) += 4; \ + dstp++; \ + srcp++; \ widthvar--; \ } ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width); @@ -840,11 +854,11 @@ while ( height-- ) { width = info->d_width; #define ONE_PIXEL_BLEND(condition, widthvar) while ((condition)) { \ - Uint32 pixel; \ + Uint32 Pixel; \ unsigned sR, sG, sB, dR, dG, dB, sA, dA; \ - DISEMBLE_RGBA((Uint8 *)srcp, 4, srcfmt, pixel, sR, sG, sB, sA); \ + DISEMBLE_RGBA((Uint8 *)srcp, 4, srcfmt, Pixel, sR, sG, sB, sA); \ if(sA) { \ - DISEMBLE_RGBA((Uint8 *)dstp, 4, dstfmt, pixel, dR, dG, dB, dA); \ + DISEMBLE_RGBA((Uint8 *)dstp, 4, dstfmt, Pixel, dR, dG, dB, dA); \ ACCURATE_ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); \ ASSEMBLE_RGBA((Uint8 *)dstp, 4, dstfmt, dR, dG, dB, dA); \ } \ @@ -1040,10 +1054,10 @@ while(height--) { int width = info->d_width; #define ONE_PIXEL_BLEND(condition, widthvar) while ((condition)) { \ - Uint32 pixel; \ + Uint32 Pixel; \ unsigned sR, sG, sB, dR, dG, dB; \ - DISEMBLE_RGB(((Uint8 *)srcp), 4, srcfmt, pixel, sR, sG, sB); \ - DISEMBLE_RGB(((Uint8 *)dstp), 4, dstfmt, pixel, dR, dG, dB); \ + DISEMBLE_RGB(((Uint8 *)srcp), 4, srcfmt, Pixel, sR, sG, sB); \ + DISEMBLE_RGB(((Uint8 *)dstp), 4, dstfmt, Pixel, dR, dG, dB); \ ACCURATE_ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); \ ASSEMBLE_RGBA(((Uint8 *)dstp), 4, dstfmt, dR, dG, dB, dA); \ ++srcp; \ @@ -2002,15 +2016,15 @@ while ( height-- ) { DUFFS_LOOP4( { - Uint32 pixel; + Uint32 Pixel; unsigned sR; unsigned sG; unsigned sB; unsigned dR; unsigned dG; unsigned dB; - DISEMBLE_RGB(src, srcbpp, srcfmt, pixel, sR, sG, sB); - DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB); + DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB); + DISEMBLE_RGB(dst, dstbpp, dstfmt, Pixel, dR, dG, dB); ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); src += srcbpp; @@ -2043,17 +2057,17 @@ while ( height-- ) { DUFFS_LOOP4( { - Uint32 pixel; + Uint32 Pixel; unsigned sR; unsigned sG; unsigned sB; unsigned dR; unsigned dG; unsigned dB; - RETRIEVE_RGB_PIXEL(src, srcbpp, pixel); - if(sA && pixel != ckey) { - RGB_FROM_PIXEL(pixel, srcfmt, sR, sG, sB); - DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB); + RETRIEVE_RGB_PIXEL(src, srcbpp, Pixel); + if(sA && Pixel != ckey) { + RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB); + DISEMBLE_RGB(dst, dstbpp, dstfmt, Pixel, dR, dG, dB); ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); } @@ -2093,7 +2107,7 @@ while ( height-- ) { DUFFS_LOOP4( { - Uint32 pixel; + Uint32 Pixel; unsigned sR; unsigned sG; unsigned sB; @@ -2102,9 +2116,9 @@ unsigned dB; unsigned sA; unsigned dA; - DISEMBLE_RGBA(src, srcbpp, srcfmt, pixel, sR, sG, sB, sA); + DISEMBLE_RGBA(src, srcbpp, srcfmt, Pixel, sR, sG, sB, sA); if(sA) { - DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA); + DISEMBLE_RGBA(dst, dstbpp, dstfmt, Pixel, dR, dG, dB, dA); ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); }
--- a/src/video/SDL_blit_N.c Thu Oct 20 06:53:56 2005 +0000 +++ b/src/video/SDL_blit_N.c Thu Oct 20 06:55:26 2005 +0000 @@ -36,10 +36,11 @@ /* Functions to blit from N-bit surfaces to other surfaces */ #ifdef USE_ALTIVEC_BLITTERS +#include <altivec.h> #include <assert.h> +#include <stdlib.h> #ifdef MACOSX #include <sys/sysctl.h> -#include <stdlib.h> static size_t GetL3CacheSize( void ) { const char key[] = "hw.l3cachesize"; @@ -60,6 +61,18 @@ } #endif /* MACOSX */ +#if ((defined MACOSX) && (__GNUC__ < 4)) + #define VECUINT8_LITERAL(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \ + (vector unsigned char) ( a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p ) + #define VECUINT16_LITERAL(a,b,c,d,e,f,g,h) \ + (vector unsigned short) ( a,b,c,d,e,f,g,h ) +#else + #define VECUINT8_LITERAL(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \ + (vector unsigned char) { a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p } + #define VECUINT16_LITERAL(a,b,c,d,e,f,g,h) \ + (vector unsigned short) { a,b,c,d,e,f,g,h } +#endif + #define UNALIGNED_PTR(x) (((size_t) x) & 0x0000000F) #define VSWIZZLE32(a,b,c,d) (vector unsigned char) \ ( 0x00+a, 0x00+b, 0x00+c, 0x00+d, \ @@ -112,7 +125,8 @@ if (!dstfmt) { dstfmt = &default_pixel_format; } - vector unsigned char plus = (vector unsigned char)( 0x00, 0x00, 0x00, 0x00, + vector unsigned char plus = VECUINT8_LITERAL( + 0x00, 0x00, 0x00, 0x00, 0x04, 0x04, 0x04, 0x04, 0x08, 0x08, 0x08, 0x08, 0x0C, 0x0C, 0x0C, 0x0C ); @@ -130,7 +144,7 @@ amask = 0x10101010 & ((dstfmt->Rmask | dstfmt->Gmask | dstfmt->Bmask) ^ 0xFFFFFFFF); } #undef RESHIFT - ((unsigned int *)&srcvec)[0] = (rmask | gmask | bmask | amask); + ((unsigned int *)(char*)&srcvec)[0] = (rmask | gmask | bmask | amask); vswiz = vec_add(plus, (vector unsigned char)vec_splat(srcvec, 0)); return(vswiz); } @@ -145,17 +159,17 @@ SDL_PixelFormat *srcfmt = info->src; vector unsigned char valpha = vec_splat_u8(0); vector unsigned char vpermute = calc_swizzle32(srcfmt, NULL); - vector unsigned char vgmerge = (vector unsigned char)( + vector unsigned char vgmerge = VECUINT8_LITERAL( 0x00, 0x02, 0x00, 0x06, 0x00, 0x0a, 0x00, 0x0e, 0x00, 0x12, 0x00, 0x16, 0x00, 0x1a, 0x00, 0x1e); vector unsigned short v1 = vec_splat_u16(1); vector unsigned short v3 = vec_splat_u16(3); - vector unsigned short v3f = (vector unsigned short)( + vector unsigned short v3f = VECUINT16_LITERAL( 0x003f, 0x003f, 0x003f, 0x003f, 0x003f, 0x003f, 0x003f, 0x003f); - vector unsigned short vfc = (vector unsigned short)( + vector unsigned short vfc = VECUINT16_LITERAL( 0x00fc, 0x00fc, 0x00fc, 0x00fc, 0x00fc, 0x00fc, 0x00fc, 0x00fc); vector unsigned short vf800 = (vector unsigned short)vec_splat_u8(-7); @@ -172,9 +186,9 @@ /* do scalar until we can align... */ #define ONE_PIXEL_BLEND(condition, widthvar) \ while (condition) { \ - Uint32 pixel; \ + Uint32 Pixel; \ unsigned sR, sG, sB, sA; \ - DISEMBLE_RGBA((Uint8 *)src, 4, srcfmt, pixel, \ + DISEMBLE_RGBA((Uint8 *)src, 4, srcfmt, Pixel, \ sR, sG, sB, sA); \ *(Uint16 *)(dst) = (((sR << 8) & 0x0000F800) | \ ((sG << 3) & 0x000007E0) | \ @@ -259,20 +273,20 @@ 0x00 - 0x0e evens are the red 0x01 - 0x0f odds are zero */ - vector unsigned char vredalpha1 = (vector unsigned char)( + vector unsigned char vredalpha1 = VECUINT8_LITERAL( 0x10, 0x00, 0x01, 0x01, 0x10, 0x02, 0x01, 0x01, 0x10, 0x04, 0x01, 0x01, 0x10, 0x06, 0x01, 0x01 ); - vector unsigned char vredalpha2 = (vector unsigned char)( + vector unsigned char vredalpha2 = (vector unsigned char) ( vec_add((vector unsigned int)vredalpha1, vec_sl(v8, v16)) ); /* 0x00 - 0x0f is ARxx ARxx ARxx ARxx 0x11 - 0x0f odds are blue */ - vector unsigned char vblue1 = (vector unsigned char)( + vector unsigned char vblue1 = VECUINT8_LITERAL( 0x00, 0x01, 0x02, 0x11, 0x04, 0x05, 0x06, 0x13, 0x08, 0x09, 0x0a, 0x15, @@ -285,7 +299,7 @@ 0x00 - 0x0f is ARxB ARxB ARxB ARxB 0x10 - 0x0e evens are green */ - vector unsigned char vgreen1 = (vector unsigned char)( + vector unsigned char vgreen1 = VECUINT8_LITERAL( 0x00, 0x01, 0x10, 0x03, 0x04, 0x05, 0x12, 0x07, 0x08, 0x09, 0x14, 0x0b, @@ -323,10 +337,10 @@ #define ONE_PIXEL_BLEND(condition, widthvar) \ while (condition) { \ unsigned sR, sG, sB; \ - unsigned short pixel = *((unsigned short *)src); \ - sR = (pixel >> 8) & 0xf8; \ - sG = (pixel >> 3) & 0xfc; \ - sB = (pixel << 3) & 0xf8; \ + unsigned short Pixel = *((unsigned short *)src); \ + sR = (Pixel >> 8) & 0xf8; \ + sG = (Pixel >> 3) & 0xfc; \ + sB = (Pixel << 3) & 0xf8; \ ASSEMBLE_RGBA(dst, 4, dstfmt, sR, sG, sB, alpha); \ src += 2; \ dst += 4; \ @@ -404,7 +418,7 @@ 0x00 - 0x0e evens are the red 0x01 - 0x0f odds are zero */ - vector unsigned char vredalpha1 = (vector unsigned char)( + vector unsigned char vredalpha1 = VECUINT8_LITERAL( 0x10, 0x00, 0x01, 0x01, 0x10, 0x02, 0x01, 0x01, 0x10, 0x04, 0x01, 0x01, @@ -417,7 +431,7 @@ 0x00 - 0x0f is ARxx ARxx ARxx ARxx 0x11 - 0x0f odds are blue */ - vector unsigned char vblue1 = (vector unsigned char)( + vector unsigned char vblue1 = VECUINT8_LITERAL( 0x00, 0x01, 0x02, 0x11, 0x04, 0x05, 0x06, 0x13, 0x08, 0x09, 0x0a, 0x15, @@ -430,7 +444,7 @@ 0x00 - 0x0f is ARxB ARxB ARxB ARxB 0x10 - 0x0e evens are green */ - vector unsigned char vgreen1 = (vector unsigned char)( + vector unsigned char vgreen1 = VECUINT8_LITERAL( 0x00, 0x01, 0x10, 0x03, 0x04, 0x05, 0x12, 0x07, 0x08, 0x09, 0x14, 0x0b, @@ -468,10 +482,10 @@ #define ONE_PIXEL_BLEND(condition, widthvar) \ while (condition) { \ unsigned sR, sG, sB; \ - unsigned short pixel = *((unsigned short *)src); \ - sR = (pixel >> 7) & 0xf8; \ - sG = (pixel >> 2) & 0xf8; \ - sB = (pixel << 3) & 0xf8; \ + unsigned short Pixel = *((unsigned short *)src); \ + sR = (Pixel >> 7) & 0xf8; \ + sG = (Pixel >> 2) & 0xf8; \ + sB = (Pixel << 3) & 0xf8; \ ASSEMBLE_RGBA(dst, 4, dstfmt, sR, sG, sB, alpha); \ src += 2; \ dst += 4; \ @@ -565,39 +579,39 @@ valpha = (vector unsigned int)vzero; } ckey &= rgbmask; - ((unsigned int *)&vckey)[0] = ckey; + ((unsigned int *)(char*)&vckey)[0] = ckey; vckey = vec_splat(vckey, 0); - ((unsigned int *)&vrgbmask)[0] = rgbmask; + ((unsigned int *)(char*)&vrgbmask)[0] = rgbmask; vrgbmask = vec_splat(vrgbmask, 0); while (height--) { #define ONE_PIXEL_BLEND(condition, widthvar) \ if (copy_alpha) { \ while (condition) { \ - Uint32 pixel; \ + Uint32 Pixel; \ unsigned sR, sG, sB, sA; \ - DISEMBLE_RGBA((Uint8 *)srcp, srcbpp, srcfmt, pixel, \ + DISEMBLE_RGBA((Uint8 *)srcp, srcbpp, srcfmt, Pixel, \ sR, sG, sB, sA); \ - if ( (pixel & rgbmask) != ckey ) { \ + if ( (Pixel & rgbmask) != ckey ) { \ ASSEMBLE_RGBA((Uint8 *)dstp, dstbpp, dstfmt, \ sR, sG, sB, sA); \ } \ - ((Uint8 *)dstp) += dstbpp; \ - ((Uint8 *)srcp) += srcbpp; \ + dstp = (Uint32 *) (((Uint8 *) dstp) + dstbpp); \ + srcp = (Uint32 *) (((Uint8 *) srcp) + srcbpp); \ widthvar--; \ } \ } else { \ while (condition) { \ - Uint32 pixel; \ + Uint32 Pixel; \ unsigned sR, sG, sB; \ - RETRIEVE_RGB_PIXEL((Uint8 *)srcp, srcbpp, pixel); \ - if ( pixel != ckey ) { \ - RGB_FROM_PIXEL(pixel, srcfmt, sR, sG, sB); \ + RETRIEVE_RGB_PIXEL((Uint8 *)srcp, srcbpp, Pixel); \ + if ( Pixel != ckey ) { \ + RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB); \ ASSEMBLE_RGBA((Uint8 *)dstp, dstbpp, dstfmt, \ sR, sG, sB, alpha); \ } \ - ((Uint8 *)dstp) += dstbpp; \ - ((Uint8 *)srcp) += srcbpp; \ + dstp = (Uint32 *) (((Uint8 *)dstp) + dstbpp); \ + srcp = (Uint32 *) (((Uint8 *)srcp) + srcbpp); \ widthvar--; \ } \ } @@ -819,6 +833,7 @@ /* Feature 2 is has-AltiVec */ | ((SDL_HasAltiVec()) ? 2 : 0) /* Feature 4 is dont-use-prefetch */ + /* !!!! FIXME: Check for G5 or later, not the cache size! Always prefetch on a G4. */ | ((GetL3CacheSize() == 0) ? 4 : 0) ); } @@ -911,43 +926,43 @@ dst += dstskip; } } else { - int pixel; + int Pixel; while ( height-- ) { #ifdef USE_DUFFS_LOOP DUFFS_LOOP( - RGB888_RGB332(pixel, *src); - *dst++ = map[pixel]; + RGB888_RGB332(Pixel, *src); + *dst++ = map[Pixel]; ++src; , width); #else for ( c=width/4; c; --c ) { /* Pack RGB into 8bit pixel */ - RGB888_RGB332(pixel, *src); - *dst++ = map[pixel]; + RGB888_RGB332(Pixel, *src); + *dst++ = map[Pixel]; ++src; - RGB888_RGB332(pixel, *src); - *dst++ = map[pixel]; + RGB888_RGB332(Pixel, *src); + *dst++ = map[Pixel]; ++src; - RGB888_RGB332(pixel, *src); - *dst++ = map[pixel]; + RGB888_RGB332(Pixel, *src); + *dst++ = map[Pixel]; ++src; - RGB888_RGB332(pixel, *src); - *dst++ = map[pixel]; + RGB888_RGB332(Pixel, *src); + *dst++ = map[Pixel]; ++src; } switch ( width & 3 ) { case 3: - RGB888_RGB332(pixel, *src); - *dst++ = map[pixel]; + RGB888_RGB332(Pixel, *src); + *dst++ = map[Pixel]; ++src; case 2: - RGB888_RGB332(pixel, *src); - *dst++ = map[pixel]; + RGB888_RGB332(Pixel, *src); + *dst++ = map[Pixel]; ++src; case 1: - RGB888_RGB332(pixel, *src); - *dst++ = map[pixel]; + RGB888_RGB332(Pixel, *src); + *dst++ = map[Pixel]; ++src; } #endif /* USE_DUFFS_LOOP */ @@ -1820,7 +1835,7 @@ #ifndef USE_DUFFS_LOOP int c; #endif - int pixel; + int Pixel; int width, height; Uint32 *src; const Uint8 *map; @@ -1839,8 +1854,8 @@ #ifdef USE_DUFFS_LOOP while ( height-- ) { DUFFS_LOOP( - RGB888_RGB332(pixel, *src); - *dst++ = map[pixel]; + RGB888_RGB332(Pixel, *src); + *dst++ = map[Pixel]; ++src; , width); src += srcskip; @@ -1850,31 +1865,31 @@ while ( height-- ) { for ( c=width/4; c; --c ) { /* Pack RGB into 8bit pixel */ - RGB888_RGB332(pixel, *src); - *dst++ = map[pixel]; + RGB888_RGB332(Pixel, *src); + *dst++ = map[Pixel]; ++src; - RGB888_RGB332(pixel, *src); - *dst++ = map[pixel]; + RGB888_RGB332(Pixel, *src); + *dst++ = map[Pixel]; ++src; - RGB888_RGB332(pixel, *src); - *dst++ = map[pixel]; + RGB888_RGB332(Pixel, *src); + *dst++ = map[Pixel]; ++src; - RGB888_RGB332(pixel, *src); - *dst++ = map[pixel]; + RGB888_RGB332(Pixel, *src); + *dst++ = map[Pixel]; ++src; } switch ( width & 3 ) { case 3: - RGB888_RGB332(pixel, *src); - *dst++ = map[pixel]; + RGB888_RGB332(Pixel, *src); + *dst++ = map[Pixel]; ++src; case 2: - RGB888_RGB332(pixel, *src); - *dst++ = map[pixel]; + RGB888_RGB332(Pixel, *src); + *dst++ = map[Pixel]; ++src; case 1: - RGB888_RGB332(pixel, *src); - *dst++ = map[pixel]; + RGB888_RGB332(Pixel, *src); + *dst++ = map[Pixel]; ++src; } src += srcskip; @@ -1893,7 +1908,7 @@ Uint8 *dst; int srcskip, dstskip; int srcbpp; - Uint32 pixel; + Uint32 Pixel; int sR, sG, sB; SDL_PixelFormat *srcfmt; @@ -1912,7 +1927,7 @@ while ( height-- ) { #ifdef USE_DUFFS_LOOP DUFFS_LOOP( - DISEMBLE_RGB(src, srcbpp, srcfmt, pixel, + DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB); if ( 1 ) { /* Pack RGB into 8bit pixel */ @@ -1925,7 +1940,7 @@ , width); #else for ( c=width; c; --c ) { - DISEMBLE_RGB(src, srcbpp, srcfmt, pixel, + DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB); if ( 1 ) { /* Pack RGB into 8bit pixel */ @@ -1944,7 +1959,7 @@ while ( height-- ) { #ifdef USE_DUFFS_LOOP DUFFS_LOOP( - DISEMBLE_RGB(src, srcbpp, srcfmt, pixel, + DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB); if ( 1 ) { /* Pack RGB into 8bit pixel */ @@ -1957,7 +1972,7 @@ , width); #else for ( c=width; c; --c ) { - DISEMBLE_RGB(src, srcbpp, srcfmt, pixel, + DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB); if ( 1 ) { /* Pack RGB into 8bit pixel */ @@ -1991,11 +2006,11 @@ while ( height-- ) { DUFFS_LOOP( { - Uint32 pixel; + Uint32 Pixel; unsigned sR; unsigned sG; unsigned sB; - DISEMBLE_RGB(src, srcbpp, srcfmt, pixel, sR, sG, sB); + DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB); ASSEMBLE_RGBA(dst, dstbpp, dstfmt, sR, sG, sB, alpha); dst += dstbpp; src += srcbpp; @@ -2023,9 +2038,9 @@ /* FIXME: should map alpha to [0..255] correctly! */ while ( height-- ) { for ( c=width; c; --c ) { - Uint32 pixel; + Uint32 Pixel; unsigned sR, sG, sB, sA; - DISEMBLE_RGBA(src, srcbpp, srcfmt, pixel, + DISEMBLE_RGBA(src, srcbpp, srcfmt, Pixel, sR, sG, sB, sA); ASSEMBLE_RGBA(dst, dstbpp, dstfmt, sR, sG, sB, sA); @@ -2050,7 +2065,7 @@ Uint32 ckey = srcfmt->colorkey; Uint32 rgbmask = ~srcfmt->Amask; int srcbpp; - Uint32 pixel; + Uint32 Pixel; Uint8 sR, sG, sB; /* Set up some basic variables */ @@ -2061,9 +2076,9 @@ while ( height-- ) { DUFFS_LOOP( { - DISEMBLE_RGB(src, srcbpp, srcfmt, pixel, + DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB); - if ( (pixel & rgbmask) != ckey ) { + if ( (Pixel & rgbmask) != ckey ) { /* Pack RGB into 8bit pixel */ *dst = ((sR>>5)<<(3+2))| ((sG>>5)<<(2)) | @@ -2080,9 +2095,9 @@ while ( height-- ) { DUFFS_LOOP( { - DISEMBLE_RGB(src, srcbpp, srcfmt, pixel, + DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB); - if ( (pixel & rgbmask) != ckey ) { + if ( (Pixel & rgbmask) != ckey ) { /* Pack RGB into 8bit pixel */ *dst = palmap[((sR>>5)<<(3+2))| ((sG>>5)<<(2)) | @@ -2147,13 +2162,13 @@ while ( height-- ) { DUFFS_LOOP( { - Uint32 pixel; + Uint32 Pixel; unsigned sR; unsigned sG; unsigned sB; - RETRIEVE_RGB_PIXEL(src, srcbpp, pixel); - if ( pixel != ckey ) { - RGB_FROM_PIXEL(pixel, srcfmt, sR, sG, sB); + RETRIEVE_RGB_PIXEL(src, srcbpp, Pixel); + if ( Pixel != ckey ) { + RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB); ASSEMBLE_RGBA(dst, dstbpp, dstfmt, sR, sG, sB, alpha); } @@ -2181,7 +2196,7 @@ Uint8 srcbpp; Uint8 dstbpp; - Uint32 pixel; + Uint32 Pixel; Uint8 sR, sG, sB, sA; /* Set up some basic variables */ @@ -2193,9 +2208,9 @@ while ( height-- ) { DUFFS_LOOP( { - DISEMBLE_RGBA(src, srcbpp, srcfmt, pixel, + DISEMBLE_RGBA(src, srcbpp, srcfmt, Pixel, sR, sG, sB, sA); - if ( (pixel & rgbmask) != ckey ) { + if ( (Pixel & rgbmask) != ckey ) { ASSEMBLE_RGBA(dst, dstbpp, dstfmt, sR, sG, sB, sA); }