Mercurial > sdl-ios-xcode
changeset 1293:23b1ef7d003b
Added some useful command line arguments for testing
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 29 Jan 2006 23:06:05 +0000 |
parents | 59c7a470a51e |
children | 1760ceb23bc6 |
files | test/testalpha.c |
diffstat | 1 files changed, 71 insertions(+), 52 deletions(-) [+] |
line wrap: on
line diff
--- a/test/testalpha.c Sun Jan 29 22:23:54 2006 +0000 +++ b/test/testalpha.c Sun Jan 29 23:06:05 2006 +0000 @@ -19,6 +19,45 @@ exit(rc); } +/* Fill the screen with a gradient */ +static void FillBackground(SDL_Surface *screen) +{ + Uint8 *buffer; + Uint16 *buffer16; + Uint16 color; + Uint8 gradient; + int i, k; + + /* Set the surface pixels and refresh! */ + if ( SDL_LockSurface(screen) < 0 ) { + fprintf(stderr, "Couldn't lock the display surface: %s\n", + SDL_GetError()); + quit(2); + } + buffer=(Uint8 *)screen->pixels; + if (screen->format->BytesPerPixel!=2) { + for ( i=0; i<screen->h; ++i ) { + memset(buffer,(i*255)/screen->h, screen->w*screen->format->BytesPerPixel); + buffer += screen->pitch; + } + } + else + { + for ( i=0; i<screen->h; ++i ) { + gradient=((i*255)/screen->h); + color = SDL_MapRGB(screen->format, gradient, gradient, gradient); + buffer16=(Uint16*)buffer; + for (k=0; k<screen->w; k++) + { + *(buffer16+k)=color; + } + buffer += screen->pitch; + } + } + + SDL_UnlockSurface(screen); + SDL_UpdateRect(screen, 0, 0, 0, 0); +} /* Create a "light" -- a yellowish surface with variable alpha */ SDL_Surface *CreateLight(SDL_Surface *screen, int radius) @@ -284,17 +323,14 @@ { const SDL_VideoInfo *info; SDL_Surface *screen; + int w, h; Uint8 video_bpp; Uint32 videoflags; - Uint8 *buffer; - int i, k, done; + int i, done; SDL_Event event; SDL_Surface *light; int mouse_pressed; Uint32 ticks, lastticks; - Uint16 *buffer16; - Uint16 color; - Uint8 gradient; /* Initialize SDL */ @@ -304,6 +340,8 @@ } /* Alpha blending doesn't work well at 8-bit color */ + w = 640; + h = 480; info = SDL_GetVideoInfo(); if ( info->vfmt->BitsPerPixel > 8 ) { video_bpp = info->vfmt->BitsPerPixel; @@ -312,27 +350,37 @@ fprintf(stderr, "forced 16 bpp mode\n"); } videoflags = SDL_SWSURFACE; - while ( argc > 1 ) { - --argc; - if ( strcmp(argv[argc-1], "-bpp") == 0 ) { - video_bpp = atoi(argv[argc]); + for ( i = 1; argv[i]; ++i ) { + if ( strcmp(argv[i], "-bpp") == 0 ) { + video_bpp = atoi(argv[++i]); if (video_bpp<=8) { video_bpp=16; fprintf(stderr, "forced 16 bpp mode\n"); } - --argc; } else - if ( strcmp(argv[argc], "-hw") == 0 ) { + if ( strcmp(argv[i], "-hw") == 0 ) { videoflags |= SDL_HWSURFACE; } else - if ( strcmp(argv[argc], "-warp") == 0 ) { + if ( strcmp(argv[i], "-warp") == 0 ) { videoflags |= SDL_HWPALETTE; } else - if ( strcmp(argv[argc], "-fullscreen") == 0 ) { + if ( strcmp(argv[i], "-width") == 0 && argv[i+1] ) { + w = atoi(argv[++i]); + } else + if ( strcmp(argv[i], "-height") == 0 && argv[i+1] ) { + h = atoi(argv[++i]); + } else + if ( strcmp(argv[i], "-resize") == 0 ) { + videoflags |= SDL_RESIZABLE; + } else + if ( strcmp(argv[i], "-noframe") == 0 ) { + videoflags |= SDL_NOFRAME; + } else + if ( strcmp(argv[i], "-fullscreen") == 0 ) { videoflags |= SDL_FULLSCREEN; } else { fprintf(stderr, - "Usage: %s [-bpp N] [-warp] [-hw] [-fullscreen]\n", + "Usage: %s [-width N] [-height N] [-bpp N] [-warp] [-hw] [-fullscreen]\n", argv[0]); quit(1); } @@ -340,7 +388,7 @@ /* Set 640x480 video mode */ #ifndef _WIN32_WCE - if ( (screen=SDL_SetVideoMode(640,480,video_bpp,videoflags)) == NULL ) { + if ( (screen=SDL_SetVideoMode(w,h,video_bpp,videoflags)) == NULL ) { fprintf(stderr, "Couldn't set 640x480x%d video mode: %s\n", video_bpp, SDL_GetError()); quit(2); @@ -353,35 +401,7 @@ quit(2); } #endif - /* Set the surface pixels and refresh! */ - if ( SDL_LockSurface(screen) < 0 ) { - fprintf(stderr, "Couldn't lock the display surface: %s\n", - SDL_GetError()); - quit(2); - } - buffer=(Uint8 *)screen->pixels; - if (screen->format->BytesPerPixel!=2) { - for ( i=0; i<screen->h; ++i ) { - memset(buffer,(i*255)/screen->h, screen->pitch); - buffer += screen->pitch; - } - } - else - { - for ( i=0; i<screen->h; ++i ) { - gradient=((i*255)/screen->h); - color = SDL_MapRGB(screen->format, gradient, gradient, gradient); - buffer16=(Uint16*)buffer; - for (k=0; k<screen->w; k++) - { - *(buffer16+k)=color; - } - buffer += screen->pitch; - } - } - - SDL_UnlockSurface(screen); - SDL_UpdateRect(screen, 0, 0, 0, 0); + FillBackground(screen); /* Create the light */ light = CreateLight(screen, 82); @@ -412,14 +432,7 @@ } /* Run a sample blit to trigger blit acceleration */ - { SDL_Rect dst; - dst.x = 0; - dst.y = 0; - dst.w = sprite->w; - dst.h = sprite->h; - SDL_BlitSurface(sprite, NULL, screen, &dst); - SDL_FillRect(screen, &dst, 0); - } + MoveSprite(screen, NULL); if ( (sprite->flags & SDL_HWACCEL) == SDL_HWACCEL ) { printf("Sprite blit uses hardware alpha acceleration\n"); } else { @@ -464,6 +477,12 @@ /* Check for events */ while ( SDL_PollEvent(&event) ) { switch (event.type) { + case SDL_VIDEORESIZE: + screen = SDL_SetVideoMode(event.resize.w, event.resize.h, video_bpp, videoflags); + if ( screen ) { + FillBackground(screen); + } + break; /* Attract sprite while mouse is held down */ case SDL_MOUSEMOTION: if (event.motion.state != 0) {