Mercurial > sdl-ios-xcode
changeset 1854:2280e314a978
Closed bug #74
Added DirectInput joystick code, contributed by Glenn Maynard.
This fixes a problem with the Windows Multimedia joystick driver
not showing all 6 axes on a GameCube controller converter, which
was donated by Jacob Kolding.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 21 May 2006 16:47:41 +0000 |
parents | 2c4923336dd0 |
children | 5ff2c01e475e |
files | VisualC.zip configure.in include/SDL_config.h.in include/SDL_config_win32.h src/joystick/win32/SDL_dxjoystick.c src/video/windx5/SDL_dx5video.c test/testjoystick.c |
diffstat | 7 files changed, 631 insertions(+), 113 deletions(-) [+] |
line wrap: on
line diff
--- a/configure.in Sun May 21 02:50:05 2006 +0000 +++ b/configure.in Sun May 21 16:47:41 2006 +0000 @@ -2270,8 +2270,13 @@ fi # Set up files for the joystick library if test x$enable_joystick = xyes; then - AC_DEFINE(SDL_JOYSTICK_WINMM) - SOURCES="$SOURCES $srcdir/src/joystick/win32/*.c" + if test x$have_directx = xyes; then + AC_DEFINE(SDL_JOYSTICK_DINPUT) + SOURCES="$SOURCES $srcdir/src/joystick/win32/SDL_dxjoystick.c" + else + AC_DEFINE(SDL_JOYSTICK_WINMM) + SOURCES="$SOURCES $srcdir/src/joystick/win32/SDL_mmjoystick.c" + fi have_joystick=yes fi # Set up files for the cdrom library
--- a/include/SDL_config.h.in Sun May 21 02:50:05 2006 +0000 +++ b/include/SDL_config.h.in Sun May 21 16:47:41 2006 +0000 @@ -198,6 +198,7 @@ #undef SDL_JOYSTICK_AMIGA #undef SDL_JOYSTICK_BEOS #undef SDL_JOYSTICK_DC +#undef SDL_JOYSTICK_DINPUT #undef SDL_JOYSTICK_DUMMY #undef SDL_JOYSTICK_IOKIT #undef SDL_JOYSTICK_LINUX
--- a/include/SDL_config_win32.h Sun May 21 02:50:05 2006 +0000 +++ b/include/SDL_config_win32.h Sun May 21 16:47:41 2006 +0000 @@ -131,7 +131,7 @@ #ifdef _WIN32_WCE #define SDL_JOYSTICK_DISABLED 1 #else -#define SDL_JOYSTICK_WINMM 1 +#define SDL_JOYSTICK_DINPUT 1 #endif /* Enable various shared object loading systems */
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/joystick/win32/SDL_dxjoystick.c Sun May 21 16:47:41 2006 +0000 @@ -0,0 +1,513 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2006 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#ifdef SDL_JOYSTICK_DINPUT + +/* DirectInput joystick driver; written by Glenn Maynard, based on Andrei de + * A. Formiga's WINMM driver. + * + * Hats and sliders are completely untested; the app I'm writing this for mostly + * doesn't use them and I don't own any joysticks with them. + * + * We don't bother to use event notification here. It doesn't seem to work + * with polled devices, and it's fine to call IDirectInputDevice2_GetDeviceData and + * let it return 0 events. */ + +#include "SDL_error.h" +#include "SDL_events.h" +#include "SDL_joystick.h" +#include "../SDL_sysjoystick.h" +#include "../SDL_joystick_c.h" + +#define WIN32_LEAN_AND_MEAN +#include <windows.h> + +#define DIRECTINPUT_VERSION 0x0500 +#include <dinput.h> + +#define INPUT_QSIZE 32 /* Buffer up to 32 input messages */ + +extern HINSTANCE SDL_Instance; +extern int DX5_Load(); +extern void DX5_Unload(); +extern HRESULT (WINAPI *DInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT *ppDI, LPUNKNOWN punkOuter); + +static LPDIRECTINPUT dinput = NULL; + +#define MAX_JOYSTICKS 8 +#define MAX_INPUTS 256 /* each joystick can have up to 256 inputs */ +#define AXIS_MIN -32768 /* minimum value for axis coordinate */ +#define AXIS_MAX 32767 /* maximum value for axis coordinate */ +#define JOY_AXIS_THRESHOLD (((AXIS_MAX)-(AXIS_MIN))/100) /* 1% motion */ + +typedef enum Type { BUTTON, AXIS, HAT } Type; + +/* array to hold joystick ID values */ +static DIDEVICEINSTANCE SYS_Joystick[MAX_JOYSTICKS]; +static int SYS_NumJoysticks; + +extern HWND SDL_Window; + +typedef struct input_t +{ + /* DirectInput offset for this input type: */ + DWORD ofs; + + /* Button, axis or hat: */ + Type type; + + /* SDL input offset: */ + Uint8 num; +} input_t; + +/* The private structure used to keep track of a joystick */ +struct joystick_hwdata +{ + LPDIRECTINPUTDEVICE2 InputDevice; + int buffered; + + input_t Inputs[MAX_INPUTS]; + int NumInputs; +}; + +/* Convert a DirectInput return code to a text message */ +static void SetDIerror(char *function, int code) +{ + static char *error; + static char errbuf[1024]; + + errbuf[0] = 0; + switch (code) { + case DIERR_GENERIC: + error = "Undefined error!"; + break; + case DIERR_OLDDIRECTINPUTVERSION: + error = "Your version of DirectInput needs upgrading"; + break; + case DIERR_INVALIDPARAM: + error = "Invalid parameters"; + break; + case DIERR_OUTOFMEMORY: + error = "Out of memory"; + break; + case DIERR_DEVICENOTREG: + error = "Device not registered"; + break; + case DIERR_NOINTERFACE: + error = "Interface not supported"; + break; + case DIERR_NOTINITIALIZED: + error = "Device not initialized"; + break; + default: + sprintf(errbuf, "%s: Unknown DirectInput error: 0x%x", + function, code); + break; + } + if ( ! errbuf[0] ) { + sprintf(errbuf, "%s: %s", function, error); + } + SDL_SetError("%s", errbuf); + return; +} + + +BOOL CALLBACK EnumJoysticksCallback( const DIDEVICEINSTANCE* pdidInstance, + VOID* pContext ) +{ + memcpy(&SYS_Joystick[SYS_NumJoysticks], pdidInstance, sizeof(DIDEVICEINSTANCE)); + SYS_NumJoysticks++; + + if( SYS_NumJoysticks >= MAX_JOYSTICKS ) + return DIENUM_STOP; + + return DIENUM_CONTINUE; +} + +static BOOL CALLBACK DIJoystick_EnumDevObjectsProc(LPCDIDEVICEOBJECTINSTANCE dev, + LPVOID pvRef) +{ + SDL_Joystick *joystick = (SDL_Joystick*)pvRef; + HRESULT result; + input_t *in = &joystick->hwdata->Inputs[joystick->hwdata->NumInputs]; + const int SupportedMask = DIDFT_BUTTON | DIDFT_POV | DIDFT_AXIS; + if(!(dev->dwType & SupportedMask)) + return DIENUM_CONTINUE; /* unsupported */ + + in->ofs = dev->dwOfs; + + if(dev->dwType & DIDFT_BUTTON) { + in->type = BUTTON; + in->num = joystick->nbuttons; + joystick->nbuttons++; + } else if(dev->dwType & DIDFT_POV) { + in->type = HAT; + in->num = joystick->nhats; + joystick->nhats++; + } else { /* dev->dwType & DIDFT_AXIS */ + DIPROPRANGE diprg; + DIPROPDWORD dilong; + + in->type = AXIS; + in->num = joystick->naxes; + + diprg.diph.dwSize = sizeof(diprg); + diprg.diph.dwHeaderSize = sizeof(diprg.diph); + diprg.diph.dwObj = dev->dwOfs; + diprg.diph.dwHow = DIPH_BYOFFSET; + diprg.lMin = AXIS_MIN; + diprg.lMax = AXIS_MAX; + + result = IDirectInputDevice2_SetProperty(joystick->hwdata->InputDevice, DIPROP_RANGE, &diprg.diph); + if ( result != DI_OK ) + return DIENUM_CONTINUE; /* don't use this axis */ + + /* Set dead zone to 0. */ + dilong.diph.dwSize = sizeof(dilong); + dilong.diph.dwHeaderSize = sizeof(dilong.diph); + dilong.diph.dwObj = dev->dwOfs; + dilong.diph.dwHow = DIPH_BYOFFSET; + dilong.dwData = 0; + result = IDirectInputDevice2_SetProperty(joystick->hwdata->InputDevice, DIPROP_DEADZONE, &dilong.diph); + if ( result != DI_OK ) + return DIENUM_CONTINUE; /* don't use this axis */ + + joystick->naxes++; + } + + joystick->hwdata->NumInputs++; + + if(joystick->hwdata->NumInputs == MAX_INPUTS) + return DIENUM_STOP; /* too many */ + + return DIENUM_CONTINUE; +} + +/* Function to scan the system for joysticks. + * This function should set SDL_numjoysticks to the number of available + * joysticks. Joystick 0 should be the system default joystick. + * It should return 0, or -1 on an unrecoverable fatal error. + */ +int SDL_SYS_JoystickInit(void) +{ + HRESULT result; + + SYS_NumJoysticks = 0; + + /* Create the DirectInput object */ + if ( DX5_Load() < 0 ) { + SDL_SetError("Couldn't load DirectInput"); + return(-1); + } + result = DInputCreate(SDL_Instance, DIRECTINPUT_VERSION, + &dinput, NULL); + if ( result != DI_OK ) { + DX5_Unload(); + SetDIerror("DirectInputCreate", result); + return(-1); + } + + result = IDirectInput_EnumDevices(dinput, + DIDEVTYPE_JOYSTICK, + EnumJoysticksCallback, + NULL, + DIEDFL_ATTACHEDONLY ); + + return SYS_NumJoysticks; +} + +/* Function to get the device-dependent name of a joystick */ +const char *SDL_SYS_JoystickName(int index) +{ + /***-> test for invalid index ? */ + return(SYS_Joystick[index].tszProductName); +} + +/* Function to open a joystick for use. + The joystick to open is specified by the index field of the joystick. + This should fill the nbuttons and naxes fields of the joystick structure. + It returns 0, or -1 if there is an error. + */ +int SDL_SYS_JoystickOpen(SDL_Joystick *joystick) +{ + HRESULT result; + LPDIRECTINPUTDEVICE device; + + /* allocate memory for system specific hardware data */ + joystick->hwdata = (struct joystick_hwdata *) malloc(sizeof(*joystick->hwdata)); + if (joystick->hwdata == NULL) + { + SDL_OutOfMemory(); + return(-1); + } + memset(joystick->hwdata, 0, sizeof(*joystick->hwdata)); + joystick->hwdata->buffered = 1; + + result = IDirectInput_CreateDevice(dinput, &SYS_Joystick[joystick->index].guidInstance, + &device, NULL); + if ( result != DI_OK ) { + SetDIerror("DirectInput::CreateDevice", result); + return(-1); + } + + result = IDirectInputDevice_QueryInterface(device, + &IID_IDirectInputDevice2, (LPVOID *)&joystick->hwdata->InputDevice); + IDirectInputDevice_Release(device); + if ( result != DI_OK ) { + SetDIerror("DirectInputDevice::QueryInterface", result); + return(-1); + } + + result = IDirectInputDevice2_SetCooperativeLevel(joystick->hwdata->InputDevice, SDL_Window, + DISCL_NONEXCLUSIVE | DISCL_BACKGROUND); + if ( result != DI_OK ) { + SetDIerror("DirectInputDevice::SetCooperativeLevel", result); + return(-1); + } + + result = IDirectInputDevice2_SetDataFormat(joystick->hwdata->InputDevice, &c_dfDIJoystick); + if ( result != DI_OK ) { + SetDIerror("DirectInputDevice::SetDataFormat", result); + return(-1); + } + + IDirectInputDevice2_EnumObjects(joystick->hwdata->InputDevice, + DIJoystick_EnumDevObjectsProc, + joystick, + DIDFT_BUTTON | DIDFT_AXIS | DIDFT_POV); + + { + DIPROPDWORD dipdw; + memset(&dipdw, 0, sizeof(dipdw)); + dipdw.diph.dwSize = sizeof(dipdw); + dipdw.diph.dwHeaderSize = sizeof(dipdw.diph); + dipdw.diph.dwObj = 0; + dipdw.diph.dwHow = DIPH_DEVICE; + dipdw.dwData = INPUT_QSIZE; + result = IDirectInputDevice2_SetProperty(joystick->hwdata->InputDevice, + DIPROP_BUFFERSIZE, &dipdw.diph); + + if ( result == DI_POLLEDDEVICE ) + { + /* This device doesn't support buffering, so we're forced + * to use less reliable polling. */ + joystick->hwdata->buffered = 0; + } else if ( result != DI_OK ) { + SetDIerror("DirectInputDevice::SetProperty", result); + return(-1); + } + } + + return(0); +} + +static Uint8 TranslatePOV(DWORD value) +{ + const int HAT_VALS[] = { + SDL_HAT_UP, + SDL_HAT_UP | SDL_HAT_RIGHT, + SDL_HAT_RIGHT, + SDL_HAT_DOWN | SDL_HAT_RIGHT, + SDL_HAT_DOWN, + SDL_HAT_DOWN | SDL_HAT_LEFT, + SDL_HAT_LEFT, + SDL_HAT_UP | SDL_HAT_LEFT + }; + + if(LOWORD(value) == 0xFFFF) + return SDL_HAT_CENTERED; + + /* Round the value up: */ + value += 4500 / 2; + value %= 36000; + value /= 4500; + + if(value >= 8) + return SDL_HAT_CENTERED; /* shouldn't happen */ + + return HAT_VALS[value]; +} + +/* SDL_PrivateJoystick* doesn't discard duplicate events, so we need to + * do it. */ +static int SDL_PrivateJoystickAxis_Int(SDL_Joystick *joystick, Uint8 axis, Sint16 value) +{ + if(joystick->axes[axis] != value) + return SDL_PrivateJoystickAxis(joystick, axis, value); + return 0; +} + +static int SDL_PrivateJoystickHat_Int(SDL_Joystick *joystick, Uint8 hat, Uint8 value) +{ + if(joystick->hats[hat] != value) + return SDL_PrivateJoystickHat(joystick, hat, value); + return 0; +} + +static int SDL_PrivateJoystickButton_Int(SDL_Joystick *joystick, Uint8 button, Uint8 state) +{ + if(joystick->buttons[button] != state) + return SDL_PrivateJoystickButton(joystick, button, state); + return 0; +} + +/* Function to update the state of a joystick - called as a device poll. + * This function shouldn't update the joystick structure directly, + * but instead should call SDL_PrivateJoystick*() to deliver events + * and update joystick device state. + */ +void SDL_SYS_JoystickUpdate_Polled(SDL_Joystick *joystick) +{ + DIJOYSTATE state; + HRESULT result; + int i; + + result = IDirectInputDevice2_GetDeviceState(joystick->hwdata->InputDevice, sizeof(state), &state); + if ( result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED ) { + IDirectInputDevice2_Acquire(joystick->hwdata->InputDevice); + result = IDirectInputDevice2_GetDeviceState(joystick->hwdata->InputDevice, sizeof(state), &state); + } + + /* Set each known axis, button and POV. */ + for(i = 0; i < joystick->hwdata->NumInputs; ++i) + { + const input_t *in = &joystick->hwdata->Inputs[i]; + + switch(in->type) + { + case AXIS: + switch(in->ofs) + { + case DIJOFS_X: SDL_PrivateJoystickAxis_Int(joystick, in->num, (Sint16)state.lX); break; + case DIJOFS_Y: SDL_PrivateJoystickAxis_Int(joystick, in->num, (Sint16)state.lY); break; + case DIJOFS_Z: SDL_PrivateJoystickAxis_Int(joystick, in->num, (Sint16)state.lZ); break; + case DIJOFS_RX: SDL_PrivateJoystickAxis_Int(joystick, in->num, (Sint16)state.lRx); break; + case DIJOFS_RY: SDL_PrivateJoystickAxis_Int(joystick, in->num, (Sint16)state.lRy); break; + case DIJOFS_RZ: SDL_PrivateJoystickAxis_Int(joystick, in->num, (Sint16)state.lRz); break; + case DIJOFS_SLIDER(0): SDL_PrivateJoystickAxis_Int(joystick, in->num, (Sint16)state.rglSlider[0]); break; + case DIJOFS_SLIDER(1): SDL_PrivateJoystickAxis_Int(joystick, in->num, (Sint16)state.rglSlider[0]); break; + } + + break; + + case BUTTON: + SDL_PrivateJoystickButton_Int(joystick, in->num, (Uint8) (state.rgbButtons[in->ofs - DIJOFS_BUTTON0]?SDL_PRESSED:SDL_RELEASED)); + break; + case HAT: + { + Uint8 pos = TranslatePOV(state.rgdwPOV[in->ofs - DIJOFS_POV(0)]); + SDL_PrivateJoystickHat_Int(joystick, in->num, pos); + break; + } + } + } +} + +void SDL_SYS_JoystickUpdate_Buffered(SDL_Joystick *joystick) +{ + int i; + HRESULT result; + DWORD numevents; + DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE]; + + numevents = INPUT_QSIZE; + result = IDirectInputDevice2_GetDeviceData( + joystick->hwdata->InputDevice, sizeof(DIDEVICEOBJECTDATA), + evtbuf, &numevents, 0); + if ( result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED ) { + IDirectInputDevice2_Acquire(joystick->hwdata->InputDevice); + result = IDirectInputDevice2_GetDeviceData( + joystick->hwdata->InputDevice, sizeof(DIDEVICEOBJECTDATA), + evtbuf, &numevents, 0); + } + + /* Handle the events */ + if ( result != DI_OK ) + return; + + for(i = 0; i < (int) numevents; ++i) + { + int j; + + for(j = 0; j < joystick->hwdata->NumInputs; ++j) + { + const input_t *in = &joystick->hwdata->Inputs[j]; + + if(evtbuf[i].dwOfs != in->ofs) + continue; + + switch(in->type) + { + case AXIS: + SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)evtbuf[i].dwData); + break; + case BUTTON: + SDL_PrivateJoystickButton(joystick, in->num, (Uint8) (evtbuf[i].dwData?SDL_PRESSED:SDL_RELEASED)); + break; + case HAT: + { + Uint8 pos = TranslatePOV(evtbuf[i].dwData); + SDL_PrivateJoystickHat(joystick, in->num, pos); + } + } + } + } +} + +void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick) +{ + HRESULT result; + + result = IDirectInputDevice2_Poll(joystick->hwdata->InputDevice); + if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) { + IDirectInputDevice2_Acquire(joystick->hwdata->InputDevice); + IDirectInputDevice2_Poll(joystick->hwdata->InputDevice); + } + + if(joystick->hwdata->buffered) + SDL_SYS_JoystickUpdate_Buffered(joystick); + else + SDL_SYS_JoystickUpdate_Polled(joystick); +} + +/* Function to close a joystick after use */ +void SDL_SYS_JoystickClose(SDL_Joystick *joystick) +{ + IDirectInputDevice2_Unacquire(joystick->hwdata->InputDevice); + IDirectInputDevice2_Release(joystick->hwdata->InputDevice); + + if (joystick->hwdata != NULL) { + /* free system specific hardware data */ + free(joystick->hwdata); + } +} + +/* Function to perform any system-specific joystick related cleanup */ +void SDL_SYS_JoystickQuit(void) +{ + IDirectInput_Release(dinput); + dinput = NULL; + DX5_Unload(); +} + +#endif /* SDL_JOYSTICK_DINPUT */
--- a/src/video/windx5/SDL_dx5video.c Sun May 21 02:50:05 2006 +0000 +++ b/src/video/windx5/SDL_dx5video.c Sun May 21 16:47:41 2006 +0000 @@ -436,102 +436,98 @@ extern int DIB_GetGammaRamp(_THIS, Uint16 *ramp); extern void DIB_QuitGamma(_THIS); +/* Functions for loading the DirectX functions dynamically */ +static int DX5_loaded = 0; +static HINSTANCE DDrawDLL = NULL; +static HINSTANCE DInputDLL = NULL; + +void DX5_Unload(void) +{ + if ( --DX5_loaded == 0 ) { + if ( DDrawDLL != NULL ) { + FreeLibrary(DDrawDLL); + DDrawCreate = NULL; + DDrawDLL = NULL; + } + if ( DInputDLL != NULL ) { + FreeLibrary(DInputDLL); + DInputCreate = NULL; + DInputDLL = NULL; + } + } +} +int DX5_Load(void) +{ + int status = 0; + + if ( ++DX5_loaded == 1 ) { + DDrawDLL = LoadLibrary(TEXT("DDRAW.DLL")); + if ( DDrawDLL != NULL ) { + DDrawCreate = (void *)GetProcAddress(DDrawDLL, + TEXT("DirectDrawCreate")); + } + DInputDLL = LoadLibrary(TEXT("DINPUT.DLL")); + if ( DInputDLL != NULL ) { + DInputCreate = (void *)GetProcAddress(DInputDLL, + TEXT("DirectInputCreateA")); + } + if ( DDrawDLL && DDrawCreate && DInputDLL && DInputCreate ) { + status = 0; + } else { + DX5_Unload(); + status = -1; + } + } + return status; +} + /* DX5 driver bootstrap functions */ static int DX5_Available(void) { - HINSTANCE DInputDLL; - HINSTANCE DDrawDLL; - int dinput_ok; - int ddraw_ok; + int ddraw_ok = 0; + HRESULT (WINAPI *DDrawCreate)(GUID *,LPDIRECTDRAW *,IUnknown *); + LPDIRECTDRAW DDraw; /* Version check DINPUT.DLL and DDRAW.DLL (Is DirectX okay?) */ - dinput_ok = 0; - DInputDLL = LoadLibrary(TEXT("DINPUT.DLL")); - if ( DInputDLL != NULL ) { - dinput_ok = 1; - FreeLibrary(DInputDLL); + if ( DX5_Load() < 0 ) { + return -1; } - ddraw_ok = 0; - DDrawDLL = LoadLibrary(TEXT("DDRAW.DLL")); - if ( DDrawDLL != NULL ) { - HRESULT (WINAPI *DDrawCreate)(GUID *,LPDIRECTDRAW *,IUnknown *); - LPDIRECTDRAW DDraw; - /* Try to create a valid DirectDraw object */ - DDrawCreate = (void *)GetProcAddress(DDrawDLL, TEXT("DirectDrawCreate")); - if ( (DDrawCreate != NULL) + /* Try to create a valid DirectDraw object */ + DDrawCreate = (void *)GetProcAddress(DDrawDLL, TEXT("DirectDrawCreate")); + if ( (DDrawCreate != NULL) && !FAILED(DDrawCreate(NULL, &DDraw, NULL)) ) { - if ( !FAILED(IDirectDraw_SetCooperativeLevel(DDraw, + if ( !FAILED(IDirectDraw_SetCooperativeLevel(DDraw, NULL, DDSCL_NORMAL)) ) { - DDSURFACEDESC desc; - LPDIRECTDRAWSURFACE DDrawSurf; - LPDIRECTDRAWSURFACE3 DDrawSurf3; - - /* Try to create a DirectDrawSurface3 object */ - SDL_memset(&desc, 0, sizeof(desc)); - desc.dwSize = sizeof(desc); - desc.dwFlags = DDSD_CAPS; - desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE|DDSCAPS_VIDEOMEMORY; - if ( !FAILED(IDirectDraw_CreateSurface(DDraw, &desc, - &DDrawSurf, NULL)) ) { - if ( !FAILED(IDirectDrawSurface_QueryInterface(DDrawSurf, - &IID_IDirectDrawSurface3, (LPVOID *)&DDrawSurf3)) ) { - /* Yay! */ - ddraw_ok = 1; + DDSURFACEDESC desc; + LPDIRECTDRAWSURFACE DDrawSurf; + LPDIRECTDRAWSURFACE3 DDrawSurf3; - /* Clean up.. */ - IDirectDrawSurface3_Release(DDrawSurf3); - } - IDirectDrawSurface_Release(DDrawSurf); - } - } - IDirectDraw_Release(DDraw); - } - FreeLibrary(DDrawDLL); - } - return(dinput_ok && ddraw_ok); -} - -/* Functions for loading the DirectX functions dynamically */ -static HINSTANCE DDrawDLL = NULL; -static HINSTANCE DInputDLL = NULL; + /* Try to create a DirectDrawSurface3 object */ + SDL_memset(&desc, 0, sizeof(desc)); + desc.dwSize = sizeof(desc); + desc.dwFlags = DDSD_CAPS; + desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE|DDSCAPS_VIDEOMEMORY; + if ( !FAILED(IDirectDraw_CreateSurface(DDraw, &desc, + &DDrawSurf, NULL)) ) { + if ( !FAILED(IDirectDrawSurface_QueryInterface(DDrawSurf, + &IID_IDirectDrawSurface3, (LPVOID *)&DDrawSurf3)) ) { + /* Yay! */ + ddraw_ok = 1; -static void DX5_Unload(void) -{ - if ( DDrawDLL != NULL ) { - FreeLibrary(DDrawDLL); - DDrawCreate = NULL; - DDrawDLL = NULL; + /* Clean up.. */ + IDirectDrawSurface3_Release(DDrawSurf3); + } + IDirectDrawSurface_Release(DDrawSurf); + } + } + IDirectDraw_Release(DDraw); } - if ( DInputDLL != NULL ) { - FreeLibrary(DInputDLL); - DInputCreate = NULL; - DInputDLL = NULL; - } -} -static int DX5_Load(void) -{ - int status; DX5_Unload(); - DDrawDLL = LoadLibrary(TEXT("DDRAW.DLL")); - if ( DDrawDLL != NULL ) { - DDrawCreate = (void *)GetProcAddress(DDrawDLL, - TEXT("DirectDrawCreate")); - } - DInputDLL = LoadLibrary(TEXT("DINPUT.DLL")); - if ( DInputDLL != NULL ) { - DInputCreate = (void *)GetProcAddress(DInputDLL, - TEXT("DirectInputCreateA")); - } - if ( DDrawDLL && DDrawCreate && DInputDLL && DInputCreate ) { - status = 0; - } else { - DX5_Unload(); - status = -1; - } - return status; + + return ddraw_ok; } static void DX5_DeleteDevice(SDL_VideoDevice *this) @@ -541,6 +537,7 @@ IDirectDraw2_Release(ddraw2); } DX5_Unload(); + if ( this ) { if ( this->hidden ) { SDL_free(this->hidden);
--- a/test/testjoystick.c Sun May 21 02:50:05 2006 +0000 +++ b/test/testjoystick.c Sun May 21 16:47:41 2006 +0000 @@ -17,7 +17,7 @@ int i, done; SDL_Event event; int x, y, draw; - SDL_Rect axis_area[2]; + SDL_Rect axis_area[6][2]; /* Set a video mode to display joystick axis position */ screen = SDL_SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, 16, 0); @@ -110,36 +110,38 @@ SDL_UpdateRects(screen, 1, &area); } - /* Erase previous axes */ - SDL_FillRect(screen, &axis_area[draw], 0x0000); + for ( i=0; i<SDL_JoystickNumAxes(joystick)/2 && i < SDL_arraysize(axis_area); ++i ) { + /* Erase previous axes */ + SDL_FillRect(screen, &axis_area[i][draw], 0x0000); - /* Draw the X/Y axis */ - draw = !draw; - x = (((int)SDL_JoystickGetAxis(joystick, 0))+32768); - x *= SCREEN_WIDTH; - x /= 65535; - if ( x < 0 ) { - x = 0; - } else - if ( x > (SCREEN_WIDTH-16) ) { - x = SCREEN_WIDTH-16; + /* Draw the X/Y axis */ + draw = !draw; + x = (((int)SDL_JoystickGetAxis(joystick, i*2+0))+32768); + x *= SCREEN_WIDTH; + x /= 65535; + if ( x < 0 ) { + x = 0; + } else + if ( x > (SCREEN_WIDTH-16) ) { + x = SCREEN_WIDTH-16; + } + y = (((int)SDL_JoystickGetAxis(joystick, i*2+1))+32768); + y *= SCREEN_HEIGHT; + y /= 65535; + if ( y < 0 ) { + y = 0; + } else + if ( y > (SCREEN_HEIGHT-16) ) { + y = SCREEN_HEIGHT-16; + } + axis_area[i][draw].x = (Sint16)x; + axis_area[i][draw].y = (Sint16)y; + axis_area[i][draw].w = 16; + axis_area[i][draw].h = 16; + SDL_FillRect(screen, &axis_area[i][draw], 0xFFFF); + + SDL_UpdateRects(screen, 2, axis_area[i]); } - y = (((int)SDL_JoystickGetAxis(joystick, 1))+32768); - y *= SCREEN_HEIGHT; - y /= 65535; - if ( y < 0 ) { - y = 0; - } else - if ( y > (SCREEN_HEIGHT-16) ) { - y = SCREEN_HEIGHT-16; - } - axis_area[draw].x = (Sint16)x; - axis_area[draw].y = (Sint16)y; - axis_area[draw].w = 16; - axis_area[draw].h = 16; - SDL_FillRect(screen, &axis_area[draw], 0xFFFF); - - SDL_UpdateRects(screen, 2, axis_area); } }