changeset 1854:2280e314a978

Closed bug #74 Added DirectInput joystick code, contributed by Glenn Maynard. This fixes a problem with the Windows Multimedia joystick driver not showing all 6 axes on a GameCube controller converter, which was donated by Jacob Kolding.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 21 May 2006 16:47:41 +0000
parents 2c4923336dd0
children 5ff2c01e475e
files VisualC.zip configure.in include/SDL_config.h.in include/SDL_config_win32.h src/joystick/win32/SDL_dxjoystick.c src/video/windx5/SDL_dx5video.c test/testjoystick.c
diffstat 7 files changed, 631 insertions(+), 113 deletions(-) [+]
line wrap: on
line diff
Binary file VisualC.zip has changed
--- a/configure.in	Sun May 21 02:50:05 2006 +0000
+++ b/configure.in	Sun May 21 16:47:41 2006 +0000
@@ -2270,8 +2270,13 @@
         fi
         # Set up files for the joystick library
         if test x$enable_joystick = xyes; then
-            AC_DEFINE(SDL_JOYSTICK_WINMM)
-            SOURCES="$SOURCES $srcdir/src/joystick/win32/*.c"
+            if test x$have_directx = xyes; then
+                AC_DEFINE(SDL_JOYSTICK_DINPUT)
+                SOURCES="$SOURCES $srcdir/src/joystick/win32/SDL_dxjoystick.c"
+            else
+                AC_DEFINE(SDL_JOYSTICK_WINMM)
+                SOURCES="$SOURCES $srcdir/src/joystick/win32/SDL_mmjoystick.c"
+            fi
             have_joystick=yes
         fi
         # Set up files for the cdrom library
--- a/include/SDL_config.h.in	Sun May 21 02:50:05 2006 +0000
+++ b/include/SDL_config.h.in	Sun May 21 16:47:41 2006 +0000
@@ -198,6 +198,7 @@
 #undef SDL_JOYSTICK_AMIGA
 #undef SDL_JOYSTICK_BEOS
 #undef SDL_JOYSTICK_DC
+#undef SDL_JOYSTICK_DINPUT
 #undef SDL_JOYSTICK_DUMMY
 #undef SDL_JOYSTICK_IOKIT
 #undef SDL_JOYSTICK_LINUX
--- a/include/SDL_config_win32.h	Sun May 21 02:50:05 2006 +0000
+++ b/include/SDL_config_win32.h	Sun May 21 16:47:41 2006 +0000
@@ -131,7 +131,7 @@
 #ifdef _WIN32_WCE
 #define SDL_JOYSTICK_DISABLED   1
 #else
-#define SDL_JOYSTICK_WINMM	1
+#define SDL_JOYSTICK_DINPUT	1
 #endif
 
 /* Enable various shared object loading systems */
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/joystick/win32/SDL_dxjoystick.c	Sun May 21 16:47:41 2006 +0000
@@ -0,0 +1,513 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2006 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifdef SDL_JOYSTICK_DINPUT
+
+/* DirectInput joystick driver; written by Glenn Maynard, based on Andrei de
+ * A. Formiga's WINMM driver. 
+ *
+ * Hats and sliders are completely untested; the app I'm writing this for mostly
+ * doesn't use them and I don't own any joysticks with them. 
+ *
+ * We don't bother to use event notification here.  It doesn't seem to work
+ * with polled devices, and it's fine to call IDirectInputDevice2_GetDeviceData and
+ * let it return 0 events. */
+
+#include "SDL_error.h"
+#include "SDL_events.h"
+#include "SDL_joystick.h"
+#include "../SDL_sysjoystick.h"
+#include "../SDL_joystick_c.h"
+
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+
+#define DIRECTINPUT_VERSION 0x0500
+#include <dinput.h>
+
+#define INPUT_QSIZE	32		/* Buffer up to 32 input messages */
+
+extern HINSTANCE SDL_Instance;
+extern int DX5_Load();
+extern void DX5_Unload();
+extern HRESULT (WINAPI *DInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT *ppDI, LPUNKNOWN punkOuter);
+
+static LPDIRECTINPUT dinput = NULL;
+
+#define MAX_JOYSTICKS	8
+#define MAX_INPUTS	256	/* each joystick can have up to 256 inputs */
+#define AXIS_MIN	-32768  /* minimum value for axis coordinate */
+#define AXIS_MAX	32767   /* maximum value for axis coordinate */
+#define JOY_AXIS_THRESHOLD	(((AXIS_MAX)-(AXIS_MIN))/100) /* 1% motion */
+
+typedef enum Type { BUTTON, AXIS, HAT } Type;
+
+/* array to hold joystick ID values */
+static DIDEVICEINSTANCE SYS_Joystick[MAX_JOYSTICKS];
+static int	SYS_NumJoysticks;
+
+extern HWND SDL_Window;
+
+typedef struct input_t
+{
+	/* DirectInput offset for this input type: */
+	DWORD ofs;
+
+	/* Button, axis or hat: */
+	Type type;
+
+	/* SDL input offset: */
+	Uint8 num;
+} input_t;
+
+/* The private structure used to keep track of a joystick */
+struct joystick_hwdata
+{
+	LPDIRECTINPUTDEVICE2 InputDevice;
+	int buffered;
+
+	input_t Inputs[MAX_INPUTS];
+	int NumInputs;
+};
+
+/* Convert a DirectInput return code to a text message */
+static void SetDIerror(char *function, int code)
+{
+	static char *error;
+	static char  errbuf[1024];
+
+	errbuf[0] = 0;
+	switch (code) {
+                case DIERR_GENERIC:
+                        error = "Undefined error!";
+                        break;
+		case DIERR_OLDDIRECTINPUTVERSION:
+			error = "Your version of DirectInput needs upgrading";
+			break;
+		case DIERR_INVALIDPARAM:
+                        error = "Invalid parameters";
+                        break;
+                case DIERR_OUTOFMEMORY:
+                        error = "Out of memory";
+                        break;
+		case DIERR_DEVICENOTREG:
+			error = "Device not registered";
+			break;
+		case DIERR_NOINTERFACE:
+			error = "Interface not supported";
+			break;
+		case DIERR_NOTINITIALIZED:
+			error = "Device not initialized";
+			break;
+		default:
+			sprintf(errbuf, "%s: Unknown DirectInput error: 0x%x",
+								function, code);
+			break;
+	}
+	if ( ! errbuf[0] ) {
+		sprintf(errbuf, "%s: %s", function, error);
+	}
+	SDL_SetError("%s", errbuf);
+	return;
+}
+
+
+BOOL CALLBACK EnumJoysticksCallback( const DIDEVICEINSTANCE* pdidInstance,
+				     VOID* pContext )
+{
+	memcpy(&SYS_Joystick[SYS_NumJoysticks], pdidInstance, sizeof(DIDEVICEINSTANCE));
+	SYS_NumJoysticks++;
+
+	if( SYS_NumJoysticks >= MAX_JOYSTICKS )
+	        return DIENUM_STOP;
+
+	return DIENUM_CONTINUE;
+}
+
+static BOOL CALLBACK DIJoystick_EnumDevObjectsProc(LPCDIDEVICEOBJECTINSTANCE dev,
+						    LPVOID pvRef)
+{
+	SDL_Joystick *joystick = (SDL_Joystick*)pvRef;
+	HRESULT result;
+	input_t *in = &joystick->hwdata->Inputs[joystick->hwdata->NumInputs];
+	const int SupportedMask = DIDFT_BUTTON | DIDFT_POV | DIDFT_AXIS;
+	if(!(dev->dwType & SupportedMask))
+	    return DIENUM_CONTINUE; /* unsupported */
+
+	in->ofs = dev->dwOfs;
+
+	if(dev->dwType & DIDFT_BUTTON) {
+		in->type = BUTTON;
+		in->num = joystick->nbuttons;
+		joystick->nbuttons++;
+	} else if(dev->dwType & DIDFT_POV) {
+		in->type = HAT;
+		in->num = joystick->nhats;
+		joystick->nhats++;
+	} else { /* dev->dwType & DIDFT_AXIS */
+		DIPROPRANGE diprg;
+		DIPROPDWORD dilong;
+		
+		in->type = AXIS;
+		in->num = joystick->naxes;
+		
+		diprg.diph.dwSize		= sizeof(diprg);
+		diprg.diph.dwHeaderSize	= sizeof(diprg.diph);
+		diprg.diph.dwObj		= dev->dwOfs;
+		diprg.diph.dwHow		= DIPH_BYOFFSET;
+		diprg.lMin			= AXIS_MIN;
+		diprg.lMax			= AXIS_MAX;
+
+		result = IDirectInputDevice2_SetProperty(joystick->hwdata->InputDevice, DIPROP_RANGE, &diprg.diph);
+		if ( result != DI_OK )
+			return DIENUM_CONTINUE; /* don't use this axis */
+	
+		/* Set dead zone to 0. */
+		dilong.diph.dwSize		= sizeof(dilong);
+		dilong.diph.dwHeaderSize	= sizeof(dilong.diph);
+		dilong.diph.dwObj		= dev->dwOfs;
+		dilong.diph.dwHow		= DIPH_BYOFFSET;
+		dilong.dwData = 0;
+		result = IDirectInputDevice2_SetProperty(joystick->hwdata->InputDevice, DIPROP_DEADZONE, &dilong.diph);
+		if ( result != DI_OK )
+			return DIENUM_CONTINUE; /* don't use this axis */
+
+		joystick->naxes++;
+	}
+
+	joystick->hwdata->NumInputs++;
+
+	if(joystick->hwdata->NumInputs == MAX_INPUTS)
+		return DIENUM_STOP; /* too many */
+
+	return DIENUM_CONTINUE;
+}
+
+/* Function to scan the system for joysticks.
+ * This function should set SDL_numjoysticks to the number of available
+ * joysticks.  Joystick 0 should be the system default joystick.
+ * It should return 0, or -1 on an unrecoverable fatal error.
+ */
+int SDL_SYS_JoystickInit(void)
+{
+	HRESULT result;
+
+	SYS_NumJoysticks = 0;
+
+	/* Create the DirectInput object */
+	if ( DX5_Load() < 0 ) {
+		SDL_SetError("Couldn't load DirectInput");
+		return(-1);
+	}
+	result = DInputCreate(SDL_Instance, DIRECTINPUT_VERSION,
+							&dinput, NULL);
+	if ( result != DI_OK ) {
+		DX5_Unload();
+		SetDIerror("DirectInputCreate", result);
+		return(-1);
+	}
+
+	result = IDirectInput_EnumDevices(dinput,
+			DIDEVTYPE_JOYSTICK, 
+			EnumJoysticksCallback,
+   			NULL,
+			DIEDFL_ATTACHEDONLY );
+
+	return SYS_NumJoysticks;
+}
+
+/* Function to get the device-dependent name of a joystick */
+const char *SDL_SYS_JoystickName(int index)
+{
+	/***-> test for invalid index ? */
+	return(SYS_Joystick[index].tszProductName);
+}
+
+/* Function to open a joystick for use.
+   The joystick to open is specified by the index field of the joystick.
+   This should fill the nbuttons and naxes fields of the joystick structure.
+   It returns 0, or -1 if there is an error.
+ */
+int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
+{
+	HRESULT result;
+	LPDIRECTINPUTDEVICE device;
+
+	/* allocate memory for system specific hardware data */
+	joystick->hwdata = (struct joystick_hwdata *) malloc(sizeof(*joystick->hwdata));
+	if (joystick->hwdata == NULL)
+	{
+		SDL_OutOfMemory();
+		return(-1);
+	}
+	memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));
+	joystick->hwdata->buffered = 1;
+	
+	result = IDirectInput_CreateDevice(dinput, &SYS_Joystick[joystick->index].guidInstance,
+			    &device, NULL);
+	if ( result != DI_OK ) {
+		SetDIerror("DirectInput::CreateDevice", result);
+		return(-1);
+	}
+
+	result = IDirectInputDevice_QueryInterface(device,
+		   	    &IID_IDirectInputDevice2, (LPVOID *)&joystick->hwdata->InputDevice);
+	IDirectInputDevice_Release(device);
+	if ( result != DI_OK ) {
+		SetDIerror("DirectInputDevice::QueryInterface", result);
+		return(-1);
+	}
+
+	result = IDirectInputDevice2_SetCooperativeLevel(joystick->hwdata->InputDevice, SDL_Window,
+			 DISCL_NONEXCLUSIVE | DISCL_BACKGROUND);
+	if ( result != DI_OK ) {
+		SetDIerror("DirectInputDevice::SetCooperativeLevel", result);
+		return(-1);
+	}
+
+	result = IDirectInputDevice2_SetDataFormat(joystick->hwdata->InputDevice, &c_dfDIJoystick);
+	if ( result != DI_OK ) {
+		SetDIerror("DirectInputDevice::SetDataFormat", result);
+		return(-1);
+	}
+
+	IDirectInputDevice2_EnumObjects(joystick->hwdata->InputDevice,
+					DIJoystick_EnumDevObjectsProc,
+					joystick,
+					DIDFT_BUTTON | DIDFT_AXIS | DIDFT_POV);
+
+	{
+		DIPROPDWORD dipdw;
+		memset(&dipdw, 0, sizeof(dipdw));
+		dipdw.diph.dwSize = sizeof(dipdw);
+		dipdw.diph.dwHeaderSize = sizeof(dipdw.diph);
+		dipdw.diph.dwObj = 0;
+		dipdw.diph.dwHow = DIPH_DEVICE;
+		dipdw.dwData = INPUT_QSIZE;
+		result = IDirectInputDevice2_SetProperty(joystick->hwdata->InputDevice,
+						DIPROP_BUFFERSIZE, &dipdw.diph);
+
+		if ( result == DI_POLLEDDEVICE )
+		{
+			/* This device doesn't support buffering, so we're forced
+			 * to use less reliable polling. */
+			joystick->hwdata->buffered = 0;
+		} else if ( result != DI_OK ) {
+			SetDIerror("DirectInputDevice::SetProperty", result);
+			return(-1);
+		}
+	}
+
+	return(0);
+}
+
+static Uint8 TranslatePOV(DWORD value)
+{
+	const int HAT_VALS[] = {
+	    SDL_HAT_UP,
+	    SDL_HAT_UP   | SDL_HAT_RIGHT,
+	    SDL_HAT_RIGHT,
+	    SDL_HAT_DOWN | SDL_HAT_RIGHT,
+	    SDL_HAT_DOWN,
+	    SDL_HAT_DOWN | SDL_HAT_LEFT,
+	    SDL_HAT_LEFT,
+	    SDL_HAT_UP   | SDL_HAT_LEFT
+	};
+
+	if(LOWORD(value) == 0xFFFF)
+	    return SDL_HAT_CENTERED;
+
+	/* Round the value up: */
+	value += 4500 / 2;
+	value %= 36000;
+	value /= 4500;
+
+	if(value >= 8)
+	    return SDL_HAT_CENTERED; /* shouldn't happen */
+	
+	return HAT_VALS[value];
+}
+
+/* SDL_PrivateJoystick* doesn't discard duplicate events, so we need to
+ * do it. */
+static int SDL_PrivateJoystickAxis_Int(SDL_Joystick *joystick, Uint8 axis, Sint16 value)
+{
+	if(joystick->axes[axis] != value)
+		return SDL_PrivateJoystickAxis(joystick, axis, value);
+	return 0;
+}
+
+static int SDL_PrivateJoystickHat_Int(SDL_Joystick *joystick, Uint8 hat, Uint8 value)
+{
+	if(joystick->hats[hat] != value)
+		return SDL_PrivateJoystickHat(joystick, hat, value);
+	return 0;
+}
+
+static int SDL_PrivateJoystickButton_Int(SDL_Joystick *joystick, Uint8 button, Uint8 state)
+{
+	if(joystick->buttons[button] != state)
+		return SDL_PrivateJoystickButton(joystick, button, state);
+	return 0;
+}
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+void SDL_SYS_JoystickUpdate_Polled(SDL_Joystick *joystick)
+{
+	DIJOYSTATE state;
+	HRESULT  result;
+	int i;
+
+	result = IDirectInputDevice2_GetDeviceState(joystick->hwdata->InputDevice, sizeof(state), &state);
+	if ( result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED ) {
+		IDirectInputDevice2_Acquire(joystick->hwdata->InputDevice);
+		result = IDirectInputDevice2_GetDeviceState(joystick->hwdata->InputDevice, sizeof(state), &state);
+	}
+
+	/* Set each known axis, button and POV. */
+	for(i = 0; i < joystick->hwdata->NumInputs; ++i)
+	{
+		const input_t *in = &joystick->hwdata->Inputs[i];
+
+		switch(in->type)
+		{
+		case AXIS:
+			switch(in->ofs)
+			{
+			case DIJOFS_X: SDL_PrivateJoystickAxis_Int(joystick, in->num, (Sint16)state.lX); break;
+			case DIJOFS_Y: SDL_PrivateJoystickAxis_Int(joystick, in->num, (Sint16)state.lY); break;
+			case DIJOFS_Z: SDL_PrivateJoystickAxis_Int(joystick, in->num, (Sint16)state.lZ); break;
+			case DIJOFS_RX: SDL_PrivateJoystickAxis_Int(joystick, in->num, (Sint16)state.lRx); break;
+			case DIJOFS_RY: SDL_PrivateJoystickAxis_Int(joystick, in->num, (Sint16)state.lRy); break;
+			case DIJOFS_RZ: SDL_PrivateJoystickAxis_Int(joystick, in->num, (Sint16)state.lRz); break;
+			case DIJOFS_SLIDER(0): SDL_PrivateJoystickAxis_Int(joystick, in->num, (Sint16)state.rglSlider[0]); break;
+			case DIJOFS_SLIDER(1): SDL_PrivateJoystickAxis_Int(joystick, in->num, (Sint16)state.rglSlider[0]); break;
+			}
+
+			break;
+
+		case BUTTON:
+			SDL_PrivateJoystickButton_Int(joystick, in->num, (Uint8) (state.rgbButtons[in->ofs - DIJOFS_BUTTON0]?SDL_PRESSED:SDL_RELEASED));
+			break;
+		case HAT:
+		    {
+			Uint8 pos = TranslatePOV(state.rgdwPOV[in->ofs - DIJOFS_POV(0)]);
+			SDL_PrivateJoystickHat_Int(joystick, in->num, pos);
+			break;
+		    }
+		}
+	}
+}
+
+void SDL_SYS_JoystickUpdate_Buffered(SDL_Joystick *joystick)
+{
+	int i;
+	HRESULT  result;
+	DWORD numevents;
+	DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE];
+
+	numevents = INPUT_QSIZE;
+	result = IDirectInputDevice2_GetDeviceData(
+			joystick->hwdata->InputDevice, sizeof(DIDEVICEOBJECTDATA),
+						evtbuf, &numevents, 0);
+	if ( result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED ) {
+		IDirectInputDevice2_Acquire(joystick->hwdata->InputDevice);
+		result = IDirectInputDevice2_GetDeviceData(
+			joystick->hwdata->InputDevice, sizeof(DIDEVICEOBJECTDATA),
+						evtbuf, &numevents, 0);
+	}
+
+	/* Handle the events */
+	if ( result != DI_OK )
+	    return;
+
+	for(i = 0; i < (int) numevents; ++i)
+	{
+		int j;
+
+		for(j = 0; j < joystick->hwdata->NumInputs; ++j)
+		{
+			const input_t *in = &joystick->hwdata->Inputs[j];
+
+			if(evtbuf[i].dwOfs != in->ofs)
+				continue;
+		
+			switch(in->type)
+			{
+			case AXIS:
+				SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)evtbuf[i].dwData);
+				break;
+			case BUTTON:
+				SDL_PrivateJoystickButton(joystick, in->num, (Uint8) (evtbuf[i].dwData?SDL_PRESSED:SDL_RELEASED));
+				break;
+			case HAT:
+			    {
+				Uint8 pos = TranslatePOV(evtbuf[i].dwData);
+				SDL_PrivateJoystickHat(joystick, in->num, pos);
+			    }
+			}
+		}
+	}
+}
+
+void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
+{
+	HRESULT  result;
+
+	result = IDirectInputDevice2_Poll(joystick->hwdata->InputDevice);
+	if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) {
+		IDirectInputDevice2_Acquire(joystick->hwdata->InputDevice);
+		IDirectInputDevice2_Poll(joystick->hwdata->InputDevice);
+	}
+
+	if(joystick->hwdata->buffered)
+		SDL_SYS_JoystickUpdate_Buffered(joystick);
+	else
+		SDL_SYS_JoystickUpdate_Polled(joystick);
+}
+
+/* Function to close a joystick after use */
+void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
+{
+	IDirectInputDevice2_Unacquire(joystick->hwdata->InputDevice);
+	IDirectInputDevice2_Release(joystick->hwdata->InputDevice);
+
+	if (joystick->hwdata != NULL) {
+		/* free system specific hardware data */
+		free(joystick->hwdata);
+	}
+}
+
+/* Function to perform any system-specific joystick related cleanup */
+void SDL_SYS_JoystickQuit(void)
+{
+	IDirectInput_Release(dinput);
+	dinput = NULL;
+	DX5_Unload();
+}
+
+#endif /* SDL_JOYSTICK_DINPUT */
--- a/src/video/windx5/SDL_dx5video.c	Sun May 21 02:50:05 2006 +0000
+++ b/src/video/windx5/SDL_dx5video.c	Sun May 21 16:47:41 2006 +0000
@@ -436,102 +436,98 @@
 extern int DIB_GetGammaRamp(_THIS, Uint16 *ramp);
 extern void DIB_QuitGamma(_THIS);
 
+/* Functions for loading the DirectX functions dynamically */
+static int DX5_loaded = 0;
+static HINSTANCE DDrawDLL = NULL;
+static HINSTANCE DInputDLL = NULL;
+
+void DX5_Unload(void)
+{
+	if ( --DX5_loaded == 0 ) {
+		if ( DDrawDLL != NULL ) {
+			FreeLibrary(DDrawDLL);
+			DDrawCreate = NULL;
+			DDrawDLL = NULL;
+		}
+		if ( DInputDLL != NULL ) {
+			FreeLibrary(DInputDLL);
+			DInputCreate = NULL;
+			DInputDLL = NULL;
+		}
+	}
+}
+int DX5_Load(void)
+{
+	int status = 0;
+
+	if ( ++DX5_loaded == 1 ) {
+		DDrawDLL = LoadLibrary(TEXT("DDRAW.DLL"));
+		if ( DDrawDLL != NULL ) {
+			DDrawCreate = (void *)GetProcAddress(DDrawDLL,
+						TEXT("DirectDrawCreate"));
+		}
+		DInputDLL = LoadLibrary(TEXT("DINPUT.DLL"));
+		if ( DInputDLL != NULL ) {
+			DInputCreate = (void *)GetProcAddress(DInputDLL,
+						TEXT("DirectInputCreateA"));
+		}
+		if ( DDrawDLL && DDrawCreate && DInputDLL && DInputCreate ) {
+			status = 0;
+		} else {
+			DX5_Unload();
+			status = -1;
+		}
+	}
+	return status;
+}
+
 /* DX5 driver bootstrap functions */
 
 static int DX5_Available(void)
 {
-	HINSTANCE DInputDLL;
-	HINSTANCE DDrawDLL;
-	int dinput_ok;
-	int ddraw_ok;
+	int ddraw_ok = 0;
+	HRESULT (WINAPI *DDrawCreate)(GUID *,LPDIRECTDRAW *,IUnknown *);
+	LPDIRECTDRAW DDraw;
 
 	/* Version check DINPUT.DLL and DDRAW.DLL (Is DirectX okay?) */
-	dinput_ok = 0;
-	DInputDLL = LoadLibrary(TEXT("DINPUT.DLL"));
-	if ( DInputDLL != NULL ) {
-		dinput_ok = 1;
-	  	FreeLibrary(DInputDLL);
+	if ( DX5_Load() < 0 ) {
+		return -1;
 	}
-	ddraw_ok = 0;
-	DDrawDLL = LoadLibrary(TEXT("DDRAW.DLL"));
-	if ( DDrawDLL != NULL ) {
-	  HRESULT (WINAPI *DDrawCreate)(GUID *,LPDIRECTDRAW *,IUnknown *);
-	  LPDIRECTDRAW DDraw;
 
-	  /* Try to create a valid DirectDraw object */
-	  DDrawCreate = (void *)GetProcAddress(DDrawDLL, TEXT("DirectDrawCreate"));
-	  if ( (DDrawCreate != NULL)
+	/* Try to create a valid DirectDraw object */
+	DDrawCreate = (void *)GetProcAddress(DDrawDLL, TEXT("DirectDrawCreate"));
+	if ( (DDrawCreate != NULL)
 			&& !FAILED(DDrawCreate(NULL, &DDraw, NULL)) ) {
-	    if ( !FAILED(IDirectDraw_SetCooperativeLevel(DDraw,
+	  if ( !FAILED(IDirectDraw_SetCooperativeLevel(DDraw,
 							NULL, DDSCL_NORMAL)) ) {
-	      DDSURFACEDESC desc;
-	      LPDIRECTDRAWSURFACE  DDrawSurf;
-	      LPDIRECTDRAWSURFACE3 DDrawSurf3;
-
-	      /* Try to create a DirectDrawSurface3 object */
-	      SDL_memset(&desc, 0, sizeof(desc));
-	      desc.dwSize = sizeof(desc);
-	      desc.dwFlags = DDSD_CAPS;
-	      desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE|DDSCAPS_VIDEOMEMORY;
-	      if ( !FAILED(IDirectDraw_CreateSurface(DDraw, &desc,
-							&DDrawSurf, NULL)) ) {
-	        if ( !FAILED(IDirectDrawSurface_QueryInterface(DDrawSurf,
-			&IID_IDirectDrawSurface3, (LPVOID *)&DDrawSurf3)) ) {
-	          /* Yay! */
-		  ddraw_ok = 1;
+	    DDSURFACEDESC desc;
+	    LPDIRECTDRAWSURFACE  DDrawSurf;
+	    LPDIRECTDRAWSURFACE3 DDrawSurf3;
 
-	          /* Clean up.. */
-	          IDirectDrawSurface3_Release(DDrawSurf3);
-	        }
-	        IDirectDrawSurface_Release(DDrawSurf);
-	      }
-	    }
-	    IDirectDraw_Release(DDraw);
-	  }
-	  FreeLibrary(DDrawDLL);
-	}
-	return(dinput_ok && ddraw_ok);
-}
-
-/* Functions for loading the DirectX functions dynamically */
-static HINSTANCE DDrawDLL = NULL;
-static HINSTANCE DInputDLL = NULL;
+	    /* Try to create a DirectDrawSurface3 object */
+	    SDL_memset(&desc, 0, sizeof(desc));
+	    desc.dwSize = sizeof(desc);
+	    desc.dwFlags = DDSD_CAPS;
+	    desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE|DDSCAPS_VIDEOMEMORY;
+	    if ( !FAILED(IDirectDraw_CreateSurface(DDraw, &desc,
+							&DDrawSurf, NULL)) ) {
+	      if ( !FAILED(IDirectDrawSurface_QueryInterface(DDrawSurf,
+			&IID_IDirectDrawSurface3, (LPVOID *)&DDrawSurf3)) ) {
+	        /* Yay! */
+		ddraw_ok = 1;
 
-static void DX5_Unload(void)
-{
-	if ( DDrawDLL != NULL ) {
-		FreeLibrary(DDrawDLL);
-		DDrawCreate = NULL;
-		DDrawDLL = NULL;
+	        /* Clean up.. */
+	        IDirectDrawSurface3_Release(DDrawSurf3);
+	      }
+	      IDirectDrawSurface_Release(DDrawSurf);
+	    }
+	  }
+	  IDirectDraw_Release(DDraw);
 	}
-	if ( DInputDLL != NULL ) {
-		FreeLibrary(DInputDLL);
-		DInputCreate = NULL;
-		DInputDLL = NULL;
-	}
-}
-static int DX5_Load(void)
-{
-	int status;
 
 	DX5_Unload();
-	DDrawDLL = LoadLibrary(TEXT("DDRAW.DLL"));
-	if ( DDrawDLL != NULL ) {
-		DDrawCreate = (void *)GetProcAddress(DDrawDLL,
-					TEXT("DirectDrawCreate"));
-	}
-	DInputDLL = LoadLibrary(TEXT("DINPUT.DLL"));
-	if ( DInputDLL != NULL ) {
-		DInputCreate = (void *)GetProcAddress(DInputDLL,
-					TEXT("DirectInputCreateA"));
-	}
-	if ( DDrawDLL && DDrawCreate && DInputDLL && DInputCreate ) {
-		status = 0;
-	} else {
-		DX5_Unload();
-		status = -1;
-	}
-	return status;
+
+	return ddraw_ok;
 }
 
 static void DX5_DeleteDevice(SDL_VideoDevice *this)
@@ -541,6 +537,7 @@
 		IDirectDraw2_Release(ddraw2);
 	}
 	DX5_Unload();
+
 	if ( this ) {
 		if ( this->hidden ) {
 			SDL_free(this->hidden);
--- a/test/testjoystick.c	Sun May 21 02:50:05 2006 +0000
+++ b/test/testjoystick.c	Sun May 21 16:47:41 2006 +0000
@@ -17,7 +17,7 @@
 	int i, done;
 	SDL_Event event;
 	int x, y, draw;
-	SDL_Rect axis_area[2];
+	SDL_Rect axis_area[6][2];
 
 	/* Set a video mode to display joystick axis position */
 	screen = SDL_SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, 16, 0);
@@ -110,36 +110,38 @@
 			SDL_UpdateRects(screen, 1, &area);
 		}
 
-		/* Erase previous axes */
-		SDL_FillRect(screen, &axis_area[draw], 0x0000);
+		for ( i=0; i<SDL_JoystickNumAxes(joystick)/2 && i < SDL_arraysize(axis_area); ++i ) {
+			/* Erase previous axes */
+			SDL_FillRect(screen, &axis_area[i][draw], 0x0000);
 
-		/* Draw the X/Y axis */
-		draw = !draw;
-		x = (((int)SDL_JoystickGetAxis(joystick, 0))+32768);
-		x *= SCREEN_WIDTH;
-		x /= 65535;
-		if ( x < 0 ) {
-			x = 0;
-		} else
-		if ( x > (SCREEN_WIDTH-16) ) {
-			x = SCREEN_WIDTH-16;
+			/* Draw the X/Y axis */
+			draw = !draw;
+			x = (((int)SDL_JoystickGetAxis(joystick, i*2+0))+32768);
+			x *= SCREEN_WIDTH;
+			x /= 65535;
+			if ( x < 0 ) {
+				x = 0;
+			} else
+			if ( x > (SCREEN_WIDTH-16) ) {
+				x = SCREEN_WIDTH-16;
+			}
+			y = (((int)SDL_JoystickGetAxis(joystick, i*2+1))+32768);
+			y *= SCREEN_HEIGHT;
+			y /= 65535;
+			if ( y < 0 ) {
+				y = 0;
+			} else
+			if ( y > (SCREEN_HEIGHT-16) ) {
+				y = SCREEN_HEIGHT-16;
+			}
+			axis_area[i][draw].x = (Sint16)x;
+			axis_area[i][draw].y = (Sint16)y;
+			axis_area[i][draw].w = 16;
+			axis_area[i][draw].h = 16;
+			SDL_FillRect(screen, &axis_area[i][draw], 0xFFFF);
+
+			SDL_UpdateRects(screen, 2, axis_area[i]);
 		}
-		y = (((int)SDL_JoystickGetAxis(joystick, 1))+32768);
-		y *= SCREEN_HEIGHT;
-		y /= 65535;
-		if ( y < 0 ) {
-			y = 0;
-		} else
-		if ( y > (SCREEN_HEIGHT-16) ) {
-			y = SCREEN_HEIGHT-16;
-		}
-		axis_area[draw].x = (Sint16)x;
-		axis_area[draw].y = (Sint16)y;
-		axis_area[draw].w = 16;
-		axis_area[draw].h = 16;
-		SDL_FillRect(screen, &axis_area[draw], 0xFFFF);
-
-		SDL_UpdateRects(screen, 2, axis_area);
 	}
 }