Mercurial > sdl-ios-xcode
changeset 1507:1ff64ad478b2
Fixed bug #112
Added SDL_GetKeyRepeat()
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 13 Mar 2006 01:41:32 +0000 |
parents | dc057a602e98 |
children | 5100f63122bd |
files | WhatsNew include/SDL_keyboard.h src/events/SDL_keyboard.c |
diffstat | 3 files changed, 11 insertions(+), 0 deletions(-) [+] |
line wrap: on
line diff
--- a/WhatsNew Mon Mar 13 01:40:49 2006 +0000 +++ b/WhatsNew Mon Mar 13 01:41:32 2006 +0000 @@ -3,6 +3,10 @@ Version 1.0: +1.2.10: + Added SDL_GetKeyRepeat() + Added SDL_config.h, with defaults for various build environments. + 1.2.7: Added CPU feature detection functions to SDL_cpuinfo.h: SDL_HasRDTSC(), SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE(),
--- a/include/SDL_keyboard.h Mon Mar 13 01:40:49 2006 +0000 +++ b/include/SDL_keyboard.h Mon Mar 13 01:41:32 2006 +0000 @@ -84,6 +84,7 @@ * If 'delay' is set to 0, keyboard repeat is disabled. */ extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval); +extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval); /* * Get a snapshot of the current state of the keyboard.