Mercurial > sdl-ios-xcode
changeset 3820:1f156fd874fa SDL-ryan-multiple-audio-device
Moved more audio drivers to 1.3 API (all 5 MiNT backends, BSD, IRIX...), and
some other tweaks in already-converted drivers.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sat, 07 Oct 2006 05:36:36 +0000 |
parents | b225d9820ee3 |
children | 18393b045759 |
files | src/audio/bsd/SDL_bsdaudio.c src/audio/bsd/SDL_bsdaudio.h src/audio/dmedia/SDL_irixaudio.c src/audio/dmedia/SDL_irixaudio.h src/audio/dsp/SDL_dspaudio.c src/audio/macrom/SDL_romaudio.c src/audio/mint/SDL_mintaudio_dma8.c src/audio/mint/SDL_mintaudio_gsxb.c src/audio/mint/SDL_mintaudio_mcsn.c src/audio/mint/SDL_mintaudio_stfa.c src/audio/mint/SDL_mintaudio_xbios.c |
diffstat | 11 files changed, 844 insertions(+), 989 deletions(-) [+] |
line wrap: on
line diff
--- a/src/audio/bsd/SDL_bsdaudio.c Fri Oct 06 20:36:23 2006 +0000 +++ b/src/audio/bsd/SDL_bsdaudio.c Sat Oct 07 05:36:36 2006 +0000 @@ -61,195 +61,102 @@ /* #define DEBUG_AUDIO_STREAM */ #ifdef USE_BLOCKING_WRITES -#define OPEN_FLAGS O_WRONLY +#define OPEN_FLAGS_OUTPUT O_WRONLY +#define OPEN_FLAGS_INPUT O_RDONLY #else -#define OPEN_FLAGS (O_WRONLY|O_NONBLOCK) -#endif - -/* Audio driver functions */ -static void OBSD_WaitAudio(_THIS); -static int OBSD_OpenAudio(_THIS, SDL_AudioSpec * spec); -static void OBSD_PlayAudio(_THIS); -static Uint8 *OBSD_GetAudioBuf(_THIS); -static void OBSD_CloseAudio(_THIS); - -#ifdef DEBUG_AUDIO -static void OBSD_Status(_THIS); +#define OPEN_FLAGS_OUTPUT (O_WRONLY|O_NONBLOCK) +#define OPEN_FLAGS_INPUT (O_RDONLY|O_NONBLOCK) #endif -/* Audio driver bootstrap functions */ - -static int -Audio_Available(void) -{ - int fd; - int available; +/* !!! FIXME: so much cut and paste with dsp/dma drivers... */ +static char **outputDevices = NULL; +static int outputDeviceCount = 0; +static char **inputDevices = NULL; +static int inputDeviceCount = 0; - available = 0; - fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 0); - if (fd >= 0) { - available = 1; - close(fd); - } - return (available); +static inline void +free_device_list(char ***devs, int *count) +{ + SDL_FreeUnixAudioDevices(devs, count); } -static void -Audio_DeleteDevice(SDL_AudioDevice * device) +static inline void +build_device_list(int iscapture, char ***devs, int *count) { - SDL_free(device->hidden); - SDL_free(device); + const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT); + free_device_list(devs, count); + SDL_EnumUnixAudioDevices(flags, 0, NULL, devs, count); } -static SDL_AudioDevice * -Audio_CreateDevice(int devindex) +static inline void +build_device_lists(void) { - SDL_AudioDevice *this; + build_device_list(0, &outputDevices, &outputDeviceCount); + build_device_list(1, &inputDevices, &inputDeviceCount); +} - /* Initialize all variables that we clean on shutdown */ - this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); - if (this) { - SDL_memset(this, 0, (sizeof *this)); - this->hidden = (struct SDL_PrivateAudioData *) - SDL_malloc((sizeof *this->hidden)); - } - if ((this == NULL) || (this->hidden == NULL)) { - SDL_OutOfMemory(); - if (this) - SDL_free(this); - return (0); - } - SDL_memset(this->hidden, 0, (sizeof *this->hidden)); - audio_fd = -1; - /* Set the function pointers */ - this->OpenAudio = OBSD_OpenAudio; - this->WaitAudio = OBSD_WaitAudio; - this->PlayAudio = OBSD_PlayAudio; - this->GetAudioBuf = OBSD_GetAudioBuf; - this->CloseAudio = OBSD_CloseAudio; - - this->free = Audio_DeleteDevice; - - return this; +static inline void +free_device_lists(void) +{ + free_device_list(&outputDevices, &outputDeviceCount); + free_device_list(&inputDevices, &inputDeviceCount); } -AudioBootStrap BSD_AUDIO_bootstrap = { - BSD_AUDIO_DRIVER_NAME, BSD_AUDIO_DRIVER_DESC, - Audio_Available, Audio_CreateDevice, 0 -}; - -/* This function waits until it is possible to write a full sound buffer */ -static void -OBSD_WaitAudio(_THIS) -{ -#ifndef USE_BLOCKING_WRITES /* Not necessary when using blocking writes */ - /* See if we need to use timed audio synchronization */ - if (frame_ticks) { - /* Use timer for general audio synchronization */ - Sint32 ticks; - - ticks = ((Sint32) (next_frame - SDL_GetTicks())) - FUDGE_TICKS; - if (ticks > 0) { - SDL_Delay(ticks); - } - } else { - /* Use select() for audio synchronization */ - fd_set fdset; - struct timeval timeout; - FD_ZERO(&fdset); - FD_SET(audio_fd, &fdset); - timeout.tv_sec = 10; - timeout.tv_usec = 0; -#ifdef DEBUG_AUDIO - fprintf(stderr, "Waiting for audio to get ready\n"); -#endif - if (select(audio_fd + 1, NULL, &fdset, NULL, &timeout) <= 0) { - const char *message = - "Audio timeout - buggy audio driver? (disabled)"; - /* In general we should never print to the screen, - but in this case we have no other way of letting - the user know what happened. - */ - fprintf(stderr, "SDL: %s\n", message); - this->enabled = 0; - /* Don't try to close - may hang */ - audio_fd = -1; -#ifdef DEBUG_AUDIO - fprintf(stderr, "Done disabling audio\n"); -#endif - } -#ifdef DEBUG_AUDIO - fprintf(stderr, "Ready!\n"); -#endif - } -#endif /* !USE_BLOCKING_WRITES */ +static int +BSDAUDIO_Available(void) +{ + int available = 0; + build_device_lists(); + available = ((outputDeviceCount > 0) || (inputDeviceCount > 0)); + free_device_lists(); + return available; } + static void -OBSD_PlayAudio(_THIS) +BSDAUDIO_Deinitialize(void) { - int written, p = 0; + free_device_lists(); +} + - /* Write the audio data, checking for EAGAIN on broken audio drivers */ - do { - written = write(audio_fd, &mixbuf[p], mixlen - p); - if (written > 0) - p += written; - if (written == -1 && errno != 0 && errno != EAGAIN && errno != EINTR) { - /* Non recoverable error has occurred. It should be reported!!! */ - perror("audio"); - break; - } - - if (p < written - || ((written < 0) && ((errno == 0) || (errno == EAGAIN)))) { - SDL_Delay(1); /* Let a little CPU time go by */ - } - } - while (p < written); - - /* If timer synchronization is enabled, set the next write frame */ - if (frame_ticks) { - next_frame += frame_ticks; +static int +BSDAUDIO_DetectDevices(int iscapture) +{ + if (iscapture) { + build_device_list(1, &inputDevices, &inputDeviceCount); + return inputDeviceCount; + } else { + build_device_list(0, &outputDevices, &outputDeviceCount); + return outputDeviceCount; } - /* If we couldn't write, assume fatal error for now */ - if (written < 0) { - this->enabled = 0; - } -#ifdef DEBUG_AUDIO - fprintf(stderr, "Wrote %d bytes of audio data\n", written); -#endif + return 0; /* shouldn't ever hit this. */ } -static Uint8 * -OBSD_GetAudioBuf(_THIS) +static const char * +BSDAUDIO_GetDeviceName(int index, int iscapture) { - return (mixbuf); + if ((iscapture) && (index < inputDeviceCount)) { + return inputDevices[index]; + } else if ((!iscapture) && (index < outputDeviceCount)) { + return outputDevices[index]; + } + + SDL_SetError("No such device"); + return NULL; } + static void -OBSD_CloseAudio(_THIS) +BSDAUDIO_Status(_THIS) { - if (mixbuf != NULL) { - SDL_FreeAudioMem(mixbuf); - mixbuf = NULL; - } - if (audio_fd >= 0) { - close(audio_fd); - audio_fd = -1; - } -} - #ifdef DEBUG_AUDIO -void -OBSD_Status(_THIS) -{ audio_info_t info; - if (ioctl(audio_fd, AUDIO_GETINFO, &info) < 0) { + if (ioctl(this->hidden->audio_fd, AUDIO_GETINFO, &info) < 0) { fprintf(stderr, "AUDIO_GETINFO failed.\n"); return; } @@ -296,42 +203,170 @@ (info.mode == AUMODE_PLAY) ? "PLAY" : (info.mode = AUMODE_RECORD) ? "RECORD" : (info.mode == AUMODE_PLAY_ALL ? "PLAY_ALL" : "?")); +#endif /* DEBUG_AUDIO */ } -#endif /* DEBUG_AUDIO */ + + +/* This function waits until it is possible to write a full sound buffer */ +static void +BSDAUDIO_WaitDevice(_THIS) +{ +#ifndef USE_BLOCKING_WRITES /* Not necessary when using blocking writes */ + /* See if we need to use timed audio synchronization */ + if (this->hidden->frame_ticks) { + /* Use timer for general audio synchronization */ + Sint32 ticks; + + ticks = ((Sint32)(this->hidden->next_frame-SDL_GetTicks()))-FUDGE_TICKS; + if (ticks > 0) { + SDL_Delay(ticks); + } + } else { + /* Use select() for audio synchronization */ + fd_set fdset; + struct timeval timeout; + + FD_ZERO(&fdset); + FD_SET(this->hidden->audio_fd, &fdset); + timeout.tv_sec = 10; + timeout.tv_usec = 0; +#ifdef DEBUG_AUDIO + fprintf(stderr, "Waiting for audio to get ready\n"); +#endif + if (select(this->hidden->audio_fd+1,NULL,&fdset,NULL,&timeout) <= 0) { + const char *message = + "Audio timeout - buggy audio driver? (disabled)"; + /* In general we should never print to the screen, + but in this case we have no other way of letting + the user know what happened. + */ + fprintf(stderr, "SDL: %s\n", message); + this->enabled = 0; + /* Don't try to close - may hang */ + this->hidden->audio_fd = -1; +#ifdef DEBUG_AUDIO + fprintf(stderr, "Done disabling audio\n"); +#endif + } +#ifdef DEBUG_AUDIO + fprintf(stderr, "Ready!\n"); +#endif + } +#endif /* !USE_BLOCKING_WRITES */ +} + +static void +BSDAUDIO_PlayDevice(_THIS) +{ + int written, p = 0; + + /* Write the audio data, checking for EAGAIN on broken audio drivers */ + do { + written = write(this->hidden->audio_fd, + &this->hidden->mixbuf[p], + this->hidden->mixlen - p); + + if (written > 0) + p += written; + if (written == -1 && errno != 0 && errno != EAGAIN && errno != EINTR) { + /* Non recoverable error has occurred. It should be reported!!! */ + perror("audio"); + break; + } + + if (p < written + || ((written < 0) && ((errno == 0) || (errno == EAGAIN)))) { + SDL_Delay(1); /* Let a little CPU time go by */ + } + } + while (p < written); + + /* If timer synchronization is enabled, set the next write frame */ + if (this->hidden->frame_ticks) { + this->hidden->next_frame += this->hidden->frame_ticks; + } + + /* If we couldn't write, assume fatal error for now */ + if (written < 0) { + this->enabled = 0; + } +#ifdef DEBUG_AUDIO + fprintf(stderr, "Wrote %d bytes of audio data\n", written); +#endif +} + +static Uint8 * +BSDAUDIO_GetDeviceBuf(_THIS) +{ + return (this->hidden->mixbuf); +} + +static void +BSDAUDIO_CloseDevice(_THIS) +{ + if (this->hidden != NULL) { + if (this->hidden->mixbuf != NULL) { + SDL_FreeAudioMem(this->hidden->mixbuf); + this->hidden->mixbuf = NULL; + } + if (this->hidden->audio_fd >= 0) { + close(this->hidden->audio_fd); + this->hidden->audio_fd = -1; + } + SDL_free(this->hidden); + this->hidden = NULL; + } +} static int -OBSD_OpenAudio(_THIS, SDL_AudioSpec * spec) +BSDAUDIO_OpenDevice(_THIS, const char *devname, int iscapture) { - char audiodev[64]; - SDL_AudioFormat format; + const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT); + SDL_AudioFormat format = 0; audio_info_t info; + /* We don't care what the devname is...we'll try to open anything. */ + /* ...but default to first name in the list... */ + if (devname == NULL) { + if ( ((iscapture) && (inputDeviceCount == 0)) || + ((!iscapture) && (outputDeviceCount == 0)) ) { + SDL_SetError("No such audio device"); + return 0; + } + devname = ((iscapture) ? inputDevices[0] : outputDevices[0]); + } + + /* Initialize all variables that we clean on shutdown */ + this->hidden = (struct SDL_PrivateAudioData *) + SDL_malloc((sizeof *this->hidden)); + if (this->hidden == NULL) { + SDL_OutOfMemory(); + return 0; + } + SDL_memset(this->hidden, 0, (sizeof *this->hidden)); + + /* Open the audio device */ + this->hidden->audio_fd = open(devname, flags, 0); + if (this->hidden->audio_fd < 0) { + SDL_SetError("Couldn't open %s: %s", devname, strerror(errno)); + return 0; + } + AUDIO_INITINFO(&info); /* Calculate the final parameters for this audio specification */ - SDL_CalculateAudioSpec(spec); - -#ifdef USE_TIMER_SYNC - frame_ticks = 0.0; -#endif - - /* Open the audio device */ - audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0); - if (audio_fd < 0) { - SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno)); - return (-1); - } + SDL_CalculateAudioSpec(&this->spec); /* Set to play mode */ info.mode = AUMODE_PLAY; - if (ioctl(audio_fd, AUDIO_SETINFO, &info) < 0) { + if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) < 0) { + BSDAUDIO_CloseDevice(this); SDL_SetError("Couldn't put device into play mode"); - return (-1); + return 0; } - mixbuf = NULL; AUDIO_INITINFO(&info); - for (format = SDL_FirstAudioFormat(spec->format); + for (format = SDL_FirstAudioFormat(this->spec.format); format; format = SDL_NextAudioFormat()) { switch (format) { case AUDIO_U8: @@ -361,46 +396,70 @@ default: continue; } - if (ioctl(audio_fd, AUDIO_SETINFO, &info) == 0) + + if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) == 0) { break; + } } if (!format) { - SDL_SetError("No supported encoding for 0x%x", spec->format); - return (-1); + BSDAUDIO_CloseDevice(this); + SDL_SetError("No supported encoding for 0x%x", this->spec.format); + return 0; } - spec->format = format; + this->spec.format = format; AUDIO_INITINFO(&info); - info.play.channels = spec->channels; - if (ioctl(audio_fd, AUDIO_SETINFO, &info) == -1) - spec->channels = 1; + info.play.channels = this->spec.channels; + if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) == -1) { + this->spec.channels = 1; + } AUDIO_INITINFO(&info); - info.play.sample_rate = spec->freq; - info.blocksize = spec->size; + info.play.sample_rate = this->spec.freq; + info.blocksize = this->spec.size; info.hiwat = 5; info.lowat = 3; - (void) ioctl(audio_fd, AUDIO_SETINFO, &info); - (void) ioctl(audio_fd, AUDIO_GETINFO, &info); - spec->freq = info.play.sample_rate; + (void) ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info); + (void) ioctl(this->hidden->audio_fd, AUDIO_GETINFO, &info); + this->spec.freq = info.play.sample_rate; /* Allocate mixing buffer */ - mixlen = spec->size; - mixbuf = (Uint8 *) SDL_AllocAudioMem(mixlen); - if (mixbuf == NULL) { - return (-1); + this->hidden->mixlen = this->spec.size; + this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen); + if (this->hidden->mixbuf == NULL) { + BSDAUDIO_CloseDevice(this); + SDL_OutOfMemory(); + return 0; } - SDL_memset(mixbuf, spec->silence, spec->size); + SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); - /* Get the parent process id (we're the parent of the audio thread) */ - parent = getpid(); - -#ifdef DEBUG_AUDIO - OBSD_Status(this); -#endif + BSDAUDIO_Status(this); /* We're ready to rock and roll. :-) */ return (0); } +static int +BSDAUDIO_Init(SDL_AudioDriverImpl *impl) +{ + /* Set the function pointers */ + impl->DetectDevices = DSP_DetectDevices; + impl->GetDeviceName = DSP_GetDeviceName; + impl->OpenDevice = DSP_OpenDevice; + impl->PlayDevice = DSP_PlayDevice; + impl->WaitDevice = DSP_WaitDevice; + impl->GetDeviceBuf = DSP_GetDeviceBuf; + impl->CloseDevice = DSP_CloseDevice; + impl->Deinitialize = DSP_Deinitialize; + + build_device_lists(); + return 1; +} + + +AudioBootStrap BSD_AUDIO_bootstrap = { + BSD_AUDIO_DRIVER_NAME, BSD_AUDIO_DRIVER_DESC, + BSDAUDIO_Available, BSDAUDIO_Init, 0 +}; + /* vi: set ts=4 sw=4 expandtab: */
--- a/src/audio/bsd/SDL_bsdaudio.h Fri Oct 06 20:36:23 2006 +0000 +++ b/src/audio/bsd/SDL_bsdaudio.h Sat Oct 07 05:36:36 2006 +0000 @@ -21,8 +21,8 @@ */ #include "SDL_config.h" -#ifndef _SDL_openbsdaudio_h -#define _SDL_openbsdaudio_h +#ifndef _SDL_bsdaudio_h +#define _SDL_bsdaudio_h #include "../SDL_sysaudio.h" @@ -47,13 +47,6 @@ #define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */ -/* Old variable names */ -#define audio_fd (this->hidden->audio_fd) -#define parent (this->hidden->parent) -#define mixbuf (this->hidden->mixbuf) -#define mixlen (this->hidden->mixlen) -#define frame_ticks (this->hidden->frame_ticks) -#define next_frame (this->hidden->next_frame) +#endif /* _SDL_bsdaudio_h */ -#endif /* _SDL_openbsdaudio_h */ /* vi: set ts=4 sw=4 expandtab: */
--- a/src/audio/dmedia/SDL_irixaudio.c Fri Oct 06 20:36:23 2006 +0000 +++ b/src/audio/dmedia/SDL_irixaudio.c Sat Oct 07 05:36:36 2006 +0000 @@ -45,73 +45,18 @@ #define alSetWidth(x,y) ALsetwidth(x,y) #endif -/* Audio driver functions */ -static int AL_OpenAudio(_THIS, SDL_AudioSpec * spec); -static void AL_WaitAudio(_THIS); -static void AL_PlayAudio(_THIS); -static Uint8 *AL_GetAudioBuf(_THIS); -static void AL_CloseAudio(_THIS); - -/* Audio driver bootstrap functions */ - static int -Audio_Available(void) +IRIXAUDIO_Available(void) { return 1; } -static void -Audio_DeleteDevice(SDL_AudioDevice * device) -{ - SDL_free(device->hidden); - SDL_free(device); -} - -static SDL_AudioDevice * -Audio_CreateDevice(int devindex) -{ - SDL_AudioDevice *this; - - /* Initialize all variables that we clean on shutdown */ - this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); - if (this) { - SDL_memset(this, 0, (sizeof *this)); - this->hidden = (struct SDL_PrivateAudioData *) - SDL_malloc((sizeof *this->hidden)); - } - if ((this == NULL) || (this->hidden == NULL)) { - SDL_OutOfMemory(); - if (this) { - SDL_free(this); - } - return (0); - } - SDL_memset(this->hidden, 0, (sizeof *this->hidden)); - - /* Set the function pointers */ - this->OpenAudio = AL_OpenAudio; - this->WaitAudio = AL_WaitAudio; - this->PlayAudio = AL_PlayAudio; - this->GetAudioBuf = AL_GetAudioBuf; - this->CloseAudio = AL_CloseAudio; - - this->free = Audio_DeleteDevice; - - return this; -} - -AudioBootStrap DMEDIA_bootstrap = { - "AL", "IRIX DMedia audio", - Audio_Available, Audio_CreateDevice, 0 -}; - - void static -AL_WaitAudio(_THIS) +IRIXAUDIO_WaitDevice(_THIS) { Sint32 timeleft; - timeleft = this->spec.samples - alGetFillable(audio_port); + timeleft = this->spec.samples - alGetFillable(this->hidden->audio_port); if (timeleft > 0) { timeleft /= (this->spec.freq / 1000); SDL_Delay((Uint32) timeleft); @@ -119,61 +64,78 @@ } static void -AL_PlayAudio(_THIS) +IRIXAUDIO_PlayDevice(_THIS) { /* Write the audio data out */ - if (alWriteFrames(audio_port, mixbuf, this->spec.samples) < 0) { + ALport port = this->hidden->audio_port; + Uint8 *mixbuf = this->hidden->mixbuf; + if (alWriteFrames(port, mixbuf, this->spec.samples) < 0) { /* Assume fatal error, for now */ this->enabled = 0; } } static Uint8 * -AL_GetAudioBuf(_THIS) +IRIXAUDIO_GetDeviceBuf(_THIS) { - return (mixbuf); + return (this->hidden->mixbuf); } static void -AL_CloseAudio(_THIS) +IRIXAUDIO_CloseDevice(_THIS) { - if (mixbuf != NULL) { - SDL_FreeAudioMem(mixbuf); - mixbuf = NULL; - } - if (audio_port != NULL) { - alClosePort(audio_port); - audio_port = NULL; + if (this->hidden != NULL) { + if (this->hidden->mixbuf != NULL) { + SDL_FreeAudioMem(this->hidden->mixbuf); + this->hidden->mixbuf = NULL; + } + if (this->hidden->audio_port != NULL) { + alClosePort(this->hidden->audio_port); + this->hidden->audio_port = NULL; + } + SDL_free(this->hidden); + this->hidden = NULL; } } static int -AL_OpenAudio(_THIS, SDL_AudioSpec * spec) +IRIXAUDIO_OpenDevice(_THIS, const char *devname, int iscapture) { - SDL_AudioFormat test_format = SDL_FirstAudioFormat(spec->format); + SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format); long width = 0; long fmt = 0; int valid = 0; + /* !!! FIXME: Handle multiple devices and capture? */ + + /* Initialize all variables that we clean on shutdown */ + this->hidden = (struct SDL_PrivateAudioData *) + SDL_malloc((sizeof *this->hidden)); + if (this->hidden == NULL) { + SDL_OutOfMemory(); + return 0; + } + SDL_memset(this->hidden, 0, (sizeof *this->hidden)); + #ifdef OLD_IRIX_AUDIO { long audio_param[2]; audio_param[0] = AL_OUTPUT_RATE; - audio_param[1] = spec->freq; + audio_param[1] = this->spec.freq; valid = (ALsetparams(AL_DEFAULT_DEVICE, audio_param, 2) < 0); } #else { ALpv audio_param; audio_param.param = AL_RATE; - audio_param.value.i = spec->freq; + audio_param.value.i = this->spec.freq; valid = (alSetParams(AL_DEFAULT_OUTPUT, &audio_param, 1) < 0); } #endif while ((!valid) && (test_format)) { valid = 1; - spec->format = test_format; + this->spec.format = test_format; switch (test_format) { case AUDIO_S8: @@ -203,30 +165,31 @@ ALconfig audio_config = alNewConfig(); valid = 0; if (audio_config) { - if (alSetChannels(audio_config, spec->channels) < 0) { - if (spec->channels > 2) { /* can't handle > stereo? */ - spec->channels = 2; /* try again below. */ + if (alSetChannels(audio_config, this->spec.channels) < 0) { + if (this->spec.channels > 2) { /* can't handle > stereo? */ + this->spec.channels = 2; /* try again below. */ } } if ((alSetSampFmt(audio_config, fmt) >= 0) && ((!width) || (alSetWidth(audio_config, width) >= 0)) && - (alSetQueueSize(audio_config, spec->samples * 2) >= 0) && - (alSetChannels(audio_config, spec->channels) >= 0)) { + (alSetQueueSize(audio_config,this->spec.samples*2) >= 0) && + (alSetChannels(audio_config, this->spec.channels) >= 0)) { - audio_port = alOpenPort("SDL audio", "w", audio_config); - if (audio_port == NULL) { + this->hidden->audio_port = alOpenPort("SDL audio", "w", + audio_config); + if (this->hidden->audio_port == NULL) { /* docs say AL_BAD_CHANNELS happens here, too. */ int err = oserror(); if (err == AL_BAD_CHANNELS) { - spec->channels = 2; - alSetChannels(audio_config, spec->channels); - audio_port = alOpenPort("SDL audio", "w", - audio_config); + this->spec.channels = 2; + alSetChannels(audio_config, this->spec.channels); + this->hidden->audio_port = alOpenPort("SDL audio", "w", + audio_config); } } - if (audio_port != NULL) { + if (this->hidden->audio_port != NULL) { valid = 1; } } @@ -237,23 +200,44 @@ } if (!valid) { + IRIXAUDIO_CloseDevice(this); SDL_SetError("Unsupported audio format"); - return (-1); + return 0; } /* Update the fragment size as size in bytes */ - SDL_CalculateAudioSpec(spec); + SDL_CalculateAudioSpec(&this->spec); /* Allocate mixing buffer */ - mixbuf = (Uint8 *) SDL_AllocAudioMem(spec->size); - if (mixbuf == NULL) { + this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->spec.size); + if (this->hidden->mixbuf == NULL) { + IRIXAUDIO_CloseDevice(this); SDL_OutOfMemory(); - return (-1); + return 0; } - SDL_memset(mixbuf, spec->silence, spec->size); + SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); /* We're ready to rock and roll. :-) */ - return (0); + return 1; } +static int +IRIXAUDIO_Init(SDL_AudioDriverImpl *impl) +{ + /* Set the function pointers */ + impl->OpenDevice = DSP_OpenDevice; + impl->PlayDevice = DSP_PlayDevice; + impl->WaitDevice = DSP_WaitDevice; + impl->GetDeviceBuf = DSP_GetDeviceBuf; + impl->CloseDevice = DSP_CloseDevice; + impl->OnlyHasDefaultOutputDevice = 1; /* !!! FIXME: not true, I think. */ + + return 1; +} + +AudioBootStrap IRIXAUDIO_bootstrap = { + "AL", "IRIX DMedia audio", + IRIXAUDIO_Available, IRIXAUDIO_Init, 0 +}; + /* vi: set ts=4 sw=4 expandtab: */
--- a/src/audio/dmedia/SDL_irixaudio.h Fri Oct 06 20:36:23 2006 +0000 +++ b/src/audio/dmedia/SDL_irixaudio.h Sat Oct 07 05:36:36 2006 +0000 @@ -33,15 +33,9 @@ struct SDL_PrivateAudioData { - /* The handle for the audio device */ - ALport audio_port; - - Uint8 *mixbuf; /* The app mixing buffer */ + ALport audio_port; /* The handle for the audio device */ + Uint8 *mixbuf; /* The app mixing buffer */ }; -/* Old variable names */ -#define audio_port (this->hidden->audio_port) -#define mixbuf (this->hidden->mixbuf) - #endif /* _SDL_lowaudio_h */ /* vi: set ts=4 sw=4 expandtab: */
--- a/src/audio/dsp/SDL_dspaudio.c Fri Oct 06 20:36:23 2006 +0000 +++ b/src/audio/dsp/SDL_dspaudio.c Sat Oct 07 05:36:36 2006 +0000 @@ -58,8 +58,6 @@ #define OPEN_FLAGS_OUTPUT (O_WRONLY|O_NONBLOCK) #define OPEN_FLAGS_INPUT (O_RDONLY|O_NONBLOCK) -/* Audio driver bootstrap functions */ - static char **outputDevices = NULL; static int outputDeviceCount = 0; static char **inputDevices = NULL; @@ -106,7 +104,8 @@ } -static void DSP_Deinitialize(void) +static void +DSP_Deinitialize(void) { free_device_lists(); } @@ -186,7 +185,6 @@ return 0; } SDL_memset(this->hidden, 0, (sizeof *this->hidden)); - this->hidden->audio_fd = -1; /* Open the audio device */ this->hidden->audio_fd = open(devname, flags, 0);
--- a/src/audio/macrom/SDL_romaudio.c Fri Oct 06 20:36:23 2006 +0000 +++ b/src/audio/macrom/SDL_romaudio.c Sat Oct 07 05:36:36 2006 +0000 @@ -309,9 +309,11 @@ impl->ProvidesOwnCallbackThread = 1; impl->OnlyHasDefaultOutputDevice = 1; -#ifndef __MACOSX__ /* Mac OS X uses threaded audio, so normal thread code is okay */ +/* Mac OS X uses threaded audio, so normal thread code is okay */ +#ifndef __MACOSX__ impl->LockDevice = SNDMGR_LockDevice; impl->UnlockDevice = SNDMGR_UnlockDevice; + impl->SkipMixerLock = 1; #endif return 1;
--- a/src/audio/mint/SDL_mintaudio_dma8.c Fri Oct 06 20:36:23 2006 +0000 +++ b/src/audio/mint/SDL_mintaudio_dma8.c Sat Oct 07 05:36:36 2006 +0000 @@ -61,30 +61,10 @@ static unsigned long cookie_snd, cookie_mch; -/*--- Audio driver functions ---*/ - -static void Mint_CloseAudio(_THIS); -static int Mint_OpenAudio(_THIS, SDL_AudioSpec * spec); -static void Mint_LockAudio(_THIS); -static void Mint_UnlockAudio(_THIS); - -/* To check/init hardware audio */ -static int Mint_CheckAudio(_THIS, SDL_AudioSpec * spec); -static void Mint_InitAudio(_THIS, SDL_AudioSpec * spec); - -/*--- Audio driver bootstrap functions ---*/ static int -Audio_Available(void) +MINTDMA8_Available(void) { - const char *envr = SDL_getenv("SDL_AUDIODRIVER"); - - /* Check if user asked a different audio driver */ - if ((envr) && (SDL_strcmp(envr, MINT_AUDIO_DRIVER_NAME) != 0)) { - DEBUG_PRINT((DEBUG_NAME "user asked a different audio driver\n")); - return 0; - } - /* Cookie _MCH present ? if not, assume ST machine */ if (Getcookie(C__MCH, &cookie_mch) == C_NOTFOUND) { cookie_mch = MCH_ST; @@ -116,55 +96,7 @@ } static void -Audio_DeleteDevice(SDL_AudioDevice * device) -{ - SDL_free(device->hidden); - SDL_free(device); -} - -static SDL_AudioDevice * -Audio_CreateDevice(int devindex) -{ - SDL_AudioDevice *this; - - /* Initialize all variables that we clean on shutdown */ - this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); - if (this) { - SDL_memset(this, 0, (sizeof *this)); - this->hidden = (struct SDL_PrivateAudioData *) - SDL_malloc((sizeof *this->hidden)); - } - if ((this == NULL) || (this->hidden == NULL)) { - SDL_OutOfMemory(); - if (this) { - SDL_free(this); - } - return (0); - } - SDL_memset(this->hidden, 0, (sizeof *this->hidden)); - - /* Set the function pointers */ - this->OpenAudio = Mint_OpenAudio; - this->CloseAudio = Mint_CloseAudio; - this->LockAudio = Mint_LockAudio; - this->UnlockAudio = Mint_UnlockAudio; - this->free = Audio_DeleteDevice; - - /* Uses interrupt driven audio, without thread */ - #if SDL_THREADS_DISABLED - this->SkipMixerLock = 1; - #endif - - return this; -} - -AudioBootStrap MINTAUDIO_DMA8_bootstrap = { - MINT_AUDIO_DRIVER_NAME, "MiNT DMA 8 bits audio driver", - Audio_Available, Audio_CreateDevice, 0 -}; - -static void -Mint_LockAudio(_THIS) +MINTDMA8_LockDevice(_THIS) { void *oldpile; @@ -175,7 +107,7 @@ } static void -Mint_UnlockAudio(_THIS) +MINTDMA8_UnlockDevice(_THIS) { void *oldpile; @@ -186,57 +118,59 @@ } static void -Mint_CloseAudio(_THIS) +MINTDMA8_CloseDevice(_THIS) { - void *oldpile; + if (this->hidden != NULL) { + /* Stop replay */ + void *oldpile = (void *) Super(0); - /* Stop replay */ - oldpile = (void *) Super(0); - DMAAUDIO_IO.control = 0; - Super(oldpile); + DMAAUDIO_IO.control = 0; + Super(oldpile); + + DEBUG_PRINT((DEBUG_NAME "closeaudio: replay stopped\n")); - DEBUG_PRINT((DEBUG_NAME "closeaudio: replay stopped\n")); + /* Disable interrupt */ + Jdisint(MFP_DMASOUND); - /* Disable interrupt */ - Jdisint(MFP_DMASOUND); + DEBUG_PRINT((DEBUG_NAME "closeaudio: interrupt disabled\n")); - DEBUG_PRINT((DEBUG_NAME "closeaudio: interrupt disabled\n")); + /* Wait if currently playing sound */ + while (SDL_MintAudio_mutex != 0) {} - /* Wait if currently playing sound */ - while (SDL_MintAudio_mutex != 0) { - } - - DEBUG_PRINT((DEBUG_NAME "closeaudio: no more interrupt running\n")); + DEBUG_PRINT((DEBUG_NAME "closeaudio: no more interrupt running\n")); - /* Clear buffers */ - if (SDL_MintAudio_audiobuf[0]) { - Mfree(SDL_MintAudio_audiobuf[0]); - SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL; + /* Clear buffers */ + if (SDL_MintAudio_audiobuf[0]) { + Mfree(SDL_MintAudio_audiobuf[0]); + SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL; + } + + DEBUG_PRINT((DEBUG_NAME "closeaudio: buffers freed\n")); + SDL_free(this->buffer); + this->buffer = NULL; } - - DEBUG_PRINT((DEBUG_NAME "closeaudio: buffers freed\n")); } static int -Mint_CheckAudio(_THIS, SDL_AudioSpec * spec) +MINTDMA8_CheckAudio(_THIS) { int i, masterprediv, sfreq; unsigned long masterclock; DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ", - SDL_AUDIO_BITSIZE(spec->format))); - DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(spec->format))); - DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(spec->format))); - DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(spec->format))); - DEBUG_PRINT(("channels=%d, ", spec->channels)); - DEBUG_PRINT(("freq=%d\n", spec->freq)); + SDL_AUDIO_BITSIZE(this->spec.format))); + DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format))); + DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(this->spec.format))); + DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(this->spec.format))); + DEBUG_PRINT(("channels=%d, ", this->spec.channels)); + DEBUG_PRINT(("freq=%d\n", this->spec.freq)); - if (spec->channels > 2) { - spec->channels = 2; /* no more than stereo! */ + if (this->spec.channels > 2) { + this->spec.channels = 2; /* no more than stereo! */ } /* Check formats available */ - spec->format = AUDIO_S8; + this->spec.format = AUDIO_S8; /* Calculate and select the closest frequency */ sfreq = 0; @@ -277,22 +211,22 @@ } #endif - MINTAUDIO_numfreq = SDL_MintAudio_SearchFrequency(this, spec->freq); - spec->freq = MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency; + MINTAUDIO_numfreq = SDL_MintAudio_SearchFrequency(this, this->spec.freq); + this->spec.freq = MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency; DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ", - SDL_AUDIO_BITSIZE(spec->format))); - DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(spec->format))); - DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(spec->format))); - DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(spec->format))); - DEBUG_PRINT(("channels=%d, ", spec->channels)); - DEBUG_PRINT(("freq=%d\n", spec->freq)); + SDL_AUDIO_BITSIZE(this->spec.format))); + DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format))); + DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(this->spec.format))); + DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(this->spec.format))); + DEBUG_PRINT(("channels=%d, ", this->spec.channels)); + DEBUG_PRINT(("freq=%d\n", this->spec.freq)); return 0; } static void -Mint_InitAudio(_THIS, SDL_AudioSpec * spec) +MINTDMA8_InitAudio(_THIS) { void *oldpile; unsigned long buffer; @@ -321,7 +255,7 @@ DMAAUDIO_IO.end_low = buffer & 255; mode = 3 - MINTAUDIO_frequencies[MINTAUDIO_numfreq].predivisor; - if (spec->channels == 1) { + if (this->spec.channels == 1) { mode |= 1 << 7; } DMAAUDIO_IO.sound_ctrl = mode; @@ -344,29 +278,40 @@ } static int -Mint_OpenAudio(_THIS, SDL_AudioSpec * spec) +MINTDMA8_OpenDevice(_THIS, const char *devname, int iscapture) { SDL_MintAudio_device = this; /* Check audio capabilities */ - if (Mint_CheckAudio(this, spec) == -1) { - return -1; + if (MINTDMA8_CheckAudio(this) == -1) { + return 0; } - SDL_CalculateAudioSpec(spec); + /* Initialize all variables that we clean on shutdown */ + this->hidden = (struct SDL_PrivateAudioData *) + SDL_malloc((sizeof *this->hidden)); + if (this->hidden == NULL) { + SDL_OutOfMemory(); + return 0; + } + SDL_memset(this->hidden, 0, (sizeof *this->hidden)); + + SDL_CalculateAudioSpec(&this->spec); /* Allocate memory for audio buffers in DMA-able RAM */ - DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", spec->size)); + DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", this->spec.size)); - SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(spec->size * 2, MX_STRAM); + SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(this->spec.size * 2, MX_STRAM); if (SDL_MintAudio_audiobuf[0] == NULL) { - SDL_SetError("MINT_OpenAudio: Not enough memory for audio buffer"); - return (-1); + SDL_free(this->hidden); + this->hidden = NULL; + SDL_OutOfMemory(); + return 0; } - SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + spec->size; + SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + this->spec.size; SDL_MintAudio_numbuf = 0; - SDL_memset(SDL_MintAudio_audiobuf[0], spec->silence, spec->size * 2); - SDL_MintAudio_audiosize = spec->size; + SDL_memset(SDL_MintAudio_audiobuf[0],this->spec.silence,this->spec.size*2); + SDL_MintAudio_audiosize = this->spec.size; SDL_MintAudio_mutex = 0; DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n", @@ -377,9 +322,29 @@ SDL_MintAudio_CheckFpu(); /* Setup audio hardware */ - Mint_InitAudio(this, spec); + MINTDMA8_InitAudio(this); - return (1); /* We don't use threaded audio */ + return 1; /* good to go. */ } +static int +MINTDMA8_Init(SDL_AudioDriverImpl *impl) +{ + /* Set the function pointers */ + impl->OpenDevice = MINTDMA8_OpenDevice; + impl->CloseDevice = MINTDMA8_CloseDevice; + impl->LockAudio = MINTDMA8_LockAudio; + impl->UnlockAudio = MINTDMA8_UnlockAudio; + impl->OnlyHasDefaultOutputDevice = 1; + impl->ProvidesOwnCallbackThread = 1; + impl->SkipMixerLock = 1; + + return 1; +} + +AudioBootStrap MINTAUDIO_DMA8_bootstrap = { + MINT_AUDIO_DRIVER_NAME, "MiNT DMA 8 bits audio driver", + MINTDMA8_Available, MINTDMA8_Init, 0 +}; + /* vi: set ts=4 sw=4 expandtab: */
--- a/src/audio/mint/SDL_mintaudio_gsxb.c Fri Oct 06 20:36:23 2006 +0000 +++ b/src/audio/mint/SDL_mintaudio_gsxb.c Sat Oct 07 05:36:36 2006 +0000 @@ -63,32 +63,14 @@ /*--- Audio driver functions ---*/ -static void Mint_CloseAudio(_THIS); -static int Mint_OpenAudio(_THIS, SDL_AudioSpec * spec); -static void Mint_LockAudio(_THIS); -static void Mint_UnlockAudio(_THIS); +/* GSXB callbacks */ +static void MINTGSXB_GsxbInterrupt(void); +static void MINTGSXB_GsxbNullInterrupt(void); -/* To check/init hardware audio */ -static int Mint_CheckAudio(_THIS, SDL_AudioSpec * spec); -static void Mint_InitAudio(_THIS, SDL_AudioSpec * spec); - -/* GSXB callbacks */ -static void Mint_GsxbInterrupt(void); -static void Mint_GsxbNullInterrupt(void); - -/*--- Audio driver bootstrap functions ---*/ static int -Audio_Available(void) +MINTGSXB_Available(void) { - const char *envr = SDL_getenv("SDL_AUDIODRIVER"); - - /* Check if user asked a different audio driver */ - if ((envr) && (SDL_strcmp(envr, MINT_AUDIO_DRIVER_NAME) != 0)) { - DEBUG_PRINT((DEBUG_NAME "user asked a different audio driver\n")); - return (0); - } - /* Cookie _SND present ? if not, assume ST machine */ if (Getcookie(C__SND, &cookie_snd) == C_NOTFOUND) { cookie_snd = SND_PSG; @@ -121,123 +103,80 @@ return (1); } -static void -Audio_DeleteDevice(SDL_AudioDevice * device) -{ - SDL_free(device->hidden); - SDL_free(device); -} - -static SDL_AudioDevice * -Audio_CreateDevice(int devindex) -{ - SDL_AudioDevice *this; - - /* Initialize all variables that we clean on shutdown */ - this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); - if (this) { - SDL_memset(this, 0, (sizeof *this)); - this->hidden = (struct SDL_PrivateAudioData *) - SDL_malloc((sizeof *this->hidden)); - } - if ((this == NULL) || (this->hidden == NULL)) { - SDL_OutOfMemory(); - if (this) { - SDL_free(this); - } - return (0); - } - SDL_memset(this->hidden, 0, (sizeof *this->hidden)); - - /* Set the function pointers */ - this->OpenAudio = Mint_OpenAudio; - this->CloseAudio = Mint_CloseAudio; - this->LockAudio = Mint_LockAudio; - this->UnlockAudio = Mint_UnlockAudio; - this->free = Audio_DeleteDevice; - - /* Uses interrupt driven audio, without thread */ - #if SDL_THREADS_DISABLED - this->SkipMixerLock = 1; - #endif - - return this; -} - -AudioBootStrap MINTAUDIO_GSXB_bootstrap = { - MINT_AUDIO_DRIVER_NAME, "MiNT GSXB audio driver", - Audio_Available, Audio_CreateDevice, 0 -}; static void -Mint_LockAudio(_THIS) +MINTGSXB_LockDevice(_THIS) { /* Stop replay */ Buffoper(0); } static void -Mint_UnlockAudio(_THIS) +MINTGSXB_UnlockDevice(_THIS) { /* Restart replay */ Buffoper(SB_PLA_ENA | SB_PLA_RPT); } static void -Mint_CloseAudio(_THIS) +MINTGSXB_CloseDevice(_THIS) { - /* Stop replay */ - Buffoper(0); + if (this->hidden != NULL) { + /* Stop replay */ + Buffoper(0); - /* Uninstall interrupt */ - if (NSetinterrupt(2, SI_NONE, Mint_GsxbNullInterrupt) < 0) { - DEBUG_PRINT((DEBUG_NAME "NSetinterrupt() failed in close\n")); - } + /* Uninstall interrupt */ + if (NSetinterrupt(2, SI_NONE, MINTGSXB_GsxbNullInterrupt) < 0) { + DEBUG_PRINT((DEBUG_NAME "NSetinterrupt() failed in close\n")); + } - /* Wait if currently playing sound */ - while (SDL_MintAudio_mutex != 0) { - } + /* Wait if currently playing sound */ + while (SDL_MintAudio_mutex != 0) {} - /* Clear buffers */ - if (SDL_MintAudio_audiobuf[0]) { - Mfree(SDL_MintAudio_audiobuf[0]); - SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL; + /* Clear buffers */ + if (SDL_MintAudio_audiobuf[0]) { + Mfree(SDL_MintAudio_audiobuf[0]); + SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL; + } + + /* Unlock sound system */ + Unlocksnd(); + + SDL_free(this->hidden); + this->hidden = NULL; } - - /* Unlock sound system */ - Unlocksnd(); } static int -Mint_CheckAudio(_THIS, SDL_AudioSpec * spec) +MINTGSXB_CheckAudio(_THIS) { long snd_format; int i, resolution, format_signed, format_bigendian; - SDL_AudioFormat test_format = SDL_FirstAudioFormat(spec->format); + SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format); int valid_datatype = 0; - resolution = SDL_AUDIO_BITSIZE(spec->format); - format_signed = SDL_AUDIO_ISSIGNED(spec->format); - format_bigendian = SDL_AUDIO_ISBIGENDIAN(spec->format); + resolution = SDL_AUDIO_BITSIZE(this->spec.format); + format_signed = SDL_AUDIO_ISSIGNED(this->spec.format); + format_bigendian = SDL_AUDIO_ISBIGENDIAN(this->spec.format); DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ", resolution)); - DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(spec->format))); + DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format))); DEBUG_PRINT(("signed=%d, ", format_signed)); DEBUG_PRINT(("big endian=%d, ", format_bigendian)); - DEBUG_PRINT(("channels=%d, ", spec->channels)); - DEBUG_PRINT(("freq=%d\n", spec->freq)); + DEBUG_PRINT(("channels=%d, ", this->spec.channels)); + DEBUG_PRINT(("freq=%d\n", this->spec.freq)); - if (spec->channels > 2) { - spec->channels = 2; /* no more than stereo! */ + if (this->spec.channels > 2) { + this->spec.channels = 2; /* no more than stereo! */ } while ((!valid_datatype) && (test_format)) { /* Check formats available */ snd_format = Sndstatus(SND_QUERYFORMATS); - spec->format = test_format; - resolution = SDL_AUDIO_BITSIZE(spec->format); - format_signed = SDL_AUDIO_ISSIGNED(spec->format); - format_bigendian = SDL_AUDIO_ISBIGENDIAN(spec->format); + this->spec.format = test_format; + resolution = SDL_AUDIO_BITSIZE(this->spec.format); + format_signed = SDL_AUDIO_ISSIGNED(this->spec.format); + format_bigendian = SDL_AUDIO_ISBIGENDIAN(this->spec.format); switch (test_format) { case AUDIO_U8: case AUDIO_S8: @@ -284,14 +223,14 @@ /* Ok */ } else if (snd_format & SND_FORMATUNSIGNED) { /* Give unsigned format */ - spec->format = spec->format & (~SDL_AUDIO_MASK_SIGNED); + this->spec.format = this->spec.format & (~SDL_AUDIO_MASK_SIGNED); } } else { if (snd_format & SND_FORMATUNSIGNED) { /* Ok */ } else if (snd_format & SND_FORMATSIGNED) { /* Give signed format */ - spec->format |= SDL_AUDIO_MASK_SIGNED; + this->spec.format |= SDL_AUDIO_MASK_SIGNED; } } @@ -300,14 +239,14 @@ /* Ok */ } else if (snd_format & SND_FORMATLITTLEENDIAN) { /* Give little endian format */ - spec->format = spec->format & (~SDL_AUDIO_MASK_ENDIAN); + this->spec.format = this->spec.format & (~SDL_AUDIO_MASK_ENDIAN); } } else { if (snd_format & SND_FORMATLITTLEENDIAN) { /* Ok */ } else if (snd_format & SND_FORMATBIGENDIAN) { /* Give big endian format */ - spec->format |= SDL_AUDIO_MASK_ENDIAN; + this->spec.format |= SDL_AUDIO_MASK_ENDIAN; } } @@ -329,22 +268,22 @@ } #endif - MINTAUDIO_numfreq = SDL_MintAudio_SearchFrequency(this, spec->freq); - spec->freq = MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency; + MINTAUDIO_numfreq = SDL_MintAudio_SearchFrequency(this, this->spec.freq); + this->spec.freq = MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency; DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ", - SDL_AUDIO_BITSIZE(spec->format))); - DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(spec->format))); - DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(spec->format))); - DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(spec->format))); - DEBUG_PRINT(("channels=%d, ", spec->channels)); - DEBUG_PRINT(("freq=%d\n", spec->freq)); + SDL_AUDIO_BITSIZE(this->spec.format))); + DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format))); + DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(this->spec.format))); + DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(this->spec.format))); + DEBUG_PRINT(("channels=%d, ", this->spec.channels)); + DEBUG_PRINT(("freq=%d\n", this->spec.freq)); return 0; } static void -Mint_InitAudio(_THIS, SDL_AudioSpec * spec) +MINTGSXB_InitAudio(_THIS) { int channels_mode, prediv; void *buffer; @@ -357,23 +296,23 @@ Setmontracks(0); /* Select replay format */ - switch (SDL_AUDIO_BITSIZE(spec->format)) { + switch (SDL_AUDIO_BITSIZE(this->spec.format)) { case 8: - if (spec->channels == 2) { + if (this->spec.channels == 2) { channels_mode = STEREO8; } else { channels_mode = MONO8; } break; case 16: - if (spec->channels == 2) { + if (this->spec.channels == 2) { channels_mode = STEREO16; } else { channels_mode = MONO16; } break; case 32: - if (spec->channels == 2) { + if (this->spec.channels == 2) { channels_mode = STEREO32; } else { channels_mode = MONO32; @@ -392,12 +331,12 @@ /* Set buffer */ buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf]; - if (Setbuffer(0, buffer, buffer + spec->size) < 0) { + if (Setbuffer(0, buffer, buffer + this->spec.size) < 0) { DEBUG_PRINT((DEBUG_NAME "Setbuffer() failed\n")); } /* Install interrupt */ - if (NSetinterrupt(2, SI_PLAY, Mint_GsxbInterrupt) < 0) { + if (NSetinterrupt(2, SI_PLAY, MINTGSXB_GsxbInterrupt) < 0) { DEBUG_PRINT((DEBUG_NAME "NSetinterrupt() failed\n")); } @@ -407,35 +346,46 @@ } static int -Mint_OpenAudio(_THIS, SDL_AudioSpec * spec) +MINTGSXB_OpenDevice(_THIS, const char *devname, int iscapture) { /* Lock sound system */ if (Locksnd() != 1) { - SDL_SetError("Mint_OpenAudio: Audio system already in use"); - return (-1); + SDL_SetError("MINTGSXB_OpenDevice: Audio system already in use"); + return 0; } SDL_MintAudio_device = this; /* Check audio capabilities */ - if (Mint_CheckAudio(this, spec) == -1) { - return -1; + if (MINTGSXB_CheckAudio(this) == -1) { + return 0; } - SDL_CalculateAudioSpec(spec); + /* Initialize all variables that we clean on shutdown */ + this->hidden = (struct SDL_PrivateAudioData *) + SDL_malloc((sizeof *this->hidden)); + if (this->hidden == NULL) { + SDL_OutOfMemory(); + return 0; + } + SDL_memset(this->hidden, 0, (sizeof *this->hidden)); + + SDL_CalculateAudioSpec(&this->spec); /* Allocate memory for audio buffers in DMA-able RAM */ - DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", spec->size)); + DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", this->spec.size)); - SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(spec->size * 2, MX_STRAM); + SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(this->spec.size * 2, MX_STRAM); if (SDL_MintAudio_audiobuf[0] == NULL) { - SDL_SetError("MINT_OpenAudio: Not enough memory for audio buffer"); - return (-1); + SDL_free(this->hidden); + this->hidden = NULL; + SDL_OutOfMemory(); + return 0; } - SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + spec->size; + SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + this->spec.size; SDL_MintAudio_numbuf = 0; - SDL_memset(SDL_MintAudio_audiobuf[0], spec->silence, spec->size * 2); - SDL_MintAudio_audiosize = spec->size; + SDL_memset(SDL_MintAudio_audiobuf[0],this->spec.silence,this->spec.size*2); + SDL_MintAudio_audiosize = this->spec.size; SDL_MintAudio_mutex = 0; DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n", @@ -446,13 +396,13 @@ SDL_MintAudio_CheckFpu(); /* Setup audio hardware */ - Mint_InitAudio(this, spec); + MINTGSXB_InitAudio(this); - return (1); /* We don't use threaded audio */ + return 1; /* good to go. */ } static void -Mint_GsxbInterrupt(void) +MINTGSXB_GsxbInterrupt(void) { Uint8 *newbuf; @@ -470,8 +420,28 @@ } static void -Mint_GsxbNullInterrupt(void) +MINTGSXB_GsxbNullInterrupt(void) { } +static int +MINTGSXB_Init(SDL_AudioDriverImpl *impl) +{ + /* Set the function pointers */ + impl->OpenDevice = MINTGSXB_OpenDevice; + impl->CloseDevice = MINTGSXB_CloseDevice; + impl->LockAudio = MINTGSXB_LockAudio; + impl->UnlockAudio = MINTGSXB_UnlockAudio; + impl->OnlyHasDefaultOutputDevice = 1; + impl->ProvidesOwnCallbackThread = 1; + impl->SkipMixerLock = 1; + + return 1; +} + +AudioBootStrap MINTAUDIO_GSXB_bootstrap = { + MINT_AUDIO_DRIVER_NAME, "MiNT GSXB audio driver", + MINTGSXB_Available, MINTGSXB_Init, 0 +}; + /* vi: set ts=4 sw=4 expandtab: */
--- a/src/audio/mint/SDL_mintaudio_mcsn.c Fri Oct 06 20:36:23 2006 +0000 +++ b/src/audio/mint/SDL_mintaudio_mcsn.c Sat Oct 07 05:36:36 2006 +0000 @@ -61,27 +61,14 @@ /*--- Static variables ---*/ -static unsigned long cookie_snd, cookie_mch; -static cookie_mcsn_t *cookie_mcsn; - -/*--- Audio driver functions ---*/ - -static void Mint_CloseAudio(_THIS); -static int Mint_OpenAudio(_THIS, SDL_AudioSpec * spec); -static void Mint_LockAudio(_THIS); -static void Mint_UnlockAudio(_THIS); - -/* To check/init hardware audio */ -static int Mint_CheckAudio(_THIS, SDL_AudioSpec * spec); -static void Mint_InitAudio(_THIS, SDL_AudioSpec * spec); - -/*--- Audio driver bootstrap functions ---*/ +static unsigned long cookie_snd = 0; +static unsigned long cookie_mch = 0; +static cookie_mcsn_t *cookie_mcsn = NULL; static int -Audio_Available(void) +MINTMCSN_Available(void) { - unsigned long dummy; - const char *envr = SDL_getenv("SDL_AUDIODRIVER"); + unsigned long dummy = 0; SDL_MintAudio_mint_present = (Getcookie(C_MiNT, &dummy) == C_FOUND); @@ -90,12 +77,6 @@ return (0); } - /* Check if user asked a different audio driver */ - if ((envr) && (SDL_strcmp(envr, MINT_AUDIO_DRIVER_NAME) != 0)) { - DEBUG_PRINT((DEBUG_NAME "user asked a different audio driver\n")); - return (0); - } - /* Cookie _MCH present ? if not, assume ST machine */ if (Getcookie(C__MCH, &cookie_mch) == C_NOTFOUND) { cookie_mch = MCH_ST; @@ -137,121 +118,77 @@ } static void -Audio_DeleteDevice(SDL_AudioDevice * device) -{ - SDL_free(device->hidden); - SDL_free(device); -} - -static SDL_AudioDevice * -Audio_CreateDevice(int devindex) -{ - SDL_AudioDevice *this; - - /* Initialize all variables that we clean on shutdown */ - this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); - if (this) { - SDL_memset(this, 0, (sizeof *this)); - this->hidden = (struct SDL_PrivateAudioData *) - SDL_malloc((sizeof *this->hidden)); - } - if ((this == NULL) || (this->hidden == NULL)) { - SDL_OutOfMemory(); - if (this) { - SDL_free(this); - } - return (0); - } - SDL_memset(this->hidden, 0, (sizeof *this->hidden)); - - /* Set the function pointers */ - this->OpenAudio = Mint_OpenAudio; - this->CloseAudio = Mint_CloseAudio; - this->LockAudio = Mint_LockAudio; - this->UnlockAudio = Mint_UnlockAudio; - this->free = Audio_DeleteDevice; - - /* Uses interrupt driven audio, without thread */ - #if SDL_THREADS_DISABLED - this->SkipMixerLock = 1; - #endif - - return this; -} - -AudioBootStrap MINTAUDIO_MCSN_bootstrap = { - MINT_AUDIO_DRIVER_NAME, "MiNT MCSN audio driver", - Audio_Available, Audio_CreateDevice, 0 -}; - -static void -Mint_LockAudio(_THIS) +MINTMCSN_LockDevice(_THIS) { /* Stop replay */ Buffoper(0); } static void -Mint_UnlockAudio(_THIS) +MINTMCSN_UnlockDevice(_THIS) { /* Restart replay */ Buffoper(SB_PLA_ENA | SB_PLA_RPT); } static void -Mint_CloseAudio(_THIS) +MINTMCSN_CloseDevice(_THIS) { - /* Stop replay */ - SDL_MintAudio_WaitThread(); - Buffoper(0); + if (this->hidden != NULL) { + /* Stop replay */ + SDL_MintAudio_WaitThread(); + Buffoper(0); - if (!SDL_MintAudio_mint_present) { - /* Uninstall interrupt */ - Jdisint(MFP_DMASOUND); - } + if (!SDL_MintAudio_mint_present) { + /* Uninstall interrupt */ + Jdisint(MFP_DMASOUND); + } - /* Wait if currently playing sound */ - while (SDL_MintAudio_mutex != 0) { - } + /* Wait if currently playing sound */ + while (SDL_MintAudio_mutex != 0) {} - /* Clear buffers */ - if (SDL_MintAudio_audiobuf[0]) { - Mfree(SDL_MintAudio_audiobuf[0]); - SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL; + /* Clear buffers */ + if (SDL_MintAudio_audiobuf[0]) { + Mfree(SDL_MintAudio_audiobuf[0]); + SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL; + } + + /* Unlock sound system */ + Unlocksnd(); + + SDL_free(this->hidden); + this->hidden = NULL; } - - /* Unlock sound system */ - Unlocksnd(); } static int -Mint_CheckAudio(_THIS, SDL_AudioSpec * spec) +MINTMCSN_CheckAudio(_THIS) { int i; unsigned long masterclock, masterprediv; DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ", - SDL_AUDIO_BITSIZE(spec->format))); - DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(spec->format))); - DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(spec->format))); - DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(spec->format))); - DEBUG_PRINT(("channels=%d, ", spec->channels)); - DEBUG_PRINT(("freq=%d\n", spec->freq)); + SDL_AUDIO_BITSIZE(this->spec.format))); + DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format))); + DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(this->spec.format))); + DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(this->spec.format))); + DEBUG_PRINT(("channels=%d, ", this->spec.channels)); + DEBUG_PRINT(("freq=%d\n", this->spec.freq)); - if (spec->channels > 2) { - spec->channels = 2; /* no more than stereo! */ + if (this->spec.channels > 2) { + this->spec.channels = 2; /* no more than stereo! */ } /* Check formats available */ MINTAUDIO_freqcount = 0; switch (cookie_mcsn->play) { case MCSN_ST: - spec->channels = 1; - spec->format = AUDIO_S8; /* FIXME: is it signed or unsigned ? */ + this->spec.channels = 1; + this->spec.format = AUDIO_S8; /* FIXME: is it signed or unsigned ? */ SDL_MintAudio_AddFrequency(this, 12500, 0, 0, -1); break; case MCSN_TT: /* Also STE, Mega STE */ - spec->format = AUDIO_S8; + this->spec.format = AUDIO_S8; masterclock = MASTERCLOCK_STE; masterprediv = MASTERPREDIV_STE; if ((cookie_mch >> 16) == MCH_TT) { @@ -285,10 +222,10 @@ (1 << i) - 1, -1); } } - spec->format |= SDL_AUDIO_MASK_SIGNED; /* Audio is always signed */ - if ((SDL_AUDIO_BITSIZE(spec->format)) == 16) { - spec->format |= SDL_AUDIO_MASK_ENDIAN; /* Audio is always big endian */ - spec->channels = 2; /* 16 bits always stereo */ + this->spec.format |= SDL_AUDIO_MASK_SIGNED; /* Audio is always signed */ + if ((SDL_AUDIO_BITSIZE(this->spec.format)) == 16) { + this->spec.format |= SDL_AUDIO_MASK_ENDIAN; /* Audio is always big endian */ + this->spec.channels = 2; /* 16 bits always stereo */ } break; } @@ -302,22 +239,22 @@ } #endif - MINTAUDIO_numfreq = SDL_MintAudio_SearchFrequency(this, spec->freq); - spec->freq = MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency; + MINTAUDIO_numfreq = SDL_MintAudio_SearchFrequency(this, this->spec.freq); + this->spec.freq = MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency; DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ", - SDL_AUDIO_BITSIZE(spec->format))); - DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(spec->format))); - DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(spec->format))); - DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(spec->format))); - DEBUG_PRINT(("channels=%d, ", spec->channels)); - DEBUG_PRINT(("freq=%d\n", spec->freq)); + SDL_AUDIO_BITSIZE(this->spec.format))); + DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format))); + DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(this->spec.format))); + DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(this->spec.format))); + DEBUG_PRINT(("channels=%d, ", this->spec.channels)); + DEBUG_PRINT(("freq=%d\n", this->spec.freq)); return 0; } static void -Mint_InitAudio(_THIS, SDL_AudioSpec * spec) +MINTMCSN_InitAudio(_THIS) { int channels_mode, prediv, dmaclock; void *buffer; @@ -334,9 +271,9 @@ /* Select replay format */ channels_mode = STEREO16; - switch (SDL_AUDIO_BITSIZE(spec->format)) { + switch (SDL_AUDIO_BITSIZE(this->spec.format)) { case 8: - if (spec->channels == 2) { + if (this->spec.channels == 2) { channels_mode = STEREO8; } else { channels_mode = MONO8; @@ -363,7 +300,7 @@ /* Set buffer */ buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf]; - if (Setbuffer(0, buffer, buffer + spec->size) < 0) { + if (Setbuffer(0, buffer, buffer + this->spec.size) < 0) { DEBUG_PRINT((DEBUG_NAME "Setbuffer() failed\n")); } @@ -386,35 +323,46 @@ } static int -Mint_OpenAudio(_THIS, SDL_AudioSpec * spec) +MINTMCSN_OpenDevice(_THIS, const char *devname, int iscapture) { /* Lock sound system */ if (Locksnd() != 1) { - SDL_SetError("Mint_OpenAudio: Audio system already in use"); - return (-1); + SDL_SetError("MINTMCSN_OpenDevice: Audio system already in use"); + return 0; } SDL_MintAudio_device = this; /* Check audio capabilities */ - if (Mint_CheckAudio(this, spec) == -1) { - return -1; + if (MINTMCSN_CheckAudio(this) == -1) { + return 0; } - SDL_CalculateAudioSpec(spec); + /* Initialize all variables that we clean on shutdown */ + this->hidden = (struct SDL_PrivateAudioData *) + SDL_malloc((sizeof *this->hidden)); + if (this->hidden == NULL) { + SDL_OutOfMemory(); + return 0; + } + SDL_memset(this->hidden, 0, (sizeof *this->hidden)); + + SDL_CalculateAudioSpec(&this->spec); /* Allocate memory for audio buffers in DMA-able RAM */ - DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", spec->size)); + DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", this->spec.size)); - SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(spec->size * 2, MX_STRAM); + SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(this->spec.size * 2, MX_STRAM); if (SDL_MintAudio_audiobuf[0] == NULL) { - SDL_SetError("MINT_OpenAudio: Not enough memory for audio buffer"); - return (-1); + SDL_free(this->hidden); + this->hidden = NULL; + SDL_OutOfMemory(); + return 0; } - SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + spec->size; + SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + this->spec.size; SDL_MintAudio_numbuf = 0; - SDL_memset(SDL_MintAudio_audiobuf[0], spec->silence, spec->size * 2); - SDL_MintAudio_audiosize = spec->size; + SDL_memset(SDL_MintAudio_audiobuf[0],this->spec.silence,this->spec.size*2); + SDL_MintAudio_audiosize = this->spec.size; SDL_MintAudio_mutex = 0; DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n", @@ -425,9 +373,29 @@ SDL_MintAudio_CheckFpu(); /* Setup audio hardware */ - Mint_InitAudio(this, spec); + MINTMCSN_InitAudio(this); - return (1); /* We don't use SDL threaded audio */ + return 1; /* good to go. */ } +static int +MINTMCSN_Init(SDL_AudioDriverImpl *impl) +{ + /* Set the function pointers */ + impl->OpenDevice = MINTMCSN_OpenDevice; + impl->CloseDevice = MINTMCSN_CloseDevice; + impl->LockAudio = MINTMCSN_LockAudio; + impl->UnlockAudio = MINTMCSN_UnlockAudio; + impl->OnlyHasDefaultOutputDevice = 1; + impl->ProvidesOwnCallbackThread = 1; + impl->SkipMixerLock = 1; + + return 1; +} + +AudioBootStrap MINTAUDIO_MCSN_bootstrap = { + MINT_AUDIO_DRIVER_NAME, "MiNT MCSN audio driver", + MINTMCSN_Available, MINTMCSN_Init, 0 +}; + /* vi: set ts=4 sw=4 expandtab: */
--- a/src/audio/mint/SDL_mintaudio_stfa.c Fri Oct 06 20:36:23 2006 +0000 +++ b/src/audio/mint/SDL_mintaudio_stfa.c Sat Oct 07 05:36:36 2006 +0000 @@ -59,8 +59,9 @@ /*--- Static variables ---*/ -static unsigned long cookie_snd, cookie_mch; -static cookie_stfa_t *cookie_stfa; +static unsigned long cookie_snd = 0; +static unsigned long cookie_mch = 0; +static cookie_stfa_t *cookie_stfa = NULL; static const int freqs[16] = { 4995, 6269, 7493, 8192, @@ -69,30 +70,9 @@ 30720, 32336, 43885, 49152 }; -/*--- Audio driver functions ---*/ - -static void Mint_CloseAudio(_THIS); -static int Mint_OpenAudio(_THIS, SDL_AudioSpec * spec); -static void Mint_LockAudio(_THIS); -static void Mint_UnlockAudio(_THIS); - -/* To check/init hardware audio */ -static int Mint_CheckAudio(_THIS, SDL_AudioSpec * spec); -static void Mint_InitAudio(_THIS, SDL_AudioSpec * spec); - -/*--- Audio driver bootstrap functions ---*/ - static int -Audio_Available(void) +MINTSTFA_Available(void) { - const char *envr = SDL_getenv("SDL_AUDIODRIVER"); - - /* Check if user asked a different audio driver */ - if ((envr) && (SDL_strcmp(envr, MINT_AUDIO_DRIVER_NAME) != 0)) { - DEBUG_PRINT((DEBUG_NAME "user asked a different audio driver\n")); - return (0); - } - /* Cookie _MCH present ? if not, assume ST machine */ if (Getcookie(C__MCH, &cookie_mch) == C_NOTFOUND) { cookie_mch = MCH_ST; @@ -116,115 +96,65 @@ } static void -Audio_DeleteDevice(SDL_AudioDevice * device) -{ - SDL_free(device->hidden); - SDL_free(device); -} - -static SDL_AudioDevice * -Audio_CreateDevice(int devindex) +MINTSTFA_LockDevice(_THIS) { - SDL_AudioDevice *this; - - /* Initialize all variables that we clean on shutdown */ - this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); - if (this) { - SDL_memset(this, 0, (sizeof *this)); - this->hidden = (struct SDL_PrivateAudioData *) - SDL_malloc((sizeof *this->hidden)); - } - if ((this == NULL) || (this->hidden == NULL)) { - SDL_OutOfMemory(); - if (this) { - SDL_free(this); - } - return (0); - } - SDL_memset(this->hidden, 0, (sizeof *this->hidden)); - - /* Set the function pointers */ - this->OpenAudio = Mint_OpenAudio; - this->CloseAudio = Mint_CloseAudio; - this->LockAudio = Mint_LockAudio; - this->UnlockAudio = Mint_UnlockAudio; - this->free = Audio_DeleteDevice; - - /* Uses interrupt driven audio, without thread */ - #if SDL_THREADS_DISABLED - this->SkipMixerLock = 1; - #endif - - return this; -} - -AudioBootStrap MINTAUDIO_STFA_bootstrap = { - MINT_AUDIO_DRIVER_NAME, "MiNT STFA audio driver", - Audio_Available, Audio_CreateDevice, 0 -}; - -static void -Mint_LockAudio(_THIS) -{ - void *oldpile; - /* Stop replay */ - oldpile = (void *) Super(0); + void *oldpile = (void *) Super(0); cookie_stfa->sound_enable = STFA_PLAY_DISABLE; Super(oldpile); } static void -Mint_UnlockAudio(_THIS) +MINTSTFA_UnlockDevice(_THIS) { - void *oldpile; - /* Restart replay */ - oldpile = (void *) Super(0); + void *oldpile = (void *) Super(0); cookie_stfa->sound_enable = STFA_PLAY_ENABLE | STFA_PLAY_REPEAT; Super(oldpile); } static void -Mint_CloseAudio(_THIS) +MINTSTFA_CloseDevice(_THIS) { - void *oldpile; - - /* Stop replay */ - oldpile = (void *) Super(0); - cookie_stfa->sound_enable = STFA_PLAY_DISABLE; - Super(oldpile); + if (this->hidden != NULL) { + /* Stop replay */ + void *oldpile = (void *) Super(0); + cookie_stfa->sound_enable = STFA_PLAY_DISABLE; + Super(oldpile); - /* Wait if currently playing sound */ - while (SDL_MintAudio_mutex != 0) { - } + /* Wait if currently playing sound */ + while (SDL_MintAudio_mutex != 0) {} - /* Clear buffers */ - if (SDL_MintAudio_audiobuf[0]) { - Mfree(SDL_MintAudio_audiobuf[0]); - SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL; + /* Clear buffers */ + if (SDL_MintAudio_audiobuf[0]) { + Mfree(SDL_MintAudio_audiobuf[0]); + SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL; + } + + SDL_free(this->hidden); + this->hidden = NULL; } } static int -Mint_CheckAudio(_THIS, SDL_AudioSpec * spec) +MINTSTFA_CheckAudio(_THIS) { int i; DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ", - SDL_AUDIO_BITSIZE(spec->format))); - DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(spec->format))); - DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(spec->format))); - DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(spec->format))); - DEBUG_PRINT(("channels=%d, ", spec->channels)); - DEBUG_PRINT(("freq=%d\n", spec->freq)); + SDL_AUDIO_BITSIZE(this->spec.format))); + DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format))); + DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(this->spec.format))); + DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(this->spec.format))); + DEBUG_PRINT(("channels=%d, ", this->spec.channels)); + DEBUG_PRINT(("freq=%d\n", this->spec.freq)); - if (SDL_AUDIO_BITSIZE(spec->format) > 16) { - spec->format = AUDIO_S16SYS; /* clamp out int32/float32 ... */ + if (SDL_AUDIO_BITSIZE(this->spec.format) > 16) { + this->spec.format = AUDIO_S16SYS; /* clamp out int32/float32 ... */ } - if (spec->channels > 2) { - spec->channels = 2; /* no more than stereo! */ + if (this->spec.channels > 2) { + this->spec.channels = 2; /* no more than stereo! */ } /* Check formats available */ @@ -242,29 +172,25 @@ } #endif - MINTAUDIO_numfreq = SDL_MintAudio_SearchFrequency(this, spec->freq); - spec->freq = MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency; + MINTAUDIO_numfreq = SDL_MintAudio_SearchFrequency(this, this->spec.freq); + this->spec.freq = MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency; DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ", - SDL_AUDIO_BITSIZE(spec->format))); - DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(spec->format))); - DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(spec->format))); - DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(spec->format))); - DEBUG_PRINT(("channels=%d, ", spec->channels)); - DEBUG_PRINT(("freq=%d\n", spec->freq)); + SDL_AUDIO_BITSIZE(this->spec.format))); + DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format))); + DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(this->spec.format))); + DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(this->spec.format))); + DEBUG_PRINT(("channels=%d, ", this->spec.channels)); + DEBUG_PRINT(("freq=%d\n", this->spec.freq)); return 0; } static void -Mint_InitAudio(_THIS, SDL_AudioSpec * spec) +MINTSTFA_InitAudio(_THIS) { - void *buffer; - void *oldpile; - - buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf]; - - oldpile = (void *) Super(0); + void *buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf]; + void *oldpile = (void *) Super(0); /* Stop replay */ cookie_stfa->sound_enable = STFA_PLAY_DISABLE; @@ -272,22 +198,22 @@ /* Select replay format */ cookie_stfa->sound_control = MINTAUDIO_frequencies[MINTAUDIO_numfreq].predivisor; - if (SDL_AUDIO_BITSIZE(spec->format) == 8) { + if (SDL_AUDIO_BITSIZE(this->spec.format) == 8) { cookie_stfa->sound_control |= STFA_FORMAT_8BIT; } else { cookie_stfa->sound_control |= STFA_FORMAT_16BIT; } - if (spec->channels == 2) { + if (this->spec.channels == 2) { cookie_stfa->sound_control |= STFA_FORMAT_STEREO; } else { cookie_stfa->sound_control |= STFA_FORMAT_MONO; } - if (SDL_AUDIO_ISSIGNED(spec->format) != 0) { + if (SDL_AUDIO_ISSIGNED(this->spec.format) != 0) { cookie_stfa->sound_control |= STFA_FORMAT_SIGNED; } else { cookie_stfa->sound_control |= STFA_FORMAT_UNSIGNED; } - if (SDL_AUDIO_ISBIGENDIAN(spec->format) != 0) { + if (SDL_AUDIO_ISBIGENDIAN(this->spec.format) != 0) { cookie_stfa->sound_control |= STFA_FORMAT_BIGENDIAN; } else { cookie_stfa->sound_control |= STFA_FORMAT_LITENDIAN; @@ -295,7 +221,7 @@ /* Set buffer */ cookie_stfa->sound_start = (unsigned long) buffer; - cookie_stfa->sound_end = (unsigned long) (buffer + spec->size); + cookie_stfa->sound_end = (unsigned long) (buffer + this->spec.size); /* Set interrupt */ cookie_stfa->stfa_it = SDL_MintAudio_StfaInterrupt; @@ -309,29 +235,40 @@ } static int -Mint_OpenAudio(_THIS, SDL_AudioSpec * spec) +MINTSTFA_OpenDevice(_THIS, const char *devname, int iscapture) { SDL_MintAudio_device = this; /* Check audio capabilities */ - if (Mint_CheckAudio(this, spec) == -1) { - return -1; + if (MINTSTFA_CheckAudio(this) == -1) { + return 0; } - SDL_CalculateAudioSpec(spec); + /* Initialize all variables that we clean on shutdown */ + this->hidden = (struct SDL_PrivateAudioData *) + SDL_malloc((sizeof *this->hidden)); + if (this->hidden == NULL) { + SDL_OutOfMemory(); + return 0; + } + SDL_memset(this->hidden, 0, (sizeof *this->hidden)); + + SDL_CalculateAudioSpec(&this->spec); /* Allocate memory for audio buffers in DMA-able RAM */ - DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", spec->size)); + DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", this->spec.size)); - SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(spec->size * 2, MX_STRAM); + SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(this->spec.size * 2, MX_STRAM); if (SDL_MintAudio_audiobuf[0] == NULL) { - SDL_SetError("MINT_OpenAudio: Not enough memory for audio buffer"); - return (-1); + SDL_OutOfMemory() + SDL_free(this->hidden); + this->hidden = NULL; + return 0; } - SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + spec->size; + SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + this->spec.size; SDL_MintAudio_numbuf = 0; - SDL_memset(SDL_MintAudio_audiobuf[0], spec->silence, spec->size * 2); - SDL_MintAudio_audiosize = spec->size; + SDL_memset(SDL_MintAudio_audiobuf[0],this->spec.silence,this->spec.size*2); + SDL_MintAudio_audiosize = this->spec.size; SDL_MintAudio_mutex = 0; DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n", @@ -342,9 +279,30 @@ SDL_MintAudio_CheckFpu(); /* Setup audio hardware */ - Mint_InitAudio(this, spec); + MINTSTFA_InitAudio(this); - return (1); /* We don't use threaded audio */ + return 1; /* good to go. */ } + +static int +MINTSTFA_Init(SDL_AudioDriverImpl *impl) +{ + /* Set the function pointers */ + impl->OpenDevice = MINTSTFA_OpenDevice; + impl->CloseDevice = MINTSTFA_CloseDevice; + impl->LockAudio = MINTSTFA_LockAudio; + impl->UnlockAudio = MINTSTFA_UnlockAudio; + impl->OnlyHasDefaultOutputDevice = 1; + impl->ProvidesOwnCallbackThread = 1; + impl->SkipMixerLock = 1; + + return 1; +} + +AudioBootStrap MINTAUDIO_STFA_bootstrap = { + MINT_AUDIO_DRIVER_NAME, "MiNT STFA audio driver", + MINTSTFA_Available, MINTSTFA_Init, 0 +}; + /* vi: set ts=4 sw=4 expandtab: */
--- a/src/audio/mint/SDL_mintaudio_xbios.c Fri Oct 06 20:36:23 2006 +0000 +++ b/src/audio/mint/SDL_mintaudio_xbios.c Sat Oct 07 05:36:36 2006 +0000 @@ -60,29 +60,12 @@ #define DEBUG_PRINT(what) #endif -/*--- Static variables ---*/ - -static unsigned long cookie_snd; - -/*--- Audio driver functions ---*/ - -static void Mint_CloseAudio(_THIS); -static int Mint_OpenAudio(_THIS, SDL_AudioSpec * spec); -static void Mint_LockAudio(_THIS); -static void Mint_UnlockAudio(_THIS); - -/* To check/init hardware audio */ -static int Mint_CheckAudio(_THIS, SDL_AudioSpec * spec); -static void Mint_InitAudio(_THIS, SDL_AudioSpec * spec); - -/*--- Audio driver bootstrap functions ---*/ +static unsigned long cookie_snd = 0; static int -Audio_Available(void) +MINTXBIOS_Available(void) { - unsigned long dummy; - const char *envr = SDL_getenv("SDL_AUDIODRIVER"); - + unsigned long dummy = 0; /*SDL_MintAudio_mint_present = (Getcookie(C_MiNT, &dummy) == C_FOUND); */ SDL_MintAudio_mint_present = SDL_FALSE; @@ -91,12 +74,6 @@ return (0); } - /* Check if user asked a different audio driver */ - if ((envr) && (SDL_strcmp(envr, MINT_AUDIO_DRIVER_NAME) != 0)) { - DEBUG_PRINT((DEBUG_NAME "user asked a different audio driver\n")); - return (0); - } - /* Cookie _SND present ? if not, assume ST machine */ if (Getcookie(C__SND, &cookie_snd) == C_NOTFOUND) { cookie_snd = SND_PSG; @@ -121,91 +98,47 @@ } static void -Audio_DeleteDevice(SDL_AudioDevice * device) -{ - SDL_free(device->hidden); - SDL_free(device); -} - -static SDL_AudioDevice * -Audio_CreateDevice(int devindex) -{ - SDL_AudioDevice *this; - - /* Initialize all variables that we clean on shutdown */ - this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); - if (this) { - SDL_memset(this, 0, (sizeof *this)); - this->hidden = (struct SDL_PrivateAudioData *) - SDL_malloc((sizeof *this->hidden)); - } - if ((this == NULL) || (this->hidden == NULL)) { - SDL_OutOfMemory(); - if (this) { - SDL_free(this); - } - return (0); - } - SDL_memset(this->hidden, 0, (sizeof *this->hidden)); - - /* Set the function pointers */ - this->OpenAudio = Mint_OpenAudio; - this->CloseAudio = Mint_CloseAudio; - this->LockAudio = Mint_LockAudio; - this->UnlockAudio = Mint_UnlockAudio; - this->free = Audio_DeleteDevice; - - /* Uses interrupt driven audio, without thread */ - #if SDL_THREADS_DISABLED - this->SkipMixerLock = 1; - #endif - - return this; -} - -AudioBootStrap MINTAUDIO_XBIOS_bootstrap = { - MINT_AUDIO_DRIVER_NAME, "MiNT XBIOS audio driver", - Audio_Available, Audio_CreateDevice, 0 -}; - -static void -Mint_LockAudio(_THIS) +MINTXBIOS_LockDevice(_THIS) { /* Stop replay */ Buffoper(0); } static void -Mint_UnlockAudio(_THIS) +MINTXBIOS_UnlockDevice(_THIS) { /* Restart replay */ Buffoper(SB_PLA_ENA | SB_PLA_RPT); } static void -Mint_CloseAudio(_THIS) +MINTXBIOS_CloseDevice(_THIS) { - /* Stop replay */ - SDL_MintAudio_WaitThread(); - Buffoper(0); + if (this->hidden != NULL) { + /* Stop replay */ + SDL_MintAudio_WaitThread(); + Buffoper(0); - if (!SDL_MintAudio_mint_present) { - /* Uninstall interrupt */ - Jdisint(MFP_DMASOUND); - } + if (!SDL_MintAudio_mint_present) { + /* Uninstall interrupt */ + Jdisint(MFP_DMASOUND); + } - /* Wait if currently playing sound */ - while (SDL_MintAudio_mutex != 0) { - } + /* Wait if currently playing sound */ + while (SDL_MintAudio_mutex != 0) {} - /* Clear buffers */ - if (SDL_MintAudio_audiobuf[0]) { - Mfree(SDL_MintAudio_audiobuf[0]); - SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL; + /* Clear buffers */ + if (SDL_MintAudio_audiobuf[0]) { + Mfree(SDL_MintAudio_audiobuf[0]); + SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL; + } + + /* Unlock sound system */ + Unlocksnd(); + + SDL_free(this->hidden); + this->hidden = NULL; } - - /* Unlock sound system */ - Unlocksnd(); } /* Falcon XBIOS implementation of Devconnect() is buggy with external clock */ @@ -274,7 +207,7 @@ } static void -Mint_CheckExternalClock(_THIS) +MINTXBIOS_CheckExternalClock(_THIS) { #define SIZE_BUF_CLOCK_MEASURE (44100/10) @@ -360,33 +293,33 @@ } static int -Mint_CheckAudio(_THIS, SDL_AudioSpec * spec) +MINTXBIOS_CheckAudio(_THIS) { int i; Uint32 extclock; DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ", - SDL_AUDIO_BITSIZE(spec->format))); - DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(spec->format))); - DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(spec->format))); - DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(spec->format))); - DEBUG_PRINT(("channels=%d, ", spec->channels)); - DEBUG_PRINT(("freq=%d\n", spec->freq)); + SDL_AUDIO_BITSIZE(this->spec.format))); + DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format))); + DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(this->spec.format))); + DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(this->spec.format))); + DEBUG_PRINT(("channels=%d, ", this->spec.channels)); + DEBUG_PRINT(("freq=%d\n", this->spec.freq)); - spec->format |= SDL_AUDIO_MASK_SIGNED; /* Audio is always signed */ + this->spec.format |= SDL_AUDIO_MASK_SIGNED; /* Audio is always signed */ /* clamp out int32/float32 */ - if (SDL_AUDIO_BITSIZE(spec->format) >= 16) { - spec->format = AUDIO_S16MSB; /* Audio is always big endian */ - spec->channels = 2; /* 16 bits always stereo */ - } else if (spec->channels > 2) { - spec->channels = 2; /* no more than stereo! */ + if (SDL_AUDIO_BITSIZE(this->spec.format) >= 16) { + this->spec.format = AUDIO_S16MSB; /* Audio is always big endian */ + this->spec.channels = 2; /* 16 bits always stereo */ + } else if (this->spec.channels > 2) { + this->spec.channels = 2; /* no more than stereo! */ } MINTAUDIO_freqcount = 0; /* Add external clocks if present */ - Mint_CheckExternalClock(this); + MINTXBIOS_CheckExternalClock(this); /* Standard clocks */ for (i = 1; i < 12; i++) { @@ -409,22 +342,22 @@ } #endif - MINTAUDIO_numfreq = SDL_MintAudio_SearchFrequency(this, spec->freq); - spec->freq = MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency; + MINTAUDIO_numfreq = SDL_MintAudio_SearchFrequency(this, this->spec.freq); + this->spec.freq = MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency; DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ", - SDL_AUDIO_BITSIZE(spec->format))); - DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(spec->format))); - DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(spec->format))); - DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(spec->format))); - DEBUG_PRINT(("channels=%d, ", spec->channels)); - DEBUG_PRINT(("freq=%d\n", spec->freq)); + SDL_AUDIO_BITSIZE(this->spec.format))); + DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format))); + DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(this->spec.format))); + DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(this->spec.format))); + DEBUG_PRINT(("channels=%d, ", this->spec.channels)); + DEBUG_PRINT(("freq=%d\n", this->spec.freq)); return 0; } static void -Mint_InitAudio(_THIS, SDL_AudioSpec * spec) +MINTXBIOS_InitAudio(_THIS) { int channels_mode, dmaclock, prediv; void *buffer; @@ -441,9 +374,9 @@ /* Select replay format */ channels_mode = STEREO16; - switch (SDL_AUDIO_BITSIZE(spec->format)) { + switch (SDL_AUDIO_BITSIZE(this->spec.format)) { case 8: - if (spec->channels == 2) { + if (this->spec.channels == 2) { channels_mode = STEREO8; } else { channels_mode = MONO8; @@ -466,7 +399,7 @@ /* Set buffer */ buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf]; - if (Setbuffer(0, buffer, buffer + spec->size) < 0) { + if (Setbuffer(0, buffer, buffer + this->spec.size) < 0) { DEBUG_PRINT((DEBUG_NAME "Setbuffer() failed\n")); } @@ -490,35 +423,46 @@ } static int -Mint_OpenAudio(_THIS, SDL_AudioSpec * spec) +MINTXBIOS_OpenDevice(_THIS, const char *devname, int iscapture) { /* Lock sound system */ if (Locksnd() != 1) { - SDL_SetError("Mint_OpenAudio: Audio system already in use"); - return (-1); + SDL_SetError("MINTXBIOS_OpenAudio: Audio system already in use"); + return 0; } SDL_MintAudio_device = this; /* Check audio capabilities */ - if (Mint_CheckAudio(this, spec) == -1) { - return -1; + if (MINTXBIOS_CheckAudio(this) == -1) { + return 0; } - SDL_CalculateAudioSpec(spec); + /* Initialize all variables that we clean on shutdown */ + this->hidden = (struct SDL_PrivateAudioData *) + SDL_malloc((sizeof *this->hidden)); + if (this->hidden == NULL) { + SDL_OutOfMemory(); + return 0; + } + SDL_memset(this->hidden, 0, (sizeof *this->hidden)); + + SDL_CalculateAudioSpec(&this->spec); /* Allocate memory for audio buffers in DMA-able RAM */ - DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", spec->size)); + DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", this->spec.size)); - SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(spec->size * 2, MX_STRAM); + SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(this->spec.size * 2, MX_STRAM); if (SDL_MintAudio_audiobuf[0] == NULL) { - SDL_SetError("MINT_OpenAudio: Not enough memory for audio buffer"); - return (-1); + SDL_free(this->hidden); + this->hidden = NULL; + SDL_OutOfMemory(); + return 0; } - SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + spec->size; + SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + this->spec.size; SDL_MintAudio_numbuf = 0; - SDL_memset(SDL_MintAudio_audiobuf[0], spec->silence, spec->size * 2); - SDL_MintAudio_audiosize = spec->size; + SDL_memset(SDL_MintAudio_audiobuf[0],this->spec.silence,this->spec.size*2); + SDL_MintAudio_audiosize = this->spec.size; SDL_MintAudio_mutex = 0; DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n", @@ -529,9 +473,29 @@ SDL_MintAudio_CheckFpu(); /* Setup audio hardware */ - Mint_InitAudio(this, spec); + MINTXBIOS_InitAudio(this); - return (1); /* We don't use SDL threaded audio */ + return 1; /* good to go. */ } +static int +MINTXBIOS_Init(SDL_AudioDriverImpl *impl) +{ + /* Set the function pointers */ + impl->OpenDevice = MINTXBIOS_OpenDevice; + impl->CloseDevice = MINTXBIOS_CloseDevice; + impl->LockAudio = MINTXBIOS_LockAudio; + impl->UnlockAudio = MINTXBIOS_UnlockAudio; + impl->OnlyHasDefaultOutputDevice = 1; + impl->ProvidesOwnCallbackThread = 1; + impl->SkipMixerLock = 1; + + return 1; +} + +AudioBootStrap MINTAUDIO_XBIOS_bootstrap = { + MINT_AUDIO_DRIVER_NAME, "MiNT XBIOS audio driver", + MINTXBIOS_Available, MINTXBIOS_Init, 0 +}; + /* vi: set ts=4 sw=4 expandtab: */