Mercurial > sdl-ios-xcode
changeset 462:1be0cdaf8092
Fixed offset bug in hardware accelerated fills and blits
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 20 Aug 2002 16:58:49 +0000 |
parents | 1d36f593078a |
children | bf7389310d27 |
files | src/video/SDL_surface.c src/video/dga/SDL_dgavideo.c |
diffstat | 2 files changed, 21 insertions(+), 4 deletions(-) [+] |
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--- a/src/video/SDL_surface.c Tue Aug 20 06:08:42 2002 +0000 +++ b/src/video/SDL_surface.c Tue Aug 20 16:58:49 2002 +0000 @@ -399,6 +399,8 @@ SDL_Surface *dst, SDL_Rect *dstrect) { SDL_blit do_blit; + SDL_Rect hw_srcrect; + SDL_Rect hw_dstrect; /* Check to make sure the blit mapping is valid */ if ( (src->map->dst != dst) || @@ -410,6 +412,18 @@ /* Figure out which blitter to use */ if ( (src->flags & SDL_HWACCEL) == SDL_HWACCEL ) { + if ( src == SDL_VideoSurface ) { + hw_srcrect = *dstrect; + hw_srcrect.x += current_video->offset_x; + hw_srcrect.y += current_video->offset_y; + srcrect = &hw_srcrect; + } + if ( dst == SDL_VideoSurface ) { + hw_dstrect = *dstrect; + hw_dstrect.x += current_video->offset_x; + hw_dstrect.y += current_video->offset_y; + dstrect = &hw_dstrect; + } do_blit = src->map->hw_blit; } else { do_blit = src->map->sw_blit; @@ -533,6 +547,13 @@ /* Check for hardware acceleration */ if ( ((dst->flags & SDL_HWSURFACE) == SDL_HWSURFACE) && video->info.blit_fill ) { + SDL_Rect hw_rect; + if ( dst == SDL_VideoSurface ) { + hw_rect = *dstrect; + hw_rect.x += current_video->offset_x; + hw_rect.y += current_video->offset_y; + dstrect = &hw_rect; + } return(video->FillHWRect(this, dst, dstrect, color)); }
--- a/src/video/dga/SDL_dgavideo.c Tue Aug 20 06:08:42 2002 +0000 +++ b/src/video/dga/SDL_dgavideo.c Tue Aug 20 16:58:49 2002 +0000 @@ -793,10 +793,6 @@ { *x = (long)((Uint8 *)dst->pixels - memory_base)%memory_pitch; *y = (long)((Uint8 *)dst->pixels - memory_base)/memory_pitch; - if ( dst == this->screen ) { - *x += this->offset_x; - *y += this->offset_y; - } } static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color)