changeset 3896:1a327643e741 SDL-1.2

X11 backend: tell app that mouse focus has been obtained when grabbing the input. This allows us to enable DGA mode, even when the system cursor was outside of the window when the grab was initiated. Fixes Bugzilla #299, which has a more detailed explanation of the issue.
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 13 Nov 2006 03:58:22 +0000
parents aeb55f698ee3
children 37dab4a917c4
files src/video/x11/SDL_x11wm.c
diffstat 1 files changed, 2 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- a/src/video/x11/SDL_x11wm.c	Sun Nov 12 21:23:57 2006 +0000
+++ b/src/video/x11/SDL_x11wm.c	Mon Nov 13 03:58:22 2006 +0000
@@ -369,6 +369,8 @@
 
 		/* Make sure we register input focus */
 		SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS);
+		/* Since we grabbed the pointer, we have mouse focus, too. */
+		SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
 	}
 	XSync(SDL_Display, False);