Mercurial > sdl-ios-xcode
changeset 1238:1901fea5edac
Load default OpenGL library if needed at driver initialization
author | Patrice Mandin <patmandin@gmail.com> |
---|---|
date | Sun, 08 Jan 2006 10:22:27 +0000 |
parents | a8068adf156b |
children | cbdb2c156aca |
files | src/video/ataricommon/SDL_atarigl.c src/video/gem/SDL_gemvideo.c src/video/xbios/SDL_xbios.c |
diffstat | 3 files changed, 16 insertions(+), 3 deletions(-) [+] |
line wrap: on
line diff
--- a/src/video/ataricommon/SDL_atarigl.c Fri Jan 06 22:24:09 2006 +0000 +++ b/src/video/ataricommon/SDL_atarigl.c Sun Jan 08 10:22:27 2006 +0000 @@ -134,11 +134,21 @@ return -1; } - /* Unload previous driver */ - SDL_AtariGL_UnloadLibrary(this); + /* Driver already loaded ? */ + if (this->gl_config.driver_loaded) { + /* Default path ? don't change anything */ + if (path==NULL) { + return 0; + } + /* Unload previous driver */ + SDL_AtariGL_UnloadLibrary(this); + } /* Load library given by path */ - handle = SDL_LoadObject(path); + handle = NULL + if (path != NULL) { + handle = SDL_LoadObject(path); + } if (handle == NULL) { /* Try to load another one */ path = getenv("SDL_VIDEO_GL_DRIVER"); @@ -398,6 +408,7 @@ if (this->gl_config.dll_handle) { SDL_UnloadObject(this->gl_config.dll_handle); this->gl_config.dll_handle = NULL; + this->gl_config.driver_loaded = 0; /* Restore pointers to static library */ SDL_AtariGL_InitPointers(this);