Mercurial > sdl-ios-xcode
changeset 5221:16d5e8e90e01
Updated testoverlay2 to use the SDL 2D rendering API
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 07 Feb 2011 00:46:43 -0800 |
parents | 42e0e2f91c55 |
children | 9c0593fa27d6 |
files | include/SDL_render.h test/testoverlay2.c |
diffstat | 2 files changed, 101 insertions(+), 164 deletions(-) [+] |
line wrap: on
line diff
--- a/include/SDL_render.h Mon Feb 07 00:36:42 2011 -0800 +++ b/include/SDL_render.h Mon Feb 07 00:46:43 2011 -0800 @@ -192,6 +192,7 @@ * of range. * * \sa SDL_QueryTexture() + * \sa SDL_UpdateTexture() * \sa SDL_DestroyTexture() */ extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTexture(SDL_Renderer * renderer, Uint32 format,
--- a/test/testoverlay2.c Mon Feb 07 00:36:42 2011 -0800 +++ b/test/testoverlay2.c Mon Feb 07 00:46:43 2011 -0800 @@ -172,35 +172,27 @@ } void -ConvertRGBtoYV12(SDL_Surface * s, SDL_Overlay * o, int monochrome, - int luminance) +ConvertRGBtoYV12(Uint8 *rgb, Uint8 *out, int w, int h, + int monochrome, int luminance) { int x, y; int yuv[3]; - Uint8 *p, *op[3]; - - SDL_LockSurface(s); - SDL_LockYUVOverlay(o); + Uint8 *op[3]; - /* Convert */ - for (y = 0; y < s->h && y < o->h; y++) { - p = ((Uint8 *) s->pixels) + s->pitch * y; - op[0] = o->pixels[0] + o->pitches[0] * y; - op[1] = o->pixels[1] + o->pitches[1] * (y / 2); - op[2] = o->pixels[2] + o->pitches[2] * (y / 2); - for (x = 0; x < s->w && x < o->w; x++) { - RGBtoYUV(p, yuv, monochrome, luminance); + op[0] = out; + op[1] = op[0] + w*h; + op[2] = op[1] + w*h/4; + for (y = 0; y < h; ++y) { + for (x = 0; x < w; ++x) { + RGBtoYUV(rgb, yuv, monochrome, luminance); *(op[0]++) = yuv[0]; if (x % 2 == 0 && y % 2 == 0) { *(op[1]++) = yuv[2]; *(op[2]++) = yuv[1]; } - p += s->format->BytesPerPixel; + rgb += 3; } } - - SDL_UnlockYUVOverlay(o); - SDL_UnlockSurface(s); } void @@ -339,12 +331,11 @@ fprintf(stderr, "\n"); fprintf(stderr, "Where 'arg' is any of the following options:\n"); fprintf(stderr, "\n"); - fprintf(stderr, " -fps <frames per second>\n"); - fprintf(stderr, - " -format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n"); - fprintf(stderr, - " -scale <scale factor> (initial scale of the overlay)\n"); - fprintf(stderr, " -help (shows this help)\n"); + fprintf(stderr, " -fps <frames per second>\n"); + fprintf(stderr, " -nodelay\n"); + fprintf(stderr, " -format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n"); + fprintf(stderr, " -scale <scale factor> (initial scale of the overlay)\n"); + fprintf(stderr, " -help (shows this help)\n"); fprintf(stderr, "\n"); fprintf(stderr, "Press ESC to exit, or SPACE to freeze the movie while application running.\n"); @@ -356,19 +347,22 @@ { Uint8 *RawMooseData; SDL_RWops *handle; - SDL_Surface *screen; - SDL_Surface *MooseFrame[MOOSEFRAMES_COUNT]; - SDL_Overlay *overlay; - SDL_Rect overlayrect; + int window_w; + int window_h; + SDL_Window *window; + SDL_Renderer *renderer; + Uint8 MooseFrame[MOOSEFRAMES_COUNT][MOOSEFRAME_SIZE*2]; + SDL_Texture *MooseTexture; + SDL_Rect displayrect; SDL_Event event; - Uint32 lastftick; int paused = 0; - int resized = 0; - int i; + int i, j; int fps = 12; int fpsdelay; + int nodelay = 0; int overlay_format = SDL_YUY2_OVERLAY; int scale = 5; + SDL_bool done = SDL_FALSE; if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE) < 0) { fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); @@ -396,6 +390,10 @@ "The -fps option requires an argument [from 1 to 1000], default is 12.\n"); quit(10); } + } else if (strcmp(argv[1], "-nodelay") == 0) { + nodelay = 1; + argv += 1; + argc -= 1; } else if (strcmp(argv[1], "-format") == 0) { if (argv[2]) { if (!strcmp(argv[2], "YV12")) @@ -471,122 +469,87 @@ SDL_RWclose(handle); - /* Set video mode */ - if ((screen = - SDL_SetVideoMode(MOOSEPIC_W * scale, MOOSEPIC_H * scale, 0, - SDL_RESIZABLE | SDL_SWSURFACE)) == NULL) { - fprintf(stderr, "Couldn't set video mode: %s\n", SDL_GetError()); + /* Create the window and renderer */ + window_w = MOOSEPIC_W * scale; + window_h = MOOSEPIC_H * scale; + window = SDL_CreateWindow("Happy Moose", + SDL_WINDOWPOS_UNDEFINED, + SDL_WINDOWPOS_UNDEFINED, + window_w, window_h, + SDL_WINDOW_SHOWN|SDL_WINDOW_RESIZABLE); + if (!window) { + fprintf(stderr, "Couldn't set create window: %s\n", SDL_GetError()); + free(RawMooseData); + quit(4); + } + + renderer = SDL_CreateRenderer(window, -1, 0); + if (!renderer) { + fprintf(stderr, "Couldn't set create renderer: %s\n", SDL_GetError()); free(RawMooseData); quit(4); } - /* Set the window manager title bar */ - SDL_WM_SetCaption("SDL test overlay: running moose", "testoverlay2"); + MooseTexture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H); + if (!renderer) { + fprintf(stderr, "Couldn't set create texture: %s\n", SDL_GetError()); + free(RawMooseData); + quit(5); + } for (i = 0; i < MOOSEFRAMES_COUNT; i++) { - MooseFrame[i] = - SDL_CreateRGBSurfaceFrom(RawMooseData + i * MOOSEFRAME_SIZE, - MOOSEPIC_W, MOOSEPIC_H, 8, MOOSEPIC_W, - 0, 0, 0, 0); - if (MooseFrame[i] == NULL) { - fprintf(stderr, "Couldn't create SDL_Surfaces:%s\n", - SDL_GetError()); - free(RawMooseData); - quit(5); - } - SDL_SetColors(MooseFrame[i], MooseColors, 0, 84); - - { - SDL_Surface *newsurf; - SDL_PixelFormat format; + Uint8 MooseFrameRGB[MOOSEFRAME_SIZE*3]; + Uint8 *rgb; + Uint8 *frame; - format.palette = NULL; - format.BitsPerPixel = 32; - format.BytesPerPixel = 4; -#if SDL_BYTEORDER == SDL_LIL_ENDIAN - format.Rshift = 0; - format.Gshift = 8; - format.Bshift = 16; -#else - format.Rshift = 24; - format.Gshift = 16; - format.Bshift = 8; -#endif - format.Ashift = 0; - format.Rmask = 0xff << format.Rshift; - format.Gmask = 0xff << format.Gshift; - format.Bmask = 0xff << format.Bshift; - format.Amask = 0; - format.Rloss = 0; - format.Gloss = 0; - format.Bloss = 0; - format.Aloss = 8; - - newsurf = - SDL_ConvertSurface(MooseFrame[i], &format, SDL_SWSURFACE); - if (!newsurf) { - fprintf(stderr, - "Couldn't convert picture to 32bits RGB: %s\n", - SDL_GetError()); - quit(6); - } - SDL_FreeSurface(MooseFrame[i]); - MooseFrame[i] = newsurf; + rgb = MooseFrameRGB; + frame = RawMooseData + i * MOOSEFRAME_SIZE; + for (j = 0; j < MOOSEFRAME_SIZE; ++j) { + rgb[0] = MooseColors[frame[j]].r; + rgb[1] = MooseColors[frame[j]].g; + rgb[2] = MooseColors[frame[j]].b; + rgb += 3; } + ConvertRGBtoYV12(MooseFrameRGB, MooseFrame[i], MOOSEPIC_W, MOOSEPIC_H, 0, 100); } free(RawMooseData); - overlay = - SDL_CreateYUVOverlay(MOOSEPIC_W, MOOSEPIC_H, overlay_format, screen); - if (!overlay) { - fprintf(stderr, "Couldn't create overlay: %s\n", SDL_GetError()); - quit(7); + /* set the start frame */ + i = 0; + if (nodelay) { + fpsdelay = 0; + } else { + fpsdelay = 1000 / fps; } - printf("Created %dx%dx%d %s %s overlay\n", overlay->w, overlay->h, - overlay->planes, overlay->hw_overlay ? "hardware" : "software", - overlay->format == SDL_YV12_OVERLAY ? "YV12" : overlay->format == - SDL_IYUV_OVERLAY ? "IYUV" : overlay->format == - SDL_YUY2_OVERLAY ? "YUY2" : overlay->format == - SDL_UYVY_OVERLAY ? "UYVY" : overlay->format == - SDL_YVYU_OVERLAY ? "YVYU" : "Unknown"); - - for (i = 0; i < overlay->planes; i++) { - printf(" plane %d: pitch=%d\n", i, overlay->pitches[i]); - } - - overlayrect.x = 0; - overlayrect.y = 0; - overlayrect.w = MOOSEPIC_W * scale; - overlayrect.h = MOOSEPIC_H * scale; - - /* set the start frame */ - i = 0; - fpsdelay = 1000 / fps; + displayrect.x = 0; + displayrect.y = 0; + displayrect.w = window_w; + displayrect.h = window_h; /* Ignore key up events, they don't even get filtered */ SDL_EventState(SDL_KEYUP, SDL_IGNORE); - lastftick = SDL_GetTicks(); - /* Loop, waiting for QUIT or RESIZE */ - while (1) { - if (SDL_PollEvent(&event)) { + while (!done) { + while (SDL_PollEvent(&event)) { switch (event.type) { - case SDL_VIDEORESIZE: - screen = - SDL_SetVideoMode(event.resize.w, event.resize.h, 0, - SDL_RESIZABLE | SDL_SWSURFACE); - overlayrect.w = event.resize.w; - overlayrect.h = event.resize.h; - if (paused) { - resized = 1; + case SDL_WINDOWEVENT: + if (event.window.event == SDL_WINDOWEVENT_RESIZED) { + displayrect.w = window_w = event.window.data1; + displayrect.w = window_h = event.window.data2; } break; case SDL_MOUSEBUTTONDOWN: - overlayrect.x = event.button.x - overlayrect.w / 2; - overlayrect.y = event.button.y - overlayrect.h / 2; + displayrect.x = event.button.x - window_w / 2; + displayrect.y = event.button.y - window_h / 2; + break; + case SDL_MOUSEMOTION: + if (event.motion.state) { + displayrect.x = event.motion.x - window_w / 2; + displayrect.y = event.motion.y - window_h / 2; + } break; case SDL_KEYDOWN: if (event.key.keysym.sym == SDLK_SPACE) { @@ -597,51 +560,24 @@ break; } case SDL_QUIT: - SDL_FreeYUVOverlay(overlay); - for (i = 0; i < MOOSEFRAMES_COUNT; i++) { - SDL_FreeSurface(MooseFrame[i]); - } - quit(0); + done = SDL_TRUE; + break; } } + SDL_Delay(fpsdelay); - if ((!paused) || (resized)) { - if (((SDL_GetTicks() - lastftick) > (Uint32)fpsdelay) || (resized)) { - lastftick = SDL_GetTicks(); + if (!paused) { + i = (i + 1) % MOOSEFRAMES_COUNT; - switch (overlay_format) { - case SDL_YUY2_OVERLAY: - ConvertRGBtoYUY2(MooseFrame[i], overlay, 0, 100); - break; - case SDL_YV12_OVERLAY: - ConvertRGBtoYV12(MooseFrame[i], overlay, 0, 100); - break; - case SDL_UYVY_OVERLAY: - ConvertRGBtoUYVY(MooseFrame[i], overlay, 0, 100); - break; - case SDL_YVYU_OVERLAY: - ConvertRGBtoYVYU(MooseFrame[i], overlay, 0, 100); - break; - case SDL_IYUV_OVERLAY: - ConvertRGBtoIYUV(MooseFrame[i], overlay, 0, 100); - break; - } - - SDL_DisplayYUVOverlay(overlay, &overlayrect); - if (!resized) { - i++; - if (i == 10) { - i = 0; - } - } else { - resized = 0; - } - } + SDL_UpdateTexture(MooseTexture, NULL, MooseFrame[i], MOOSEPIC_W*2); } - /* kind of timeslice to OS */ - SDL_Delay(1); + SDL_RenderClear(renderer); + SDL_RenderCopy(renderer, MooseTexture, NULL, &displayrect); + SDL_RenderPresent(renderer); } - - SDL_Quit(); + SDL_DestroyRenderer(renderer); + quit(0); return 0; } + +/* vi: set ts=4 sw=4 expandtab: */