Mercurial > sdl-ios-xcode
changeset 4898:164bee619400
XDamageDestroy is called before use_damage is tested. This crashes on my
setup. The patch calls XDamageDestroy only when use_damage is true.
Kind regards,
André
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 27 Sep 2010 00:49:56 -0700 |
parents | c3eb55210a90 |
children | 5d529386db73 |
files | src/video/x11/SDL_x11render.c |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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--- a/src/video/x11/SDL_x11render.c Mon Sep 27 00:49:34 2010 -0700 +++ b/src/video/x11/SDL_x11render.c Mon Sep 27 00:49:56 2010 -0700 @@ -691,8 +691,8 @@ return -1; } #ifdef SDL_VIDEO_DRIVER_X11_XDAMAGE - XDamageDestroy(data->display, data->stencil_damage); if (data->use_xdamage) { + XDamageDestroy(data->display, data->stencil_damage); data->stencil_damage = XDamageCreate(data->display, data->stencil, XDamageReportNonEmpty); if (!data->stencil_damage) {