Mercurial > sdl-ios-xcode
changeset 1541:157001382dfd
Quartz implementation for SDL_DisplayYUVOverlay() was returning non-zero on
error, instead of zero, contrary to documentation.
Fixes Bugzilla #165.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 15 Mar 2006 05:52:31 +0000 |
parents | a0dd1bc34114 |
children | a8bf1aa21020 |
files | src/video/quartz/SDL_QuartzYUV.m |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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--- a/src/video/quartz/SDL_QuartzYUV.m Wed Mar 15 04:32:49 2006 +0000 +++ b/src/video/quartz/SDL_QuartzYUV.m Wed Mar 15 05:52:31 2006 +0000 @@ -83,7 +83,7 @@ SDL_SetError ("DecompressSequenceFrameS failed"); } - return err == noErr; + return err != noErr; } static void QZ_FreeHWYUV (_THIS, SDL_Overlay *overlay) {