Mercurial > sdl-ios-xcode
changeset 1002:13aa96c76e86
Wrong pixel size for source buffer for old drivers
author | Patrice Mandin <patmandin@gmail.com> |
---|---|
date | Thu, 02 Dec 2004 13:45:29 +0000 |
parents | 70bfe658442c |
children | ece5ab8acd1c |
files | src/video/ataricommon/SDL_atarigl.c |
diffstat | 1 files changed, 15 insertions(+), 12 deletions(-) [+] |
line wrap: on
line diff
--- a/src/video/ataricommon/SDL_atarigl.c Tue Nov 30 19:02:42 2004 +0000 +++ b/src/video/ataricommon/SDL_atarigl.c Thu Dec 02 13:45:29 2004 +0000 @@ -545,8 +545,8 @@ switch (pixel_format->BitsPerPixel) { case 15: /* 15 bits unsupported */ - gl_pixelsize = 2; if (tinygl_present) { + gl_pixelsize = 3; osmesa_format = VDI_RGB; if (redmask == 31<<10) { gl_copyshadow = CopyShadowRGBTo555; @@ -555,6 +555,7 @@ gl_convert = Convert565To555le; } } else { + gl_pixelsize = 4; osmesa_format = OSMESA_ARGB; if (redmask == 31<<10) { gl_copyshadow = CopyShadow8888To555; @@ -566,8 +567,8 @@ break; case 16: /* 16 bits unsupported */ - gl_pixelsize = 2; if (tinygl_present) { + gl_pixelsize = 3; osmesa_format = VDI_RGB; gl_copyshadow = CopyShadowRGBTo565; if (redmask != 31<<11) { @@ -575,6 +576,7 @@ gl_convert = Convert565le; } } else { + gl_pixelsize = 4; osmesa_format = OSMESA_ARGB; gl_copyshadow = CopyShadow8888To565; if (redmask != 31<<11) { @@ -601,8 +603,8 @@ } break; case 32: - gl_pixelsize = 4; if (tinygl_present) { + gl_pixelsize = 3; osmesa_format = VDI_RGB; gl_copyshadow = CopyShadowRGBToARGB; if (redmask == 255) { @@ -613,6 +615,7 @@ gl_convert = CopyShadowRGBToRGBA; } } else { + gl_pixelsize = 4; gl_copyshadow = CopyShadowDirect; if (redmask == 255<<16) { osmesa_format = OSMESA_ARGB; @@ -698,7 +701,7 @@ Uint8 *srcline, *srccol; srcline = (Uint8 *)gl_shadow; - srcpitch = surface->w *3; + srcpitch = surface->w * gl_pixelsize; dstline = surface->pixels; dstpitch = surface->pitch >>1; @@ -726,7 +729,7 @@ Uint8 *srcline, *srccol; srcline = (Uint8 *)gl_shadow; - srcpitch = surface->w *3; + srcpitch = surface->w * gl_pixelsize; dstline = surface->pixels; dstpitch = surface->pitch >>1; @@ -755,7 +758,7 @@ Uint8 *srcline, *srccol; srcline = (Uint8 *)gl_shadow; - srcpitch = surface->w *3; + srcpitch = surface->w * gl_pixelsize; dstline = surface->pixels; dstpitch = surface->pitch; @@ -782,7 +785,7 @@ Uint8 *srcline, *srccol; srcline = (Uint8 *)gl_shadow; - srcpitch = surface->w *3; + srcpitch = surface->w * gl_pixelsize; dstline = surface->pixels; dstpitch = surface->pitch >>2; @@ -812,7 +815,7 @@ Uint8 *srcline, *srccol; srcline = (Uint8 *)gl_shadow; - srcpitch = surface->w *3; + srcpitch = surface->w * gl_pixelsize; dstline = surface->pixels; dstpitch = surface->pitch >>2; @@ -842,7 +845,7 @@ Uint8 *srcline, *srccol; srcline = (Uint8 *)gl_shadow; - srcpitch = surface->w *3; + srcpitch = surface->w * gl_pixelsize; dstline = surface->pixels; dstpitch = surface->pitch >>2; @@ -872,7 +875,7 @@ Uint8 *srcline, *srccol; srcline = (Uint8 *)gl_shadow; - srcpitch = surface->w *3; + srcpitch = surface->w * gl_pixelsize; dstline = surface->pixels; dstpitch = surface->pitch >>2; @@ -902,7 +905,7 @@ Uint32 *srcline, *srccol; srcline = (Uint32 *)gl_shadow; - srcpitch = surface->w; + srcpitch = (surface->w * gl_pixelsize) >>2; dstline = surface->pixels; dstpitch = surface->pitch >>1; @@ -932,7 +935,7 @@ Uint32 *srcline, *srccol; srcline = (Uint32 *)gl_shadow; - srcpitch = surface->w; + srcpitch = (surface->w * gl_pixelsize) >> 2; dstline = surface->pixels; dstpitch = surface->pitch >>1;