Mercurial > sdl-ios-xcode
changeset 5212:115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 06 Feb 2011 10:22:25 -0800 |
parents | 78db79f5a4e2 |
children | 1be088cec098 |
files | src/render/SDL_render.c src/render/SDL_sysrender.h src/render/opengles/SDL_render_gles.c src/render/opengles2/SDL_render_gles2.c src/video/SDL_video.c src/video/uikit/SDL_uikitopengles.m src/video/uikit/SDL_uikitopenglview.h src/video/uikit/SDL_uikitopenglview.m |
diffstat | 8 files changed, 98 insertions(+), 71 deletions(-) [+] |
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--- a/src/render/SDL_render.c Sun Feb 06 09:02:10 2011 -0800 +++ b/src/render/SDL_render.c Sun Feb 06 10:22:25 2011 -0800 @@ -50,12 +50,12 @@ #if SDL_VIDEO_RENDER_OGL &GL_RenderDriver, #endif +#if SDL_VIDEO_RENDER_OGL_ES2 + &GLES2_RenderDriver, +#endif #if SDL_VIDEO_RENDER_OGL_ES &GLES_RenderDriver, #endif -#if SDL_VIDEO_RENDER_OGL_ES2 - &GLES2_RenderDriver, -#endif #if SDL_VIDEO_RENDER_DIRECTFB &DirectFB_RenderDriver, #endif
--- a/src/render/SDL_sysrender.h Sun Feb 06 09:02:10 2011 -0800 +++ b/src/render/SDL_sysrender.h Sun Feb 06 10:22:25 2011 -0800 @@ -124,12 +124,12 @@ #if SDL_VIDEO_RENDER_OGL extern SDL_RenderDriver GL_RenderDriver; #endif +#if SDL_VIDEO_RENDER_OGL_ES2 +extern SDL_RenderDriver GLES2_RenderDriver; +#endif #if SDL_VIDEO_RENDER_OGL_ES extern SDL_RenderDriver GLES_RenderDriver; #endif -#if SDL_VIDEO_RENDER_OGL_ES2 -extern SDL_RenderDriver GLES2_RenderDriver; -#endif #if SDL_VIDEO_RENDER_DIRECTFB extern SDL_RenderDriver DirectFB_RenderDriver; #endif
--- a/src/render/opengles/SDL_render_gles.c Sun Feb 06 09:02:10 2011 -0800 +++ b/src/render/opengles/SDL_render_gles.c Sun Feb 06 10:22:25 2011 -0800 @@ -184,6 +184,9 @@ renderer->info.flags = SDL_RENDERER_ACCELERATED; + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1); + data->context = SDL_GL_CreateContext(window); if (!data->context) { GLES_DestroyRenderer(renderer);
--- a/src/render/opengles2/SDL_render_gles2.c Sun Feb 06 09:02:10 2011 -0800 +++ b/src/render/opengles2/SDL_render_gles2.c Sun Feb 06 10:22:25 2011 -0800 @@ -185,24 +185,29 @@ GLES2_ProgramCacheEntry *entry; GLES2_ProgramCacheEntry *next; - GLES2_ActivateRenderer(renderer); + /* Deallocate everything */ + if (rdata) { + GLES2_ActivateRenderer(renderer); - /* Deallocate everything */ - entry = rdata->program_cache.head; - while (entry) - { - glDeleteShader(entry->vertex_shader->id); - glDeleteShader(entry->fragment_shader->id); - SDL_free(entry->vertex_shader); - SDL_free(entry->fragment_shader); - glDeleteProgram(entry->id); - next = entry->next; - SDL_free(entry); - entry = next; + entry = rdata->program_cache.head; + while (entry) { + glDeleteShader(entry->vertex_shader->id); + glDeleteShader(entry->fragment_shader->id); + SDL_free(entry->vertex_shader); + SDL_free(entry->fragment_shader); + glDeleteProgram(entry->id); + next = entry->next; + SDL_free(entry); + entry = next; + } + if (rdata->context) { + SDL_GL_DeleteContext(rdata->context); + } + if (rdata->shader_formats) { + SDL_free(rdata->shader_formats); + } + SDL_free(rdata); } - SDL_GL_DeleteContext(rdata->context); - SDL_free(rdata->shader_formats); - SDL_free(renderer->driverdata); SDL_free(renderer); } @@ -1081,12 +1086,15 @@ /* Create the renderer struct */ renderer = (SDL_Renderer *)SDL_calloc(1, sizeof(SDL_Renderer)); + if (!renderer) { + SDL_OutOfMemory(); + return NULL; + } + rdata = (GLES2_DriverContext *)SDL_calloc(1, sizeof(GLES2_DriverContext)); - if (!renderer) - { + if (!rdata) { + GLES2_DestroyRenderer(renderer); SDL_OutOfMemory(); - SDL_free(renderer); - SDL_free(rdata); return NULL; } renderer->info = GLES2_RenderDriver.info; @@ -1095,17 +1103,18 @@ renderer->info.flags = SDL_RENDERER_ACCELERATED; - /* Create the GL context */ + /* Create an OpenGL ES 2.0 context */ + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0); + rdata->context = SDL_GL_CreateContext(window); if (!rdata->context) { - SDL_free(renderer); - SDL_free(rdata); + GLES2_DestroyRenderer(renderer); return NULL; } if (SDL_GL_MakeCurrent(window, rdata->context) < 0) { - SDL_free(renderer); - SDL_free(rdata); + GLES2_DestroyRenderer(renderer); return NULL; } @@ -1132,9 +1141,8 @@ rdata->shader_formats = (GLenum *)SDL_calloc(nFormats, sizeof(GLenum)); if (!rdata->shader_formats) { + GLES2_DestroyRenderer(renderer); SDL_OutOfMemory(); - SDL_free(renderer); - SDL_free(rdata); return NULL; } rdata->shader_format_count = nFormats; @@ -1144,10 +1152,8 @@ glGetIntegerv(GL_SHADER_BINARY_FORMATS, (GLint *)rdata->shader_formats); if (glGetError() != GL_NO_ERROR) { + GLES2_DestroyRenderer(renderer); SDL_SetError("Failed to query supported shader formats"); - SDL_free(renderer); - SDL_free(rdata->shader_formats); - SDL_free(rdata); return NULL; } if (hasCompiler)
--- a/src/video/SDL_video.c Sun Feb 06 09:02:10 2011 -0800 +++ b/src/video/SDL_video.c Sun Feb 06 10:22:25 2011 -0800 @@ -30,13 +30,17 @@ #include "SDL_pixels_c.h" #include "../events/SDL_events_c.h" +#if SDL_VIDEO_OPENGL +#include "SDL_opengl.h" +#endif /* SDL_VIDEO_OPENGL */ + #if SDL_VIDEO_OPENGL_ES #include "SDL_opengles.h" #endif /* SDL_VIDEO_OPENGL_ES */ -#if SDL_VIDEO_OPENGL -#include "SDL_opengl.h" -#endif /* SDL_VIDEO_OPENGL */ +#if SDL_VIDEO_OPENGL_ES2 +#include "SDL_opengles2.h" +#endif /* SDL_VIDEO_OPENGL_ES2 */ #include "SDL_syswm.h" @@ -481,8 +485,16 @@ _this->gl_config.multisamplesamples = 0; _this->gl_config.retained_backing = 1; _this->gl_config.accelerated = -1; /* accelerated or not, both are fine */ +#if SDL_VIDEO_OPENGL _this->gl_config.major_version = 2; _this->gl_config.minor_version = 1; +#elif SDL_VIDEO_OPENGL_ES2 + _this->gl_config.major_version = 2; + _this->gl_config.minor_version = 0; +#elif SDL_VIDEO_OPENGL_ES + _this->gl_config.major_version = 1; + _this->gl_config.minor_version = 1; +#endif /* Initialize the video subsystem */ if (_this->VideoInit(_this) < 0) { @@ -1897,7 +1909,7 @@ SDL_bool SDL_GL_ExtensionSupported(const char *extension) { -#if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES +#if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2 const GLubyte *(APIENTRY * glGetStringFunc) (GLenum); const char *extensions; const char *start; @@ -1951,7 +1963,7 @@ int SDL_GL_SetAttribute(SDL_GLattr attr, int value) { -#if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES +#if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2 int retval; if (!_this) { @@ -2032,7 +2044,7 @@ int SDL_GL_GetAttribute(SDL_GLattr attr, int *value) { -#if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES +#if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2 void (APIENTRY * glGetIntegervFunc) (GLenum pname, GLint * params); GLenum(APIENTRY * glGetErrorFunc) (void); GLenum attrib = 0; @@ -2068,7 +2080,7 @@ attrib = GL_ALPHA_BITS; break; case SDL_GL_DOUBLEBUFFER: -#ifndef SDL_VIDEO_OPENGL_ES +#if SDL_VIDEO_OPENGL attrib = GL_DOUBLEBUFFER; break; #else @@ -2084,7 +2096,7 @@ case SDL_GL_STENCIL_SIZE: attrib = GL_STENCIL_BITS; break; -#ifndef SDL_VIDEO_OPENGL_ES +#if SDL_VIDEO_OPENGL case SDL_GL_ACCUM_RED_SIZE: attrib = GL_ACCUM_RED_BITS; break; @@ -2111,14 +2123,14 @@ return 0; #endif case SDL_GL_MULTISAMPLEBUFFERS: -#ifndef SDL_VIDEO_OPENGL_ES +#if SDL_VIDEO_OPENGL attrib = GL_SAMPLE_BUFFERS_ARB; #else attrib = GL_SAMPLE_BUFFERS; #endif break; case SDL_GL_MULTISAMPLESAMPLES: -#ifndef SDL_VIDEO_OPENGL_ES +#if SDL_VIDEO_OPENGL attrib = GL_SAMPLES_ARB; #else attrib = GL_SAMPLES;
--- a/src/video/uikit/SDL_uikitopengles.m Sun Feb 06 09:02:10 2011 -0800 +++ b/src/video/uikit/SDL_uikitopengles.m Sun Feb 06 10:22:25 2011 -0800 @@ -113,7 +113,8 @@ gBits: _this->gl_config.green_size \ bBits: _this->gl_config.blue_size \ aBits: _this->gl_config.alpha_size \ - depthBits: _this->gl_config.depth_size]; + depthBits: _this->gl_config.depth_size \ + majorVersion: _this->gl_config.major_version]; data->view = view;
--- a/src/video/uikit/SDL_uikitopenglview.h Sun Feb 06 09:02:10 2011 -0800 +++ b/src/video/uikit/SDL_uikitopenglview.h Sun Feb 06 10:22:25 2011 -0800 @@ -26,26 +26,26 @@ #import <OpenGLES/ES1/glext.h> #import "SDL_uikitview.h" /* - This class wraps the CAEAGLLayer from CoreAnimation into a convenient UIView subclass. - The view content is basically an EAGL surface you render your OpenGL scene into. - Note that setting the view non-opaque will only work if the EAGL surface has an alpha channel. + This class wraps the CAEAGLLayer from CoreAnimation into a convenient UIView subclass. + The view content is basically an EAGL surface you render your OpenGL scene into. + Note that setting the view non-opaque will only work if the EAGL surface has an alpha channel. */ /* *INDENT-OFF* */ @interface SDL_uikitopenglview : SDL_uikitview { - + @private - /* The pixel dimensions of the backbuffer */ - GLint backingWidth; - GLint backingHeight; - - EAGLContext *context; - - /* OpenGL names for the renderbuffer and framebuffers used to render to this view */ - GLuint viewRenderbuffer, viewFramebuffer; - - /* OpenGL name for the depth buffer that is attached to viewFramebuffer, if it exists (0 if it does not exist) */ - GLuint depthRenderbuffer; - + /* The pixel dimensions of the backbuffer */ + GLint backingWidth; + GLint backingHeight; + + EAGLContext *context; + + /* OpenGL names for the renderbuffer and framebuffers used to render to this view */ + GLuint viewRenderbuffer, viewFramebuffer; + + /* OpenGL name for the depth buffer that is attached to viewFramebuffer, if it exists (0 if it does not exist) */ + GLuint depthRenderbuffer; + } @property (nonatomic, retain, readonly) EAGLContext *context; @@ -54,12 +54,13 @@ - (void)setCurrentContext; - (id)initWithFrame:(CGRect)frame - retainBacking:(BOOL)retained \ - rBits:(int)rBits \ - gBits:(int)gBits \ - bBits:(int)bBits \ - aBits:(int)aBits \ - depthBits:(int)depthBits; + retainBacking:(BOOL)retained \ + rBits:(int)rBits \ + gBits:(int)gBits \ + bBits:(int)bBits \ + aBits:(int)aBits \ + depthBits:(int)depthBits \ + majorVersion:(int)majorVersion; @end /* *INDENT-ON* */
--- a/src/video/uikit/SDL_uikitopenglview.m Sun Feb 06 09:02:10 2011 -0800 +++ b/src/video/uikit/SDL_uikitopenglview.m Sun Feb 06 10:22:25 2011 -0800 @@ -47,6 +47,7 @@ bBits:(int)bBits \ aBits:(int)aBits \ depthBits:(int)depthBits \ + majorVersion:(int)majorVersion \ { NSString *colorFormat=nil; GLuint depthBufferFormat; @@ -86,8 +87,11 @@ eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool: retained], kEAGLDrawablePropertyRetainedBacking, colorFormat, kEAGLDrawablePropertyColorFormat, nil]; - context = [[EAGLContext alloc] initWithAPI: kEAGLRenderingAPIOpenGLES1]; - + if (majorVersion > 1) { + context = [[EAGLContext alloc] initWithAPI: kEAGLRenderingAPIOpenGLES2]; + } else { + context = [[EAGLContext alloc] initWithAPI: kEAGLRenderingAPIOpenGLES1]; + } if (!context || ![EAGLContext setCurrentContext:context]) { [self release]; return nil;