Mercurial > sdl-ios-xcode
changeset 5244:0a154d1e9aa9
Updated Xcode project with OpenGL shader files
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 09 Feb 2011 10:37:52 -0800 |
parents | c0e9d3897a85 |
children | a9eb73f21e3a |
files | Xcode/SDL/SDL.xcodeproj/project.pbxproj |
diffstat | 1 files changed, 12 insertions(+), 0 deletions(-) [+] |
line wrap: on
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--- a/Xcode/SDL/SDL.xcodeproj/project.pbxproj Wed Feb 09 10:31:12 2011 -0800 +++ b/Xcode/SDL/SDL.xcodeproj/project.pbxproj Wed Feb 09 10:37:52 2011 -0800 @@ -129,6 +129,10 @@ 041B2CA612FA0D680087D585 /* SDL_sysrender.h in Headers */ = {isa = PBXBuildFile; fileRef = 041B2C9F12FA0D680087D585 /* SDL_sysrender.h */; }; 041B2CAB12FA0D680087D585 /* SDL_render.c in Sources */ = {isa = PBXBuildFile; fileRef = 041B2C9E12FA0D680087D585 /* SDL_render.c */; }; 041B2CAC12FA0D680087D585 /* SDL_sysrender.h in Headers */ = {isa = PBXBuildFile; fileRef = 041B2C9F12FA0D680087D585 /* SDL_sysrender.h */; }; + 0435673E1303160F00BA5428 /* SDL_shaders_gl.c in Sources */ = {isa = PBXBuildFile; fileRef = 0435673C1303160F00BA5428 /* SDL_shaders_gl.c */; }; + 0435673F1303160F00BA5428 /* SDL_shaders_gl.h in Headers */ = {isa = PBXBuildFile; fileRef = 0435673D1303160F00BA5428 /* SDL_shaders_gl.h */; }; + 043567401303160F00BA5428 /* SDL_shaders_gl.c in Sources */ = {isa = PBXBuildFile; fileRef = 0435673C1303160F00BA5428 /* SDL_shaders_gl.c */; }; + 043567411303160F00BA5428 /* SDL_shaders_gl.h in Headers */ = {isa = PBXBuildFile; fileRef = 0435673D1303160F00BA5428 /* SDL_shaders_gl.h */; }; 04409B9112FA97ED00FB9AA8 /* mmx.h in Headers */ = {isa = PBXBuildFile; fileRef = 04409B8D12FA97ED00FB9AA8 /* mmx.h */; }; 04409B9212FA97ED00FB9AA8 /* SDL_yuv_mmx.c in Sources */ = {isa = PBXBuildFile; fileRef = 04409B8E12FA97ED00FB9AA8 /* SDL_yuv_mmx.c */; }; 04409B9312FA97ED00FB9AA8 /* SDL_yuv_sw_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04409B8F12FA97ED00FB9AA8 /* SDL_yuv_sw_c.h */; }; @@ -700,6 +704,8 @@ 041B2C9412FA0D2A0087D585 /* SDL_render.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_render.h; path = ../../include/SDL_render.h; sourceTree = SOURCE_ROOT; }; 041B2C9E12FA0D680087D585 /* SDL_render.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_render.c; sourceTree = "<group>"; }; 041B2C9F12FA0D680087D585 /* SDL_sysrender.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysrender.h; sourceTree = "<group>"; }; + 0435673C1303160F00BA5428 /* SDL_shaders_gl.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_shaders_gl.c; sourceTree = "<group>"; }; + 0435673D1303160F00BA5428 /* SDL_shaders_gl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_shaders_gl.h; sourceTree = "<group>"; }; 04409B8D12FA97ED00FB9AA8 /* mmx.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = mmx.h; sourceTree = "<group>"; }; 04409B8E12FA97ED00FB9AA8 /* SDL_yuv_mmx.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_yuv_mmx.c; sourceTree = "<group>"; }; 04409B8F12FA97ED00FB9AA8 /* SDL_yuv_sw_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_yuv_sw_c.h; sourceTree = "<group>"; }; @@ -1206,6 +1212,8 @@ children = ( 04043BBA12FEB1BE0076DB1F /* SDL_glfuncs.h */, 0442EC1712FE1BBA004C9285 /* SDL_render_gl.c */, + 0435673C1303160F00BA5428 /* SDL_shaders_gl.c */, + 0435673D1303160F00BA5428 /* SDL_shaders_gl.h */, ); path = opengl; sourceTree = "<group>"; @@ -1941,6 +1949,7 @@ 0442EC5B12FE1C60004C9285 /* SDL_x11framebuffer.h in Headers */, 04043BBB12FEB1BE0076DB1F /* SDL_glfuncs.h in Headers */, 04BAC0B31300C1CB0055DE28 /* SDL_log.h in Headers */, + 0435673F1303160F00BA5428 /* SDL_shaders_gl.h in Headers */, ); runOnlyForDeploymentPostprocessing = 0; }; @@ -2071,6 +2080,7 @@ 0442EC5D12FE1C60004C9285 /* SDL_x11framebuffer.h in Headers */, 04043BBC12FEB1BE0076DB1F /* SDL_glfuncs.h in Headers */, 04BAC0B41300C1CB0055DE28 /* SDL_log.h in Headers */, + 043567411303160F00BA5428 /* SDL_shaders_gl.h in Headers */, ); runOnlyForDeploymentPostprocessing = 0; }; @@ -2442,6 +2452,7 @@ 0442EC5A12FE1C60004C9285 /* SDL_x11framebuffer.c in Sources */, 0442EC5F12FE1C75004C9285 /* SDL_hints.c in Sources */, 04BAC0C81300C2160055DE28 /* SDL_log.c in Sources */, + 0435673E1303160F00BA5428 /* SDL_shaders_gl.c in Sources */, ); runOnlyForDeploymentPostprocessing = 0; }; @@ -2562,6 +2573,7 @@ 0442EC5C12FE1C60004C9285 /* SDL_x11framebuffer.c in Sources */, 0442EC6012FE1C75004C9285 /* SDL_hints.c in Sources */, 04BAC0C91300C2160055DE28 /* SDL_log.c in Sources */, + 043567401303160F00BA5428 /* SDL_shaders_gl.c in Sources */, ); runOnlyForDeploymentPostprocessing = 0; };