Mercurial > sdl-ios-xcode
changeset 1919:00816063b9c9
Fixed to compile while the OpenGL renderer is under construction
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 19 Jul 2006 08:46:57 +0000 |
parents | 092bd3a019c5 |
children | 8a162bfdc838 |
files | src/video/SDL_renderer_gl.c src/video/SDL_video.c |
diffstat | 2 files changed, 3 insertions(+), 2 deletions(-) [+] |
line wrap: on
line diff
--- a/src/video/SDL_renderer_gl.c Wed Jul 19 07:18:45 2006 +0000 +++ b/src/video/SDL_renderer_gl.c Wed Jul 19 08:46:57 2006 +0000 @@ -22,7 +22,7 @@ #include "SDL_config.h" #if SDL_VIDEO_OPENGL - +#if 0 #include "SDL_win32video.h" /* OpenGL renderer implementation */ @@ -539,6 +539,7 @@ SDL_free(renderer); } +#endif /* 0 */ #endif /* SDL_VIDEO_OPENGL */ /* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/SDL_video.c Wed Jul 19 07:18:45 2006 +0000 +++ b/src/video/SDL_video.c Wed Jul 19 08:46:57 2006 +0000 @@ -280,7 +280,7 @@ /* The software renderer is always available */ for (i = 0; i < _this->num_displays; ++i) { if (_this->displays[i].num_render_drivers > 0) { -#if SDL_VIDEO_OPENGL +#if 0 //SDL_VIDEO_OPENGL SDL_AddRenderDriver(i, &GL_RenderDriver); #endif SDL_AddRenderDriver(i, &SW_RenderDriver);