2009-01-14 |
Sam Lantinga |
indent
|
2009-01-12 |
Sam Lantinga |
Fixed Visual C++ build
|
2009-01-11 |
Ryan C. Gordon |
First shot at new audio resampling code.
|
2009-01-10 |
Sam Lantinga |
Fixed Visual C++ release build for Visual C++ 2005
|
2008-12-20 |
Sam Lantinga |
indent
|
2008-12-19 |
Ryan C. Gordon |
More resampling fixes.
|
2008-12-19 |
Ryan C. Gordon |
Allocate SDL_AudioCVT::coeff before using it.
|
2008-12-19 |
Ryan C. Gordon |
Use SDL_zerop instead of SDL_memset.
|
2008-12-19 |
Ryan C. Gordon |
Zero out SDL_AudioCVT struct before using it, to ensure it's all initialized.
|
2008-12-08 |
Sam Lantinga |
Updated copyright date
|
2008-10-12 |
Sam Lantinga |
Don't include <math.h> when HAVE_MATH_H isn't defined
|
2008-10-04 |
Sam Lantinga |
Final merge of Google Summer of Code 2008 work...
|
2008-09-15 |
Sam Lantinga |
Updated Visual C++ build
|
2008-09-01 |
Sam Lantinga |
Fixed a bunch of compile warnings on Mac OS X
|
2008-08-26 |
Sam Lantinga |
Fixed Visual Studio compilation problems
|
2008-08-25 |
Sam Lantinga |
Final merge of Google Summer of Code 2008 work...
|
2008-08-12 |
Aaron Wishnick |
General cleanup and fixed a buffer overrun bug. It may be necessary to normalize filter gain differently or something.
gsoc2008_audio_resampling
|
2008-07-10 |
Aaron Wishnick |
Made a very significant optimization to the FIR filter which I believe I can take a little further. Right now the FIR filter size is 768 and I get some free() bugs, so this is something I need to debug.
gsoc2008_audio_resampling
|
2008-07-02 |
Aaron Wishnick |
The windowed sinc filter generation code seems to be working fine. The FIR filtering code is also now working reasonably well. Occasionally the FIR filter will pop, but setting the normalization factor lower seems to help this. I suspect the problem is in the fixed point multiply/add. I also have a hunch the zero stuffing/sample discarding code is not correct, and I'll look at that soon to get it sorted out.
gsoc2008_audio_resampling
|
2008-07-02 |
Aaron Wishnick |
Cleaned up some bugs, but the FIR filter is still distorting.
gsoc2008_audio_resampling
|
2008-06-22 |
Aaron Wishnick |
Fixed lots of bugs in FIR filtering. Fixed point code is closer to working, but there seems to be overflow in the FIR filter resulting in distortion.
gsoc2008_audio_resampling
|
2008-06-19 |
Aaron Wishnick |
IIR filtering now seems to work fine. Fixed point code also seems to be good.
gsoc2008_audio_resampling
|
2008-06-18 |
Aaron Wishnick |
Implemented a lot of fixed point code for the filters. The SDL_FixMpy functions currently don't work properly -- there are some issues with signed vs unsigned.
gsoc2008_audio_resampling
|
2008-06-18 |
Aaron Wishnick |
Began implementing IIR and FIR filters, and got zero stuffing and sample discarding working.
gsoc2008_audio_resampling
|
2008-06-18 |
Aaron Wishnick |
Added beginnings of resampling code.
gsoc2008_audio_resampling
|
2007-06-19 |
Sam Lantinga |
Fixes for compiling with Visual C++ 8.0 Express Edition
|
2006-11-29 |
Ryan C. Gordon |
Apparently it's possible that MSVC will want to call a built-in function to
|
2006-10-17 |
Ryan C. Gordon |
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
|
2006-09-24 |
Sam Lantinga |
Fixed bug #292
|
2006-09-01 |
Ryan C. Gordon |
Replaced unions with calls to SDL_SwapFloat...
|
2006-08-28 |
Sam Lantinga |
Added source color and alpha modulation support.
|
2006-08-24 |
Ryan C. Gordon |
First shot at new audio data types (int32 and float32).
|
2006-07-10 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
|
2006-05-29 |
Sam Lantinga |
more tweaking indent options
SDL-1.3
|
2006-05-28 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
|
2006-05-17 |
Sam Lantinga |
Merge trunk-1.3-3
SDL-1.3
|
2006-02-24 |
Sam Lantinga |
Update for Visual C++ 6.0
|
2006-02-21 |
Sam Lantinga |
Use consistent identifiers for the various platforms we support.
|
2006-02-10 |
Sam Lantinga |
More header massaging... works great on Windows. ;-)
|
2006-02-06 |
Sam Lantinga |
It's now possible to build SDL without any C runtime at all on Windows,
|
2006-02-01 |
Sam Lantinga |
Updated copyright information and removed rcs id lines (problematic in branch merges)
|
2004-12-13 |
Sam Lantinga |
*** empty log message ***
|
2004-08-21 |
Sam Lantinga |
Here are patches for SDL12 and SDL_mixer for 4 or 6 channel
|
2004-01-04 |
Sam Lantinga |
Updated copyright information for 2004 (Happy New Year!)
|
2002-03-06 |
Sam Lantinga |
Updated copyright information for 2002
|
2001-12-14 |
Sam Lantinga |
Updated the source with the correct e-mail address
|
2001-04-26 |
Sam Lantinga |
Initial revision
|