Fri, 29 Jun 2007 11:08:53 +0000 |
Ryan C. Gordon |
Patched to compile (missing #endif from a mismerge). Thanks to Peter Mackay
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Thu, 21 Jun 2007 18:50:00 +0000 |
Ryan C. Gordon |
Fixed previous VC6 patch.
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Thu, 21 Jun 2007 18:21:49 +0000 |
Ryan C. Gordon |
Merged r3094:3095 from branches/SDL-1.2: Visual C++ 6.0 fixes.
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Mon, 12 Feb 2007 11:46:08 +0000 |
Ryan C. Gordon |
Merged r2956:2957 from branches/SDL-1.2: Digital Mars stdint.h usage.
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Sat, 11 Nov 2006 06:48:57 +0000 |
Ryan C. Gordon |
Fixed building of Windows waveout audio.
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Fri, 14 Jul 2006 06:40:53 +0000 |
Sam Lantinga |
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
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Thu, 13 Jul 2006 08:13:02 +0000 |
Sam Lantinga |
Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
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Mon, 10 Jul 2006 21:04:37 +0000 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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Sun, 25 Jun 2006 17:14:39 +0000 |
Sam Lantinga |
(none)
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Sun, 25 Jun 2006 17:12:08 +0000 |
Sam Lantinga |
Fixed including stdint.h with gcc on Win32
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Sun, 21 May 2006 17:26:40 +0000 |
Sam Lantinga |
Moved DirectInput joystick code to 1.3 branch
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Sun, 21 May 2006 16:47:41 +0000 |
Sam Lantinga |
Closed bug #74
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Sat, 08 Jul 2006 18:06:02 +0000 |
Sam Lantinga |
Starting support for Direct3D render driver.
SDL-1.3
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Fri, 30 Jun 2006 05:42:49 +0000 |
Sam Lantinga |
Cleaned up a bunch of warnings, started adding Win32 event support
SDL-1.3
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