Sat, 21 Nov 2009 06:34:43 +0000 |
Sam Lantinga |
Fixed the coordinates for pixel coverage in blits
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Sat, 21 Nov 2009 06:19:34 +0000 |
Sam Lantinga |
It's not the last pixel, it's the rightmost pixel, or if they're both the same x coordinate, the bottommost pixel.
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Sat, 21 Nov 2009 05:29:31 +0000 |
Sam Lantinga |
My first OpenGL shader! Momma will be so proud!
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Thu, 19 Nov 2009 08:02:00 +0000 |
Sam Lantinga |
Mike Gorchak to Sam
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Thu, 19 Nov 2009 05:33:41 +0000 |
Sam Lantinga |
Found a way to implement mask semantics in OpenGL
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Thu, 19 Nov 2009 04:59:19 +0000 |
Sam Lantinga |
Include the endpoint in the line we're drawing
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Thu, 19 Nov 2009 04:33:35 +0000 |
Sam Lantinga |
Adjust the vertices to be over the texel center.
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Wed, 18 Nov 2009 08:07:37 +0000 |
Sam Lantinga |
Fixed GL_RenderReadPixels() - thanks Ryan!
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Wed, 18 Nov 2009 07:35:00 +0000 |
Sam Lantinga |
First pass (untested) at RenderWritePixels()
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Wed, 18 Nov 2009 06:15:44 +0000 |
Sam Lantinga |
Trying to figure out why the OpenGL tests are failing...
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Tue, 17 Nov 2009 06:50:29 +0000 |
Sam Lantinga |
Added missing return values
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Mon, 16 Nov 2009 07:13:07 +0000 |
Sam Lantinga |
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
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