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sdl-ios-xcode
log src/video/SDL_gamma.c @ 2709:
fd3f0f1147e7
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2006-07-10
Sam Lantinga
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-06-20
Sam Lantinga
Date: Fri, 9 Jun 2006 11:35:23 +0300
2006-07-09
Sam Lantinga
The general code handles restoring video mode/gamma/etc. when the window loses focus.
SDL-1.3
2006-07-09
Sam Lantinga
Implemented gamma correction on Windows.
SDL-1.3
2006-06-20
Sam Lantinga
Date: Fri, 9 Jun 2006 11:35:23 +0300
SDL-1.3
2006-06-09
Sam Lantinga
Updated SDL_Surface code for software-only access, fixed some build errors
SDL-1.3
2006-05-29
Sam Lantinga
more tweaking indent options
SDL-1.3
2006-05-28
Sam Lantinga
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
2006-03-24
Sam Lantinga
Fixed some ultra-pedantic gcc warnings
2006-02-21
Sam Lantinga
Use consistent identifiers for the various platforms we support.
2006-02-10
Sam Lantinga
More header massaging... works great on Windows. ;-)
2006-02-07
Sam Lantinga
Removed uses of stdlib.h and string.h
2006-02-07
Sam Lantinga
Use SDL_ prefixed versions of C library functions.
2006-02-06
Sam Lantinga
Proper credit to uClibc :)
2006-02-06
Sam Lantinga
It's now possible to build SDL without any C runtime at all on Windows,
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