Mercurial > sdl-ios-xcode
log include/SDL_shape.h @ 4895:fd27410a5db0
age | author | description |
---|---|---|
Sat, 14 Aug 2010 16:14:36 -0400 | egottlieb | Finally got the Win32 API code for shaping to work! Just need to fix SDL_CalculateShapeTree() now! |
Tue, 10 Aug 2010 16:10:26 -0400 | Eli Gottlieb | Fixed a bug in X11 shaping that refused to use color-key mode. |
Thu, 22 Jul 2010 23:11:01 -0400 | Eli Gottlieb | Added color-key mode and redid the code to work with it. |
Sun, 18 Jul 2010 22:24:52 -0400 | Eli Gottlieb | Added #define's for error codes returned from SDL shaped-window API. |
Wed, 30 Jun 2010 16:19:44 -0400 | Eli Gottlieb | Finished X11 shaped-window functionality and removed ellipse+polygon rendering. |
Mon, 21 Jun 2010 23:08:10 -0400 | Eli Gottlieb | Added Andreas's fixes to the header and stub file for SDL_shape. |
Sat, 19 Jun 2010 23:10:57 -0400 | Eli Gottlieb | Replaced the model of treating a window's shape as a render target with treating a window's shape as a surface passed into an SDL_SetWindowShape() function. I'll send this off to Andreas and Sam and start coding. |