Mercurial > sdl-ios-xcode
log src/video/SDL_sysvideo.h @ 5157:fb424691cfc7
age | author | description |
---|---|---|
Wed, 02 Feb 2011 14:34:54 -0800 | Sam Lantinga | Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library. |
Tue, 01 Feb 2011 21:40:03 -0800 | Sam Lantinga | Nobody is currently maintaining the QNX code, so removing it for now. |
Tue, 01 Feb 2011 21:23:43 -0800 | Sam Lantinga | Making the API simpler, removed support for palettized video modes and textures. |
Tue, 01 Feb 2011 20:50:04 -0800 | Sam Lantinga | The DrawRect API is implemented using lines |
Tue, 01 Feb 2011 19:19:43 -0800 | Sam Lantinga | The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future. |
Tue, 01 Feb 2011 15:02:21 -0800 | Sam Lantinga | Split the rendering API out into a separate header file. |