Mercurial > sdl-ios-xcode
log src/video/SDL_video.c @ 5214:fb058f09061d
age | author | description |
---|---|---|
Sun, 06 Feb 2011 10:27:05 -0800 | Sam Lantinga | Whoops, duplicate case |
Sun, 06 Feb 2011 10:24:08 -0800 | Sam Lantinga | At least allow returning the values that were set. |
Sun, 06 Feb 2011 10:22:25 -0800 | Sam Lantinga | Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS |
Sat, 05 Feb 2011 10:35:36 -0800 | Sam Lantinga | Added the SDL_HINT_RENDER_DRIVER and SDL_HINT_RENDER_VSYNC hints. |
Sat, 05 Feb 2011 10:11:27 -0800 | Sam Lantinga | Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use. |
Sat, 05 Feb 2011 10:03:12 -0800 | Sam Lantinga | Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms. |
Fri, 04 Feb 2011 12:24:28 -0800 | Sam Lantinga | Don't free the surface since the application might be still using it. |