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sdl-ios-xcode
log include/SDL_surface.h @ 4628:
fad859023468
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2010-03-05
Sam Lantinga
Removed reference to compatibility function
2010-02-26
Sam Lantinga
Removed reference to compatibility function
2010-02-26
Sam Lantinga
Fixed typo in the comment
2010-01-24
Sam Lantinga
Fixed bug #926
2009-12-23
Sam Lantinga
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
2009-12-18
Sam Lantinga
In the process of adding rectangle drawing
2009-12-14
Sam Lantinga
The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code.
2009-12-12
Sam Lantinga
Minor documentation fix
2009-12-09
Sam Lantinga
Added interfaces for batch drawing of points, lines and rects:
2009-11-15
Sam Lantinga
Added a utility function to convert blocks of pixels
2009-10-19
Sam Lantinga
Partial fix for bug #859
2009-10-04
Sam Lantinga
Fixed bug #826
2009-04-03
Sam Lantinga
Added SDL_GetColorKey()
2009-01-12
Sam Lantinga
Reverted SDL_LoadICO_RW() addition, this should go in SDL_image
2009-01-11
Couriersud
Add SDL_LoadICO_RW to SDL. Loads best quality icon from *.ico file.
2008-12-21
Sam Lantinga
Added RenderPiont() API
2008-12-20
Sam Lantinga
Added stubs for software implementations of blending fills and line drawing
2008-12-08
Sam Lantinga
Updated copyright date
2008-12-03
Sam Lantinga
Added very slow software scaling to the X11 renderer
2008-11-29
Sam Lantinga
The SDL_RLEACCEL flag is respected in SDL_ConvertSurface(), per the docs.
2007-09-10
Sam Lantinga
Split out the SDL_rect and SDL_surface functions into their own headers.
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