2006-07-22 |
Sam Lantinga |
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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2006-07-10 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2006-07-10 |
Sam Lantinga |
SDL_Rect now uses int for position and size.
SDL-1.3
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2006-07-06 |
Sam Lantinga |
Proof of concept done - Win32 GDI implementation mostly complete.
SDL-1.3
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2006-06-30 |
Sam Lantinga |
Cleaned up a bunch of warnings, started adding Win32 event support
SDL-1.3
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2006-06-17 |
Sam Lantinga |
Finished palettized display handling.
SDL-1.3
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2006-06-16 |
Sam Lantinga |
Default palette entries to white, instead of black.
SDL-1.3
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2006-06-14 |
Sam Lantinga |
SDL_SetVideoMode() compiles now...
SDL-1.3
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2006-06-09 |
Sam Lantinga |
Updated SDL_Surface code for software-only access, fixed some build errors
SDL-1.3
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2006-06-07 |
Sam Lantinga |
Work in progress. :)
SDL-1.3
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2006-05-29 |
Sam Lantinga |
more tweaking indent options
SDL-1.3
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2006-05-28 |
Sam Lantinga |
The dummy video driver compiles. :)
SDL-1.3
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2006-05-28 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
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2006-03-01 |
Sam Lantinga |
Fixed a bunch of 64-bit compatibility problems
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2006-02-24 |
Sam Lantinga |
Update for Visual C++ 6.0
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2006-02-21 |
Sam Lantinga |
Use consistent identifiers for the various platforms we support.
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2006-02-10 |
Sam Lantinga |
More header massaging... works great on Windows. ;-)
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2006-02-07 |
Sam Lantinga |
Removed uses of stdlib.h and string.h
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2006-02-07 |
Sam Lantinga |
Use SDL_ prefixed versions of C library functions.
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2006-02-06 |
Sam Lantinga |
It's now possible to build SDL without any C runtime at all on Windows,
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2006-02-01 |
Sam Lantinga |
Updated copyright information and removed rcs id lines (problematic in branch merges)
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2006-01-19 |
Ryan C. Gordon |
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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2005-10-03 |
Ryan C. Gordon |
Fixed some compiler warnings about "unreachable code" on Watcom C.
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2005-04-17 |
Ryan C. Gordon |
Some work on using accelerated alpha blits with hardware surfaces.
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2004-12-19 |
Sam Lantinga |
*** empty log message ***
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2004-08-21 |
Sam Lantinga |
Date: Sat, 10 Jul 2004 21:02:33 +0200
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2004-07-25 |
Sam Lantinga |
You can't free locked surfaces!
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2004-02-19 |
Sam Lantinga |
Fixed a bug in detecting surface mapping changes
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2004-01-04 |
Sam Lantinga |
Updated copyright information for 2004 (Happy New Year!)
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2002-10-15 |
Sam Lantinga |
Return an error with color fills on less than 8 bpp surfaces.
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2002-10-11 |
Sam Lantinga |
Fixed a crash blitting RLE surfaces to RLE surfaces
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2002-10-07 |
Sam Lantinga |
*** empty log message ***
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2002-08-20 |
Sam Lantinga |
Fixed offset bug in hardware accelerated fills and blits
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2002-08-17 |
Sam Lantinga |
Zeroed out SDL_Surface::unused1 so glSDL will work on stock SDL
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2002-08-01 |
Sam Lantinga |
Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
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2002-07-03 |
Sam Lantinga |
Memory leak fix for DirectX software surfaces
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2002-03-06 |
Sam Lantinga |
Updated copyright information for 2002
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2002-03-06 |
Sam Lantinga |
Removed the API changes to preserve SDL 1.2 stability
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2002-03-05 |
Sam Lantinga |
Added SDL_LockRect() and SDL_UnlockRect()
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2002-01-14 |
Sam Lantinga |
*** empty log message ***
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2001-12-14 |
Sam Lantinga |
Updated the source with the correct e-mail address
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2001-07-31 |
Sam Lantinga |
The rectangle argument to SDL_SetClipRect is really const
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2001-04-26 |
Sam Lantinga |
Initial revision
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