Mercurial > sdl-ios-xcode
log Xcode/SDL/SDL.xcodeproj/project.pbxproj @ 5255:f908e06b3c96
age | author | description |
---|---|---|
Wed, 09 Feb 2011 10:37:52 -0800 | Sam Lantinga | Updated Xcode project with OpenGL shader files |
Mon, 07 Feb 2011 16:45:40 -0800 | Sam Lantinga | Added a simple log message API |
Sun, 06 Feb 2011 02:41:32 -0800 | Sam Lantinga | Updated Xcode project with moved and removed files |
Sat, 05 Feb 2011 16:02:30 -0800 | Sam Lantinga | Updated Mac OS X and iOS projects |
Thu, 03 Feb 2011 15:49:37 -0800 | Sam Lantinga | Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface. |
Thu, 03 Feb 2011 00:19:40 -0800 | Sam Lantinga | Made it possible to create a texture of any format, even if not supported by the renderer. |
Wed, 02 Feb 2011 14:34:54 -0800 | Sam Lantinga | Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library. |