Mercurial > sdl-ios-xcode
log VisualC/SDL/SDL_VS2008.vcproj @ 5255:f908e06b3c96
age | author | description |
---|---|---|
Fri, 11 Feb 2011 10:13:30 -0800 | Sam Lantinga | Fixed compiling on Windows |
Wed, 09 Feb 2011 10:31:12 -0800 | Sam Lantinga | Fixed compiling on Windows |
Mon, 07 Feb 2011 16:45:40 -0800 | Sam Lantinga | Added a simple log message API |
Sat, 05 Feb 2011 12:01:36 -0800 | Sam Lantinga | Updated projects |
Fri, 04 Feb 2011 13:57:55 -0800 | Sam Lantinga | Removed missing file |
Thu, 03 Feb 2011 15:49:37 -0800 | Sam Lantinga | Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface. |
Thu, 03 Feb 2011 00:19:40 -0800 | Sam Lantinga | Made it possible to create a texture of any format, even if not supported by the renderer. |
Wed, 02 Feb 2011 14:34:54 -0800 | Sam Lantinga | Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library. |