Sun, 09 Jul 2006 18:09:16 +0000 |
Sam Lantinga |
The general code handles restoring video mode/gamma/etc. when the window loses focus.
SDL-1.3
|
Sun, 09 Jul 2006 09:02:26 +0000 |
Sam Lantinga |
Implemented gamma correction on Windows.
SDL-1.3
|
Fri, 07 Jul 2006 10:39:33 +0000 |
Sam Lantinga |
Fixed compile problems with new OpenGL API.
SDL-1.3
|
Fri, 07 Jul 2006 10:29:16 +0000 |
Sam Lantinga |
Started on the OpenGL API revamp.
SDL-1.3
|
Fri, 07 Jul 2006 08:05:39 +0000 |
Sam Lantinga |
Implemented Win32 video mode support
SDL-1.3
|
Thu, 06 Jul 2006 07:17:11 +0000 |
Sam Lantinga |
Proof of concept done - Win32 GDI implementation mostly complete.
SDL-1.3
|
Fri, 30 Jun 2006 08:18:44 +0000 |
Sam Lantinga |
Added a userdata parameter for event filters.
SDL-1.3
|
Fri, 30 Jun 2006 05:42:49 +0000 |
Sam Lantinga |
Cleaned up a bunch of warnings, started adding Win32 event support
SDL-1.3
|
Wed, 28 Jun 2006 08:12:07 +0000 |
Sam Lantinga |
You can now create multiple windows on Win32
SDL-1.3
|
Sat, 24 Jun 2006 17:01:29 +0000 |
Sam Lantinga |
Passing NULL to SDL_SetDisplayMode() will set the desktop mode.
SDL-1.3
|
Sat, 24 Jun 2006 16:51:01 +0000 |
Sam Lantinga |
Added a multi-window version of testsprite using the new API.
SDL-1.3
|
Sat, 17 Jun 2006 06:45:14 +0000 |
Sam Lantinga |
Finished palettized display handling.
SDL-1.3
|
Fri, 16 Jun 2006 06:00:31 +0000 |
Sam Lantinga |
Default palette entries to white, instead of black.
SDL-1.3
|
Thu, 15 Jun 2006 07:07:07 +0000 |
Sam Lantinga |
Working on paletted display and texture support (two different issues)
SDL-1.3
|
Wed, 14 Jun 2006 06:14:26 +0000 |
Sam Lantinga |
SDL_SetVideoMode() compiles now...
SDL-1.3
|