log src/video/win32/SDL_win32window.c @ 3697:f7b03b6838cb

age author description
Sun, 24 Jan 2010 21:10:53 +0000 Sam Lantinga Fixed bug #926
Thu, 21 Jan 2010 06:21:52 +0000 Sam Lantinga Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Tue, 15 Dec 2009 09:20:10 +0000 Sam Lantinga Fixed bug #905
Sun, 06 Dec 2009 08:39:01 +0000 Sam Lantinga The window position is display relative, at least for now...
Sun, 06 Dec 2009 08:03:38 +0000 Sam Lantinga Added an API function to query geometry of multiple monitors:
Fri, 12 Jun 2009 08:41:48 +0000 Sam Lantinga Fixed some compile errors and warnings under Visual C++
Sun, 07 Jun 2009 02:44:46 +0000 Sam Lantinga Hi,
Sat, 23 May 2009 22:41:08 +0000 Sam Lantinga indent
Mon, 23 Mar 2009 05:35:21 +0000 Sam Lantinga Date: Thu, 05 Feb 2009 18:07:35 +0100
Mon, 09 Feb 2009 05:32:12 +0000 Sam Lantinga Added test program for SDL_CreateWindowFrom()
Sun, 18 Jan 2009 17:00:02 +0000 Edgar Simo Some more safety around the SDL_HelperWindow stuff to avoid double creations.
Sun, 04 Jan 2009 17:14:27 +0000 Sam Lantinga indent
Sat, 03 Jan 2009 01:20:55 +0000 Sam Lantinga Should we also set the icon in the task manager?
Sat, 03 Jan 2009 01:01:53 +0000 Sam Lantinga Added support for translucent icons on Windows
Fri, 02 Jan 2009 23:47:16 +0000 Sam Lantinga Date: Fri, 02 Jan 2009 23:22:39 +0100
Wed, 17 Dec 2008 07:19:55 +0000 Sam Lantinga indent
Wed, 17 Dec 2008 07:17:54 +0000 Sam Lantinga * Implemented X11 fullscreen input grab
Sat, 13 Dec 2008 06:27:58 +0000 Sam Lantinga indent
Fri, 12 Dec 2008 15:51:57 +0000 Edgar Simo Some error checking when destroying the HelperWindow.
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Sun, 12 Oct 2008 16:15:43 +0000 Sam Lantinga This can be static
Tue, 26 Aug 2008 07:34:49 +0000 Sam Lantinga Fixed Visual Studio compilation problems
Tue, 26 Aug 2008 06:03:48 +0000 Sam Lantinga Dynamically load wintab32.dll
Tue, 26 Aug 2008 05:26:28 +0000 Sam Lantinga Added Wacom API headers.