log src/video/SDL_renderer_gles.c @ 3697:f7b03b6838cb

age author description
Sun, 24 Jan 2010 21:10:53 +0000 Sam Lantinga Fixed bug #926
Thu, 21 Jan 2010 07:28:01 +0000 Sam Lantinga Fixed Cocoa and OpenGL builds
Thu, 21 Jan 2010 06:21:52 +0000 Sam Lantinga Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Wed, 13 Jan 2010 04:58:31 +0000 Sam Lantinga Fixed iPhone build
Sat, 12 Dec 2009 00:55:13 +0000 Sam Lantinga Fixed building on iPhone
Wed, 09 Dec 2009 15:56:56 +0000 Sam Lantinga Added interfaces for batch drawing of points, lines and rects:
Fri, 04 Dec 2009 08:45:08 +0000 Sam Lantinga Fixed calls to SDL_AddRenderDriver()
Tue, 13 Oct 2009 06:51:20 +0000 Mike Gorchak Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Tue, 13 Oct 2009 06:28:31 +0000 Mike Gorchak Fixed OpenGL ES primitive alpha blending.
Sun, 07 Jun 2009 02:45:55 +0000 Sam Lantinga indent
Fri, 05 Jun 2009 07:30:51 +0000 Mike Gorchak QNX quirk has been added, QNX OpenGL ES implementation is broken regarding support of textures with packed pixel formats.
Wed, 03 Jun 2009 10:40:44 +0000 Mike Gorchak Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.