Mon, 24 Jan 2011 15:46:11 -0800 |
Sam Lantinga |
Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
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Thu, 20 Jan 2011 18:04:05 -0800 |
Sam Lantinga |
Fixed bug #925
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Wed, 15 Sep 2010 22:15:47 -0700 |
Andreas Schiffler |
- added directx include path to VS2008 solution
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Mon, 23 Aug 2010 23:44:28 -0700 |
Andreas Schiffler |
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
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Mon, 23 Aug 2010 23:44:28 -0700 |
Andreas Schiffler |
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
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Sun, 22 Aug 2010 12:23:55 -0700 |
Sam Lantinga |
Merged Paul's Google Summer of Code work from SDL-gsoc2010_android
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Tue, 27 Jul 2010 21:21:24 +0200 |
Paul Hunkin |
- Cleaned up a bunch of code
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Tue, 27 Jul 2010 11:34:43 +0200 |
Paul Hunkin |
Added stub android sound system
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Sun, 18 Jul 2010 11:13:12 -0700 |
Sam Lantinga |
RedHat patch: SDL-1.2.14-audiodriver.patch
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Sun, 18 Jul 2010 11:12:27 -0700 |
Sam Lantinga |
RedHat patch: SDL-1.2.14-audiodriver.patch
SDL-1.2
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Mon, 12 Jul 2010 00:35:24 -0700 |
Sam Lantinga |
Fixed compile warnings
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Sat, 26 Jun 2010 08:56:48 -0700 |
Sam Lantinga |
Mostly cleaned up warnings with -Wmissing-prototypes
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Sun, 24 Jan 2010 08:35:09 +0000 |
Ryan C. Gordon |
1.2: let PulseAudio hook into SDL_WM_SetCaption().
SDL-1.2
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Tue, 13 Oct 2009 08:42:40 +0000 |
Sam Lantinga |
On recent distributions ALSA pipes streams through PulseAudio anyway, so using PulseAudio first when it's available will improve latency and reduce ALSA configuration quirks.
SDL-1.2
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Sat, 10 Oct 2009 09:07:51 +0000 |
Sam Lantinga |
Debian patch: 209_alsa_priority.diff
SDL-1.2
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Mon, 21 Sep 2009 06:18:52 +0000 |
Ryan C. Gordon |
Use correct value when calculating audio conversion length.
SDL-1.2
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Mon, 08 Dec 2008 00:25:42 +0000 |
Sam Lantinga |
Updated copyright date
SDL-1.2
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Wed, 11 Jul 2007 05:55:10 +0000 |
Sam Lantinga |
Fixed VC++ warnings
SDL-1.2
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Mon, 09 Jul 2007 00:25:31 +0000 |
Ryan C. Gordon |
Reverted patch in revision #3139, since it changes behaviour, which isn't good
SDL-1.2
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Thu, 05 Jul 2007 02:24:36 +0000 |
Ryan C. Gordon |
Don't initialize the audio buffer passed to the application's audio callback,
SDL-1.2
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Mon, 25 Jun 2007 00:50:20 +0000 |
Sam Lantinga |
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
SDL-1.2
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Sun, 24 Jun 2007 18:26:35 +0000 |
Ryan C. Gordon |
Added S60 port.
SDL-1.2
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Sun, 13 May 2007 23:12:46 +0000 |
Ryan C. Gordon |
Committed PulseAudio driver. Thanks, Stephan!
SDL-1.2
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Sun, 29 Oct 2006 03:58:27 +0000 |
Ryan C. Gordon |
Removed broken AmigaOS support.
SDL-1.2
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Fri, 27 Oct 2006 20:18:24 +0000 |
Ryan C. Gordon |
Fix for buffer overflow in audio code, when feeding a device that needs
SDL-1.2
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Sun, 01 Oct 2006 02:07:09 +0000 |
Ryan C. Gordon |
1.2 backport: Replaced strncmp for SDL_AUDIODRIVER test with strcasecmp.
SDL-1.2
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Tue, 17 Oct 2006 09:09:21 +0000 |
Ryan C. Gordon |
Removed distinction between "available" and "init" in audio backends, since
SDL-ryan-multiple-audio-device
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Tue, 17 Oct 2006 06:42:06 +0000 |
Ryan C. Gordon |
Added a FIXME.
SDL-ryan-multiple-audio-device
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Sun, 08 Oct 2006 08:58:36 +0000 |
Ryan C. Gordon |
Some fixes that were discovered when trying to get OS/2 audio working again...
SDL-ryan-multiple-audio-device
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Sun, 08 Oct 2006 01:39:01 +0000 |
Ryan C. Gordon |
BeOS audio now works in 1.3 branch.
SDL-ryan-multiple-audio-device
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