Mercurial > sdl-ios-xcode
log include/SDL_compat.h @ 4943:f65299ded39c
age | author | description |
---|---|---|
Sat, 01 Jan 2011 19:46:36 -0800 | Sam Lantinga | Use a typedef instead of a #define, to handle syntax like: SDL_TextureID a, b |
Sun, 12 Dec 2010 15:19:05 -0800 | Sam Lantinga | Use the enumerated type for blend and scale mode instead of int |
Mon, 24 May 2010 22:56:36 -0700 | Sam Lantinga | SDL_KillThread() is no longer supported - it was always dangerous! :) |