log src/video/SDL_renderer_gl.c @ 3596:f638ded38b8a

age author description
Wed, 23 Dec 2009 01:55:00 +0000 Sam Lantinga Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Wed, 09 Dec 2009 15:56:56 +0000 Sam Lantinga Added interfaces for batch drawing of points, lines and rects:
Mon, 07 Dec 2009 08:02:20 +0000 Sam Lantinga This fixes the OpenGL rendering test, at least with my ATI card...
Fri, 04 Dec 2009 08:45:08 +0000 Sam Lantinga Fixed calls to SDL_AddRenderDriver()
Thu, 26 Nov 2009 05:55:57 +0000 Sam Lantinga Adam Strzelecki to SDL
Sun, 22 Nov 2009 06:34:45 +0000 Sam Lantinga Whoops, actually set the SDL error, don't just print the error.
Sat, 21 Nov 2009 07:26:52 +0000 Sam Lantinga Added comment for pixel-perfect line workaround.
Sat, 21 Nov 2009 07:22:59 +0000 Sam Lantinga Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.