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sdl-ios-xcode
log src/video/SDL_glfuncs.h @ 4903:
f50c7996d925
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2009-11-19
Sam Lantinga
Adjust the vertices to be over the texel center.
2009-11-18
Sam Lantinga
First pass (untested) at RenderWritePixels()
2009-11-18
Sam Lantinga
Trying to figure out why the OpenGL tests are failing...
2009-11-15
Sam Lantinga
Hmm, this isn't going to work, is it?
2008-12-20
Sam Lantinga
Date: Fri, 19 Dec 2008 20:17:35 +0100
2008-12-06
Ryan C. Gordon
Initial pixel shader support for YUV textures in the GL renderer.
2006-08-28
Sam Lantinga
Added source color and alpha modulation support.
2006-07-22
Sam Lantinga
OpenGL renderer is feature complete!
2006-07-10
Sam Lantinga
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-05-29
Sam Lantinga
more tweaking indent options
SDL-1.3
2006-05-28
Sam Lantinga
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
2006-05-01
Sam Lantinga
glSDL support
SDL-1.3
2006-02-01
Sam Lantinga
Merged useful fixes from 1.3 branch
2001-04-26
Sam Lantinga
Initial revision
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