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sdl-ios-xcode
log TODO @ 3004:
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2009-01-04
Sam Lantinga
Added more info for precise waiting in SDL_WaitEvent()
2009-01-04
Sam Lantinga
Implemented svn revision support
2009-01-04
Sam Lantinga
Added keyrepeat to the TODO list
2009-01-03
Sam Lantinga
Good ideas, added to the TODO list
2009-01-03
Sam Lantinga
Added a few things to the TODO list.
2009-01-03
Sam Lantinga
Icons with translucency are implemented
2009-01-02
Sam Lantinga
There are still 8-bit applications that can take advantage of these (like Diablo 2)
2009-01-02
Sam Lantinga
Maybe add a timeout for SDL_WaitEvent()
2009-01-02
Sam Lantinga
It's probably not worth pushing palettized textures. The memory optimization
2009-01-02
Sam Lantinga
Now that we don't have to worry about 8-bit displays, maybe we can add alpha
2009-01-02
Sam Lantinga
Bye bye PseudoColor! :)
2009-01-02
Sam Lantinga
Ryan doesn't like hung programs to lock up his system. Silly, huh?
2009-01-01
Sam Lantinga
Fixed DirectColor visual window creation problem
2009-01-01
Sam Lantinga
Windows line drawing support is implemented
2008-12-25
Sam Lantinga
Don't forget OpenGL 3.0 support
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