Thu, 13 Jul 2006 08:13:02 +0000 |
Sam Lantinga |
Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
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Mon, 10 Jul 2006 21:04:37 +0000 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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Wed, 21 Jun 2006 07:35:02 +0000 |
Sam Lantinga |
Fixed bug #256
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Sun, 14 May 2006 05:20:36 +0000 |
Sam Lantinga |
Fixed alloca declaration for MPW
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Sun, 07 May 2006 03:40:06 +0000 |
Sam Lantinga |
Fixed bug #215
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Wed, 21 Jun 2006 07:36:00 +0000 |
Sam Lantinga |
Fixed bug #256
SDL-1.3
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Mon, 29 May 2006 04:04:35 +0000 |
Sam Lantinga |
more tweaking indent options
SDL-1.3
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Sun, 28 May 2006 13:04:16 +0000 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
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Wed, 17 May 2006 08:18:28 +0000 |
Sam Lantinga |
Merge trunk-1.3-3
SDL-1.3
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Thu, 13 Apr 2006 13:38:40 +0000 |
Sam Lantinga |
Fixed bug #176
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Mon, 13 Mar 2006 02:12:39 +0000 |
Sam Lantinga |
Added _strnicmp support
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Mon, 13 Mar 2006 02:06:33 +0000 |
Sam Lantinga |
Win32 fixes
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Mon, 13 Mar 2006 01:08:00 +0000 |
Sam Lantinga |
Added UTF-8 <-> UTF-16 <-> UTF-32 <-> UCS-2 <-> UCS-4 conversion capability
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Wed, 01 Mar 2006 09:43:47 +0000 |
Sam Lantinga |
Fixed a bunch of 64-bit compatibility problems
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Fri, 24 Feb 2006 07:26:31 +0000 |
Sam Lantinga |
Added pre-configured versions of SDL_config.h for various platforms
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Tue, 21 Feb 2006 08:46:50 +0000 |
Sam Lantinga |
Use consistent identifiers for the various platforms we support.
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Mon, 20 Feb 2006 02:30:15 +0000 |
Sam Lantinga |
On FreeBSD, alloca is defined in stdlib.h
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Sun, 19 Feb 2006 23:46:34 +0000 |
Sam Lantinga |
Use only safe string functions
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Sat, 18 Feb 2006 06:51:00 +0000 |
Sam Lantinga |
More fixes for building on BeOS
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Fri, 17 Feb 2006 08:43:23 +0000 |
Sam Lantinga |
Fixes for BeOS and Solaris builds
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Thu, 16 Feb 2006 10:11:48 +0000 |
Sam Lantinga |
New configure-based build system. Still work in progress, but much improved
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Fri, 10 Feb 2006 03:21:39 +0000 |
Sam Lantinga |
Whoops, need this. :)
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