Mercurial > sdl-ios-xcode
log test/testsprite2.c @ 1903:f132024010be
age | author | description |
---|---|---|
Fri, 14 Jul 2006 06:40:53 +0000 | Sam Lantinga | More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet... |
Mon, 10 Jul 2006 21:04:37 +0000 | Sam Lantinga | SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head. |
Sun, 09 Jul 2006 09:02:26 +0000 | Sam Lantinga | Implemented gamma correction on Windows. SDL-1.3 |
Fri, 07 Jul 2006 08:05:39 +0000 | Sam Lantinga | Implemented Win32 video mode support SDL-1.3 |
Thu, 06 Jul 2006 07:17:11 +0000 | Sam Lantinga | Proof of concept done - Win32 GDI implementation mostly complete. SDL-1.3 |
Mon, 26 Jun 2006 13:56:56 +0000 | Sam Lantinga | Started framework for Windows video driver SDL-1.3 |