Mercurial > sdl-ios-xcode
log src/video/win32/SDL_gdirender.c @ 1903:f132024010be
age | author | description |
---|---|---|
Fri, 14 Jul 2006 06:40:53 +0000 | Sam Lantinga | More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet... |
Thu, 13 Jul 2006 08:13:02 +0000 | Sam Lantinga | Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition. |
Wed, 12 Jul 2006 09:25:17 +0000 | Sam Lantinga | First stab at a D3D renderer, only 30FPS so far... ? |
Wed, 12 Jul 2006 08:09:57 +0000 | Sam Lantinga | debug cleanup |
Wed, 12 Jul 2006 07:01:35 +0000 | Sam Lantinga | Playing around, trying to find a fast path with GDI |
Wed, 12 Jul 2006 06:39:26 +0000 | Sam Lantinga | Solved the performance problems by introducing the concept of a single-buffered |
Sat, 08 Jul 2006 18:06:02 +0000 | Sam Lantinga | Starting support for Direct3D render driver. SDL-1.3 |