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sdl-ios-xcode
log src/video/ps2gs/SDL_gsmouse.c @ 1903:
f132024010be
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2006-07-10
Sam Lantinga
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-05-29
Sam Lantinga
more tweaking indent options
SDL-1.3
2006-05-28
Sam Lantinga
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
2006-02-21
Sam Lantinga
Use consistent identifiers for the various platforms we support.
2006-02-16
Sam Lantinga
New configure-based build system. Still work in progress, but much improved
2006-02-10
Sam Lantinga
More header massaging... works great on Windows. ;-)
2006-02-07
Sam Lantinga
Removed uses of stdlib.h and string.h
2006-02-01
Sam Lantinga
Updated copyright information and removed rcs id lines (problematic in branch merges)
2001-12-14
Sam Lantinga
Updated the source with the correct e-mail address
2001-08-01
Sam Lantinga
Added hardware stretching code to scale 640x480 to TV resolution
2001-06-16
Sam Lantinga
Added Linux PlayStation 2 Graphics Synthesizer support
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