Mercurial > sdl-ios-xcode
log src/video/SDL_yuv_sw.c @ 4477:f0f875be10d0
age | author | description |
---|---|---|
Sun, 24 Jan 2010 21:10:53 +0000 | Sam Lantinga | Fixed bug #926 |
Wed, 10 Jun 2009 09:15:33 +0000 | Martin Lowinski | Moved SPE-functions to SDL_ps3spe.c. gsoc2009_ps3 |
Mon, 08 Dec 2008 00:27:32 +0000 | Sam Lantinga | Updated copyright date |
Wed, 03 Dec 2008 12:10:51 +0000 | Sam Lantinga | Added very slow software scaling to the X11 renderer |
Thu, 27 Nov 2008 22:11:01 +0000 | Sam Lantinga | Set the alpha mask fixing software rendering in OpenGL |
Tue, 25 Nov 2008 02:21:53 +0000 | Sam Lantinga | indent |
Mon, 24 Nov 2008 23:25:36 +0000 | Sam Lantinga | Added software fallback for YUV overlay code when YUV textures aren't available. |