Mercurial > sdl-ios-xcode
log test/automated/render/render.c @ 3514:f0b7bc1fe12d
age | author | description |
---|---|---|
Sun, 22 Nov 2009 07:00:26 +0000 | Sam Lantinga | More fixes to compile under Visual C++ |
Sun, 22 Nov 2009 06:42:58 +0000 | Sam Lantinga | Fixed include paths for Visual C++ |
Sat, 21 Nov 2009 07:59:19 +0000 | Sam Lantinga | We want to be strict on software renderer tests and opaque tests, but give a decent margin for blending inaccuracy for the blended tests. |
Sat, 21 Nov 2009 06:28:25 +0000 | Sam Lantinga | Use 45 degree lines for the diagonal test to avoid aliasing errors in line drawing. |
Sat, 21 Nov 2009 05:25:08 +0000 | Sam Lantinga | pixels don't need to be dynamically allocated |
Sat, 21 Nov 2009 05:05:19 +0000 | Sam Lantinga | SDL_RenderReadPixels() needs to flush asynchronous operations before it reads. |
Fri, 20 Nov 2009 07:11:29 +0000 | Mike Gorchak | 1. SDL_RenderPresent() call has been added after each test to be sure, that all graphics output is flushed in case if it was asynchronous. |