Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
|
Thu, 21 Jan 2010 07:28:01 +0000 |
Sam Lantinga |
Fixed Cocoa and OpenGL builds
|
Thu, 21 Jan 2010 06:21:52 +0000 |
Sam Lantinga |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
|
Wed, 13 Jan 2010 04:58:31 +0000 |
Sam Lantinga |
Fixed iPhone build
|
Sat, 12 Dec 2009 00:55:13 +0000 |
Sam Lantinga |
Fixed building on iPhone
|
Wed, 09 Dec 2009 15:56:56 +0000 |
Sam Lantinga |
Added interfaces for batch drawing of points, lines and rects:
|
Fri, 04 Dec 2009 08:45:08 +0000 |
Sam Lantinga |
Fixed calls to SDL_AddRenderDriver()
|
Tue, 13 Oct 2009 06:51:20 +0000 |
Mike Gorchak |
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
|
Tue, 13 Oct 2009 06:28:31 +0000 |
Mike Gorchak |
Fixed OpenGL ES primitive alpha blending.
|
Sun, 07 Jun 2009 02:45:55 +0000 |
Sam Lantinga |
indent
|
Fri, 05 Jun 2009 07:30:51 +0000 |
Mike Gorchak |
QNX quirk has been added, QNX OpenGL ES implementation is broken regarding support of textures with packed pixel formats.
|
Wed, 03 Jun 2009 10:40:44 +0000 |
Mike Gorchak |
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
|
Sun, 31 May 2009 11:53:12 +0000 |
Sam Lantinga |
OpenPandora support added by David Carré
|
Sat, 23 May 2009 22:41:08 +0000 |
Sam Lantinga |
indent
|
Thu, 14 May 2009 10:54:34 +0000 |
Mike Gorchak |
OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
|