2009-04-02 |
Sam Lantinga |
Hello.
SDL-1.2
|
2008-12-08 |
Sam Lantinga |
Updated copyright date
SDL-1.2
|
2008-02-29 |
Sam Lantinga |
We probably want to still do this for fullscreen surfaces, since we may be
SDL-1.2
|
2008-02-29 |
Sam Lantinga |
Date: Thu, 28 Feb 2008 22:54:29 +0100
SDL-1.2
|
2007-07-03 |
Sam Lantinga |
Fixed bug #398
SDL-1.2
|
2007-06-25 |
Sam Lantinga |
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
SDL-1.2
|
2006-10-29 |
Ryan C. Gordon |
Removed broken AmigaOS support.
SDL-1.2
|
2006-10-01 |
Sam Lantinga |
backport from 1.3
SDL-1.2
|
2010-02-01 |
Sam Lantinga |
Fixed showing and hiding fullscreen windows
|
2010-01-24 |
Sam Lantinga |
Fixed bug #926
|
2010-01-24 |
Sam Lantinga |
Added magic to detect already freed or otherwise invalid windows and textures.
|
2010-01-24 |
Sam Lantinga |
Fixed bug #916
|
2010-01-22 |
Sam Lantinga |
update window prev links
|
2010-01-22 |
Sam Lantinga |
Fixed infinite loop at shutdown - update texture prev links
|
2010-01-21 |
Sam Lantinga |
Fixed compile warning
|
2010-01-21 |
Sam Lantinga |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
|
2010-01-19 |
Sam Lantinga |
From: Jjgod Jiang
|
2010-01-18 |
Sam Lantinga |
Fixed bug #930
|
2009-12-30 |
Sam Lantinga |
Removed in the interest of actually finishing 1.3. :)
|
2009-12-24 |
Sam Lantinga |
Updated to compile on Windows
|
2009-12-23 |
Sam Lantinga |
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
|
2009-12-15 |
Sam Lantinga |
Default to allow either accelerated or not
|
2009-12-15 |
Sam Lantinga |
OpenGL hardware acceleration defaults on
|
2009-12-11 |
Sam Lantinga |
Fixed constness in RenderRects() parameter
|
2009-12-09 |
Sam Lantinga |
Added interfaces for batch drawing of points, lines and rects:
|
2009-12-06 |
Sam Lantinga |
Added an API function to query geometry of multiple monitors:
|
2009-12-05 |
Sam Lantinga |
Fixed compiler warnings
|
2009-12-03 |
Sam Lantinga |
Fixed mouse events for fullscreen windows on Mac OS X
|
2009-12-03 |
Sam Lantinga |
Restore the video mode after shutting down the renderer, which fixes an error deleting the OpenGL context on Mac OS X.
|
2009-12-02 |
Sam Lantinga |
If we're fullscreen on a single-head system and lose focus, minimize
|
2009-12-02 |
Sam Lantinga |
On multi-display systems it's perfectly reasonable to have focus on a window on another monitor while the application is fullscreen.
|
2009-12-01 |
Sam Lantinga |
Explicitly clear fullscreen status rather than relying on the window focus behavior.
|
2009-12-01 |
Sam Lantinga |
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
|
2009-12-01 |
Sam Lantinga |
Removed a little redundancy in the naming
|
2009-12-01 |
Sam Lantinga |
Work in progress on multi-display support:
|
2009-11-24 |
Mike Gorchak |
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
|
2009-11-24 |
Sam Lantinga |
Fixed bug #771
|
2009-11-24 |
Sam Lantinga |
Fixed bug #891
|
2009-11-24 |
Sam Lantinga |
Mason Wheeler to sdl
|
2009-11-18 |
Sam Lantinga |
Don't add the OpenGL renderers for drivers that don't support OpenGL
|
2009-11-18 |
Sam Lantinga |
If we explicitly request a driver, try to initialize it.
|
2009-11-16 |
Sam Lantinga |
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
|
2009-11-09 |
Sam Lantinga |
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
|
2009-11-08 |
Sam Lantinga |
Fixed compile warning
|
2009-11-08 |
Sam Lantinga |
Skip renderers that fail to initialize
|
2009-10-28 |
Sam Lantinga |
Automatically initialize the video system and create a renderer to simplify use.
|
2009-10-03 |
Sam Lantinga |
[SDL] Bad math in SDL_RenderCopy
|
2009-09-26 |
Sam Lantinga |
Fixed bug #766
|
2009-09-26 |
Sam Lantinga |
Fixed bug #764
|
2009-09-26 |
Sam Lantinga |
Fixed bug #761
|
2009-09-20 |
Sam Lantinga |
Removed outdated Atari support
|
2009-09-19 |
Sam Lantinga |
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
|
2009-09-19 |
Sam Lantinga |
Removed outdated VGL support
|
2009-09-19 |
Sam Lantinga |
Removed outdated wscons support
|
2009-09-19 |
Sam Lantinga |
Removed outdated Nano-X support
|
2009-09-19 |
Sam Lantinga |
Removed outdated Dreamcast support
|
2009-09-19 |
Sam Lantinga |
Removed outdated OS/2 support
|
2009-09-19 |
Sam Lantinga |
Removed outdated iPodLinux support
|
2009-09-07 |
Sam Lantinga |
Merged Martin's code changes from Google Summer of Code 2009
|
2009-06-12 |
Sam Lantinga |
Fixed some compile errors and warnings under Visual C++
|
2009-06-10 |
Sam Lantinga |
indent
|
2009-06-09 |
Mike Gorchak |
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
|
2009-06-07 |
Sam Lantinga |
indent
|
2009-06-05 |
Mike Gorchak |
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
|
2009-06-03 |
Sam Lantinga |
Von: Thomas Zimmermann
|
2009-05-31 |
Sam Lantinga |
OpenPandora support added by David Carré
|
2009-05-29 |
Martin Lowinski |
Added ps3 video driver based on the dummy driver.
gsoc2009_ps3
|
2009-05-23 |
Sam Lantinga |
indent
|
2009-08-06 |
Jiang Jiang |
Further polish API, fix crash in test program.
gsoc2009_IME
|
2009-08-06 |
Jiang Jiang |
Update API, first step: make it build
gsoc2009_IME
|
2009-06-26 |
Jiang Jiang |
Basic text input API
gsoc2009_IME
|
2009-03-24 |
Sam Lantinga |
Date: Sun, 22 Mar 2009 12:52:29 +0000
|
2009-03-24 |
Sam Lantinga |
Date: Mon, 23 Mar 2009 09:17:24 +0200
|
2009-03-17 |
Sam Lantinga |
Date: Thu, 12 Mar 2009 15:14:38 +0200
|
2009-03-15 |
Sam Lantinga |
Fixed return value for SDL_CreateRenderer()
|
2009-03-03 |
Sam Lantinga |
Date: Mon, 2 Mar 2009 16:27:42 +0200
|
2009-02-09 |
Sam Lantinga |
Throw a FIXME in there, we'll need to take care of this later.
|
2009-02-09 |
Sam Lantinga |
Added test program for SDL_CreateWindowFrom()
|
2009-01-30 |
Sam Lantinga |
When creating a software texture, synchronize the surface with the texture.
|
2009-01-12 |
Sam Lantinga |
Re-enable the screensaver at exit, just in case it's needed...
|
2009-01-12 |
Sam Lantinga |
Added an API to enable/disable the screen saver.
|
2009-01-04 |
Sam Lantinga |
Fixed missing include for SDL_INIT_EVENTTHREAD
|
2009-01-04 |
Sam Lantinga |
Fixed some dependency issues with SDL_revision.h
|
2009-01-02 |
Sam Lantinga |
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
|
2008-12-31 |
Sam Lantinga |
Fixed logic problem with SDL_RestoreWindow()
|
2008-12-30 |
Sam Lantinga |
Fixed missing return value
|
2008-12-30 |
Sam Lantinga |
SetDrawColor() and SetDrawBlendMode() are optional
|
2008-12-25 |
Sam Lantinga |
Updated to build on Windows
|
2008-12-23 |
Sam Lantinga |
Fixed clipping source rect to match destination rect clipping
|
2008-12-23 |
Sam Lantinga |
Fixed argument order to the line clipping routine
|
2008-12-23 |
Sam Lantinga |
Added line clipping
|
2008-12-23 |
Sam Lantinga |
Added clipping for render copy
|
2008-12-21 |
Sam Lantinga |
Added RenderPiont() API
|
2008-12-20 |
Sam Lantinga |
indent
|
2008-12-20 |
Sam Lantinga |
Date: Fri, 19 Dec 2008 20:17:35 +0100
|
2008-12-17 |
Sam Lantinga |
indent
|
2008-12-17 |
Sam Lantinga |
* Implemented X11 fullscreen input grab
|
2008-12-13 |
Sam Lantinga |
Whoops, the X11 driver doesn't support fullscreen modes (yet)
|
2008-12-08 |
Sam Lantinga |
Date: Sun, 07 Dec 2008 13:35:23 +0100
|
2008-12-08 |
Sam Lantinga |
Updated copyright date
|
2008-12-07 |
Sam Lantinga |
There's no reason to add extra code to notify the mice of window size changes.
|
2008-12-01 |
Sam Lantinga |
indent
|
2008-11-30 |
Sam Lantinga |
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
|
2008-11-25 |
Sam Lantinga |
Fixed bug #605, per Martin's suggestion
|
2008-11-25 |
Sam Lantinga |
It turns out both the software and the OpenGL renderer had the same problem.
|
2008-11-25 |
Sam Lantinga |
indent
|
2008-11-25 |
Sam Lantinga |
Fixed bug with converting colorkey surface to texture
|
2008-09-15 |
Sam Lantinga |
indent
|
2008-09-02 |
Holmes Futrell |
Added support for OpenGL ES renderer
|
2008-09-02 |
Holmes Futrell |
Ran GNU indent on file
|
2008-09-02 |
Holmes Futrell |
Rolling back changes to revision 4071 ... made some mistakes, will try merging work again.
|
2008-09-02 |
Holmes Futrell |
Added OpenGL ES support
|
2008-08-27 |
Sam Lantinga |
Final merge of Google Summer of Code 2008 work...
|
2008-06-10 |
Darren Alton |
First commit. Added header configs for DS as well as a Makefile. Initial work on framebuffer video driver, currently not functioning as desired.
gsoc2008_nds
|
2008-07-20 |
Edgar Simo |
Synced with trunk.
gsoc2008_force_feedback
|
2008-07-18 |
Holmes Futrell |
Fixed typo
gsoc2008_iphone
|
2008-07-17 |
Holmes Futrell |
Added support for OpenGL ES and UIKit Video Driver:
gsoc2008_iphone
|
2008-03-14 |
Bob Pendleton |
re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
|
2008-03-07 |
Bob Pendleton |
more valgrind errors fixed. Plus I ran make indent which changed a few files.
|
2007-08-18 |
Sam Lantinga |
Okay, still some bugs, but everything builds again...
|
2007-08-18 |
Sam Lantinga |
More work in progress integrating SDL_Surface and the new SDL_Texture API
|
2007-08-17 |
Sam Lantinga |
Moved the colorkey and per-surface alpha into the blit info,
|
2007-08-15 |
Sam Lantinga |
Optimization suggested by Ryan:
|
2007-08-11 |
Sam Lantinga |
Emphasized the separation between SDL_Surface and SDL_Texture
|
2007-06-19 |
Sam Lantinga |
Fixes for compiling with Visual C++ 8.0 Express Edition
|
2007-06-14 |
Sam Lantinga |
Fixed running on Windows under VMware
|
2006-11-29 |
Ryan C. Gordon |
Logic error in SDL_video.c (used bitwise OR instead of logical OR).
|
2006-10-29 |
Ryan C. Gordon |
Removed AmigaOS code for 1.3 branch.
|
2006-10-01 |
Sam Lantinga |
Replaced strncmp for SDL_VIDEODRIVER test with strcasecmp
|
2006-08-28 |
Sam Lantinga |
Added source color and alpha modulation support.
|
2006-08-10 |
Sam Lantinga |
The GGI driver hasn't been maintained in 8 years. It's probably safe to remove. :)
|
2006-08-10 |
Sam Lantinga |
MacOS Classic is no longer supported.
|
2006-08-10 |
Sam Lantinga |
David Hedbor is no longer maintaining the Qtopia code.
|
2006-08-06 |
Sam Lantinga |
Allow the render context to do necessary work when the video mode changes.
|
2006-08-06 |
Sam Lantinga |
Clarified the difference between render drivers and render contexts
|
2006-08-05 |
Sam Lantinga |
In general, fill in pointers to structures, rather than return them.
|
2006-08-05 |
Sam Lantinga |
SDL constants are all uppercase.
|
2006-08-02 |
Sam Lantinga |
Added SDL_GetCurrentVideoDisplay()
|
2006-07-29 |
Sam Lantinga |
Simplified driver window creation code.
|
2006-07-28 |
Sam Lantinga |
Implemented X11 OpenGL support.
|
2006-07-26 |
Sam Lantinga |
PicoGUI is no longer maintained by the author.
|
2006-07-26 |
Sam Lantinga |
The AAlib driver is fun, but not worth rewriting for SDL 1.3
|
2006-07-26 |
Sam Lantinga |
Hopefully glSDL has been superceded by the OpenGL render driver.
|
2006-07-26 |
Sam Lantinga |
More DGA removal
|
2006-07-25 |
Sam Lantinga |
Actually use the function we took the trouble to get the pointer for.
|
2006-07-25 |
Sam Lantinga |
Implemented OpenGL support on Mac OS X
|
2006-07-24 |
Sam Lantinga |
Implemented Cocoa window support
|
2006-07-23 |
Sam Lantinga |
The Mac OS X Cocoa video driver is under construction...
|
2006-07-23 |
Sam Lantinga |
Fixed compiler warnings
|
2006-07-23 |
Sam Lantinga |
Fixed crash with multiple windows
|
2006-07-22 |
Sam Lantinga |
Added SDL_GL_ExtensionSupported()
|
2006-07-22 |
Sam Lantinga |
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
|
2006-07-22 |
Sam Lantinga |
Switch OpenGL contexts when switching render contexts.
|
2006-07-22 |
Sam Lantinga |
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
|
2006-07-19 |
Sam Lantinga |
Fixed to compile while the OpenGL renderer is under construction
|
2006-07-19 |
Sam Lantinga |
Starting on the OpenGL renderer...
|
2006-07-17 |
Sam Lantinga |
Implemented Windows OpenGL support
|
2006-07-16 |
Sam Lantinga |
Setting up the OpenGL support
|
2006-07-15 |
Sam Lantinga |
Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
|
2006-07-15 |
Sam Lantinga |
Streamlined the API a bit and optimized the software renderer.
|
2006-07-14 |
Sam Lantinga |
Prefer the D3D renderer over GDI, at least for testing.
|
2006-07-12 |
Sam Lantinga |
Solved the performance problems by introducing the concept of a single-buffered
|
2006-07-10 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
|
2006-04-27 |
Sam Lantinga |
Implemented bug #5
|
2006-04-27 |
Sam Lantinga |
Implemented bug #2, 117:
|
2006-07-10 |
Sam Lantinga |
SDL_Rect now uses int for position and size.
SDL-1.3
|
2006-07-09 |
Sam Lantinga |
The general code handles restoring video mode/gamma/etc. when the window loses focus.
SDL-1.3
|
2006-07-09 |
Sam Lantinga |
Implemented gamma correction on Windows.
SDL-1.3
|
2006-07-07 |
Sam Lantinga |
Fixed compile problems with new OpenGL API.
SDL-1.3
|
2006-07-07 |
Sam Lantinga |
Implemented Win32 video mode support
SDL-1.3
|
2006-07-06 |
Sam Lantinga |
Proof of concept done - Win32 GDI implementation mostly complete.
SDL-1.3
|
2006-06-30 |
Sam Lantinga |
Cleaned up a bunch of warnings, started adding Win32 event support
SDL-1.3
|
2006-06-28 |
Sam Lantinga |
You can now create multiple windows on Win32
SDL-1.3
|
2006-06-26 |
Sam Lantinga |
Started framework for Windows video driver
SDL-1.3
|
2006-06-24 |
Sam Lantinga |
Passing NULL to SDL_SetDisplayMode() will set the desktop mode.
SDL-1.3
|
2006-06-24 |
Sam Lantinga |
Added a multi-window version of testsprite using the new API.
SDL-1.3
|
2006-06-18 |
Sam Lantinga |
Software YUV texture support in progress...
SDL-1.3
|
2006-06-17 |
Sam Lantinga |
Finished palettized display handling.
SDL-1.3
|
2006-06-16 |
Sam Lantinga |
Default palette entries to white, instead of black.
SDL-1.3
|
2006-06-15 |
Sam Lantinga |
Working on paletted display and texture support (two different issues)
SDL-1.3
|
2006-06-14 |
Sam Lantinga |
Dummy video driver works again in high color video modes. Yay!
SDL-1.3
|
2006-06-14 |
Sam Lantinga |
More compile fixes
SDL-1.3
|
2006-06-14 |
Sam Lantinga |
SDL_SetVideoMode() compiles now...
SDL-1.3
|
2006-06-13 |
Sam Lantinga |
Added new style dummy renderer
SDL-1.3
|
2006-06-12 |
Sam Lantinga |
Adding software renderer implementation
SDL-1.3
|
2006-06-09 |
Sam Lantinga |
Updated SDL_Surface code for software-only access, fixed some build errors
SDL-1.3
|
2006-06-07 |
Sam Lantinga |
Work in progress. :)
SDL-1.3
|
2006-05-29 |
Sam Lantinga |
The test programs compile again.
SDL-1.3
|
2006-05-29 |
Sam Lantinga |
more tweaking indent options
SDL-1.3
|
2006-05-29 |
Sam Lantinga |
Implemented many compatibility functions
SDL-1.3
|
2006-05-28 |
Sam Lantinga |
The dummy video driver compiles. :)
SDL-1.3
|
2006-05-28 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
|
2006-05-20 |
Sam Lantinga |
Added API requested in bug #43:
SDL-1.3
|
2006-05-01 |
Sam Lantinga |
glSDL support
SDL-1.3
|
2006-04-27 |
Sam Lantinga |
SDL-trunk-1.3-merge-1
SDL-1.3
|
2006-04-27 |
Sam Lantinga |
SDL_OPENGLBLIT is really gone...
SDL-1.3
|
2006-04-27 |
Sam Lantinga |
Updated to 1.3.0, SDL_OPENGLBLIT is no longer supported
SDL-1.3
|
2006-03-15 |
Sam Lantinga |
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
|
2006-03-09 |
Sam Lantinga |
Don't crash if SDL_Flip() is called with an OpenGL mode set
|
2006-02-24 |
Sam Lantinga |
Update for Visual C++ 6.0
|
2006-02-21 |
Sam Lantinga |
Use consistent identifiers for the various platforms we support.
|
2006-02-20 |
Sam Lantinga |
Fixed defaults for 8 bpp visuals
|
2006-02-19 |
Sam Lantinga |
Use only safe string functions
|
2006-02-16 |
Sam Lantinga |
New configure-based build system. Still work in progress, but much improved
|
2006-02-10 |
Sam Lantinga |
More header massaging... works great on Windows. ;-)
|
2006-02-07 |
Sam Lantinga |
Configure dynamically generates SDL_config.h
|
2006-02-07 |
Sam Lantinga |
Removed uses of stdlib.h and string.h
|
2006-02-07 |
Sam Lantinga |
Use SDL_ prefixed versions of C library functions.
|
2006-02-06 |
Sam Lantinga |
It's now possible to build SDL without any C runtime at all on Windows,
|
2006-02-01 |
Sam Lantinga |
Updated copyright information and removed rcs id lines (problematic in branch merges)
|
2006-01-30 |
Sam Lantinga |
Fixed crash:
|
2006-01-25 |
Patrice Mandin |
SDL_GetVideoMode, part 3: pixel count compare was failing when only 1 video mode was present
|
2006-01-19 |
Patrice Mandin |
[PATCH] SDL_GetVideoMode() does not find best mode, part 2
|
2006-01-19 |
Sam Lantinga |
*** empty log message ***
|
2006-01-19 |
Ryan C. Gordon |
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
|
2006-01-01 |
Ryan C. Gordon |
Bumped windib's priority above DirectX, since both DirectDraw and DirectInput
|
2005-11-23 |
Ryan C. Gordon |
OS/2 port!
|
2005-11-22 |
Ryan C. Gordon |
To: sdl@libsdl.org
|
2005-09-08 |
Ryan C. Gordon |
If couldn't load a needed GL symbol in SDL_SetVideoMode(), report it more
|
2005-09-08 |
Ryan C. Gordon |
iPod Linux framebuffer support.
|
2005-09-08 |
Ryan C. Gordon |
The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
|
2005-06-12 |
Patrice Mandin |
[PATCH] SDL_GetVideoMode() do not find the best video mode
|
2005-04-17 |
Ryan C. Gordon |
Some work on using accelerated alpha blits with hardware surfaces.
|
2005-01-25 |
Sam Lantinga |
Date: Mon, 24 Jan 2005 21:37:56 +0800
|
2004-11-25 |
Patrice Mandin |
Factorize OSMesa OpenGL code for Atari drivers
|
2004-08-21 |
Sam Lantinga |
Date: Wed, 28 Jul 2004 14:56:57 +0800
|
2004-07-25 |
Sam Lantinga |
Date: Sun, 25 Jul 2004 23:10:03 +0800
|
2004-07-18 |
Sam Lantinga |
Date: Sat, 26 Jun 2004 14:58:42 +0300
|
2004-04-11 |
Sam Lantinga |
Date: Sat, 10 Apr 2004 02:25:33 -0400
|
2004-02-24 |
Sam Lantinga |
Don't allow video modes larger than the maximum size
|
2004-01-04 |
Sam Lantinga |
Updated copyright information for 2004 (Happy New Year!)
|
2003-08-04 |
Sam Lantinga |
Date: Sat, 2 Aug 2003 16:22:51 +0300
|
2003-07-28 |
Sam Lantinga |
Date: Sun, 27 Jul 2003 22:37:59 +0200
|
2003-07-22 |
Sam Lantinga |
Merged in Ryan's multisample code for MacOS, and changed the constants to match.
|
2003-07-22 |
Sam Lantinga |
Date: Thu, 24 Apr 2003 15:13:47 -0400
|
2003-07-12 |
Ryan C. Gordon |
We need to lookup the address of glGetString before calling GL_MakeCurrent(),
|
2003-05-29 |
Sam Lantinga |
Added initial support for RISC OS (thanks Peter Naulls!)
|
2003-04-15 |
Sam Lantinga |
Date: Mon, 14 Apr 2003 22:08:27 +0100
|
2003-01-26 |
Sam Lantinga |
If a double-buffered surface was requested, and a plain hardware surface
|
2003-01-20 |
Sam Lantinga |
From: David Hedbor
|
2002-11-17 |
Sam Lantinga |
Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
|
2002-10-05 |
Sam Lantinga |
Added initial support for Dreamcast (thanks HERO!)
|
2002-09-09 |
Sam Lantinga |
Fixed missing cursor after shadow buffer flip (thanks Jan!)
|
2002-08-20 |
Sam Lantinga |
Reset mouse state when changing video modes
|
2002-08-20 |
Sam Lantinga |
Fixed crash with invalid bpp in SDL_SetVideoMode()
|
2002-08-19 |
Sam Lantinga |
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
|
2002-08-01 |
Sam Lantinga |
Added initial support for PicoGUI (thanks Micah!)
|
2002-08-01 |
Ryan C. Gordon |
Make sure width and height passed to SDL_GetVideoMode() are sane.
|
2002-07-10 |
Ryan C. Gordon |
More correct error reported when calling SDL_GL_LoadLibrary() without
|
2002-05-19 |
Sam Lantinga |
Added David Hedbor's Qtopia patches
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2002-03-20 |
Sam Lantinga |
*** empty log message ***
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2002-03-10 |
Sam Lantinga |
Only put surfaces in video memory if there are accelerated blits
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2002-03-06 |
Sam Lantinga |
Updated copyright information for 2002
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2002-02-20 |
Sam Lantinga |
Fixed SDL_OPENGLBLIT with OpenGL API newer than 1.2
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2002-02-17 |
Sam Lantinga |
Added initial support for Atari (thanks Patrice!)
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2002-01-18 |
Sam Lantinga |
Added QNX cleanups by Mike Gorchak (thanks!)
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2001-12-14 |
Sam Lantinga |
Updated the source with the correct e-mail address
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2001-11-04 |
Sam Lantinga |
Fix a crash if an OpenGL video mode can't be set.
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2001-10-25 |
Sam Lantinga |
Fail if setting a video mode when requesting GL and can't get it.
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2001-09-11 |
Sam Lantinga |
Added initial support for EPOC/Symbian OS (thanks Hannu!)
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2001-09-04 |
Sam Lantinga |
Added support for DirectFB video on Linux (thanks Denis!)
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2001-07-31 |
Sam Lantinga |
Fix build when GL_CLIENT_PIXEL_STORE_BIT is not defined
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2001-06-19 |
Sam Lantinga |
Added patches from FreeBSD ports
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2001-06-11 |
Sam Lantinga |
* Removed fullscreen menu option from the "Window" menu
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2001-06-07 |
Sam Lantinga |
Added initial support for Quartz video (thanks Darrell!)
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2001-05-23 |
Sam Lantinga |
Minor crash bugfix
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2001-05-11 |
Sam Lantinga |
Added initial support for Nano-X (thanks Hsieh-Fu!)
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2001-05-10 |
Sam Lantinga |
Date: Thu, 19 Apr 2001 08:36:54 +0300
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2001-05-01 |
Sam Lantinga |
Fixed stuck keys when changing the video mode
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2001-04-28 |
Sam Lantinga |
*** empty log message ***
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2001-04-26 |
Sam Lantinga |
*** empty log message ***
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2001-04-26 |
Sam Lantinga |
Changes since SDL 1.2.0 release
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2001-04-26 |
Sam Lantinga |
Initial revision
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