log src/video/SDL_video.c @ 4247:ee58103d5354 SDL-1.2

age author description
2009-04-02 Sam Lantinga Hello. SDL-1.2
2008-12-08 Sam Lantinga Updated copyright date SDL-1.2
2008-02-29 Sam Lantinga We probably want to still do this for fullscreen surfaces, since we may be SDL-1.2
2008-02-29 Sam Lantinga Date: Thu, 28 Feb 2008 22:54:29 +0100 SDL-1.2
2007-07-03 Sam Lantinga Fixed bug #398 SDL-1.2
2007-06-25 Sam Lantinga Added initial support for Nintendo DS, based on the work by Troy Davis (GPF) SDL-1.2
2006-10-29 Ryan C. Gordon Removed broken AmigaOS support. SDL-1.2
2006-10-01 Sam Lantinga backport from 1.3 SDL-1.2
2010-02-01 Sam Lantinga Fixed showing and hiding fullscreen windows
2010-01-24 Sam Lantinga Fixed bug #926
2010-01-24 Sam Lantinga Added magic to detect already freed or otherwise invalid windows and textures.
2010-01-24 Sam Lantinga Fixed bug #916
2010-01-22 Sam Lantinga update window prev links
2010-01-22 Sam Lantinga Fixed infinite loop at shutdown - update texture prev links
2010-01-21 Sam Lantinga Fixed compile warning
2010-01-21 Sam Lantinga Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
2010-01-19 Sam Lantinga From: Jjgod Jiang
2010-01-18 Sam Lantinga Fixed bug #930
2009-12-30 Sam Lantinga Removed in the interest of actually finishing 1.3. :)
2009-12-24 Sam Lantinga Updated to compile on Windows
2009-12-23 Sam Lantinga Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
2009-12-15 Sam Lantinga Default to allow either accelerated or not
2009-12-15 Sam Lantinga OpenGL hardware acceleration defaults on
2009-12-11 Sam Lantinga Fixed constness in RenderRects() parameter
2009-12-09 Sam Lantinga Added interfaces for batch drawing of points, lines and rects:
2009-12-06 Sam Lantinga Added an API function to query geometry of multiple monitors:
2009-12-05 Sam Lantinga Fixed compiler warnings
2009-12-03 Sam Lantinga Fixed mouse events for fullscreen windows on Mac OS X
2009-12-03 Sam Lantinga Restore the video mode after shutting down the renderer, which fixes an error deleting the OpenGL context on Mac OS X.
2009-12-02 Sam Lantinga If we're fullscreen on a single-head system and lose focus, minimize
2009-12-02 Sam Lantinga On multi-display systems it's perfectly reasonable to have focus on a window on another monitor while the application is fullscreen.
2009-12-01 Sam Lantinga Explicitly clear fullscreen status rather than relying on the window focus behavior.
2009-12-01 Sam Lantinga Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
2009-12-01 Sam Lantinga Removed a little redundancy in the naming
2009-12-01 Sam Lantinga Work in progress on multi-display support:
2009-11-24 Mike Gorchak Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
2009-11-24 Sam Lantinga Fixed bug #771
2009-11-24 Sam Lantinga Fixed bug #891
2009-11-24 Sam Lantinga Mason Wheeler to sdl
2009-11-18 Sam Lantinga Don't add the OpenGL renderers for drivers that don't support OpenGL
2009-11-18 Sam Lantinga If we explicitly request a driver, try to initialize it.
2009-11-16 Sam Lantinga You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
2009-11-09 Sam Lantinga Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
2009-11-08 Sam Lantinga Fixed compile warning
2009-11-08 Sam Lantinga Skip renderers that fail to initialize
2009-10-28 Sam Lantinga Automatically initialize the video system and create a renderer to simplify use.
2009-10-03 Sam Lantinga [SDL] Bad math in SDL_RenderCopy
2009-09-26 Sam Lantinga Fixed bug #766
2009-09-26 Sam Lantinga Fixed bug #764
2009-09-26 Sam Lantinga Fixed bug #761
2009-09-20 Sam Lantinga Removed outdated Atari support
2009-09-19 Sam Lantinga Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
2009-09-19 Sam Lantinga Removed outdated VGL support
2009-09-19 Sam Lantinga Removed outdated wscons support
2009-09-19 Sam Lantinga Removed outdated Nano-X support
2009-09-19 Sam Lantinga Removed outdated Dreamcast support
2009-09-19 Sam Lantinga Removed outdated OS/2 support
2009-09-19 Sam Lantinga Removed outdated iPodLinux support
2009-09-07 Sam Lantinga Merged Martin's code changes from Google Summer of Code 2009
2009-06-12 Sam Lantinga Fixed some compile errors and warnings under Visual C++
2009-06-10 Sam Lantinga indent
2009-06-09 Mike Gorchak 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
2009-06-07 Sam Lantinga indent
2009-06-05 Mike Gorchak Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
2009-06-03 Sam Lantinga Von: Thomas Zimmermann
2009-05-31 Sam Lantinga OpenPandora support added by David Carré
2009-05-29 Martin Lowinski Added ps3 video driver based on the dummy driver. gsoc2009_ps3
2009-05-23 Sam Lantinga indent
2009-08-06 Jiang Jiang Further polish API, fix crash in test program. gsoc2009_IME
2009-08-06 Jiang Jiang Update API, first step: make it build gsoc2009_IME
2009-06-26 Jiang Jiang Basic text input API gsoc2009_IME
2009-03-24 Sam Lantinga Date: Sun, 22 Mar 2009 12:52:29 +0000
2009-03-24 Sam Lantinga Date: Mon, 23 Mar 2009 09:17:24 +0200
2009-03-17 Sam Lantinga Date: Thu, 12 Mar 2009 15:14:38 +0200
2009-03-15 Sam Lantinga Fixed return value for SDL_CreateRenderer()
2009-03-03 Sam Lantinga Date: Mon, 2 Mar 2009 16:27:42 +0200
2009-02-09 Sam Lantinga Throw a FIXME in there, we'll need to take care of this later.
2009-02-09 Sam Lantinga Added test program for SDL_CreateWindowFrom()
2009-01-30 Sam Lantinga When creating a software texture, synchronize the surface with the texture.
2009-01-12 Sam Lantinga Re-enable the screensaver at exit, just in case it's needed...
2009-01-12 Sam Lantinga Added an API to enable/disable the screen saver.
2009-01-04 Sam Lantinga Fixed missing include for SDL_INIT_EVENTTHREAD
2009-01-04 Sam Lantinga Fixed some dependency issues with SDL_revision.h
2009-01-02 Sam Lantinga Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
2008-12-31 Sam Lantinga Fixed logic problem with SDL_RestoreWindow()
2008-12-30 Sam Lantinga Fixed missing return value
2008-12-30 Sam Lantinga SetDrawColor() and SetDrawBlendMode() are optional
2008-12-25 Sam Lantinga Updated to build on Windows
2008-12-23 Sam Lantinga Fixed clipping source rect to match destination rect clipping
2008-12-23 Sam Lantinga Fixed argument order to the line clipping routine
2008-12-23 Sam Lantinga Added line clipping
2008-12-23 Sam Lantinga Added clipping for render copy
2008-12-21 Sam Lantinga Added RenderPiont() API
2008-12-20 Sam Lantinga indent
2008-12-20 Sam Lantinga Date: Fri, 19 Dec 2008 20:17:35 +0100
2008-12-17 Sam Lantinga indent
2008-12-17 Sam Lantinga * Implemented X11 fullscreen input grab
2008-12-13 Sam Lantinga Whoops, the X11 driver doesn't support fullscreen modes (yet)
2008-12-08 Sam Lantinga Date: Sun, 07 Dec 2008 13:35:23 +0100
2008-12-08 Sam Lantinga Updated copyright date
2008-12-07 Sam Lantinga There's no reason to add extra code to notify the mice of window size changes.
2008-12-01 Sam Lantinga indent
2008-11-30 Sam Lantinga Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
2008-11-25 Sam Lantinga Fixed bug #605, per Martin's suggestion
2008-11-25 Sam Lantinga It turns out both the software and the OpenGL renderer had the same problem.
2008-11-25 Sam Lantinga indent
2008-11-25 Sam Lantinga Fixed bug with converting colorkey surface to texture
2008-09-15 Sam Lantinga indent
2008-09-02 Holmes Futrell Added support for OpenGL ES renderer
2008-09-02 Holmes Futrell Ran GNU indent on file
2008-09-02 Holmes Futrell Rolling back changes to revision 4071 ... made some mistakes, will try merging work again.
2008-09-02 Holmes Futrell Added OpenGL ES support
2008-08-27 Sam Lantinga Final merge of Google Summer of Code 2008 work...
2008-06-10 Darren Alton First commit. Added header configs for DS as well as a Makefile. Initial work on framebuffer video driver, currently not functioning as desired. gsoc2008_nds
2008-07-20 Edgar Simo Synced with trunk. gsoc2008_force_feedback
2008-07-18 Holmes Futrell Fixed typo gsoc2008_iphone
2008-07-17 Holmes Futrell Added support for OpenGL ES and UIKit Video Driver: gsoc2008_iphone
2008-03-14 Bob Pendleton re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
2008-03-07 Bob Pendleton more valgrind errors fixed. Plus I ran make indent which changed a few files.
2007-08-18 Sam Lantinga Okay, still some bugs, but everything builds again...
2007-08-18 Sam Lantinga More work in progress integrating SDL_Surface and the new SDL_Texture API
2007-08-17 Sam Lantinga Moved the colorkey and per-surface alpha into the blit info,
2007-08-15 Sam Lantinga Optimization suggested by Ryan:
2007-08-11 Sam Lantinga Emphasized the separation between SDL_Surface and SDL_Texture
2007-06-19 Sam Lantinga Fixes for compiling with Visual C++ 8.0 Express Edition
2007-06-14 Sam Lantinga Fixed running on Windows under VMware
2006-11-29 Ryan C. Gordon Logic error in SDL_video.c (used bitwise OR instead of logical OR).
2006-10-29 Ryan C. Gordon Removed AmigaOS code for 1.3 branch.
2006-10-01 Sam Lantinga Replaced strncmp for SDL_VIDEODRIVER test with strcasecmp
2006-08-28 Sam Lantinga Added source color and alpha modulation support.
2006-08-10 Sam Lantinga The GGI driver hasn't been maintained in 8 years. It's probably safe to remove. :)
2006-08-10 Sam Lantinga MacOS Classic is no longer supported.
2006-08-10 Sam Lantinga David Hedbor is no longer maintaining the Qtopia code.
2006-08-06 Sam Lantinga Allow the render context to do necessary work when the video mode changes.
2006-08-06 Sam Lantinga Clarified the difference between render drivers and render contexts
2006-08-05 Sam Lantinga In general, fill in pointers to structures, rather than return them.
2006-08-05 Sam Lantinga SDL constants are all uppercase.
2006-08-02 Sam Lantinga Added SDL_GetCurrentVideoDisplay()
2006-07-29 Sam Lantinga Simplified driver window creation code.
2006-07-28 Sam Lantinga Implemented X11 OpenGL support.
2006-07-26 Sam Lantinga PicoGUI is no longer maintained by the author.
2006-07-26 Sam Lantinga The AAlib driver is fun, but not worth rewriting for SDL 1.3
2006-07-26 Sam Lantinga Hopefully glSDL has been superceded by the OpenGL render driver.
2006-07-26 Sam Lantinga More DGA removal
2006-07-25 Sam Lantinga Actually use the function we took the trouble to get the pointer for.
2006-07-25 Sam Lantinga Implemented OpenGL support on Mac OS X
2006-07-24 Sam Lantinga Implemented Cocoa window support
2006-07-23 Sam Lantinga The Mac OS X Cocoa video driver is under construction...
2006-07-23 Sam Lantinga Fixed compiler warnings
2006-07-23 Sam Lantinga Fixed crash with multiple windows
2006-07-22 Sam Lantinga Added SDL_GL_ExtensionSupported()
2006-07-22 Sam Lantinga If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
2006-07-22 Sam Lantinga Switch OpenGL contexts when switching render contexts.
2006-07-22 Sam Lantinga Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
2006-07-19 Sam Lantinga Fixed to compile while the OpenGL renderer is under construction
2006-07-19 Sam Lantinga Starting on the OpenGL renderer...
2006-07-17 Sam Lantinga Implemented Windows OpenGL support
2006-07-16 Sam Lantinga Setting up the OpenGL support
2006-07-15 Sam Lantinga Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
2006-07-15 Sam Lantinga Streamlined the API a bit and optimized the software renderer.
2006-07-14 Sam Lantinga Prefer the D3D renderer over GDI, at least for testing.
2006-07-12 Sam Lantinga Solved the performance problems by introducing the concept of a single-buffered
2006-07-10 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-04-27 Sam Lantinga Implemented bug #5
2006-04-27 Sam Lantinga Implemented bug #2, 117:
2006-07-10 Sam Lantinga SDL_Rect now uses int for position and size. SDL-1.3
2006-07-09 Sam Lantinga The general code handles restoring video mode/gamma/etc. when the window loses focus. SDL-1.3
2006-07-09 Sam Lantinga Implemented gamma correction on Windows. SDL-1.3
2006-07-07 Sam Lantinga Fixed compile problems with new OpenGL API. SDL-1.3
2006-07-07 Sam Lantinga Implemented Win32 video mode support SDL-1.3
2006-07-06 Sam Lantinga Proof of concept done - Win32 GDI implementation mostly complete. SDL-1.3
2006-06-30 Sam Lantinga Cleaned up a bunch of warnings, started adding Win32 event support SDL-1.3
2006-06-28 Sam Lantinga You can now create multiple windows on Win32 SDL-1.3
2006-06-26 Sam Lantinga Started framework for Windows video driver SDL-1.3
2006-06-24 Sam Lantinga Passing NULL to SDL_SetDisplayMode() will set the desktop mode. SDL-1.3
2006-06-24 Sam Lantinga Added a multi-window version of testsprite using the new API. SDL-1.3
2006-06-18 Sam Lantinga Software YUV texture support in progress... SDL-1.3
2006-06-17 Sam Lantinga Finished palettized display handling. SDL-1.3
2006-06-16 Sam Lantinga Default palette entries to white, instead of black. SDL-1.3
2006-06-15 Sam Lantinga Working on paletted display and texture support (two different issues) SDL-1.3
2006-06-14 Sam Lantinga Dummy video driver works again in high color video modes. Yay! SDL-1.3
2006-06-14 Sam Lantinga More compile fixes SDL-1.3
2006-06-14 Sam Lantinga SDL_SetVideoMode() compiles now... SDL-1.3
2006-06-13 Sam Lantinga Added new style dummy renderer SDL-1.3
2006-06-12 Sam Lantinga Adding software renderer implementation SDL-1.3
2006-06-09 Sam Lantinga Updated SDL_Surface code for software-only access, fixed some build errors SDL-1.3
2006-06-07 Sam Lantinga Work in progress. :) SDL-1.3
2006-05-29 Sam Lantinga The test programs compile again. SDL-1.3
2006-05-29 Sam Lantinga more tweaking indent options SDL-1.3
2006-05-29 Sam Lantinga Implemented many compatibility functions SDL-1.3
2006-05-28 Sam Lantinga The dummy video driver compiles. :) SDL-1.3
2006-05-28 Sam Lantinga Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3
2006-05-20 Sam Lantinga Added API requested in bug #43: SDL-1.3
2006-05-01 Sam Lantinga glSDL support SDL-1.3
2006-04-27 Sam Lantinga SDL-trunk-1.3-merge-1 SDL-1.3
2006-04-27 Sam Lantinga SDL_OPENGLBLIT is really gone... SDL-1.3
2006-04-27 Sam Lantinga Updated to 1.3.0, SDL_OPENGLBLIT is no longer supported SDL-1.3
2006-03-15 Sam Lantinga Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
2006-03-09 Sam Lantinga Don't crash if SDL_Flip() is called with an OpenGL mode set
2006-02-24 Sam Lantinga Update for Visual C++ 6.0
2006-02-21 Sam Lantinga Use consistent identifiers for the various platforms we support.
2006-02-20 Sam Lantinga Fixed defaults for 8 bpp visuals
2006-02-19 Sam Lantinga Use only safe string functions
2006-02-16 Sam Lantinga New configure-based build system. Still work in progress, but much improved
2006-02-10 Sam Lantinga More header massaging... works great on Windows. ;-)
2006-02-07 Sam Lantinga Configure dynamically generates SDL_config.h
2006-02-07 Sam Lantinga Removed uses of stdlib.h and string.h
2006-02-07 Sam Lantinga Use SDL_ prefixed versions of C library functions.
2006-02-06 Sam Lantinga It's now possible to build SDL without any C runtime at all on Windows,
2006-02-01 Sam Lantinga Updated copyright information and removed rcs id lines (problematic in branch merges)
2006-01-30 Sam Lantinga Fixed crash:
2006-01-25 Patrice Mandin SDL_GetVideoMode, part 3: pixel count compare was failing when only 1 video mode was present
2006-01-19 Patrice Mandin [PATCH] SDL_GetVideoMode() does not find best mode, part 2
2006-01-19 Sam Lantinga *** empty log message ***
2006-01-19 Ryan C. Gordon Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
2006-01-01 Ryan C. Gordon Bumped windib's priority above DirectX, since both DirectDraw and DirectInput
2005-11-23 Ryan C. Gordon OS/2 port!
2005-11-22 Ryan C. Gordon To: sdl@libsdl.org
2005-09-08 Ryan C. Gordon If couldn't load a needed GL symbol in SDL_SetVideoMode(), report it more
2005-09-08 Ryan C. Gordon iPod Linux framebuffer support.
2005-09-08 Ryan C. Gordon The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
2005-06-12 Patrice Mandin [PATCH] SDL_GetVideoMode() do not find the best video mode
2005-04-17 Ryan C. Gordon Some work on using accelerated alpha blits with hardware surfaces.
2005-01-25 Sam Lantinga Date: Mon, 24 Jan 2005 21:37:56 +0800
2004-11-25 Patrice Mandin Factorize OSMesa OpenGL code for Atari drivers
2004-08-21 Sam Lantinga Date: Wed, 28 Jul 2004 14:56:57 +0800
2004-07-25 Sam Lantinga Date: Sun, 25 Jul 2004 23:10:03 +0800
2004-07-18 Sam Lantinga Date: Sat, 26 Jun 2004 14:58:42 +0300
2004-04-11 Sam Lantinga Date: Sat, 10 Apr 2004 02:25:33 -0400
2004-02-24 Sam Lantinga Don't allow video modes larger than the maximum size
2004-01-04 Sam Lantinga Updated copyright information for 2004 (Happy New Year!)
2003-08-04 Sam Lantinga Date: Sat, 2 Aug 2003 16:22:51 +0300
2003-07-28 Sam Lantinga Date: Sun, 27 Jul 2003 22:37:59 +0200
2003-07-22 Sam Lantinga Merged in Ryan's multisample code for MacOS, and changed the constants to match.
2003-07-22 Sam Lantinga Date: Thu, 24 Apr 2003 15:13:47 -0400
2003-07-12 Ryan C. Gordon We need to lookup the address of glGetString before calling GL_MakeCurrent(),
2003-05-29 Sam Lantinga Added initial support for RISC OS (thanks Peter Naulls!)
2003-04-15 Sam Lantinga Date: Mon, 14 Apr 2003 22:08:27 +0100
2003-01-26 Sam Lantinga If a double-buffered surface was requested, and a plain hardware surface
2003-01-20 Sam Lantinga From: David Hedbor
2002-11-17 Sam Lantinga Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
2002-10-05 Sam Lantinga Added initial support for Dreamcast (thanks HERO!)
2002-09-09 Sam Lantinga Fixed missing cursor after shadow buffer flip (thanks Jan!)
2002-08-20 Sam Lantinga Reset mouse state when changing video modes
2002-08-20 Sam Lantinga Fixed crash with invalid bpp in SDL_SetVideoMode()
2002-08-19 Sam Lantinga Added SDL_GL_STEREO for stereoscopic OpenGL contexts
2002-08-01 Sam Lantinga Added initial support for PicoGUI (thanks Micah!)
2002-08-01 Ryan C. Gordon Make sure width and height passed to SDL_GetVideoMode() are sane.
2002-07-10 Ryan C. Gordon More correct error reported when calling SDL_GL_LoadLibrary() without
2002-05-19 Sam Lantinga Added David Hedbor's Qtopia patches
2002-03-20 Sam Lantinga *** empty log message ***
2002-03-10 Sam Lantinga Only put surfaces in video memory if there are accelerated blits
2002-03-06 Sam Lantinga Updated copyright information for 2002
2002-02-20 Sam Lantinga Fixed SDL_OPENGLBLIT with OpenGL API newer than 1.2
2002-02-17 Sam Lantinga Added initial support for Atari (thanks Patrice!)
2002-01-18 Sam Lantinga Added QNX cleanups by Mike Gorchak (thanks!)
2001-12-14 Sam Lantinga Updated the source with the correct e-mail address
2001-11-04 Sam Lantinga Fix a crash if an OpenGL video mode can't be set.
2001-10-25 Sam Lantinga Fail if setting a video mode when requesting GL and can't get it.
2001-09-11 Sam Lantinga Added initial support for EPOC/Symbian OS (thanks Hannu!)
2001-09-04 Sam Lantinga Added support for DirectFB video on Linux (thanks Denis!)
2001-07-31 Sam Lantinga Fix build when GL_CLIENT_PIXEL_STORE_BIT is not defined
2001-06-19 Sam Lantinga Added patches from FreeBSD ports
2001-06-11 Sam Lantinga * Removed fullscreen menu option from the "Window" menu
2001-06-07 Sam Lantinga Added initial support for Quartz video (thanks Darrell!)
2001-05-23 Sam Lantinga Minor crash bugfix
2001-05-11 Sam Lantinga Added initial support for Nano-X (thanks Hsieh-Fu!)
2001-05-10 Sam Lantinga Date: Thu, 19 Apr 2001 08:36:54 +0300
2001-05-01 Sam Lantinga Fixed stuck keys when changing the video mode
2001-04-28 Sam Lantinga *** empty log message ***
2001-04-26 Sam Lantinga *** empty log message ***
2001-04-26 Sam Lantinga Changes since SDL 1.2.0 release
2001-04-26 Sam Lantinga Initial revision