Mercurial > sdl-ios-xcode
log src/video/ataricommon/SDL_atarigl_c.h @ 1599:ecba4bbaf9c2
age | author | description |
---|---|---|
2006-02-21 | Sam Lantinga | Use consistent identifiers for the various platforms we support. |
2006-02-16 | Sam Lantinga | New configure-based build system. Still work in progress, but much improved |
2004-12-04 | Patrice Mandin | Some Atari OpenGL implementations draw upside down |
2004-12-04 | Patrice Mandin | Be sure to compile without OpenGL enabled |
2004-11-28 | Patrice Mandin | TinyGL does not have glFinish, only glFlush |
2004-11-27 | Patrice Mandin | Forgot to flush OpenGL buffer using glFinish |
2004-11-26 | Patrice Mandin | Keep current OpenGL context when possible |
2004-11-26 | Patrice Mandin | Final touches to OSMesa OpenGL support on Atari, using loadable libraries. Hope SDL 1.2.8 is out soon. |
2004-11-25 | Patrice Mandin | Factorize OSMesa OpenGL code for Atari drivers |