Mercurial > sdl-ios-xcode
log src/video/SDL_video.c @ 5062:e8916fe9cfc8
age | author | description |
---|---|---|
Thu, 20 Jan 2011 18:04:05 -0800 | Sam Lantinga | Fixed bug #925 |
Wed, 19 Jan 2011 22:25:40 -0800 | Sam Lantinga | PS3 Linux is no more... |
Wed, 19 Jan 2011 22:21:31 -0800 | Sam Lantinga | Nobody has stepped up to maintain an svgalib driver. Bye bye! :) |
Wed, 19 Jan 2011 22:18:45 -0800 | Sam Lantinga | Nobody has stepped up to maintain a framebuffer console driver. Bye bye! :) |
Wed, 12 Jan 2011 15:58:53 -0800 | Sam Lantinga | Set blend mode for textures that were created from surfaces with a colorkey |
Wed, 12 Jan 2011 15:22:29 -0800 | Sam Lantinga | Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface() |
Wed, 12 Jan 2011 13:46:37 -0800 | Sam Lantinga | You can't change the resolution on some devices |
Wed, 12 Jan 2011 13:38:10 -0800 | Sam Lantinga | Use a valid window when creating the default renderer |