Mercurial > sdl-ios-xcode
log src/video/cocoa/SDL_cocoamouse.m @ 4994:e4ed74189d63
age | author | description |
---|---|---|
Thu, 08 Jul 2010 00:03:39 -0700 | Sam Lantinga | I missed the Objective C files when updating the copyright date... |
Mon, 05 Jul 2010 22:48:13 -0700 | Sam Lantinga | Cleaned up the mouse window focus handling: you always pass in the relative window when sending a mouse event. |
Sun, 09 May 2010 20:47:22 -0700 | Sam Lantinga | Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API. |
Thu, 21 Jan 2010 06:21:52 +0000 | Sam Lantinga | Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance. |
Sun, 06 Dec 2009 08:03:38 +0000 | Sam Lantinga | Added an API function to query geometry of multiple monitors: |
Sat, 05 Dec 2009 19:57:49 +0000 | Sam Lantinga | Fixed compilation on Mac OS X 10.4 |
Thu, 03 Dec 2009 08:33:39 +0000 | Sam Lantinga | Fixed mouse events for fullscreen windows on Mac OS X |