Mon, 01 May 2006 06:58:33 +0000 |
Sam Lantinga |
glSDL support
SDL-1.3
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Thu, 27 Apr 2006 05:30:05 +0000 |
Sam Lantinga |
Updated to 1.3.0, SDL_OPENGLBLIT is no longer supported
SDL-1.3
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Mon, 17 Apr 2006 04:54:08 +0000 |
Sam Lantinga |
Fixed bug #197
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Thu, 23 Mar 2006 22:11:29 +0000 |
Ryan C. Gordon |
Fixed compiler warning.
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Wed, 22 Mar 2006 05:00:59 +0000 |
Ryan C. Gordon |
Updated dynamic X11 code. See details in Bugzilla #170.
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Mon, 20 Mar 2006 07:31:36 +0000 |
Sam Lantinga |
Fixed bug #113:
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Wed, 15 Mar 2006 17:46:41 +0000 |
Sam Lantinga |
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
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Tue, 21 Feb 2006 08:46:50 +0000 |
Sam Lantinga |
Use consistent identifiers for the various platforms we support.
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Sun, 19 Feb 2006 23:46:34 +0000 |
Sam Lantinga |
Use only safe string functions
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Thu, 16 Feb 2006 10:11:48 +0000 |
Sam Lantinga |
New configure-based build system. Still work in progress, but much improved
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Fri, 10 Feb 2006 06:48:43 +0000 |
Sam Lantinga |
More header massaging... works great on Windows. ;-)
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Tue, 07 Feb 2006 09:29:18 +0000 |
Sam Lantinga |
Removed uses of stdlib.h and string.h
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Tue, 07 Feb 2006 06:59:48 +0000 |
Sam Lantinga |
Use SDL_ prefixed versions of C library functions.
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Sat, 04 Feb 2006 08:35:11 +0000 |
Sam Lantinga |
Resolved bug #130
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Fri, 03 Feb 2006 07:39:02 +0000 |
Sam Lantinga |
Resolve bug #120
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Wed, 01 Feb 2006 19:59:02 +0000 |
Ryan C. Gordon |
Logic bug in X11 Unicode input shutdown...was checking for == NULL
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