log src/video/SDL_video.c @ 5098:e4301cde4de1

age author description
Thu, 20 Jan 2011 18:04:05 -0800 Sam Lantinga Fixed bug #925
Wed, 19 Jan 2011 22:25:40 -0800 Sam Lantinga PS3 Linux is no more...
Wed, 19 Jan 2011 22:21:31 -0800 Sam Lantinga Nobody has stepped up to maintain an svgalib driver. Bye bye! :)
Wed, 19 Jan 2011 22:18:45 -0800 Sam Lantinga Nobody has stepped up to maintain a framebuffer console driver. Bye bye! :)
Wed, 12 Jan 2011 15:58:53 -0800 Sam Lantinga Set blend mode for textures that were created from surfaces with a colorkey
Wed, 12 Jan 2011 15:22:29 -0800 Sam Lantinga Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Wed, 12 Jan 2011 13:46:37 -0800 Sam Lantinga You can't change the resolution on some devices
Wed, 12 Jan 2011 13:38:10 -0800 Sam Lantinga Use a valid window when creating the default renderer
Sun, 12 Dec 2010 15:19:05 -0800 Sam Lantinga Use the enumerated type for blend and scale mode instead of int
Tue, 23 Nov 2010 17:46:47 -0500 Daniel Wyatt Windows candidate list support.
Mon, 27 Sep 2010 01:30:42 -0700 Sam Lantinga Minor cleanup in patches from Coursoud
Mon, 27 Sep 2010 01:24:05 -0700 Sam Lantinga Merged the Windows custom window system hooks into the union used by X11.
Mon, 27 Sep 2010 00:49:34 -0700 Sam Lantinga SDL_DestroyWindow is setting window->magic to NULL too early. -
Sun, 29 Aug 2010 16:28:04 -0700 Sam Lantinga Whoops, return "" even if the window is invalid.
Sun, 29 Aug 2010 16:26:35 -0700 Sam Lantinga The title is stored internally as NULL if it's empty, and returned as ""
Sun, 22 Aug 2010 13:45:56 -0700 Sam Lantinga Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
Mon, 26 Jul 2010 20:41:45 -0400 Eli Gottlieb OK, it appears that dramatic hacks are not necessary to make Cocoa work...
Mon, 26 Jul 2010 17:27:04 -0400 Eli Gottlieb Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself.
Wed, 30 Jun 2010 16:19:44 -0400 Eli Gottlieb Finished X11 shaped-window functionality and removed ellipse+polygon rendering.
Thu, 03 Jun 2010 17:21:40 -0400 Eli Gottlieb Fixed up new functions and files so that they build as part of SDL.
Thu, 03 Jun 2010 16:21:04 -0400 Eli Gottlieb Stubbed out the new drawing, filling, and geometry functions for ellipses and polygons.
Sun, 22 Aug 2010 12:39:27 -0700 Sam Lantinga Merged Daniel's Google Summer of Code work from SDL-gsoc2010_IME
Sun, 18 Jul 2010 13:48:23 -0400 dewyatt Merge with main repo (mainly for non-printable character fix)
Mon, 12 Jul 2010 14:17:43 -0400 dewyatt Changed Start/StopTextInput back to not take any parameters.
Sat, 10 Jul 2010 13:15:47 -0400 dewyatt Changed StopTextInput to take an SDL_Window parameter.
Thu, 08 Jul 2010 01:35:47 -0400 dewyatt Changed StartTextInput to take an SDL_Window parameter.
Sun, 22 Aug 2010 12:23:55 -0700 Sam Lantinga Merged Paul's Google Summer of Code work from SDL-gsoc2010_android
Thu, 10 Jun 2010 18:54:23 +1200 Paul Hunkin Added (partially implemented) android video backend and associated files needed to build
Tue, 27 Jul 2010 21:31:28 -0700 Sam Lantinga Andrey A.
Wed, 14 Jul 2010 07:48:35 -0700 Sam Lantinga Fixed bug #1000
Wed, 07 Jul 2010 23:54:03 -0700 Sam Lantinga Simplified clipboard API for sanity's sake.
Sat, 26 Jun 2010 08:56:48 -0700 Sam Lantinga Mostly cleaned up warnings with -Wmissing-prototypes
Thu, 15 Apr 2010 21:27:32 -0700 Sam Lantinga Fixed bug 984
Thu, 19 Apr 2007 07:12:30 +0000 Ryan C. Gordon First shot at GTK+ video target for the OLPC laptops. Seriously incomplete, SDL-1.2-olpc
Sun, 24 Jan 2010 17:54:57 +0000 Ryan C. Gordon Patched to compile on Visual C++. SDL-1.2
Sun, 24 Jan 2010 08:35:09 +0000 Ryan C. Gordon 1.2: let PulseAudio hook into SDL_WM_SetCaption(). SDL-1.2
Sat, 10 Oct 2009 08:46:06 +0000 Sam Lantinga Debian patch: 020_libcaca_new_api.diff SDL-1.2
Sun, 27 Sep 2009 05:18:43 +0000 Sam Lantinga Fixed bug #713 SDL-1.2
Thu, 02 Apr 2009 04:06:55 +0000 Sam Lantinga Hello. SDL-1.2
Mon, 08 Dec 2008 00:25:42 +0000 Sam Lantinga Updated copyright date SDL-1.2
Fri, 29 Feb 2008 14:01:45 +0000 Sam Lantinga We probably want to still do this for fullscreen surfaces, since we may be SDL-1.2
Fri, 29 Feb 2008 13:57:49 +0000 Sam Lantinga Date: Thu, 28 Feb 2008 22:54:29 +0100 SDL-1.2
Tue, 03 Jul 2007 09:39:09 +0000 Sam Lantinga Fixed bug #398 SDL-1.2
Mon, 25 Jun 2007 00:50:20 +0000 Sam Lantinga Added initial support for Nintendo DS, based on the work by Troy Davis (GPF) SDL-1.2
Sun, 29 Oct 2006 03:58:27 +0000 Ryan C. Gordon Removed broken AmigaOS support. SDL-1.2
Sun, 01 Oct 2006 02:30:03 +0000 Sam Lantinga backport from 1.3 SDL-1.2
Mon, 01 Feb 2010 01:19:37 +0000 Sam Lantinga Fixed showing and hiding fullscreen windows
Sun, 24 Jan 2010 21:10:53 +0000 Sam Lantinga Fixed bug #926
Sun, 24 Jan 2010 20:21:51 +0000 Sam Lantinga Added magic to detect already freed or otherwise invalid windows and textures.
Sun, 24 Jan 2010 19:47:17 +0000 Sam Lantinga Fixed bug #916
Fri, 22 Jan 2010 16:17:11 +0000 Sam Lantinga update window prev links
Fri, 22 Jan 2010 15:55:20 +0000 Sam Lantinga Fixed infinite loop at shutdown - update texture prev links
Thu, 21 Jan 2010 07:10:22 +0000 Sam Lantinga Fixed compile warning
Thu, 21 Jan 2010 06:21:52 +0000 Sam Lantinga Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Tue, 19 Jan 2010 07:28:51 +0000 Sam Lantinga From: Jjgod Jiang
Mon, 18 Jan 2010 14:27:30 +0000 Sam Lantinga Fixed bug #930
Wed, 30 Dec 2009 19:10:41 +0000 Sam Lantinga Removed in the interest of actually finishing 1.3. :)
Thu, 24 Dec 2009 19:18:05 +0000 Sam Lantinga Updated to compile on Windows
Wed, 23 Dec 2009 01:55:00 +0000 Sam Lantinga Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Tue, 15 Dec 2009 20:53:09 +0000 Sam Lantinga Default to allow either accelerated or not