log include/SDL_stdinc.h @ 3262:e3d33bd599eb

age author description
Fri, 07 Aug 2009 10:20:10 +0000 Sam Lantinga Fixed bug #746
Tue, 17 Feb 2009 04:57:39 +0000 Sam Lantinga Fixed bug #537
Mon, 12 Jan 2009 08:46:28 +0000 Sam Lantinga Fixed Visual C++ build
Sat, 10 Jan 2009 18:32:24 +0000 Sam Lantinga Fixed Visual C++ release build for Visual C++ 2005
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Wed, 27 Aug 2008 15:10:03 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Sat, 05 Jul 2008 16:15:44 +0000 Sam Lantinga Reverted Holmes' changes, they should be on the iphone branch
Sun, 22 Jun 2008 23:13:02 +0000 Holmes Futrell disabled compile time assertion ... no 64 bit primitive types available on iPhone (it appears)
Thu, 12 Jun 2008 02:38:49 +0000 Darren Alton some changes to the dummy driver for debug purposes that should be reverted. gsoc2008_nds
Tue, 10 Jun 2008 06:45:39 +0000 Darren Alton First commit. Added header configs for DS as well as a Makefile. Initial work on framebuffer video driver, currently not functioning as desired. gsoc2008_nds
Mon, 04 Feb 2008 17:25:33 +0000 Ryan C. Gordon Merged r3534:3535 from branches/SDL-1.2: Reset direction flag in SDL_revcpy().
Fri, 28 Dec 2007 08:07:57 +0000 Sam Lantinga Merged revision 3458 from SDL 1.2, fixed Borland C alloca() prototype
Sun, 08 Jul 2007 14:24:55 +0000 Sam Lantinga Fixed bug #451
Wed, 04 Jul 2007 08:01:04 +0000 Sam Lantinga Fix for bug #447 merged from SDL 1.2
Wed, 04 Jul 2007 07:08:16 +0000 Sam Lantinga Fixed bug #349
Thu, 28 Jun 2007 06:57:08 +0000 Sam Lantinga Merge iconv const changes from 1.2
Sun, 03 Jun 2007 08:39:23 +0000 Ryan C. Gordon Merged r3037:3038 from branches/SDL-1.2: Mac OS X memcpy/memset selection.
Wed, 29 Nov 2006 10:34:05 +0000 Ryan C. Gordon Merge r2918:2919 from 1.2 branch: alloca macro params in parentheses.
Sun, 01 Oct 2006 16:10:41 +0000 Ryan C. Gordon Double Whoops. :P
Sun, 01 Oct 2006 16:07:32 +0000 Sam Lantinga Whoops. :)
Fri, 14 Jul 2006 06:40:53 +0000 Sam Lantinga More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Thu, 13 Jul 2006 08:13:02 +0000 Sam Lantinga Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
Mon, 10 Jul 2006 21:04:37 +0000 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Wed, 21 Jun 2006 07:35:02 +0000 Sam Lantinga Fixed bug #256
Sun, 14 May 2006 05:20:36 +0000 Sam Lantinga Fixed alloca declaration for MPW
Sun, 07 May 2006 03:40:06 +0000 Sam Lantinga Fixed bug #215
Wed, 21 Jun 2006 07:36:00 +0000 Sam Lantinga Fixed bug #256 SDL-1.3
Mon, 29 May 2006 04:04:35 +0000 Sam Lantinga more tweaking indent options SDL-1.3
Sun, 28 May 2006 13:04:16 +0000 Sam Lantinga Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3
Wed, 17 May 2006 08:18:28 +0000 Sam Lantinga Merge trunk-1.3-3 SDL-1.3
Thu, 13 Apr 2006 13:38:40 +0000 Sam Lantinga Fixed bug #176
Mon, 13 Mar 2006 02:12:39 +0000 Sam Lantinga Added _strnicmp support
Mon, 13 Mar 2006 02:06:33 +0000 Sam Lantinga Win32 fixes
Mon, 13 Mar 2006 01:08:00 +0000 Sam Lantinga Added UTF-8 <-> UTF-16 <-> UTF-32 <-> UCS-2 <-> UCS-4 conversion capability
Wed, 01 Mar 2006 09:43:47 +0000 Sam Lantinga Fixed a bunch of 64-bit compatibility problems
Fri, 24 Feb 2006 07:26:31 +0000 Sam Lantinga Added pre-configured versions of SDL_config.h for various platforms
Tue, 21 Feb 2006 08:46:50 +0000 Sam Lantinga Use consistent identifiers for the various platforms we support.
Mon, 20 Feb 2006 02:30:15 +0000 Sam Lantinga On FreeBSD, alloca is defined in stdlib.h
Sun, 19 Feb 2006 23:46:34 +0000 Sam Lantinga Use only safe string functions
Sat, 18 Feb 2006 06:51:00 +0000 Sam Lantinga More fixes for building on BeOS
Fri, 17 Feb 2006 08:43:23 +0000 Sam Lantinga Fixes for BeOS and Solaris builds
Thu, 16 Feb 2006 10:11:48 +0000 Sam Lantinga New configure-based build system. Still work in progress, but much improved
Fri, 10 Feb 2006 03:21:39 +0000 Sam Lantinga Whoops, need this. :)